I Love VR, But It Also Makes Me Sad | Semi-Ramblomatic

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Second Wind

Second Wind

Күн бұрын

Пікірлер: 934
@ThatWolfArrow
@ThatWolfArrow 15 сағат бұрын
"Every big thing in gaming has made it either more casual or more social" Which is why VRChat is the most popular VR game by a significant margin.
@insertjokehere212
@insertjokehere212 14 сағат бұрын
That and non vr users can also play it.
@GlennDavidson
@GlennDavidson 13 сағат бұрын
Yeah. I found it odd to talk about games being social on other platforms and not mention the popular social games that exist for VR.
@devinphillips9704
@devinphillips9704 12 сағат бұрын
Is that true? I didn't know that.
@oskark312
@oskark312 12 сағат бұрын
yep
@VRnamek
@VRnamek 10 сағат бұрын
1) it's not a game; 2) most audience is "playing" flat on pc; 3) I give zero ducks for such social hubs
@exp2745
@exp2745 16 сағат бұрын
Yahtzee being a loving father, sitting by his child and holding their hand late at night isn't something I thought impossible. Yahtzee admitting to being a loving father, sitting by his child and holding their hand late at night as part of a video, now that is something I thought impossible.
@aturchomicz821
@aturchomicz821 15 сағат бұрын
Really? His edginess I thought was always played up, I cant believe he actually REALLY was part of the Nihilist movement just like Kropotkin once😰😰
@danielnice1695
@danielnice1695 14 сағат бұрын
Feels like a very parasocial comment...
@exp2745
@exp2745 13 сағат бұрын
@@danielnice1695 Not sure whether commenting on a neat change in the character he's been playing for two decades now is parasocial, especially since the whole point was that Yahtzee is a character he plays to some extent, but whatever floats your boat. Or did you think he actually ties babies to the bumpers of cars in his free time, as he joked about in the past?
@Number9Robotic
@Number9Robotic 13 сағат бұрын
@@danielnice1695 bro, going "aww he's a nice father" is not parasocial lmao
@Jburt571
@Jburt571 13 сағат бұрын
@@danielnice1695 "Yahtzee" was a very antisocial, misanthropic character. Lately we are getting more Ben than Yahtzee.
@ericbazinga
@ericbazinga 14 сағат бұрын
As a VR enthusiast I assure you VRChat holds the market up almost singlehandedly. It's what gets people to come back regularly, just the ability to hang out with their friends and be fully immersed. Go to a club or a bar or a social game. Most people buy full-body tracking, eye/face tracking, etc solely for VRchat.
@imartimus
@imartimus 8 сағат бұрын
Every time I ask my friends in VR Chat if they play games other than VRC with VR they always say nothing or Beat Saber lol
@splatlandss
@splatlandss 4 сағат бұрын
as an ex VRC enthusiast id argue that even VRC is going the way of second life. the dedicated VR fans have their cliques and arent really looking for new friends, and everyone else is a desktop user looking for a roblox alternative. i could see VRC being canibalized soon, sadly.
@MarkArnoldMusic
@MarkArnoldMusic 35 минут бұрын
It holds the VR industry up? Isn't it free? I'd say it's the one thing likely to destroy the industry are VRchat players cannibalizing the platform and not supporting devs
@nickwarden5134
@nickwarden5134 16 сағат бұрын
I have my headset and controllers on my desk under my monitors. I frequently think "man, I should really play VR tonight that would be fun." Then I remember I have to clear space, drag out the cord, etc and I can't be bothered.
@VRnamek
@VRnamek 10 сағат бұрын
I have no such issues on Meta Quest. it knows my usual play spaces, I just wear it, step inside one of those and I'm back at whatever last I was doing. then I leave it in standby, ready for next session...
@bilateralrope8643
@bilateralrope8643 10 сағат бұрын
For me VR looks interesting. But I can't touch it until I can afford a home with room for a dedicated space to play VR.
@kingszeno
@kingszeno 10 сағат бұрын
I don't even have wires. It's still a hassle to play standing with a leech on your head. Especially when I can lay down and relax with a deck instead. Comfort is truly the winner for possibly a majority of gaming.
@gregoryl.3594
@gregoryl.3594 6 сағат бұрын
And then what if the cat gets in the way?
@jeremyolson6419
@jeremyolson6419 16 сағат бұрын
One thing to note is that VR enables a new lease on detective games. I was amazed at how fun it was in HLA to just explore the small scenes and riffle through drawers. I definitely agree with your main point, but I think VR has a chance in the gaming space if developers could slow down the experience and stop thinking exclusively in rooty tooty point and shooty.
@goldie819
@goldie819 13 сағат бұрын
The best use case for VR is games like Myst but people want shooters so ah well
@dylan10182000
@dylan10182000 12 сағат бұрын
didn't la noire get a vr port? seems exactly what you're going for tbh. i do agree though in HLA and boneworks/lab honestly half the fun was just taking in all the environmental storytelling stuff and just soaking in the world i'm in. totally agree with you though we do need some innovation in VR because to be honest especially in the PCVR space things have been stale for the past year.
@Dilandau3000
@Dilandau3000 12 сағат бұрын
@@goldie819 The recent Riven (sequel to Myst) VR remake is absolutely amazing.
@BloodWraith777
@BloodWraith777 11 сағат бұрын
But what if *Detective Conan* VR game?
@VRnamek
@VRnamek 10 сағат бұрын
yes, inspecting things upclose is great in VR. which also explains so many puzzle/narrative games like The Room or Myst & Riven brought to the medium...
@1Raptor85
@1Raptor85 15 сағат бұрын
Personally I've never understood the modern industry "we must have 100% of the market or this is considered a failure!" mindset, even the bestselling consoles of the 90's barely cracked 9% and they were profitable and able to pump out loads of amazing games. I think VR is doing and will do just fine outside of one current, major industry issue, and that being meta who are effectively splitting it by not playing nice with other manufacturers (also making it a nightmare to support the quest users if you're not specifically targeting it) We need more god games in VR though, it's the absolute fucking PERFECT medium for it and it's the most underused genre, just imagine playing something like Black & White but instead of having to use a mouse to move the hand around you could just use your hands....
@nobleherring3059
@nobleherring3059 15 сағат бұрын
At this point I'm confident saying that it really does boil down to the guys at the top being complete fuckwits who do not understand just how niche their industry really actually is.
@daikansanchez7674
@daikansanchez7674 15 сағат бұрын
And grab and squeeze your little minions when they inevitable f0ck up
@Gamer3427
@Gamer3427 14 сағат бұрын
I think part of the mindset is that a lot of the companies developing these technologies, or big named games in general, have gotten so used to bloated budgets that they take a significantly larger financial hit if it doesn't sell very well compared to in the earlier days of gaming. For one AAA game's budget today, you could probably fund the entire PS2 library of games. The causes behind that bloat though, and how much it's killing the companies, is another topic however. The end result though is that most of the companies that could afford to deliver truly great experiences making full use of VR, won't risk it because it's a smaller market and they've forgotten how to make a good product with a small budget. That leaves it up to smaller devs as often as not, but most of them won't see enough success due to the smaller install base, for it to draw in people outside of those who already have VR.
@Appletank8
@Appletank8 14 сағат бұрын
i feel like its more a never ending need to grow the market, so if it can't somehow eventually hit 100%, it'll crash
@kotlolish
@kotlolish 14 сағат бұрын
The mind set comes from the iPhone/smart phone era. When it came out.. most companies are like: "This is a gimmick and won't sell" And then smart hpones became iPhones.. and everyone wanted them even overpricing. It replaced the iPod and phones. Then they made the iPad and people lapped that up too since it's basically a bigger more powerful iPhone but it doesn't phone. Normally we would say these things are pipedreams and gimmicks. But now-a-days this tech is STANDARD and AFFORDABLE for all. And it caught on REALLY FAST! Within a decade the normal old celluar phones are considered the ANOMLY. This is why modern tech industry see a small possiblity of tech with a gimmick and go: "THIS IS THE REVOLUTION OF TECH!" And everyone starts jumping on it and trying to develop it to the max so they can be the "iPhone" or "iPad" brand of that tech and have an always high market share. This is why VR, AR were pushed so heavily and still is to a degree. Same happened with Crypto but people saw scam potential... NFTs? Same thing... but it got so big it became scammable. And thus we end up in the AI tech trend... and we know how well THAT is going. No one cares what true tech experts think... if the investors see a tech gimmick no one else is doing... they will throw every dollar at it to get that company to become "That company who made that tech gimmick huge" And it's why we see so much dumb bells and whistles in tech where we go: "Yea it;'s neat but does it do anything for the product?" Smart fridges anyone? The moment "Smart device" became big.. it was put in every tech, cause the dumb rich people will buy it and the dumb investors will toss money at it. And now you see why we are getting AI put into toasters even though it's never needed. It's not that "We did it cause we could" but.. "We did it cause when investors hear the word AI and they know what toasters are... they will give us millions of dollars to have us make stupid expensive toasters that will probably make your bread soggy insted" Ooh and it's also why they release everything in a broken state these days. Cause.. be 1st to arrive, be 1st to be named. It's a race to be the 1st to be named, not 1st to be best.
@aquadrious
@aquadrious 16 сағат бұрын
iunno yahtz, as soon as people start realizing you can hit Lady Dimitrescu from the back in VR, i think we're gonna start printing some serious dough
@neoshenlong
@neoshenlong 16 сағат бұрын
One of my friends got a PSVR2 and I owned RE8 and this was legit the first thing we all did, and the first thing we get everybody to do when we want to show them VR.
@GM-cw9qr
@GM-cw9qr 16 сағат бұрын
Markiplier is gonna have a very awkward conversation with the GF when that happens.
@VanessaMagick
@VanessaMagick 15 сағат бұрын
I'm actually surprised that smut games in VR have not taken off at all. Don't get me wrong, they do exist but you'd think this would be a huge market.
@ilcugginocanadese
@ilcugginocanadese 15 сағат бұрын
SLR have a great business model going...
@Pecisk
@Pecisk 15 сағат бұрын
@@VanessaMagick they exist and it is huuuuuuuuuge market.
@misterwishart
@misterwishart 16 сағат бұрын
The film industry learned the same lesson with 3D, 4DX, Screen X etc. It only works to enhance a minority of films/games and only a minority of those have both the budget and the creative spark to make good use of it
@connla
@connla 15 сағат бұрын
I would strongly disagree the difference between 3D 4DX etc in cinema vs VR is primarily films were never really shot for those services, they were effectively bolted on after so had little or no effect on the end product. There is only a handful of films that were actively shot with 3D in mind from the get go and even then I think only one of them ever got any sort of inkling of how 3D could change storytelling. VR on the other hand the products are made from the ground up for the VR space there is a reason why anyone who has played half life alyx in vr finds the idea of making a flatscreen port of it to be a bit silly because once you take alyx out of VR it loses almost all of it's creativity.
@rheck86
@rheck86 11 сағат бұрын
The interesting part of VR games is that they don't need a significant budget to be impressive, provided they make proper use of the format. "Meh this looks like a PS2 game" vs "Whoa, I'm inside a PS2 game."
@Pope-enhiemer
@Pope-enhiemer 11 сағат бұрын
Meta quest has sold 20 million units. That's enough to warrant an investment into games...
@distorteddivine3638
@distorteddivine3638 9 сағат бұрын
@@rheck86 This 100%. Gorilla Tag looks like a PS1 game on it's best day and yet it's easily one of the best VR games out there. You definitely don't need amazing graphics for a VR game, just a fun game that works with the controls.
@trulylostheaven
@trulylostheaven 15 сағат бұрын
I could see grand strategy working really well in VR. Looking out from a hill over your troops, down at a map moving and redirecting them, looking at a book to track supplies. It could happen.
@SpellingBeeWiner
@SpellingBeeWiner 15 сағат бұрын
They need to add a monitor with a browser so I can have youtube or a podcast going tho.
@FlintTD
@FlintTD 14 сағат бұрын
Imagine being able to see your Civ map from all angles. A VR Civ could go all in on the conceit that it's a really humongous complex tabletop board game. HOI4 could give you a command bunker with the map in a huge projection, and all of the other menus at hand in various diagetic (but still shortcutted) ways.
@Jaggith
@Jaggith 13 сағат бұрын
Space RTS games with massive battle fleets is pretty badass. Feels like Ender's Game.
@vegladex
@vegladex 12 сағат бұрын
@@Jaggith I dunno if you're referencing this, but I have a game on my Steam wishlist called BattleGroupVR which seems to be that.
@sharpe3698
@sharpe3698 11 сағат бұрын
I think we probably need better input controls to make GSGs work in VR first, either actually good hand tracking, or gloves. RN VR controllers basically give you the same control inputs as a controller fused with a mobile game. Both are poor input interfaces for most strategy games.
@mattmuir2160
@mattmuir2160 15 сағат бұрын
0:52 To be fair to the Wii Remote, the pointer controls were fantastic for aiming in games. Aiming the bow in Twilight Princess and aiming Samus' arm cannon in the Metroid Prime Trilogy was extremely easy and precise thanks to the remote.
@Nowolf
@Nowolf 14 сағат бұрын
also, in terms of the 'people want convienience' topic, that it could al be managed with a simple 'put this vaguely on/under your tv' sensor bar is notable. I'm sure, if you challenged Nintendo to make high-fidelity motion controls, they could create such a system easily. but to make it simply and easy for even grandma to install?
@Wafflehunter42
@Wafflehunter42 12 сағат бұрын
Also subtle motion control like using the switch controllers to do micro adjustments in Breath of the Wild is so good. So much easier than trying to get that last little bit from the joystick.
@thegrouchization
@thegrouchization 10 сағат бұрын
It's basically as close as Consoles have gotten to the precision of mouse aiming, with the added benefit that you don't need to pick up and recentre your control implement every time you turn too far in a particular direction.
@thegrouchization
@thegrouchization 10 сағат бұрын
@@Nowolf It will never not amuse me that you can replicate the functionality of the "Sensor Bar" with a pair of lit candles.
@fPonias1
@fPonias1 6 сағат бұрын
It was easy mode on Resident Evil 4
@Deadbeat-Senpai
@Deadbeat-Senpai 16 сағат бұрын
I was gonna say something, but he said it for me. I think AR videogames are gonna be the next big thing when we finally get it done. Why you ask? Okay, imagine Pokemon go, but you actually see the Pokemon. Someone walks by and you they get a notif on their phone that someone wants to battle, they pull out the AR glasses and go out onto a field. They see, a real pokemon battle in front of them. Imagine Duel Monsters, but it actually looks like the show. You put your card down, the game sees a little image or some kinda scan thing on it, and the monster rises from the card, and has an animation for if its in attack or defense mode. Imagine an MMO, that's just, real life. LARPING but everyone can actually see the monsters and imagination has nothing to do with it, its just basically real. You see mechanic markers on the floor and you dodge stuff like a normal MMO but its you, in the real world, seeing friends dodge it too. I know some people would think that's stupid but a future where gaming is an intrinsically social thing again, that sounds like a world I wanna live in. DnD out in the park with actual 5ft markers and stuff. Yes please.
@lancecarlisle1749
@lancecarlisle1749 15 сағат бұрын
So like the way they do it in ZEXAL?
@rizdew2749
@rizdew2749 15 сағат бұрын
@@lancecarlisle1749 It does sounds like how they do it in Yu-Gi-Oh ZEXAL.
@mind_matter8358
@mind_matter8358 15 сағат бұрын
Well if you go allllllllll the way back to 2007 you had The Eye of Judgment for PS3. It used the Playstation eye to scan the symbols on the physical cards as you played them on the board and they showed up on the TV. The creatures even reacted when you passed your hands by them. You had to buy cards from packs like most TCGs though you could just go online and print pictures of the cards.
@WPPatriot
@WPPatriot 9 сағат бұрын
"Okay, imagine Pokemon go, but you actually see the Pokemon." I think this actually isn't the selling point for AR. The selling point for AR, is exactly what Yahtz described: Being able to play a game, without it looking like you're playing a game. Nobody wants to bother with Pokémon actually running around the place for any meaningful amount of time. It suffers from the exact same problem with efficiency VR has, it doesn't actually add anything but extra effort to have Pokémon actually running around. PoGo's current AR feature is fun for about 5 seconds, and if we're lucky an actually *good* implementation *with* glasses will be fun for about 5 seconds more. Then you'll turn it off, never for it to turn on again. Your other ideas suffer from similar problems. It sounds fun at first, but an afternoon of running around a place and diving out of the way of attacks? Great for larpers, but if you just want to have a cool afternoon around a table with friends that won't replace it. Or an MMO that is just real life? Games are supposed to makes us feel the things without having to do the effort. That is basically the premise. An MMO with the effort is like a job, I already have one of those.
@Narakiomal
@Narakiomal 11 сағат бұрын
I need that SHUT UP at 3:47 as a standalone clip lmao.
@Ireallylikeeggs
@Ireallylikeeggs Сағат бұрын
a true work of art innit
@justinbinns7553
@justinbinns7553 16 сағат бұрын
It’s genuinely shocking how meta is willing to subsidize their vr just because Zuckerberg is personally fascinated by it, even though they lose like 15 billion dollars a year
@dankovsky9473
@dankovsky9473 16 сағат бұрын
I think it's also because they can trick shareholders into thinking they are creating something of value so they don't cry about lack of infinite growth. I think John Carmack said that facebook weren't really serious about vr technology reaching the market and that's why he left
@Potidaon
@Potidaon 16 сағат бұрын
Ego and indulgent whims always come in the way of good business and profitability.
@Mfire33
@Mfire33 16 сағат бұрын
Well it's investment in new techs in hope to be leader in a futur market, it's not unreasonable (and also Zuckerberg own most of it so he can do whatever he wants)
@ContrastCopy
@ContrastCopy 16 сағат бұрын
I mean, it’s 100% stupid, but atleast it’s a win for the container 🤷
@goldie819
@goldie819 15 сағат бұрын
If VR (more realistically, AR) becomes the Next Big Thing in computing, they want to be positioned to have a monopoly on the OS. It's too late to take over the PC or smartphone. That's why Zuck went all-in.
@TomLehockySVK
@TomLehockySVK 13 сағат бұрын
VR truly does feel like Racing Simulators were always made with the idea that one day people will mix the two together.
@imartimus
@imartimus 8 сағат бұрын
I will say, racing games in VR are a ton of fun. I haven't tried a full fledge racing game like Forza or something. But, the well made racing worlds in VR Chat are a ton of fun.
@shivorath
@shivorath 16 сағат бұрын
@6:50 This is correct. Which is why a lot of games I’ll play in VR if I’m in the mood for that, but I very well may play the same game in flatscreen if I’m in a different mood. Kind of like playing at a full desktop computer with mouse/keyboard, or just lounging back with the Switch. There’s a place for both.
@kronik907
@kronik907 7 сағат бұрын
"You have the most beautiful lost connection to server I've ever seen" is genuinely one of the funniest gags I've seen in a while, and was gone so quick I had to rewind just to make sure I read it right.
@iweargoggles2
@iweargoggles2 10 сағат бұрын
This episode is very rewarding as a long time fan. The part when he tells the hypothetical contrarian to “just shut the fuck up!” Is o funny after all these years. My heart also melts when he off handedly talks about how he held his kids hand to help them sleep. He use to go on about he hates children. Thank you Yahtzee.
@SgtDax
@SgtDax 15 сағат бұрын
Yahtzee calls crisps "chips." He is lost to us.
@clixpsi
@clixpsi 14 сағат бұрын
Too be fair, unless he is strictly importing, he would only have access to the American product. At that point, could they still be referred to as crisps, since they are similar but arguably different products?
@Gorbachof
@Gorbachof 13 сағат бұрын
@@clixpsi Aluminum, I dont think your argument holds up if you were to ask what an American fighter jet is made out of vs a British fighter jet
@enjoyerofcontent
@enjoyerofcontent 13 сағат бұрын
@@clixpsiwait crisps and chips are different?
@j.j.maverick9252
@j.j.maverick9252 13 сағат бұрын
they use that in oz and nz too… it’s not just USA
@clixpsi
@clixpsi 13 сағат бұрын
@enjoyerofcontent I have been regularly told that they are not exactly the same but very similar. I kind of doubt it and think that they are probably just regional differences, but I've never looked into it to check. I can only remark on what I have heard repeatedly, primarily by British expats.
@mcgaggles
@mcgaggles 15 сағат бұрын
I mean, the fact that folks still experience a competitive rush from chess is a proof enough of your poiont.
@dr.badguyreviews6785
@dr.badguyreviews6785 16 сағат бұрын
I've seen some people do AR set-ups, like with projecting their monitors. Able to freely change the dimensions and the image quality at will, with more screens than you could ever hope irl. That looks fantastic.
@robertewans5313
@robertewans5313 15 сағат бұрын
@@dr.badguyreviews6785 It won't look as good in person as the virtual monitor resolution will always be limited by the headset resolution. Just because the lenses are 4k doesn't mean the virtual monitors will appear that way.
@seto007
@seto007 15 сағат бұрын
It's cool for the first day you experience it, but the reduction in image quality compared to using an actual monitor, along with the fact that you have to wear a VR headset anytime you want to experience it, just makes it impractical
@connla
@connla 15 сағат бұрын
I'm so weirdly the opposite on the AR/VR spectrum, I dont get the appeal of AR, in terms of video games it feels incredibly limited much more so then VR. The big appeal seems to be the idea of having stuff actively come up on your eyeline and that just seems to be a distraction more then anything else.
@seto007
@seto007 14 сағат бұрын
@@connla the cool thing about the AR games I've tried has mostly been the removal of the typical small VR boundaries you'd otherwise have, along with the theoretically unlimited number of "game maps" you can play in
@Appletank8
@Appletank8 14 сағат бұрын
​@@connla i think the appeal of AR is a super version of portability, having access to all your regular games without something big and heavy, restricting your vision of the world
@guillaumeperreaultroy7370
@guillaumeperreaultroy7370 12 сағат бұрын
I used AR glasses for that exact case: the long wait for a toddler to get to sleep (using a prehistoric moverio model 7y ago) You're also absolutely right about ar: when the form factor becomes "glasses-ish" it'll just be more convenient than the small display/input surfaces of phones.
@Kiznel
@Kiznel 16 сағат бұрын
3:16 This is why I think the PSVR1 and PSVR2 headset shape is super underrated. You don't need to strap a headset to your face, since the screen rests just away from your face, with a band going all the way around your head, so weight distribution is so much better and doesn't feel like you're holding up all the weight on the front.
@danilooliveira6580
@danilooliveira6580 16 сағат бұрын
you can replace the quest strap, there are a bunch of different models, and there is one that looks a lot like the PSVR one, where it makes the weight of the headset sit on top of your head. but I kinda like the one I have too, where it has a strap in the middle, but a large support in the back, so it really hugs your head. it can feel a bit tight, but the weight feels well distributed and it feels very solid on your head.
@BloopTube
@BloopTube 16 сағат бұрын
One of the best quality of life upgrades ive ever done to my own VR headset was velcro strapping a sock of pennies to the back of it as a counterweight. So long as its comfortable and balanced the weight doesnt actually do much.
@KtosoX
@KtosoX 12 сағат бұрын
4:35 don't forget about throwing things! I really enjoyed throwing knifes at robots in "Budget Cuts", and throwing stuff also plays a major role in "SUPERHOT".
@shponglefan
@shponglefan 15 сағат бұрын
Strategy games can work quite well in VR in my experience. It's like having a giant animated toy set. Personally I would love to have a VR Civ game where you could stand above a giant map, survey the world, and engage with units and cities and things.
@10Neon
@10Neon 13 сағат бұрын
When I play strategy games in my dreams (I know... I know....) it's basically like this. I loom over the battlefield and intervene by reaching down and grabbing units.
@TeleportRush
@TeleportRush 11 сағат бұрын
The main issue with RTS games in vr is just that the controls aren't (and will probably never) get quick enough to enable the kind of responsiveness that is required for high level play in a game like starcraft. That's not necessarily the end of the world but it'll prevent a big chunk of RTS players from wanting to engage
@sweetdashie7221
@sweetdashie7221 5 сағат бұрын
Part of the reason I lost huge chucks of time to Deisim. Watching the buggers run around trying to make civilization while you could just pick up the heretics and yeet them into the God damned Sun was quite enjoyable, and the game has sizable amount of set up options that you could play any position you wanted, with the ground up to your chest or down at your knees with several camera rotation and movement options. Waiting for the buggers to actually progress was kinda a pain tho.
@daveplaysdestiny
@daveplaysdestiny 16 сағат бұрын
Until VR doesn’t make 50% of people feel like seeing their lunch from three Tuesdays ago it’s never going to be mainstream.
@TheBoredFella
@TheBoredFella 16 сағат бұрын
dont be weak just get use to it and play
@neoshenlong
@neoshenlong 16 сағат бұрын
Not joking when I say evolution will probably handle that one. Well, maybe not so much evolution as generational shifts. My grandparents couldn't even look at their phones without feeling dizzy or weirded out, and first person games even on a screen actually has similar effects on a lot of people. Kids growing up in a VR accessible world will get used to it eventually.
@tjpeluso
@tjpeluso 16 сағат бұрын
As someone who can't get through 50% of the rides at a Universal theme park without having to suppress my body's urge to show me the pretzel I ate an hour ago again, I feel this.
@danilooliveira6580
@danilooliveira6580 16 сағат бұрын
sadly, yes. while cockpit games make people a LOT less sick, they are also more niche. people want to play action and shooter games. but even I can't play fps games in VR for more than 1 or 2h, then I start getting sick.
@kloakovalimonada
@kloakovalimonada 16 сағат бұрын
With >90hz screens with no perceptible lag, that's no longer a huge issue it once was
@pk251
@pk251 16 сағат бұрын
to those saying there's no good games: boneworks, vertigo 2, hl alyx, into the radius, metro awakening, lone echo 2, asgard's wrath 2
@LordnotsirTav
@LordnotsirTav 10 сағат бұрын
On top of that: Hotdogs Horseshoes and Hand Grenades, Blade and Sorcery, VTOL VR.
@gemknight9889
@gemknight9889 12 сағат бұрын
Quickly diverting away from third person VR games was funny as a gag, but I wish you commented on it more directly. I played the first Hellblade game for the first time in VR and I think it absolutely made the game more interesting for me
@cliftonchurch6039
@cliftonchurch6039 15 сағат бұрын
I have a concept for an AR app that is nothing more than a life HUD that uses the appropriate APIs to get you calendar, email, whatever other sort of always available content you want in your periphery and puts it up there so you can use it for directions, note taking, etc, while staying aware and connected. Add on some AI to create "missions" that help you get to calendar events on time, and you have the gamified life organizer of your dreams. Perfect for neurodivergent life organization.
@eaglepursuit
@eaglepursuit 16 сағат бұрын
AR! Yes, this is what I've been saying. It enhances your enjoyment of your situational space without blinding you completely to your surroundings.
@FortressWolf97
@FortressWolf97 15 сағат бұрын
I definitely agree that VR is viable for specific niches in the industry rather than a replacement for other things. Heck, VR is a perfectly suitable tool for learning a skill that's more hands-on. You can use it to learn how to perform surgery or how to repair a car using the different power tools and equipment or how to do any field work for a government or military agency. VR is perfectly fine so long as it stays in it's lane.
@thulean.uruk-hai
@thulean.uruk-hai 12 сағат бұрын
@5:20 - already done, I saw a controller specifically for simulating two-handed weapons like rifles and shotguns. One controller goes in where the trigger would be, the other controller up where you would grip it in the front. It not only could track the position and direction of the gun, but you actually slid the front controller back for pumping a shotgun. Still weak when it comes to things like reloading, or sliding the bolt, but the tech is getting there.
@daemonwhite3740
@daemonwhite3740 16 сағат бұрын
If games ever get a VR-compatable display mode that lets you play them with stereo vision, that'd be one easy seller I think. Floating window in front of you (or any virtual theatre-type environment) for you to just sit down and play away with a controller.
@Detrian159
@Detrian159 15 сағат бұрын
That already exists. The public being completely ignorant about VR is the reason it doesn't sell
@nick11crafter
@nick11crafter 16 сағат бұрын
Actually, I can 100% see playing something like a 3rd person over the shoulder fighter with VR controls, abstract it a bit, you don't punch and swing yourself but laser pointer your character's actions instead...actually, not even that, you can still do the same thing as a regular first person control scheme but have a backed off camera, I used to play beat saber and Swords and Sorcery with the camera not attached to the player characters head...okay maybe I'm the weirdo, I also don't get motion sick so that probably helps a lot
@PlayerJackPL
@PlayerJackPL 16 сағат бұрын
Hellblade 1 does just that and I found it pretty great
@no_nameyouknow
@no_nameyouknow 16 сағат бұрын
Sure it could be done but at that point I would say it's less immersive than just looking at a tv screen. VR is best at the things mentioned in the video, sure you could play mario in vr by simply having a giant screen floating in front of you but again, just use a tv at that point. I'm a fan of VR and have used it for years but I don't do all my gaming in VR not by a long shot. I definitely still want traditional games because they are their own experience.
@danilooliveira6580
@danilooliveira6580 16 сағат бұрын
I actually like that I idea, we need more 3rd person VR games. where it's just normal games we play every day, but in 3D, where you are a floating camera or a spectator in the action.
@shivorath
@shivorath 16 сағат бұрын
@4:08 considering how great all of those already play in VR (with games modded to support them, since developers apparently haven’t got the memo) I’m going to say… no. They wouldn’t. VR’s strengths are pushed to the max in first person, but that doesn’t mean it doesn’t have much to offer and strengths in other camera angles, they just aren’t as pronounced (just like an OLED display works best in games with dim lighting, doesn’t mean you can’t play Mario on them).
@GOAT-rl2uq
@GOAT-rl2uq 14 сағат бұрын
I dunno. I've tried a third person VR platformer a few years ago and I legitimately couldn't think of anything VR added. I'd rather just play on a normal screen.
@ChellSky
@ChellSky 9 сағат бұрын
tbh i fully believe the future is in "couch, controler, VR headset" where you can play games with same controls as flatscreen but also have a full 6dof immersion in the world. i've tried out cyberpunk vr mod from luke ross and even with the fuzziness of the experience it was legit so cool and much more immersive than both flatscreen and many full vr games. motion controls tend to be clumsy and limited and needing to be vary of where u are in playspace can make immersion less possible, but that not a problem when youre sitting with controler. only thing that *needs* to happen is the formfactor. my headset is still uncomfy enought to make it a pain to play even sitting
@FG-418
@FG-418 5 сағат бұрын
I've played Rogue Squadron seated in the couch, and played a modded First Person version of BOTW with controller and it was absolutely amazing. There are many games that could benefit from the 3D aspect of it while still being a virtual "flat monitor". I also did the Firewatch VR mode fully seated because I just felt lazy and it's not an action game anyway and it felt perfectly fine. For me the biggest hurdle is knowing I'll have to re-roll the cables after I'm done with it.
@animallbros.8767
@animallbros.8767 15 сағат бұрын
I would like to say that I do think VR technology is very viable for casual and social gaming on the basis that there are games you can see and talk to your friends with, making it a possible replacement for something like discord. I don't think it's there yet, since it still is more convenient for people to just voice chat, but I think if there were more things to do in VR multiplayer settings, and it was more affordable obviously, I do see it being a primary way for people to hang out. But I don't think it will be a replacement for video games, and I honestly see a future were people are logging in to an Oasis like area to meet up with all their friends and going "Hey what should we do today!?" And the other going "I know! We should play videogames!" Only to sit in front of VR tv with VR controllers playing Tekken or something.
@Number2Hero
@Number2Hero 15 сағат бұрын
Also a parent, when my kiddo was being put to sleep in the dark. Solution I found was the face-mounted glasses that project a 200+ inch screen for streaming/gaming/otherwise. Rokid MAX are pretty great for chilling next to your family on the couch, but allow you to view outside the lens to view the real world. There's been some cool tech upgrades from CES with the XREAL updates that I think are exactly what I'm looking for next where you can configure screens that are anchored to real life locations.
@DemonicEngineer
@DemonicEngineer 16 сағат бұрын
5:09 What obvious reason?
@eriklempelsndergaard8863
@eriklempelsndergaard8863 15 сағат бұрын
Didn't get that one either
@wescole5979
@wescole5979 15 сағат бұрын
I assume "because horny" but IDK
@TorremThonius
@TorremThonius 15 сағат бұрын
I am also uncertain. I assume it's "grabbing stuff and interacting with the world" as a core mechanic and that's a pain to do if you are constantly putting away a long gun / dual pistols, but I'm just guessing.
@teslapenguin1
@teslapenguin1 15 сағат бұрын
@@DemonicEngineer i thought it was a joke about keeping the other hand free for other, less family-friendly pursuits
@Nowolf
@Nowolf 14 сағат бұрын
given 'female main character' I have to assume horny.
@QBG
@QBG 13 сағат бұрын
For me, immersive VR was a cool gimmick that got old quickly, with the exception of one application: old-school 3D platformers. The proto-Astrobot demo game that came with PSVR was the only one I kept coming back to, because the simple convenience of being able to physically look around with my head to aim my jumps fulfilled a childhood fantasy I've had since Mario 64, and it actually works even better than I'd imagined. Immersive first-person experiences are obviously a huge part of VR, but I still think there's a place for implementing it as a camera option in regular games.
@VRnamek
@VRnamek 10 сағат бұрын
laziness certainly works against VR. but good for health...
@rabidguineapig
@rabidguineapig 15 сағат бұрын
I do gotta say, I love Yatzee's rants! I will say that it's funny how he assumes humanity ISN'T below making a ridiculous leap in technology just to use it for frivolous junk. Everyone knows that the inevitable neural link VR suit will be used exclusively for games and porn!
@skelingtonrick
@skelingtonrick 16 сағат бұрын
low key the most important piece of the VR experience I think is the controllers, and I am optimistic that the wristband Meta is working on could enable some really awesome stuff, they released a few papers on the tech a few years ago but have been pretty cagey about describing it, it works more by not decoding specific muscle movements and decoding the position, but by discerning your intent, when you are typing on a keyboard you don't actually thinkg " move your fingers .5 cm to the left and lower it until you press the key f" your brain just says, press f, and your hands take care of the rest. theoretically you could just imagine doing a motion and have it be captured and interpreted, possibly even enabling walking while sitting.
@Freakit4ever
@Freakit4ever 16 сағат бұрын
I think we're actually pretty close (2-3 years) to decent performing unobtrusive AR/XR glasses, Yahtzee described at the end. Waveguide-displays are already on the market and right now the biggest factor working against wider adoption is price. You can already buy pretty normal looking ones with a 25° FOV display and Meta showed their 70° 10k prototype. Once they figured out the software and sensors, this might be smartphone-level useful.
@danilooliveira6580
@danilooliveira6580 15 сағат бұрын
the problem is that waveguide displays can't project images that are darker than the light coming through the lens. so while there may be many practical applications for it, you will never see anything darker than what you are looking at. so unless someone comes up with pixel sized switchable black smart glass to create black images on the lenses, true XR will never become a thing. for now the best we can do is what Quest 3 and apple vision did, a headset with HD cameras projecting the image on screens in front of your eyes.
@Nowolf
@Nowolf 14 сағат бұрын
@@danilooliveira6580 looking at a dark thing (or, having sunglasses) seems fairly trivial though. and it's only a matter of levels of contrast. i.e. if you just go back to 'light mode' on your app should work fine?
@Freakit4ever
@Freakit4ever 14 сағат бұрын
@@danilooliveira6580 We can start with adding an electrochromic film to the outside of the glasses. Those are already in consumer products like the Viture ones and if development goes in that direction, there are already flexible displays (although very slow switching) with that tech, that could fit your description of switchable black smart-glass. Yes, complete and perfect-color/brightness/opacity screens aren't here so far but I don't think we need those for a floating KZbin player while - if we go by the video - having to sit all night next to your childs bed or walk to the pub.
@danilooliveira6580
@danilooliveira6580 13 сағат бұрын
@ yes, if you cover the front lenses with something dark then it will work more like VR googles, but then that kinda defeats the purpose, doesn't it ? the advantage of AR googles like Quest 3 and Vision is that you can look at the world as it is, and have things projected on it, both darker and lighter. if you have to blind yourself to make black projections not just be transparent, then what is the point ?
@danilooliveira6580
@danilooliveira6580 13 сағат бұрын
@ as I said, there are uses for it, but it's not going to be the AR experience people are expecting.
@mittensfastpaw
@mittensfastpaw 9 сағат бұрын
Probably the most honest take I've seen on VR in a good while.
@bogardeth
@bogardeth 15 сағат бұрын
I basically just use my headset to play Walkabout Mini Golf and have no regrets.
@Wapako
@Wapako 5 сағат бұрын
I see VR like another genre. Yeah it will never be the only option and that's a good thing, its just another type of game you have and that's nice.
@joelou
@joelou 15 сағат бұрын
even if VR never takes off im still so greatful for all the amazing experiences we have had so far. even if another new VR game never comes out, VR will always be the most intense and impactful art Ive ever seen.
@DerivitivFilms
@DerivitivFilms 15 сағат бұрын
100% this. I grew up with VR being scifi, and I actually got to experience it for real in my lifetime.
@DerivitivFilms
@DerivitivFilms 15 сағат бұрын
AR is neat too, it's like holograms in real life.
@distorteddivine3638
@distorteddivine3638 9 сағат бұрын
@@DerivitivFilms I can see AR being absolutely amazing for Yu-Gi-Oh.
@beowolf4337
@beowolf4337 14 сағат бұрын
I would love a VR setup where you game while your body is asleep. Your brain is questing through an open world until your alarm goes off then your back and can get on with your daily lives. I know it's improbable but still a nice fantasy
@RecoveringNihilist
@RecoveringNihilist 15 сағат бұрын
While graphics got more and more realistic, phone games became the most popular games with the highest revenue. People do want the light, convenient gaming experiences more often.
@JohnCena-fd5yw
@JohnCena-fd5yw 13 сағат бұрын
I know you mentioned a few exceptions to the genre limits of VR but I want to throw one more in for consideration: Battlegroup VR is an excellent game where you control a group of spaceships RTS style while standing on the bridge of your biggest one, in the middle of the fight. You can pilot it directly (as you said VR is good for driving vehicles) if you want, but the other ships in your group are a real time strategy game, and yours is too if you want it to be. Definitely worth playing if you already like VR.
@TheKolboShow
@TheKolboShow 16 сағат бұрын
The first ( and last time ) I tried out VR was in 2016. A friend of mine had a VR headset. I remember telling myself that I would buy a VR headset at some point, because I really liked the experience. Since then, I have bought a lot of things, visited a lot of countries, played a lot of video games, even gotten a couple of tattoos. I keep telling myself that I will buy a VR headset as soon as I no longer have bigger priorities. The year is now 2025, lol. I think that's the biggest problem with VR. Not only is it expensive, other things in life are expensive too, and people just have bigger priorities.
@Mfire33
@Mfire33 16 сағат бұрын
Quest headsets are relatively cheap now, they're even on the low side of console prices, but they don't offer as many good games as other consoles so it's still not super easy to recommend to people
@danilooliveira6580
@danilooliveira6580 16 сағат бұрын
@@Mfire33 what is fine if you have a good PC, since you can just use it to play PCVR games. what makes the quest probably the most accessible PCVR option on the market. I personally don't own a single game on my meta app, the only thing I bought there was Virtual Desktop.
@bort6459
@bort6459 15 сағат бұрын
​@@Mfire33"Relatively cheap" selectively ignores their point on prioritization. It doesn't matter if the headset is free so long as the consumer market doesn't see VR as something more worth their time than all the other curiosities that fight for our attention
@godminnette2
@godminnette2 13 сағат бұрын
4:33 and throwing things! The joy of throwing things in VR is incredible. I feel like half my enjoyment of Ancient Dungeon VR comes from the throwable knife that can return to your hand on-command. Also, when one of those vehicles can be a hoverboard or some loose equivalent, that's a whole genre of games just begging to be combined. Jet Island is a phenomenal experience and it's basically a long tech demo begging to be expanded upon.
@RegretfulDeadMan
@RegretfulDeadMan 13 сағат бұрын
It's also inherently restrictive because of price. I'm not going to spend three to four hundred extra dollars on top of my current setup just to play 3 or 4 interesting games, I'm sure the same applies to many people outside of the enthusiasts.
@Cyan-hide
@Cyan-hide 7 сағат бұрын
While VR may never have mainstream appeal, I can see it adapted into those immersive experiences. They could build a modular room that lines up with the game levels, with special effects playing both in-game and irl, like steam hissing from a pipe in-game and something in that room blasts a bit of heat onto your face to match. It'd be like going to the cinema where they have better wildly screens and audio equipment to offer maximum movie immersion, but for games.
@trumangraham2602
@trumangraham2602 16 сағат бұрын
yatzee forgets puzzle games exist
@pk251
@pk251 15 сағат бұрын
last clockwinder and the room are so good, horror is too
@Epicmonk117
@Epicmonk117 13 сағат бұрын
The moment you said that grand strategy wouldn’t work in a video game, my mind immediately went to work trying to come up with a grand strategy game that might. So far, my idea is that you’re a king with a magic atlas that lets you see the movements of your enemies and direct those of your forces in real-time by shoving pieces around.
@WooberJig
@WooberJig 15 сағат бұрын
I think third person games can work just fine, personally. Especially a game like Ninja Gaiden that uses fixed camera angles (much like moss 😉).
@SimplexPL
@SimplexPL 15 сағат бұрын
Of course it can. That was thei weakest part of the video. RTS games are also playable.
@JimboDoomface
@JimboDoomface 14 сағат бұрын
@@SimplexPL I've just started playing Horizon Forbidden west in VR and it's really good, especially considering it's been modded after release by someone unaffiliated. The aiming with your face thing is, i think, better than mouse or controller already and i've only played an hour or two.
@1Raptor85
@1Raptor85 13 сағат бұрын
It's not that you can't play them or they don't work at all, it's that VR has zero benefit in a game like that, you're still looking at the exact same scene from the exact same point of view, you get the exact same experience except now you get to wear a headset to do it.
@WooberJig
@WooberJig 13 сағат бұрын
@@1Raptor85 The view's great.
@JimboDoomface
@JimboDoomface 13 сағат бұрын
@@1Raptor85 the Flat2vr games I've played so far look INCREDIBLE. I don't want to sound like a massive wuss but I teared up a little experiencing Horizon in Vr the other day first time. it was just incredible. I genuinely got misty-eyed at how amazing it looks to be there whilst you play the game.
@myyoutubeaccount2780
@myyoutubeaccount2780 13 сағат бұрын
I think the 2 handed weapon issue could be solved easily with accessories and peripherals like how the wii had mario kart wheels and big game hunters wii gun. Maybe even VR gloves that mean they could still track your hand without having to hold a controller. Using the gloves with than accessory would be really cool!
@ScrumbynPlumbo
@ScrumbynPlumbo 16 сағат бұрын
3:48 honestly felt like Yahtzee was shouting directly at me lol
@Wherethehellarewegoing
@Wherethehellarewegoing 14 сағат бұрын
Same. I thought he liked Moss...
@Bedinsis
@Bedinsis 13 сағат бұрын
The story about Yahtzee getting his kid to sleep was cute.
@YaslimAderna
@YaslimAderna 14 сағат бұрын
Motion Controls have gotten much better in recent years.
@hardwire666too
@hardwire666too 16 сағат бұрын
I completely agree. Even the DIY kids basically leave it alone. There are a couple of projects out there but it's like going to a party where no one showed up. It is the definition of niche.
@TuriGamer
@TuriGamer 15 сағат бұрын
"Even the DIY kids basically leave it alone" What does this even mean You think somebody is gonna build a meta quest in his shed?
@DatBisa
@DatBisa 15 сағат бұрын
This is just... wrong? There are entire garage industries built on producing even just VR Full Body Tracking hardware for cheap. Most of the people who DIY don't stay DIYing for long because they are either hired or incorporate themselves to turn their ideas into products. Niche? Yes, but anything but dead. So much of VR hardware is DIY that any percentage I could state is arbitrary.
@nomms
@nomms 15 сағат бұрын
​@@TuriGamerYes. This is something that occurs in nearly every branch of tech. DIY drones, radio gear, telescopes, rocketry, 3D printers, wearables etc. all have large and vibrant DIY and open source scenes. VR lacks most of this. It's there. You can find people building interesting things, but they're a tiny tiny tiny niche compared to the larger scene. Hell, just look at hackaday.
@an2qzavok
@an2qzavok 14 сағат бұрын
Google pretty much nuked the DIY VR field by releasing CardBoard VR before Oculus Rift.
@TuriGamer
@TuriGamer 14 сағат бұрын
@ wow no diy tvs, phones and game consoles, must be a doomed market 😔
@imALazyPanda
@imALazyPanda 15 сағат бұрын
Vr has some cool uses outside of gaming. My friend is a visual jockey, and uses vr to create really intricate visuals as he can literally go inside his abstract gooey shapes and fine tune their interiors for 360 degree experiences. Vr creation paired with projection mapping for the performance pairs very well together.
@garryame4008
@garryame4008 16 сағат бұрын
The main problem with VR gaming is that it is absolutely exhausting
@Mfire33
@Mfire33 16 сағат бұрын
@@garryame4008 That and the fact that there just aren't as many really good games as with "flat" gaming
@mangoman7346
@mangoman7346 15 сағат бұрын
I actually like to see it as a good thing, gets me excersizing while doing something I love
@ashthetic_art
@ashthetic_art 15 сағат бұрын
I'd love to explore places like Hyrule or Vice City or wherever in VR, but the thought of physically standing up and walking around to do so sounds tedious. If VR devs can figure out how to move around with a regular analogue stick while sat down without it being disorienting then it'd be more appealing and accessible.
@KaneA87
@KaneA87 14 сағат бұрын
Well, if you're that car below the average health, maybe
@DasGanon
@DasGanon 9 сағат бұрын
Honestly I think VR is like the Gaming Equivalent of Audiophiles. For the longest time it was "You must be this rich to run" nevermind that there wasn't much to do at that point. Now it's the whole "but the pure experience" thing. Meanwhile, most people do the convenience thing and just throw their music on a bluetooth speaker and haven't thought about buying a CD in years.
@danvlasuk
@danvlasuk 16 сағат бұрын
Yahtz, have you tried "Hotdogs, Horseshoes and Handgrenades?"
@JustFeral
@JustFeral 16 сағат бұрын
@@danvlasuk the fact people are still mentioning this game is crazy with how old it is at this point.
@BigStrap
@BigStrap 15 сағат бұрын
Is good game
@scorinth
@scorinth 14 сағат бұрын
​@@JustFeralActive development of new content continues to this day. It's great.
@trident042
@trident042 12 сағат бұрын
I thought that, like the Wii, VR would struggle with games made for PC. But one of my absolute favorite apps to run in VR is No Man's Sky. It's so fun to see my pals running around like poor boy default anims, and I get to freely wave at them.
@brysonlambes7175
@brysonlambes7175 16 сағат бұрын
You could *totally* do grand stratagey in vr! Imagine a game where you sit at a massive war table and make commands by litterally moving stuff around the table. Essentially a moving Boardgame.
@bort6459
@bort6459 15 сағат бұрын
The foundation for this already exists if you play Tabletop Simulator with a VR headset; this obscure option a further case for VR as a tool for niche hobbyist over a mainstream audience
@sterling7
@sterling7 13 сағат бұрын
VR could give rise to new genres. I've had some interesting thoughts about what you could do with a puzzle game where you could pick things up, rotate and examine them from every angle, or a spell-casting game where accurately making hand gestures was an important mechanic. But right now, simply making a VR game is a huge investment pitched at a very limited audience. Trying to make innovative games is a risk on top of a risk; it makes sense to hedge one's bets on something more familiar. It's an old circle: making something that might broaden the new tech's audience involves the kind of gambles that many people in business only want to make when that potential audience already exists.
@Taladar2003
@Taladar2003 16 сағат бұрын
I think VR proponents entirely overestimate how much first person actually helps immersion. As someone who has been on e.g. Second Life for years, an engine where you are in a third person camera that is freely movable and can be detached from your body if you choose to and first person is available as well I can count the number of times when I choose to use first person in any given year on one hand, mostly because it feels very restrictive. On the other hand I am immersed every single day. There is also the problem that VR ignores that people have things to do while gaming, e.g. listen to their spouse or watch their kids with half an ear or eye or wait for the delivery person to arrive.
@bort6459
@bort6459 15 сағат бұрын
Immersion is a question of attention and focus. VR can help people get immersed faster and make it harder to break immersion once established, but the immersion, in so far as human brains process information, really isn't functionality different from playing any game with a state of flow.
@TheAvengineer
@TheAvengineer 15 сағат бұрын
The funniest part to me is what helps me immerse way more in a first person game is not actually VR or anything, but just details like, can I see my body if I look down kinda stuff.
@shponglefan
@shponglefan 15 сағат бұрын
VR is more than just being first person though. It literally makes you feel like you're inside the game world, instead of just observing it through a window.
@shadowscribe
@shadowscribe 15 сағат бұрын
It's very neat for amping up a first person experience. It might even smooth out the experience compared to some less than fun conventional attempts I've seen. Outside of that (i.e. any other perspective) it's just screen + controller with extra steps.
@AdjectiveOtter
@AdjectiveOtter 16 сағат бұрын
VR is a perfectly viable means to play great games. Unfortunately not enough people are making great games.
@JustFeral
@JustFeral 16 сағат бұрын
There's actually a sizable library at this point. I have been playing VR for years and still haven't cleared my backlog and good games keep coming out.
@pk251
@pk251 15 сағат бұрын
vertigo 2, boneworks, hl alyx, into the radius, metro awakening
@JustFeral
@JustFeral 15 сағат бұрын
@@pk251 Metro awakening was one of my goty last year so fucking good.
11 сағат бұрын
The example I bring up in favor of VR motion controls is Surgeon Simulator. It started out as a bit of a joke game where the entire point was that you control your hand in 3D with an awkward control scheme. When it moved to VR and you suddenly have two fully one to one tracked hands and depth perception the game is super easy. Also I never see people mention that the venerable computer mouse is a motion controller.
@__8120
@__8120 15 сағат бұрын
6:37 "minecraft isn't realistic so you can't call it immersive" I'm sorry Yahtz but this is your worst take in a long time. Immersive and realistic are not even close to the same thing, they are working buddies at best! Ultrakill isn't remotely realistic but you can still get completely immersed. Same goes for Minecraft. That feeling of starting a huge project, planning out the material gathering, the space, the prep, then actually doing all the steps... Well it could be hours before you even noticed you'd been gone! If you're still not convinced, just look at factorio! Being able to get totally lost in the world of the factory and production challenges and optimizations. If that's not immersion then genuinely I don't know what is
@kotlolish
@kotlolish 14 сағат бұрын
Agreed, Immersion is REALLY all about being able to absorb yourself into a piece of media. I thought he as a writer would understand this... If your book is about a silly man who will destroy the galaxy for a beer... sure you don't think you want to be immersed, but when you get moments that just suck you in and you want to know how the story continunes and if the man gets his beer in the end. THATS IMMERSION! It's not realistic at all if he was able to tickle the alien tentacle princess for a beer... but... you want to know so you are at that point immersed. And immersion comes from a lot of factors as you mention. And games have MANY HOOKS as a medium to get you immersed. Even something stupid like Smash brothers can get you completely immersed into since it's a tense match.
@JimboDoomface
@JimboDoomface 14 сағат бұрын
vr minecraft is really amazing.
@SystemSearcher
@SystemSearcher 14 сағат бұрын
I've noticed that with Yahtzee in general in that for whatever reason, he just can't immerse himself in a story if it isn't about humans that look human. Same with how whenever there's a furry game he instantly gets weirded out if it's anything but silly and childish. Or the good ol' XCOM 2 take of him not believing that people would find the Vipers approachable. Boy that aged well lmao.
@Emblematicify
@Emblematicify 4 сағат бұрын
Grand strategy like Civ works out quite well. You really feel like a god floating over the earth.
@Ropetupa
@Ropetupa 16 сағат бұрын
Last time I was this early, it was called Zero Punctuation.
@lucasroote1563
@lucasroote1563 16 сағат бұрын
Technically this was called extra punctuation 😅
@seanaugagnon6383
@seanaugagnon6383 16 сағат бұрын
Your dumb comment makes me think you're dumb.
@thePsiMatrix
@thePsiMatrix 14 сағат бұрын
VR was the next big leap in the 90s when they had the Xbox (OG edition) sized headsets and put you on those stairmaster-like movement podiums. I even have an early faux-VR headset which was literally just the headset 'two LCD screens projecting the image into my eyes' part and that was a pretty good midway point especially wrapped-up in bed just using my controller to play. It's never gonna see widespread use till it gets to Ready Player One levels of affordable.
@Oishiilicious
@Oishiilicious 16 сағат бұрын
VR is really good for driving simulation games. Outside of that, I don't see much reason for it.
@no_nameyouknow
@no_nameyouknow 16 сағат бұрын
Shooting is really fun in VR. Actually aiming with your hands is fun. Using a mouse is a totally different skill than aiming and firing a virtual gun.
@jalapenoofjustice4682
@jalapenoofjustice4682 14 сағат бұрын
I feel like Captain Toad would be a third-person game that works well due to the puzzle box design of it
@blunderingfool
@blunderingfool 16 сағат бұрын
Don't forget to try H3VR as far as VR goes!
@K4RN4GE911
@K4RN4GE911 13 сағат бұрын
It makes sense that VR will forever remain as a companion piece to gaming. Not as a full replacement, but as a means to not only get immersed in some genres of games, but even as a way to experience regular games in VR. Cyberpunk has a VR mod and while there are no motion controls, I can't think of a better way to just look at the grandiose and grime of Night City.
@knightwolf1363
@knightwolf1363 13 сағат бұрын
I’ve come to learn that VR is more of a gamers dream than anything else being able to fully immerse yourself in your favortite worlds is my personal favorite
@chucklesdeclown8819
@chucklesdeclown8819 2 сағат бұрын
You hit the nail on the head with this one
@Zhukov087
@Zhukov087 13 сағат бұрын
The most interesting thing about VR for me was always the possibility of getting exercise while playing a game.
@ruolbu
@ruolbu 13 сағат бұрын
Niche, for sure. I wish you as soon as possible the experience of playing a TWO HANDED shooting game in VR, it really really feels great if you have a dedicated controller or at least gun stock that exactly fits with your ingame hand positions and doesnt get in the way.
@Chewie260
@Chewie260 12 сағат бұрын
Honestly on the note of controls, people, including devs, underestimate how nice vr is as a screen. The game that made me realize this is vanilla skyrim vr, i just played it with a controller, i was still fully immersed, same for asseto corsa. Dosnt fix the issue of game types, but honestly if i somehow could have vr hardwired to my pc, just pc turns on, it turns on like a screen and i can just use it as such, i would use it would be my main display.
@AvionBlackstone
@AvionBlackstone 15 сағат бұрын
Definitely my favorite series on the Internet right now.
@ItsCamille735
@ItsCamille735 19 минут бұрын
Something you didn't touch on that I think is a pretty huge barrier to entry that a lot of people forget about with VR is that most people need to get there sea legs with it and before they do, most of your gaming sessions with it will end with you feeling pretty sick. I once gave Gorn a go at a friends house a few years back and ended up so motion sick that I haven't touched VR since.
@syaieya
@syaieya 12 сағат бұрын
even on the lower end of fidelity, I adore VR. It genuinely is a way to play games unlike anything else. But I absolutely put it on like the level of buying a smoker or a sous vide for cookjng. Only the people willing to go that extra mile will ever consider it. And that's so unfortunate because it means there will never be that much commitment to development for it. My favorite thing i've ever done was handing my VR helmet over to a friend of mine who's become paraplegic and see him just absolutely dive in whole heartedly. Even without a knowledge of video games, it was a great experience.
@codytappen
@codytappen 6 сағат бұрын
VR lover here and I’ve played a lot of the games, but VRchat and beat saber are the only two I’ve ever found myself returning to. AFAIK that’s what holds up demand for basically all VR and accessories
@subtlewhatssubtle
@subtlewhatssubtle 13 сағат бұрын
Full immersion Mechwarrior pods remain my favorite way to experience VR. It was like Steel Battalion writ large, let down by the fact that the technology used was based on some fairly primitive foundations.
@MrDiarukia
@MrDiarukia 43 секунд бұрын
XReal glasses seem to be the currently best option for pretty concealed glasses, while also giving a 1080p floating monitor
@DeltaHelta
@DeltaHelta 14 сағат бұрын
Even as someone who enjoys vr way too much, the main games I play are 3 shooter games (Pavlov, H3, and an unofficial L4D2 vr mod) 2 melee combat games (TotF and B&S) cooking sim vr and vr chat. Most of those games are either attack stuff in vr or stand still and talk to friends. They are still really fun, and ive put hundreds of hours into some of them, but its not really something the majority of people will do more than a few times before doing the same thing on their pc. Just look at how many people play Counter Strike 2 vs Pavlov)
@ashthetic_art
@ashthetic_art 15 сағат бұрын
One of the best VR experiences I had was at one of those Van Gogh immersive experience exhibits. The VR part had you casually drifting through 3D re-imaginings of his artwork. If I had my own VR headset I think I'd appreciate software similar to that, the potential for VR is ( as corny and cliche as this sounds) only limited by people's imagination.
@dunngunkadoid
@dunngunkadoid 14 сағат бұрын
As someone who's been in the AR/VR spave for quite some time now, I completely agree. I love VR, I think it would be super cool if it did gain mainstream popularity, but I don't think it can mainly due to the points in your video. Same for your points on AR, it really could be the next platform we all start mass adopting at some point, like when smartphones entered the consumer market. We're just waiting for the hardware & software to catch up to what we want it to be. And imo the hardware is getting surprisingly close. Products like Even Realities G1 show that it is possible to make a pair of AR glasses and not look like a complete dork while wearing them in public. They've still got a good ways to go, but the formfactor is real close.
@Degalon
@Degalon 2 сағат бұрын
The thing limiting vr for me is they mostly make shovelware novelty shooting galleries or "experiences", with the only worthwhile vr games just being vr modes for regular fps games, like bl2 and re7. I remember they had demos for vr versions of Danganranpa and The Last Guardian but then never made full versions, and it feels like remaking old point and click adventure games in VR, and visual novels, seem like a no brainer, but they don't do it.
@BaronVonHardcharger
@BaronVonHardcharger 16 сағат бұрын
I really just want all that great advanced motion tracking two-handed game play on a regular monitor. That would be fantastic, and probably a "far-less-buggy-than-VR" experience if it were designed that way from the ground up. :D Oh, and a pair of those AR glasses as described. 100% agree with everything said here, thanks for another great take!
@gregoryh9706
@gregoryh9706 2 сағат бұрын
The Homeworld VR game was a good start in the strategy genre. Was very 'Enders Game' to be able to move through space and command ships.
@atempestrages5059
@atempestrages5059 11 сағат бұрын
I feel so damn seen. First thing I said when VR came out: "I don't want to be the *first* person to get stabbed in the back while I'm flying a jet in VR." Gratifying to know I wasn't the only one!
@poulanthrope
@poulanthrope 13 сағат бұрын
5:10 There's a place near me that sells group VR co-op battle scenarios and they hand you a big plastic rifle with the controllers embedded into it so it feels natural to hold a two-handed weapon.
@petermann673
@petermann673 12 сағат бұрын
Besides as you said of size and comfort, I think the thing that would make it truly breakthrough is if it could simulate playing PC games on an IMAX screen. If for a relatively low price point you can get the same experience as a monitor or TV that would cost thousands of dollars, that would make it a really good deal.
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