I Made a Ragdoll Fighting Game | Devlog 1

  Рет қаралды 820,237

kbit

kbit

Күн бұрын

Пікірлер: 1 500
@krubbington
@krubbington Жыл бұрын
I genuinely laughed when I saw the enemy ragdoll continuing to beat up your already knocked-out player character. This looks super fun, especially throwing around weaker enemies and climbing up larger enemies to knock them out! Excited to see where this goes!
@atomictraveller
@atomictraveller Жыл бұрын
it's a detail from real life sent with real love ♥
@Mersoh
@Mersoh Жыл бұрын
Enemies punching you after you've already gone down should be a feature, it makes for a pretty funny death screen
@WhackyCast
@WhackyCast Жыл бұрын
This looks like something I'd play.
@Froby910
@Froby910 Жыл бұрын
didnt expect u would be here
@BekoniX_VR
@BekoniX_VR Жыл бұрын
Whacky? nah this guy has to release it now if whacky is here
@jeremystalma462
@jeremystalma462 Жыл бұрын
Whacky?
@jeremystalma462
@jeremystalma462 Жыл бұрын
Can not wait for that video to come out.
@chadehlatabeh1272
@chadehlatabeh1272 Жыл бұрын
no way whacky is here
@revimfadli4666
@revimfadli4666 Жыл бұрын
Ragdoll fighting already looked super fun, then there came the aerial combo at 6:00. Maybe you'd like to add progression tree/map to allow specialising into different play styles like aerial, ground, grapple, dashes, throwing stuff, telekinesis(pulling and launching stuff like the gravity gun) etc?
@Sakdos
@Sakdos Жыл бұрын
because you gain strengh with killing bigger ennemies, I wonder if it would make sens to gain abilities in the same way. Like Jump Force, or skill. (Ground stomp or other super slide kick) But It needs to remain part of the physics creative playstyle. Very impressive so far
@frenspz
@frenspz Жыл бұрын
stick it to the stickman
@dougwark6150
@dougwark6150 Жыл бұрын
What about a giant mode where your size scales to your strength.
@Blu_1850
@Blu_1850 Жыл бұрын
In the fighting scenes, The music “IM STILL STANDING” perfectly fits with it
@huddymangonzolez1418
@huddymangonzolez1418 Жыл бұрын
this looks insanely fun. I think the verticality at 6 minutes is really cool so enhancing that with more mechanics would be great, especially for larger and larger enemies creating a sort of David vs goliath feeling
@croutendo2050
@croutendo2050 7 ай бұрын
Ragdoll shadow of the colossus?
@Fidumo
@Fidumo Жыл бұрын
guys, this is a devlog. that means that the game is not released yet, especially since this is the first devlog. there wont be a download for a while (unless the 2nd devlog is just finishing with the game)
@MeemBeen
@MeemBeen Жыл бұрын
That final fight with the giant enemies looked way more epic than it had any right to be. So simple but soo....*emergent!*
@phoenixmearow6560
@phoenixmearow6560 Жыл бұрын
What is the game called?
@Non-spectator
@Non-spectator Жыл бұрын
@@phoenixmearow6560 idk i'm asking in comments too
@Hostefar
@Hostefar Жыл бұрын
@@phoenixmearow6560attack on titan
@JustBasicAnimator
@JustBasicAnimator Жыл бұрын
its still on devolepment so its not available@@phoenixmearow6560
@ethanaquino7715
@ethanaquino7715 11 ай бұрын
@@Hostefar oh yeah... add in some odm gear and your set
@ToroKeVODs
@ToroKeVODs Жыл бұрын
I love watching game dev logs like these. They fill me with inspiration and ideas to start creating my own games someday. Keep up the great work!
@franciscooteiza
@franciscooteiza Жыл бұрын
Yeah, someday ...
@Kenifee
@Kenifee Жыл бұрын
This has so much potential it’s insane. You can do some really cool level design with the mechanics set up here. Like boulders blocking early paths or cannons needed to open doors, that can’t be aimed until you can drag the top of them towards something
@raisgamesnz325
@raisgamesnz325 Жыл бұрын
I agree, this would be amazing!
@jedi_IG
@jedi_IG Жыл бұрын
I really hope he continues this because I’d love to play this game.
@dankodev
@dankodev Жыл бұрын
For something made in a single devlog, this game already looks very promising! You just gained a sub :)
@Agabua-ry6lb
@Agabua-ry6lb Жыл бұрын
2 subs!!
@H4R0LDS
@H4R0LDS Жыл бұрын
3 subs
@TypicalLuffy
@TypicalLuffy Жыл бұрын
4 subs!
@ceadeusx
@ceadeusx Жыл бұрын
5 subs
@Slaymisi
@Slaymisi Жыл бұрын
6 subs
@googleyoutubechannel8554
@googleyoutubechannel8554 Жыл бұрын
Wow, well done! This is the first 'fighting' 3d game I've seen with an actual attempt at physics. So much better than the usual 'AAA' Ubisoft/Bethesda fake geometry clipping through everything garbage. And you did this as a solo dev, puts the AAA failing into perspective about how lazy they really are...
@atomictraveller
@atomictraveller Жыл бұрын
yes, as an aged audio dsp developer, ... what did i see earlier today.. the combat in that "shrunken down in the garden" A-tier game about pac-man era actual complexity.. but it's because of the masons. really!
@overrideFunction
@overrideFunction Жыл бұрын
Very cool idea! The fighting looks challenging, but fun. it also looks like gaining strength is a very rewarding feeling.
@crazyjamez3225
@crazyjamez3225 Жыл бұрын
Omg this looks so freaking sick, the combat is qn absolute chefs kiss, its so satisfying. Cant wait to see more!
@FlyingObjectsDev
@FlyingObjectsDev 5 ай бұрын
IT'S JUST A RIPOFF OF GANG BEASTS
@ProbablyM_S
@ProbablyM_S Жыл бұрын
this looks really fun can't wait to see where it goes
@BlackFrawg
@BlackFrawg Жыл бұрын
The game looks great so far, and very interesting! The devlog was really nice too. 👍
@Avopollo
@Avopollo Жыл бұрын
bro this is great maybe add some googly eyes to the character designs to make them seem more alive and add like crates as throwables
@ScragSialoid
@ScragSialoid Жыл бұрын
Gang beasts with the camera of human fall flat sing me up. This looks incredible and has so much potential to be an amazing game. Great job!
@Adamo199
@Adamo199 Жыл бұрын
Its been a month please this is the greatest game ever we cant wait anymore
@TheYamDaddy
@TheYamDaddy Жыл бұрын
Grabbing the giant and delivering a knockout blow looks so incredibly satisfying. Good shit man
@nicollas1548
@nicollas1548 Жыл бұрын
Man, ragdoll Is so goofy i love it. Pls continue with this devlog and I will be cheering.
@DavidplazDuarte
@DavidplazDuarte Жыл бұрын
This is amazing! I finally understand how I can make an active ragdoll! I hope your game becomes as famous, if not, even more famous than gang beasts and Human Fall Flat
@pivisogo
@pivisogo Жыл бұрын
Brooo that's really cool I want to play it now! Can't wait for your next develog and i subscribed
@cheezum
@cheezum Жыл бұрын
This looks awesome! Keep up the great work!
@HexoIsMe
@HexoIsMe Жыл бұрын
I need this game in my life. You did a super good job!
@Floky
@Floky Жыл бұрын
This looks fun as hell! Amazing job!
@kbitdev
@kbitdev Жыл бұрын
Thank you Floky, much appreciated!
@lFunGuyl
@lFunGuyl 7 ай бұрын
It just occurred to me that this is the same approach that Grow Home and Grow Up uses for the character controls. Nice!
@christianottley8542
@christianottley8542 Жыл бұрын
This looks so amazingly fun
@santa_with_a_gun
@santa_with_a_gun Жыл бұрын
this looks super fun!! i think adding tools/weapons that you can only lift and use at certain strength levels would be a great addition, like using a hammer to smash open a door or knock out a giant enemy
@SoupPupFilms1086
@SoupPupFilms1086 Жыл бұрын
This is really cool! I really want to buy the game know! Also its a nice commentary plus it being your first video its really good keep it up!😄😄
@Aza_bs
@Aza_bs 8 ай бұрын
What is the game name?
@TestroYT
@TestroYT Жыл бұрын
Please make a full tutorial on how you made the active ragdolls that would help so much!
@arrrnora
@arrrnora Жыл бұрын
This has got to be the most excited I have EVER been for a game I can't even describe it. (well I can, I've always had an Idea for something I wanted to make in a game [this] but never got much progress into learning coding. So it's exhilarating to see you just list off everything I've wanted in a game) And the pacing was amazing, I never skipped through, I'm super hyped for the future devlogs, (no pressure I'm not expecting a guaranteed release, I know what happened to Dani's game) The suggestions will be edited as I get ideas. The suggestions: A fix for the ragdoll spazzing - I don't know much about coding but it's possible that turning on "projection" in the joint settings could help with it. Movement options - Something that I would love to see is more ways to move around giving the player the opportunity to do some really cool moves which would (in my opinon) go really well with the physics based movement, an example would be a slide, or climbing/swinging using the environment, going well with the use of rocks in combat. Parry/Block - This suggestion is just me asking for other things I've seen in games that are really fun to use, a sort of parry-grab to add to the combat system maybe a block that if punched staggers the opponent and the next punch has added power to it, or if you grab a staggered enemy you can throw them farther adding another unique way to get enemies off the map (the main way to kill) If you don't have enough strength it could knock you back and you could have some fun making a trail of dirt being pushed by your feet. Movement attacks - Adding to the movement, at 5:58 there was a sort springboard combo, it'd be super cool to see skills that allow you to jump off enemies like dying light then moves that you can only use in the air, like the kick in gang beast (you *can* use it on the ground, it's just not very good.) Game modes - There could be a lot more game modes than the levels, something as simple as a sandbox with all of the utilities that come in per map plus an enemy spawner, for example the rocks in the map shown are a map special utility. Though they'd have to be unlocked by completing the maps. Another one would be a rogue-like where, of course, most things are randomized and there could be shops were you buy things with strength, the shopkeep could be a strongman. It could turn into a rogue-lite where the upgrades you get from the main story stay with you into the... Dungeon? Upgrades - If you do add a skill tree or an upgrade shop between levels or something, they should stay between levels making it feel more progressive, and maybe one of the level ups would literally be run faster or get x% more strength. Though that would probably complicate the scaling a lot, like a lot- you have been warned. Difficulties - There could be a difficulty option when starting a level making the scaling more against you, but you'd get more whatever the currency would be.
@tinahiebert7974
@tinahiebert7974 7 ай бұрын
where to download????
@WorkerWrench
@WorkerWrench 4 ай бұрын
Not out yet
@Monkey-p4s
@Monkey-p4s 3 ай бұрын
How about now​@@WorkerWrench
@axolittle852
@axolittle852 Жыл бұрын
I know it's late but, you should add an armour concept for the enemy For example: some armour makes certain parts of the body of the enemy protected or some makes the enemy heavier to make it harder to knock the enemy out but reduces the speed of the enemy
@schara9818
@schara9818 Жыл бұрын
i really hope you make this into an actual game. i would buy that shit so fast-
@Mr.C5
@Mr.C5 Жыл бұрын
It might sound dumb, but you could add a ranged enemy that is very weak, but you have to dodge the attacks from it to get to it
@ryzn_rl9562
@ryzn_rl9562 Жыл бұрын
I would love to see a tutorial on how you made the active ragdoll!
@Krillori
@Krillori Жыл бұрын
This is absolutely amazing! From what I saw at 6:00, I’d love to see some verticality in this game, which would pave the way to all kinds of new mechanics!
@AleshinArt
@AleshinArt Жыл бұрын
I need to remake your game
@Junxs-l5b
@Junxs-l5b Жыл бұрын
wow. just wow. i really hope this game gets published. and seeing this is your first video and you already have 7k subs. i can feel you are going to be sucsessful.
@gramamas19cookies87
@gramamas19cookies87 Жыл бұрын
multiplayer
@saeed_modiri
@saeed_modiri Жыл бұрын
this is the best ragdoll fighting game that i ever seen
@Crailden
@Crailden Жыл бұрын
Where can I download this
@Jeffrey-cu1ox
@Jeffrey-cu1ox 7 ай бұрын
Probably on steam
@salamandro7
@salamandro7 Жыл бұрын
Loved the video you should Make an enemy that can grab and throw objects, you should also create a bunch more objects
@jeremywilliams2815
@jeremywilliams2815 Жыл бұрын
I have been looking for a game like this, just one thing. because you asked for suggestions I have decided to ask if you could add a sandbox mode? by sandbox I mean stuff like spawning enemies, rocks, or maybe changing size if that isn't too hard
@gaminggeek12
@gaminggeek12 Жыл бұрын
Dude, I swear you NEED to publish this! It looks very promising
@mianshaayanakbar2678
@mianshaayanakbar2678 Жыл бұрын
)for real this game looks super interesting i hope u wont disappear like all the the other yt developers and is it on steam or something (subbed) the rock throw was epic 🪨🪨 i really love to be a character in tabs (totally accurate battle game) but thats jus a small part of the game so this being a whole seperate game is very cool
@rev487
@rev487 Жыл бұрын
PLEASE KEEP WORKING ON THIS GAME, IT HAS SO MUCH POTENTIAL. LOVE YOUR CONTENT, JUST SUBBED. ❤️
@Lostwithzoro4864
@Lostwithzoro4864 Жыл бұрын
There is something about the game that makes it look so fun
@prodcarlv
@prodcarlv Жыл бұрын
Man, I don't usually comment on youtube videos but this lookes super promising. I felt like playing the game just from the first devlog so it must mean something. Keep up the good work, new sub here.
@prefersdocile9688
@prefersdocile9688 Жыл бұрын
This is the first game I've seen in a devlog that I'm actually interested in playing. And I watch a lot of devlogs. Right on!
@FlyingObjectsDev
@FlyingObjectsDev 5 ай бұрын
Then play Gang Beasts.
@kolzir3759
@kolzir3759 Жыл бұрын
Dude this game looks fun, can't wait to see you add more challenges, levels, campaigns, and even multiplayer.
@rogergargantua
@rogergargantua 3 ай бұрын
Haha this looks so cool, man! Great physics! You should add maybe trampolines or stuff that makes you jump high. Or you can toss your enemies in it and they just fly away. Very creative cool little game and very inspirational!
@thenotfunnyguy8042
@thenotfunnyguy8042 Жыл бұрын
Duuuuuude, I'm hooked! keep us updated bro. I can't wait to try this out
@The_Baker-gd9rl
@The_Baker-gd9rl Жыл бұрын
excited to watch this grow. looks fun as heck already
@jaredjared4495
@jaredjared4495 Жыл бұрын
Awesome game! It might start feel a little stagnant and repetitive after fighting the first couple enemies though. You should consider giving later enemies different attacks that require different responses to counter. For example: - An enemy that can round house kick you, which would require you to fall to the ground or "duck" to dodge it. - An enemy that can throw out couple of short jabs that require you to turn your back to them to block the blow. - An enemy with a ranged attack that forces you to pick up another enemy or an object to block the attacks as you approach. - An enemy that can only be knocked out by throwing another enemy into them. - An enemy that will have a "sub enemy" where you can't defeat him without defeating his counterpart. This will force players to get more creative with how they dispatch enemies, and probably make progression a bit more fun and challenging. An enemy that can catch and hold objects or enemies that you throw at them as shields would be pretty cool too.
@miguelrc4790
@miguelrc4790 Жыл бұрын
Would be cool to have different enemy behaviors, for example - a group of small guys who just hold on to you and try to drag you off the edges, enemies that can punch 2x as quickly/often but can't grab, etc... Maybe bosses can have unique moves (smash, trip, etc) that you learn by beating them. Gameplay looks fun! Great job!!
@shaansooch
@shaansooch Жыл бұрын
Bros the one of the youtubers i have seen and the amount of detail in that game gotta give this one a 1000000000/100
@adeveanimations3889
@adeveanimations3889 Жыл бұрын
me just watching this vid 6 times to watch the gameplay. I wanna play the game
@King_NoobyU
@King_NoobyU Жыл бұрын
ok wow i really wanna play this simply impressive!
@ImTesto
@ImTesto Жыл бұрын
the start of something amazing.....
@harrasika
@harrasika Жыл бұрын
I didn't think the combat could look this badass in a ragdoll game. Wow.
@bluebox7456
@bluebox7456 Жыл бұрын
Me personally, I think there should be different branches for the characters growth either chosen at the beginning at the game or unlocked as you progress. For instance, as you get stronger you might get a boost to you straight or agility because of an ability.
@MiniGunTurtle36
@MiniGunTurtle36 Жыл бұрын
I want to see weapons fr. Imagine the ragdoll struggling to swing around a greatsword/axe
@3danimation401
@3danimation401 Жыл бұрын
The game sounds fun! Can’t wait to play it.
@IndieDevSam
@IndieDevSam Жыл бұрын
Dude this is fkin amazing! You packed so much into one video
@TRAVISTHEGUNNER
@TRAVISTHEGUNNER 8 ай бұрын
I honestly think that you have done very well and it will be extremely fun to play, but if I could change one thing it would be to add more maps for example; a volcano map where you have to progress to the top but apart from more maps I think that you’ve done great 👍
@kenb1
@kenb1 Жыл бұрын
Love the "everything is physics", woud love to see more interactive with the environment. Some ideas: With high enough strength, you can rip up a tree and use as a weapon. Can add environmental challenges as well, such as a cannon shooting cannon balls, either of which you can pick up if you're strong enough. Let's face it, picking up a cannon that used to launch you off an island, could now be used as a gun, aiming that cannon you lifted at other enemies. Of course, everytime it fires it could launch you backwards as well.. Another idea might be some "power ups", giving a temporary boost to speed, strength, or jump? Could even make some puzzle elements, such as piling up bodies in order to climb up on to reach another area.
@HatGuy294
@HatGuy294 9 ай бұрын
I NEED THIS GAME NOW
@GamingRoadkill
@GamingRoadkill 7 ай бұрын
I would definitely play this I look forward to seeing how it goes
@n0b0dy15
@n0b0dy15 Жыл бұрын
Bro casually made one of the most interesting physics based games I've ever seen in my life
@Ad_Man1024
@Ad_Man1024 Жыл бұрын
This looks like so much fun, im excited for the final product. I would recommend environmental hazards like water, ice, acid, wind, etc.
@VoidGaming_X
@VoidGaming_X Жыл бұрын
I have a idea! Try adding in power ups and maybe a point system and you use the points for the power ups in a shop1
@moeburhanimeez7354
@moeburhanimeez7354 Жыл бұрын
This is VERY cool! I am actually very impressed and inspired by your effort as a single game dev. I do have an idea, a little suggestion. ou are obviously going to make more levels so, as the Player levels up, the enemies can have weapons and other cool abilities. And the player can as well. It's just a suggestion so you don't have to consider it :-) I can't wait to see where your game goes and how it may be when it is complete!
@ghoul-corpse
@ghoul-corpse Жыл бұрын
I CANT WAIT TO PLAY THIS!! since i am so tired of playing alone gang beasts, or since i dont have pc i can only play human fall flat, but that game doesnt have enemies, this game is the perfect god of war fall flat!!
@ghoul-corpse
@ghoul-corpse Жыл бұрын
😢😢😢😢😮
@c.thissell8751
@c.thissell8751 Жыл бұрын
Holy cow this looks sick. I think you should add enemies that throw stuff at you or just have different attack patterns. Maybe there are these small weak enemies who run at you and hold you down while bigger dudes come in for the kill. I also think you should add seesaws or campfires or other ways around the map so you can be creative with your fights. I love the concept, and you can take my suggestions with a grain of salt cause I'm sitting on my coach with no dev experience whatsoever
@memeabledata
@memeabledata Жыл бұрын
Really cool game concept! Subscribed
@Trollicraft367
@Trollicraft367 Жыл бұрын
I know im very late but you could add some sort of helmet that reduces the knockout chance to 50%, and both you and the enemies can put it on
@astehum
@astehum Жыл бұрын
This look super fun. Maybe the enemies could at some point get helmets you need to knock off first, and then maybe they get progressively more gear like shields that can block punches or spears for longer range attacks that you need to dodge. Anyway, good job, +1 sub.
@vitinhogames3207
@vitinhogames3207 9 ай бұрын
This game gonna be fire 🔥🔥🔥🔥🔥
@GoothyAtYT
@GoothyAtYT Жыл бұрын
good job the game ur working on looks very cool cant wait to play it later!
@RobSkuII
@RobSkuII Жыл бұрын
This game looks incredibly fun, and I NEED IT
@nathanjames1089
@nathanjames1089 7 ай бұрын
This looks so satisfying! Great project.
@isaiahcancode2649
@isaiahcancode2649 Жыл бұрын
The game looks epic
@suspended67Animations
@suspended67Animations Жыл бұрын
Wow! Amazing! I can't wait for the second devlog!
@ChickenMhicken
@ChickenMhicken Жыл бұрын
We need this released as a demo and to a full game!
@unsweetened3781
@unsweetened3781 Жыл бұрын
Speedrunning this game looks like a lot of fun
@Kiwisam_
@Kiwisam_ Жыл бұрын
Rag dolls and satisfying combat? That’s how you launch the fun ceiling into the stratosphere, you have just gained a buyer
@tymoteuszstefaniak4518
@tymoteuszstefaniak4518 Жыл бұрын
I have a few ideas for the game. Add some spikes and other fun things like way more enemy tiers and the biggest one ripping trees from the ground. Can't wait for launch!
@cloner6550
@cloner6550 Жыл бұрын
this looks very promising! keep up the good work!
@Riccardo-Ricciardi-Enrico
@Riccardo-Ricciardi-Enrico 11 ай бұрын
I'm trying to do something similar with ragdolls, but how do you get the collider set up so well? does it do it for you automatically? Where did you learn the information for creating an active ragdoll? Can we get in touch so I can talk to someone? There are many questions, I know😅
@jessewhite1545
@jessewhite1545 Жыл бұрын
To fix the spazzing ragdolls, increase the Default Solver Iterations in your projects Physics settings. Good luck with your game! It looks fun. 👍
@CalebSimpsonTV
@CalebSimpsonTV 9 ай бұрын
I like the idea of being a little bit more like Ant Man. Maybe it's just powerups, but the idea of getting bigger and slower with chunky mass, versus really tiny and fast and able to jump really high and punch them in the head. Also, maybe a kick button too so you can shove them off the ledge, particularly effective when you're giant.
@prozacgod
@prozacgod Жыл бұрын
I've always likes the idea of multiplayer rag Doll games I've always wanted to have something like a Titan versus everybody else kind of game. One player starts out max level, and every other player has to take him out. That would be pretty cool
@eagleschmeagle9247
@eagleschmeagle9247 Жыл бұрын
This looks amazing!! Please keep working on it ❤
@TheonlyCamera-Man
@TheonlyCamera-Man Жыл бұрын
Something about just jumping up and clocking the dude in front of you with a slap sound effect makes me cry of laughter
@zaidkiwan5168
@zaidkiwan5168 Жыл бұрын
this looks like a really fun fighting game actually!
@TheRealBoof
@TheRealBoof Жыл бұрын
Make the punch "windup" take a long time to get to full strength, something like 2.5-5 seconds might be good values. This will enhance the feedback the player receives when landing a crunchy blow on a giant enemy, knocking them out in a single hit. Your core loop relies on the player 'punching' enemies in a particular spot, so finding a way to make that spot smaller or difficult to hit somehow would add a different dimension of difficulty to the game other than enemies just getting bigger and stronger. Maybe some of them have helmets which get knocked off after the first hit, or you can punch right through them with a maximum charge punch. Another way to extrapolate your difficulty scaling is to give the enemies weapons like swords, shields, and pikes, so the player has to tuck and weave in close for a knockout punch. If they land that punch, maybe they can pick up the weapon and use it against future enemies who also have weapons. This could keep players engaged for even longer than what is projected in this devlog. The Attack on Titan Tribute Game is a great example of a very successful "David v Goliath" core loop once you reach beyond the initial difficulty barrier.
@seek7665
@seek7665 Жыл бұрын
I need more of this now! IT LOOKS SO COOL PLEASE, *AAAAAAAAAAAAAAA*
@GulliverMurdaugh-cc5cd
@GulliverMurdaugh-cc5cd Жыл бұрын
Being able to rip out trees or even chunks of ground could be interesting, especially during a first playthrough when you discover it
Adding Multiplayer to my Ragdoll Fighting Game
8:02
kbit
Рет қаралды 218 М.
I Made A Difficult Game About Climbing
15:04
Pontypants
Рет қаралды 2,2 МЛН
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