IT GOT RATED LOL 🥹 ID is 99578610 Starfall by SilentHexus (Me)
@natsumikuzuryu472010 ай бұрын
Then why reply, bozo if you don't give a shit then? @@David280GG
@NolanHOfficial10 ай бұрын
@@David280GGGet off your mother's phone kid.
@Davian207310 ай бұрын
Don't worry guys, not all guys named David are like that, that guy just scrolls too much in YT shorts
@eternalvoid97410 ай бұрын
@@Davian2073LOL my name is David too.
@advance64bro10 ай бұрын
@@David280GG but you are annoying
@waselu757810 ай бұрын
Actually useful custom portal Intuitive color choice Explicit showcase video Actually good level Wow
@Thenoname34810 ай бұрын
Yeah, wow cuz of that one part where they sexed the gd cube, really explicit
@silenthexus10 ай бұрын
Thank you!
@Thenoname34810 ай бұрын
@@silenthexus wut
@PiquedMusic10 ай бұрын
@@Thenoname348 are you braindead
@cleopatinea477110 ай бұрын
The colors aint that good, im colorblind, 2 of them look almost identical
@JoelMejiaGanan-cm2tx10 ай бұрын
I love levels with 1.0 style with new and amazing mechanics along with modern gameplay
@Speed-TV10 ай бұрын
define modern gameplay
@Fernsaur10 ай бұрын
@@Speed-TV Gameplay using features not in 1.0
@Davian207310 ай бұрын
@@Speed-TVNot Recent Tab Gameplay
@JoelMejiaGanan-cm2tx10 ай бұрын
@@Speed-TV Portals, orbs and pads from 2.2
@danakanam510 ай бұрын
@@Davian2073 I play at least 100 recent tab levels daily, and of those only one are hidden gems by some veteran with like 300 demons or something lol
@sillynephele10 ай бұрын
- "Even works well with platformer mode" - The level which was in platformer mode from the beginning:
@spotishii10 ай бұрын
I mean thats how you know it really does work well ;D
@ALemonWithGooglyEyes10 ай бұрын
i think that was so he doesn't have to make, for example, the max jump height scroll with the player overall makes it easier to showcase
@sillynephele10 ай бұрын
@@ALemonWithGooglyEyes yeah but my point is that it was already obvious from the start that it works well with platformer mode, since all of the initial demonstrations were done in platformer mode
@Speed-TV10 ай бұрын
I love how in 2.2 it's easy to make realistic looking portals, so the community can just use these as custom objects and rob doesn't need to add it
@xi918810 ай бұрын
too bad
@Speed-TV10 ай бұрын
@@xi9188 what does this imply!
@xi918810 ай бұрын
@@Speed-TV i dont know
@toaddx10 ай бұрын
it wouldn’t hurt if rob did though
@albireo299010 ай бұрын
@@toaddxyeah especially because I suck at creating the trigger complexes needed for these things
@mad_huntress_879610 ай бұрын
This level does a great job of teaching its mechanics. GD Colon would be proud.
@silenthexus10 ай бұрын
He’s my inspiration😳
@zipher783810 ай бұрын
So sightreadable
@iggythegamer153210 ай бұрын
This is literally sight readable for beginners!!
@EngineerMonkeyBTD610 ай бұрын
There is a sightreadable fire in my hole.
@SomeRand0mNerd10 ай бұрын
Fr CD College would be proud
@gdplayer1910 ай бұрын
I think this is a genuinely good idea, as it gives a more sightreadable and easy way to change gravity, kind of how teleport portals and teleport triggers do the same thing!
@i_like_treins344910 ай бұрын
Agreed
@ssbot379510 ай бұрын
Did you just say the s-word 😮 Dash Spider Dash Sp⬛⬛⬛⬛⬛⬛⬛Dash Spider ⬛ ⬇️ ⬛ ash Spider ➡️ ⬆️⬛🗣️🔥🔥⬛⬛⬛ ⬛⬛dash
@Speed-TV10 ай бұрын
but there's only 3 type of gravity it can do. It would make more sense to have one gravity portal where you can set the gravity to anything. Also, it might get confused with the yellow/blue/green gravity portals
@albireo299010 ай бұрын
@@Speed-TVdifferent portal shape and opposite end of the colour wheel
@Speed-TV10 ай бұрын
@@albireo2990 the name might get confused. They both called gravity portals
@ZheEgMaster10 ай бұрын
This could be a 2.3 level main level...
@gkoble10 ай бұрын
no cauz it has no deco
@ZheEgMaster10 ай бұрын
exaclty just add deco@@gkoble
@i_like_treins344910 ай бұрын
If it was decorated that is
@ionkunzite10 ай бұрын
@@Mr_Cartoonybro..
@BigheadYT10 ай бұрын
do you mean in a 2.3 main level
@kyyay-yt10 ай бұрын
the diamond shape is a really sick design i think the only thing that's missing would be some sort of background effect like the lines that appear with flip gravity portals
@38mb.10 ай бұрын
this could be done with an alpha trigger or something to show/hide some particle effects that're in the background
@TheHamburgerInspector10 ай бұрын
the level gave me nostalgia. it feels like something youd see in the early main levels showcasing a new gamemode
@starr_ry10 ай бұрын
why cant non-decorated levels like this get rated anymore. like they're still really good and enjoyable...
@tonyandsammyclub10 ай бұрын
Cause if robtop rates these he would have to rate 50x the levels
@ninethetwotailedfox10 ай бұрын
@@tonyandsammyclub yes
@randomuwuface8 ай бұрын
it got rated
@NumberVectors7 ай бұрын
if there's simple deco the rating depends on the gp and most people don't know how to make good gp but this level has food gp
@ndk694203 ай бұрын
@@NumberVectorsfood gp🤤🍔
@Roxleton10 ай бұрын
feel like the the normal one should be green as green or blue is normally used to represent a “normal” gamemode
@spotishii10 ай бұрын
Well thats why its uncopylocked, you can change it yourself!
@Roxleton10 ай бұрын
@@spotishii well no it’s copyable because you can’t make it uncopyable anymore
@Habbitual10 ай бұрын
@@RoxletonThe point is that if you want it to be green, it can be green; though I prefer the color here. You menetion green and blue typically being defaults, but the reason there are two colors for the default cube and normal gravity portals are because both are portals. I think making the default portal above green or blue wouldn't fit with the previously established "no portals with the same color" rule.
@Roxleton10 ай бұрын
@@Habbitual it wasnt that i wanted it changed, its was just a suggestion to make the game feel more coherent. there was also never a “no portals of the same color” rule unless you mean portals of the same shape. anyways, its way more than the cube and gravity that have blue or green being the “normal” variant. Dash orbs and mini portals use the green rule, with both having the variations as pink, and the mirror portal and teleportals use the blue rule with them having their variantions as yellow. Only the jump orbs and speed portals dont use this color scheme, but the 1x portal is blue, and the blue and green orbs are used as gravity orbs so it makes sense why the orbs and pads wouldnt use this. anyways, this portal has 3 variations instead of 2, so i think its fair enough for the low and high gravity portals to stay the same color, but i would make the normal one green it also just helps it blend in less
@BG_Cypo10 ай бұрын
@@Roxleton he used a roblox term, uncopylocked means anyone can take and copy for themselves
@RadioCrayon10 ай бұрын
finally, now you can actually tell what the gravity is gonna be like in a section instead of an invisible trigger good job on this, it’s awesome
@C-Vite10 ай бұрын
I absolutely love the level design. Expecting simple OG gameplay, then comes in with a suddenly new and unique experience ❤
@preztheartist10 ай бұрын
I LOVE this idea!!! Getting used to the gravity portal colors with no clear indication may take a second, and having like those new indicating icons on the portals would be cool, but no other critique! Amazing job dude!
@icedbytes10 ай бұрын
this is great indicator for a gravity trigger, also i suggest to put the gravity value on the guide bubble
@icedbytes10 ай бұрын
incase i said it wrong, what i meant as guide bubble is like how cube portal has tiny cube as a guide / colorblind guide i think
@Enderia210 ай бұрын
@@icedbytesguide bubble is now how I will say it
@Izzythemaker12710 ай бұрын
LDM mode makes portal guide appear
@slimesauce304410 ай бұрын
The high gravity swing looks SO fun, reminds me more of the old swing physics youd see in 2.1 levels
@SuperExtremelyBrainrottedSmg410 ай бұрын
have you ever thought of low gravity? would be cool
@cyblurrgd10 ай бұрын
You literally use them so well, this is an amazing 2.3 idea
@toaddx10 ай бұрын
this is SO cool, it really makes you wonder why rob hasn’t thought of implementing it although i have to admit the low-gravity cube feels like a “heart-attack” part after playing it
@aurceive10 ай бұрын
Он сделал лучше, он позволил выбирать любую гравитацию которая вам нужна. Он дал вам инструмент который вы можете реализовать как вам угодно. Это немного теряет в стандартизации, но я думаю пофиг на это, если честно.
@THMCTerracraft210 ай бұрын
I like how the camera adjusts to the gravity changes and how big the level feels in the low gravity section, it looks almost uncanny with those 1.0 assets, reminds me of the feeling i get when i look at giant futuristic structures present in some megaman backgrounds and the portal series among other examples. I also like how the music sells you this idea of experiencing something mind-blowing and reality-warping. The narrow flight between the spikes is cool too, because it looks hard, but is made pretty easy due to the level mechanics, you really knew what you were doing.
@other2_10 ай бұрын
Finally custom orbs/portals that don't make me want to rinse my brain. Amazing job!
@SawBSketch10 ай бұрын
this level deserves to be rated, I don't care about those who gatekeep rating behind needing post 2.0 decoration style.
@rocbot947910 ай бұрын
This is 1.0 style, and this doesn’t deserve to be rated at all. The gravity gimmick is really simple
@SawBSketch10 ай бұрын
@@rocbot9479getting rated should he about fun gameplay and the experience. I never understood why 1.0 style is an instant "nuh uh, bad level" thing for the community, it feels toxic.
@ItzWgirl_YT10 ай бұрын
They look REALLY nice! New subscriber, let's hope Rob adds portals like that into the game and you will get lots of recognition!!
@sakurahikxri10 ай бұрын
Great idea! It's nice that you can now telegraph gravity changes to the player. However, there is no clear indication to what is going on at the moment, e.g. the spider portal changes you into a spider, you know that you are a spider. But you have no way of knowing if you're in low, normal, or high gravity without jumping or interacting with the player.
@silenthexus10 ай бұрын
I’ve been trying to make a UI gravity alter indicator but there were many failed attempts so far. I’ll still continue until I get something right
@krazykaid10 ай бұрын
Maybe there can be a max height indicator that disappears when you jump
@someperson471210 ай бұрын
That level perfectly reflects how Robtop would introduce a new machanic to the game. And I love how well the music matches each section. I really hope Robtop just copies your idea and layout lol.
@MusicplayerIthink10 ай бұрын
This is the best portal concept I've ever seen! Already doing a remake of the level
@ramaicatseye10 ай бұрын
Wow, that level is amazing! You clearly know how game design works.
@garrylarry89010 ай бұрын
This is insane and I love the level too! Coins are really smart. Love the 1.0 style. Gravity portals are neat. Keep up the stuff!
@timegd710 ай бұрын
honestly, i think that level deserves a rate. even if it is 1.0 style. just because other people are good at decorating, doesn't mean all rated levels need to be decorated well. some levels are decorated well but is has ASS gameplay. that level has G R E A T gameplay so it should be rated.
@kwaer_bs10 ай бұрын
Yez im think so too Conical depression is just worst and awful levels but its rated
@kwaer_bs10 ай бұрын
Yez im think so too Conical depression is just worst and awful levels but its rated
@MartinGenerations10 ай бұрын
You should work with Robtop with ideas like these.
@ItsSkiido10 ай бұрын
Really cool execution, I love these!
@cranium_xii10 ай бұрын
yooo wassup
@ItsSkiido10 ай бұрын
@@cranium_xii lmao hi cranium
@yZiv_10 ай бұрын
"It even works well with other gamemodes!" Can't wait for high gravity straight fly challange
@albireo299010 ай бұрын
Honestly this should be added in 2.3, would work well especially with high gravity and ball/swing gamemodes
@SirPogsalotCreates10 ай бұрын
high gravity + UFO might make for some fun spam parts
@Маркіз10 ай бұрын
Why music in the start of level so similar to Smash Hit?
@Thesyrupman_yt10 ай бұрын
Ay fellow smash hitter
@clicktuck10 ай бұрын
yoooooo a Smash Hit fan
@dereknight10 ай бұрын
I think this would fit Theory of Everything III. Nice mechanic
@gkoble10 ай бұрын
very cool portals
@deadspace259510 ай бұрын
Unironically one of the best fan ideas ever, right after spider before it was added
@MegoZ_10 ай бұрын
"I like this. Its mine now."
@Ronald-sweet10 ай бұрын
Oh,yes i remember
@dereknight10 ай бұрын
I think this would fit Theory of Everything III. I love this concept.
@elekktrogamer10 ай бұрын
are these free to use?
@TheGreenViewer4567 ай бұрын
i think so
@underground82010 ай бұрын
This feels like it would be a level right in between can’t let go and jumper. It introduces the gimmick just as a robtop level would the coins look good and it also looks really fun!
@YcreatorGoal10 ай бұрын
w
@colinstorm289210 ай бұрын
Really cool idea, it would make gameplay using different gravities more readable and consistent
@TimaYziscooking10 ай бұрын
i'm so jealous about ppl getting hundreds of views for basic simple stuff, while i putt lots of hours into something jusst to get ignored
@-syntaxerrorguy7-1010 ай бұрын
9/10 I really like the idea of having portals to represent gravity changes, and i love the way that you showcased it not only in a small testing platformer level but also a full autoscrolling level too. The level itself was really good, and something i would really enjoy playing. My only concern is that the increase/decrease portals look very similar to each other, which might cause some issues for colourblind people.
@baifor710 ай бұрын
you have an excellent grasp on introducing mechanics
@madclaire022410 ай бұрын
This level is really cool!!! Very well done!
@1ups_1510 ай бұрын
this portal design looks so cool, I'd legit want it to be implemented to the base game
@Minimum3Dashers10 ай бұрын
Y'know what would be better for 2.3? Just add custom portals! If there are custom orbs, then portals should have one too! and the custom portals should have an option to change the design, maybe a colorblind icon option and stuff.
@tandemmusic110 ай бұрын
This is awesome, I love the portal designs and the level you made. Really good video too!
@DrawingBoi-2410 ай бұрын
Now we need real customizable portals. I mean like you could make your own gamemode, like when you press Edit Object, there'll be like "Placeholder Game Mode". How to use the Placeholder Game Mode, you just use one of the 8 gamemodes available, and you could edit how the gamemode works or edit the controls. And there's the multi-activate (precisely) and along with the other options. And you can also colour it. Now that's a real customizable portal.
@JustAVoidOrb10 ай бұрын
Idea is very good, but i have a idea to add more to this. Low gravity character will have an aura that comes out of him, like he can't make those orbit around him and they leave him. High gravity, vice versa. Aura comea into him. Normal mode probably can just have an aura orbiting, or none.
@A_VorteX10 ай бұрын
This is actually a great idea and I could see it being in vanilla gd
@tnc13310 ай бұрын
i love this idea. its so difficult to come up with new game modes, portals, and concepts; and yet, this one seems so unique and really fun to mess around with. definitely giving it a shot in the editor 👍👍
@GD_Sayori8 ай бұрын
A very nice concept ❤ Edit: Just finished playing the level, it's way too good, I love it
@SillyArcade10 ай бұрын
This is a really cool way to visually communicate the new gravity triggers. Nice job!
@hackanime757210 ай бұрын
Can you pls make an orbs concept too bc your models are very cool and i'm excited to see more from you
@silenthexus10 ай бұрын
Sure! I have some ideas prepared already! All i need is to make a level 😁
@hackanime757210 ай бұрын
@@silenthexus ok hope we see it soon 😋
@theantilikebeggars10 ай бұрын
Kingsammelot and his piano: LET ME TELL YOU SOMETHING
@TheGamer-ht8cl10 ай бұрын
Very good! I think they'd make more sense to be more arrow-shaped like the speed portals.
@BlackHero2010 ай бұрын
I really hope this catches on and rob adds these as actual portals. Stuff like this is amazing for sight readability
@WHETSTONE-e2b10 ай бұрын
The portal colors.. I can barely see the difference !! Also, did i just see a level that uses those enter-exit triggers??? FINALLY
@duolingo_the_bird10 ай бұрын
I feel it would've made more sense If the blue one turned you to normal again but cool concept 😎 ❤
@Robin-29510 ай бұрын
The concept of these portals are great.The level also looks, sounds, and plays amazing. Nice content
@Nightcaat10 ай бұрын
I don’t feel like the level syncs very well, but the portals are an amazing idea Edit: Still felt this way about the sync even after it got rated… until I played it. You did an incredible job, actually
@BeauCanGo210 ай бұрын
the one that makes gravity very strong is kinda just a mini portal without the mini part. but a low gravity portal sounds awesome!
@Silvauric.10 ай бұрын
I cant tell if i want to accept this, its just the gravity trigger but its pretty cool! Yeah. This should be added.
@McSpeedster200010 ай бұрын
I thought of gravity strength portals too, even before the gravity trigger was a thing.
@SamMoizan10 ай бұрын
Omg this is such a good idea and the portals look SO GOOD WHAT
@GenTheFurredArtist10 ай бұрын
Man, I'm so excited for 1.1!
@schaffs210 ай бұрын
This is a cool gimmick, and the showcase level looks like it does a great job showcasing the feature
@MaxiLol10 ай бұрын
I was very very curious to see how people would telegraph the gravity changes with this new trigger, and I like this a lot! It opens a door to lots of new cool gameplay styles. I like the designs of the portals a lot, the shape stands out enough from the game-mode and size portals
@Grampssssss10 ай бұрын
This is a really good idea, the only thing I think could improve it would be some form of tell when you are in high or low gravity, a particle effect going downward around the icon for high and the same particle effect going up for low, for example
@Fluffy_Dreemurr10 ай бұрын
I love the way the level teaches the mechanics kind of feels like a roptop level tbh and thats cool!
@rebeccaborja619810 ай бұрын
This could be a potential main level or for the new spin-off games when 2.21 releases great concept :D
@AbdulMamun_Alt10 ай бұрын
This has potential! But maybe change the colors Low gravity- Red High gravity Blue Normal- yellow Idk
@DaJINX_official10 ай бұрын
you should make a green one that sets gravity to 0
@toastyeeter10 ай бұрын
I think every new mechanic should be introduced in a simple clean and informative level like this
@MicGuny7 ай бұрын
To make it: (first portal) use the gravity trigger and press edit object and then put it on 0.50 for the second portal use edit object on the gravity trigger and put it on 1.50 and for the third portal press edit object on the gravity trigger and put it on 1.00 and there
@silenthexus7 ай бұрын
low gravity portal is 0.55 btw not 0.5 👍
@MicGuny7 ай бұрын
Ohhhhh@@silenthexus
@MicGuny7 ай бұрын
@@silenthexusbtw am I right for the high gravity portal?
@allaxx100610 ай бұрын
I actually like this idea so much, and I hope RobTop notice this and adds them to the game. They look fun to use!
@UponAStarGMD10 ай бұрын
i love how this level could be put anywhere in the 1.0 levels and it would fit perfectly
@junipeayt10 ай бұрын
I love the idea of these portals being introduced in their own level and with the classic deco
@luviana_10 ай бұрын
i hope object packs like this are made into a feature for gd. this stuff should be used by a bunch of people. it's much more intuitive than invisible triggers
@InfectedByJToH10 ай бұрын
This is an awesome idea! Only thing i would change is maybe the color of the portals? So they match the mini and big portal more, cuz you can already tell the difference of the shape.
@DzeeBzee10 ай бұрын
This is such a cool concept and I like it. I can already see a lot of platformer levels will use these portals (especially if it's space-themed) I'll try to make some levels with these.
@MrNoobXD610 ай бұрын
this bro is a scientist for geometry dash! new sub bro, keep it up ❤
@francotherox585310 ай бұрын
by far one of the best concepts in GD
@gierickgabriel10 ай бұрын
Beautifully, Fully, Duper, Intelligent and Amazing
@emirmustafin967310 ай бұрын
That's more than expected, Kool.
@MrBrineplays_10 ай бұрын
This is so cool! I hope rob makes this a real feature!
@_Lp44_10 ай бұрын
love the level you made out of this concept, well done!
@Klier200310 ай бұрын
Someone better send this to RobTop because this idea is just epic.
@TheALLn110 ай бұрын
That... Is actually a really cool concept
@typhonatic10 ай бұрын
I like your designs I wish robtop took the time to fully develop these features in levels like yours. obviously that would delay things a lot but then he probably should’ve just delayed stuff like this to a future update, since there are so many cool gameplay concepts buried in the trigger menu where most people will never use them
@klopsmmm10 ай бұрын
Damn actually amazing, and not like everyone who just makes a ultra mega giga high orb
@TheBester710 ай бұрын
Wow, cool concept! Its also very well used in the level!
@JoelDaAmazingGD10 ай бұрын
Hey, I saw you on reddit! I love your concepts and I think they would fit in a future update!
@xi918810 ай бұрын
whats his reddit name?
@JoelDaAmazingGD10 ай бұрын
@@xi9188The exact same as his YT name
@swiggyswiggy485110 ай бұрын
I like the radius change with the swing. This would add more variety to swing gameplay.
@jamixz13smemehubhelper4510 ай бұрын
Can i use this in a level? And if i can i will give credit.
@CreeperSilau10 ай бұрын
This is actually really good. It makes gravity change predictable although the side effects is you only get 3 changes