Sign up for Codecks here: www.codecks.io/aia If you decide to get a paid plan, you'll get 30% off your first 3 months.
@codeman99-dev10 ай бұрын
Codecks actually seems like a fun tool! Props on the ad placement, that was smooth. I hate JIRA. I don't want to use anything even remotely like that for my personal projects!
@doggod505010 ай бұрын
is the game coming to vr
@JolanXBL10 ай бұрын
If "It's free to sign up and use, no cc required" then why is there 30% off? Sounds pretty sketchy
@Capedkarnage9 ай бұрын
@@JolanXBL its for what ever the subscription thing is, made a account for completely free & will never be going back to Trello.
@scarletevans44749 ай бұрын
What... 5 Euro? 9 Euro? Free plan that is actually usable? I genuinely thought that it will be like x10-x20 times that price! Even someone like me could try it for a single person project!!
@vlarx2658 ай бұрын
Of course there's no water in videogames. Water harms electronics, no way they would put it in your computer
@vickeythegamer75276 ай бұрын
😅
@nicolassanchez12176 ай бұрын
😅
@tobytimber73095 ай бұрын
😅
@mynvmeistokyo5 ай бұрын
😅
@Darlf_Sevil5 ай бұрын
Or dirt, i think i dont have entire minecraft world in this way
@MaxMakesGames10 ай бұрын
The biggest lie in video games are those mobile game ads where the game is not like the ad at all 😭 Nice video bro
@AIAdev10 ай бұрын
Oh. Kinda true.
@rissaarei533610 ай бұрын
Well, there is a game called: Yeah! You Want "Those Games", Right? So Here You Go! Now, Let's See You Clear Them!
@The_Command_Centre10 ай бұрын
I’ve seen an ad which tells you to stop believing fake ads and it’s literally a fake ad.
@supergamerconnor435510 ай бұрын
@@The_Command_Centre One of many, and people have made fake ads telling you to stop believing THOSE fake ads about the fake ads
@yeppiidev10 ай бұрын
@@AIAdev the biggest lie was actually the cross button on those ads. they take you to the play store no matter where you click them lol
@m4rt_10 ай бұрын
Video games are filled with tricks to make things easier to render. Even though they are technically lies, I personally wouldn't call them lies since they are just ways of displaying something without having to do expensive computations.
@Laezar110 ай бұрын
Abstractions more than lies
@Verchiel_10 ай бұрын
Ray tracing is probably the most grand example of a technology that's great and has some great use cases but is ultimately not worth the performance impact to use it in most games. Sure the water puddles look marginally more realistic, but that's not worth the 50% performance cut for most people. Ones that can afford it.
@betterstayout010 ай бұрын
Yeh. I find the video too click-baity
@mnomadvfx10 ай бұрын
@@Laezar1 Not even abstractions in this case. More like dramatic over simplifications where only the surface is actually sorta physics simulated and the rest is literally just the game mechanics coded to make you and the other models inside it move as if you are in low gravity environment with some turbulence. Simulating only the surface makes computation drastically easier - and most of the time it's just a precoded animation rather than actual simulation anyway, with normal map animation for ripples when you disturb the surface.
@mnomadvfx10 ай бұрын
@@Verchiel_ Most in game water puddles these days are just a normal mapped texture on a flat surface that gives the illusion of depth. That being said, most modern water rendering in even raster graphics uses depth simulation to progressively cloud it the further away from the 'surface' it gets - which is similar to depth fog but limited to a specific volume in the game map.
@pcbenutzer66512 ай бұрын
1:16 bro that’s like saying Games lie about air because they don’t simulate the gas 💀
@R4ndomUser5672 ай бұрын
Fr
@Jerri64Ай бұрын
Stationeers hold my beer
@SHVRWKАй бұрын
Yea this is a pointless video
@alaslipknot8 ай бұрын
literally *NOTHING* in a game is real, not just water, water is usually over-analyzed like this because it looks cool and for a long time it was always a "novelty" to have it done correctly. But the tricks that we do in waters are no difference than fog, smoke, grass and even collision detection. almost nothing in a game is "real" if we follow your fluid simulation logic.
@calmiken5 ай бұрын
yeah
@RetrovexAmbient5 ай бұрын
Yeah its a silly statement to call it real
@Alianger4 ай бұрын
The money I spent on all those skins was real though...
@fawwazbintasneem71893 ай бұрын
Also, it doesn't make any sense to make the game more real (i.e use physics simulations) if you can make it appear realistic without it. When memory and clock cycles are at a premium, you don't want to waste it on essentially useless 'real' physics simulations.
@flooku9872 ай бұрын
@@AliangerFiat is faith mannconomics so neither
@DualWielded10 ай бұрын
In 1987 I told myself I'd stop playing video games until I could fish on a flying broomstick above fake water
@HedgeByte10 ай бұрын
I remember you saying that
@iamlosingmysanityrapidly10 ай бұрын
@@HedgeByte me too
@creepser114010 ай бұрын
@@HedgeByte i don't so you're obviously lying
@theai_110 ай бұрын
@@creepser1140Nah, I seem to remember it perfectly fine
@nize2beme10 ай бұрын
this reply section is the incarnation of the mandela effect
@bynde86389 ай бұрын
Coming up: "How games lie to you about air", followed by "Games lie to you about rocks" and "Games lie to you about humans". Can't wait.
@ThatEggGuyYT5 ай бұрын
Lol😂
@amn90824 ай бұрын
"Why half life 2 is so scary," "why older games gives you that feeling..", "why american subburbs are so scary.."
@BobbeDev10 ай бұрын
now you gotta add a huge horrifying fish creature that eats you if you wander too far out and traumatizes the player for life
@AiNotions110 ай бұрын
i love this idea
@thesongofthelinnet10 ай бұрын
@@AiNotions1 it was in spore too
@Chaos_Senpai10 ай бұрын
Or add a Kelpie that eats you as a nod to the developer @AIA
@trashtrash216910 ай бұрын
Wasn't this is Elder Scrolls Legends Redgaurd?
@trashtrash216910 ай бұрын
in.
@suspicioussand7 ай бұрын
The entire art of video game development is pretty much making things look convincingly not what they actually are
@ElmithianАй бұрын
Just like any type of fictious material, books, movies etc etc, even basic make-belief games of children is built around the suspension of disbelief.
@kocbilo8 ай бұрын
The only truth in video games is that lightbulbs in games use real electricity
@rikybj02762 ай бұрын
omg fr
@priyadarsihalder9242Ай бұрын
U mean the fans don't?
@kocbiloАй бұрын
@@priyadarsihalder9242 Fans don't cool you in real world when they work in the game but lightbulbs will illuminate you in real life while using real electricity ;)
@priyadarsihalder9242Ай бұрын
@@kocbilo Damn true.
@Blox1178 күн бұрын
they dont use any more electricity than anything else in game
@segevstormlord371310 ай бұрын
To be fair, games are also lying to you about air.
@reidflemingworldstoughestm13948 ай бұрын
And land, and tanks, and goats, and trees, and ....
@RafaelMunizYT6 ай бұрын
minecraft is the only game I can think of that actually has air
@pandahz796 ай бұрын
@@RafaelMunizYTIT DOES?!
@RafaelMunizYT6 ай бұрын
@@pandahz79 basically anywhere that doesn't have a block is filled with an air block
@AnnoyedBowlOfSpaghetti6 ай бұрын
@@RafaelMunizYTevery other game just takes place in the vacuum of space... With gravity
@luminous258510 ай бұрын
Fishing on brooms... my guy, you have to create a situation where something so big bites that it drags your little witch friend along. I need to see high speed fishing boss battles. Make this the dark souls of witchy fishing games.
@HerzaPop9 ай бұрын
Terraria hardmode fishing boss(i forgot its name, it is similar to duke nukem). Maybe even its analog from calamity mod
@Gregorius4219 ай бұрын
That would be awesome
@Lunam_D._Roger9 ай бұрын
Little Witch Fishbetta
@theepicshifter12518 ай бұрын
@@HerzaPop Duke Fishron
@silasstryder10 ай бұрын
7:03 "under water areas also create the expectation that there's something to do" So Fallout 4 with it's cut content of an underwater vault where you fight a kraken at the end. There was at least one person who spent several hours swimming through every inch of Fallout 4's waters to see if there were any secrets and found nothing. It's a travesty we didn't even get under water content in a DLC
@FlamingElmo10 ай бұрын
I thought that was Far Harbor (I haven't played it yet; I still haven't even gotten to finish the base game).
@TheSilverShadow179 ай бұрын
Was that person Oxhorn by chance? I remember him doing that in one of his secrets of Fallout 4 videos
@zacharyrollick61699 ай бұрын
I found a sunken ship with a single lootable container in the deepest part of the ocean. It was surprising because I had expected nothing.
@PanicLedisko9 ай бұрын
@@FlamingElmo haha don't feel bad, I first played fallout 4 RIGHT after it had come out and got to meeting the institute and going down most of that questline. Then I got distracted by my fiance's oblivion game on xbox and never finished fallout 4. I've come back to it here and there but with mods. I feel kinda confused on when to start FH or NW, am I supposed to beat the whole main questline then play FH and NW? It feel like they notify you of them at kinda weird spots, where automatron you can accidentally just come upon it while wandering around the map.. haha
@FlamingElmo9 ай бұрын
@@PanicLedisko Yeah
@Dynasty9547 ай бұрын
I'm a game dev and I thought it was common knowledge that water isn't real. It's often shaders, if it was real then no one not even on a Nasa computer could play games.
@gaben.34968 ай бұрын
How dare they not put real water in games??? They need to start putting lakes and oceans in computers fr
@KaitlynBurnellMath10 ай бұрын
Everything in videogame graphics is "lies" by this standard. Those people? They're hollow inside. They're balloons. Buildings? Also frequently hollow and empty inside. Air resistance? Wind? That definitely isn't being simulated. A human using a hand to pick up a coffee mug, and take a sip? Chances are all of that is pre-animated and none of it is left to physics, and if you want them to do something different with that mug, like pick it up with three fingers instead of two, shake it, dump it out, juggle with it, hang it from one finger, probably all animated. None of it is physics between the fingers and the mug. If I take my hand and grab my arm, you can visibly see my skin stretch, freckles moving towards where my arm is grabbed. My flesh also bulges a bit as it's pushed away from the grab spot. Unlike water I can't think of any games that even TRY to do any of that graphically. Maybe, maybe, if you're playing a very polished game the hand will exactly touch the arm without passing through. Honestly, game water seems pretty good by comparison. There's games where they let you interact with water in lots of ways and it all looks pretty reasonable. But can you name a game where they let you do anything you want with human hands and it looks good? Nearly every game is like "oh god, oh fuck, oh no, we're not doing that! Here's a list of animations you can have the hands play. NOTHING else!"
@Ihelpertricks5 ай бұрын
Jesus you guys are so insufferable. It's a clickable title and idea. It's not that serious
@destinationtropical21205 ай бұрын
@@Ihelpertricks *manipulative and dishonest title
@leetNightshade10 ай бұрын
"The biggest lie." You realize many parts of a video games are cheats and lies? It's all shortcuts and magic tricks.
@brodriguez110008 ай бұрын
From persistence of vision all the way to numbers in a certain way creating structures. Really video games and movies are all about "let's pretend".
@MellowWater6 ай бұрын
Given that he is making a game ofcourse he realises it
@MorganEdgy6 ай бұрын
You realize it's just a catchy title, right? You don't need to get offended by that
@visibletoallusersonyoutube59286 ай бұрын
I'm sure there's catchy titles that are more honest to the craft
@mrj18975 ай бұрын
@j.b.5422 that’s still a lie. You present one thing and the truth is that it’s not real
@feldamar210 ай бұрын
A reminder once again. The final bit that makes something GOOD versus ok...is always sound. Sound carries SO much more than people realize. It makes or breaks many many many things.
@TheSilverShadow179 ай бұрын
@@dbptwgEspecially acoustic and analog sounds that are completely natural beyond our control. You can't just go up to a thunderstorm or hurricane and find a volume switch and turn down the noise, that doesn't work like that lol.
@Gregorius4219 ай бұрын
My enjoyment of a game or video primarily depends on the music and sound. That's what creates the atmosphere for me and the atmosphere gets me hooked.
@innerarts40919 ай бұрын
This absolutely true, like imagine interstellar without it's iconic soundtrack.... I can see the movie in my mind just listening to the score...
@TheSilverShadow179 ай бұрын
@@innerarts4091 Interstellar without the iconic soundtrack would be equivalent of watching a silent film, which can be annoying after awhile because the soundtrack is what helps define a movie besides the actors, scripts, etc
@galacticgull22497 ай бұрын
6:17 The main character, Arthur, actually can swim in RDR2. You don’t play as John, who can’t swim, until the epilogue.
@LemonGarlic1335 ай бұрын
In the clip he shows it’s John in the water
@Aries_Army5 ай бұрын
What game is that at 0:54? The one with the submarine looking thing. I’ve never seen it before despite knowing what all the other games he showed before where
@ANDR0eeeed5 ай бұрын
No clue 😭
@mattb.77134 ай бұрын
Under the Waves
@Aries_Army3 ай бұрын
@@mattb.7713thank you!!!
@LetsDissect_FFM3 ай бұрын
Subnautica
@eboatwright_10 ай бұрын
The biggest lie in video games when you get a mobile ad with a fake X that opens the app store 💀
@weregoat5299 ай бұрын
That should be a capital offence.
@eboatwright_9 ай бұрын
@@weregoat529 For real 😂
@MollyHJohns9 ай бұрын
I had to uninstall this game that employs ads that has too small hitbox for their X button. My finger moved 0.01cm off the centre of the X and the popup brings me directly out of the game every single time.
@eboatwright_9 ай бұрын
@@MollyHJohns Yep, mobile games are so annoying; they definitely did that intentionally to get more views on their store page 🙄
@dizzlegrizzle19195 ай бұрын
lol I hate those monsters
@Danger_N00dle10 ай бұрын
Something I would like to see in a game is the wavelength of light being scattered as you get deeper Meaning colors fades away slowly starting from red up to blue
@Novel_Poe10 ай бұрын
That would actually be neat to see, I don't think it'd be too hard to implement
@thespinningcube10 ай бұрын
Yeah… Looks like right now the water in their game is absorbing some red light, but it’s absorbing absolutely zero green or blue light, which makes the water an unnatural cyan that never gets darker. I think all it would take is making a tiny bit of the green and blue channels get absorbed over distance.
@freestalkerdotfr639110 ай бұрын
I think you can make a gradient zone where the lower you are the more the ambiant light is blue
@Arkylie9 ай бұрын
You ever see some of the behind-the-scenes with Finding Nemo? That's actually the sort of thing they did -- farther-away objects/creatures were more blue, and the fading order was red, then green, then blue. Fascinating stuff.
@makandalp6 ай бұрын
Gta 5 has this..
@pitri_hub10 ай бұрын
"Video games lie to you. This is not water" The ground is also often just a mesh with no volume, and some behavior that prevents you from falling through. The water is just as real as that. If Minecraft tells me that block is water, it's water. As long as it's implemented in a way that looks consistent with the rest of the world, there's no reason to label it a lie. Every game has the freedom to choose how realistic it's going to be. Expectations like "Water is only water if it looks and behaves identical to real-life" are really not fair. It's nice to see an effort of explaining certain mechanics under the hood of game engines, but labeling them "lies" really does not sit well with me.
@TheSilverShadow179 ай бұрын
Then again video games are never going to be 100% realistic in any regard whatsoever. That's not what they're designed and built for. I mean sure there are people who play devil's advocate for opting for more realism in games, but I personally don't see the point in that when we're talking about an entertainment sector that has worldwide influence.
@e.96289 ай бұрын
yes. i havent done much developing myself but i used normal maps and animations to make waves (2d game) so its nice to explain how water can be made in games but saying its lie implies everything else is also a lie
@Quantris9 ай бұрын
agreed. saying this is a lie makes OP sound like a baby who thinks video games are supposed to be showing you a video feed of something that is physically happening somewhere...it's all 1's and 0's in a graphics buffer
@TheSilverShadow179 ай бұрын
@@Quantris That summarizes every video game in a nutshell right there. Video games are a highly complex algorithm of 1s and 0s but such that you can interact with them as the player. I can think of it like this: amongst the gaming community there are users who merely play games for the sheer fun of it whether it be from modding, testing new features, etc. Then on the other side of the spectrum you have the toxic try hards who no life the hell out of a game and do anything in their power to gain the upper hand on everyone.
@TheSilverShadow179 ай бұрын
@@Anvilshock Bro repeated the same comment multiple times. Don't be spamming here.
@BobandtheG6 ай бұрын
Song that plays at 0:30?
@Cye_Pie5 ай бұрын
Late, but its soul wars by Magdyy Haddad
@LuminRL5 ай бұрын
@@Cye_Pie thanks bbg
@giovannispagnoli80404 ай бұрын
Durade Sandstorm
@LETSTAKEDOWNJIMMY3 ай бұрын
Abond the ship
@redlike61106 ай бұрын
7:22 there are briefcases with cash and weapons in the water if you know where and when to look for them
@JasonMitchellofcompsci10 ай бұрын
I think what sounded off about the splash wasn't the timing of the player vs the camera hitting the water. It was that the camera ends up in the water where sound is different, but there is no transition in the sound of the player's splash.
@ReviewsAndHowTos8 ай бұрын
Spla-gurgle, gurgle, gurgle vs SPLAAASH
@basedhaese591310 ай бұрын
5:02 „it‘s completely free and you even get 30% off with my link in the description“ 😂
@Wendy_O._Koopa9 ай бұрын
*Goofy:* "Hmmm... summin' wrong here."
@alanywalany64609 ай бұрын
"if you decide to sign up for a paid tier" *if*
@HedgeByte10 ай бұрын
Imagine not having water caustics
@slushfabuloso53298 ай бұрын
Thanks for supporting the channel on his behalf
@kneesnap10417 ай бұрын
Minecraft moment
@faneboom156 ай бұрын
5:16 trello is free and easier to use/understand.
@pitnaya7 ай бұрын
5:31 *PINEABBLE ON PIZZA SPOTTED* I'm honestly very impressed to see it show up on this video lmao
@BLACK_FORTYFIVE9 ай бұрын
It’s not water it’s pixels silly
@Dirt9758 ай бұрын
Exactly
@sirpotatoman32488 ай бұрын
🅰️ chain
@sirpotatoman32488 ай бұрын
@@Dirt975ex🅰️ctly
@suspicioussand7 ай бұрын
🅱️ chain
@BLACK_FORTYFIVE7 ай бұрын
@@suspicioussand mane shut up
@BeastOfSoda10 ай бұрын
This guy: underwater levels are stressful. OG Sonic: I'm here to give you PTSD.
@doomspud630210 ай бұрын
The plural of vertex is not vertexes, its vertices. The craziest water lie I can think of is in the Build engine that games like Duke Nukem 3D, Shadow Warrior, and Blood used. That engine still wasn't fully 3D, but actually 2D info projected into a 3D simulation using digital witchcraft. So the way water worked was, unsurprisingly, super weird. One of the limitations of those old pseudo 3D engines was that you couldn't have a room above another room. Each sector could only have a single floor and ceiling height value. But these games had areas with what seemed like rooms over rooms. The way the did that was by placing the rooms next to each other in separate sectors, instead of above one another, and sneakily teleporting you between them. usually, climbing a staircase or riding an elevator would actually teleport the player, instead of simply connecting the areas like they seemed to. This allowed for more complicated level design than previous games like Doom were capable of, and even some real physics defying stuff too. And the way water worked was similar. When you were on the surface of a pool of water, you were actually simply standing on the floor of the sector. But it had special properties that made your character sit lower on it and bob up and down slightly to make it feel like you were chest deep in water. And to let you go underwater, when you hit crouch, you would actually teleport to the ceiling of a different sector that was the underwater area. This sector had more special properties like adding a blue filter to the screen, muffled the sound effects, and putting the player in a special flying mode that simulated swimming. And if you touched the ceiling again, it would teleport you back to the surface sector again. It sounds crazy, but especially in 1996, it was totally convincing.
@pathologicusmaximus9 ай бұрын
Build engine 💕
@DarkKatzy0138 ай бұрын
Wow. That's cool.
@mechadekaАй бұрын
Vertexes is _widely_ considered a valid plural form of vertex and appears in many dictionaries. I bet it was in your spell checker, too.
@iapetusmccoolАй бұрын
Was about to mention the same thing. Also, iirc the ceiling of the underwater room would be given a water-like ripple effect and colour, to enhance the illusion. As an aside, you could make some really neat alien skies by using the water surface tiles (or lava, or slime) as sky textures.
@necrochasm74996 ай бұрын
Came for the water, stayed for the funny witch game development logs.
@theoakty92425 ай бұрын
What is the point of this video exactly.
@ItsEvrett4 ай бұрын
Water
@rafaelcruzs24 ай бұрын
@@ItsEvrettwettest point
@Zombiefruit3 ай бұрын
Yeah, I have no idea what he's trying to get across. Of course the water isn't real, it's water in a game? How could it be real? The premise of the video doesn't make any sense. Everything in video games is an abstraction to varying degrees of accuracy, that's how it works...
@westcoast74293 ай бұрын
views
@HelloVR7733 ай бұрын
I think he is trying to make a video about him making his game, or why he was gone so long idk
@davidroddini15129 ай бұрын
1:49 “You can be fully immersed in an experience” That sounds like water to me. 🤔
@Anabanana-ASMR9 күн бұрын
Do you know from which game it comes from?
@princesa__jujuba10 ай бұрын
Put a transparent soft blue layer effect in your game while underwater or just reduce the red color chanel by deep. In real life, the red color cannot get deep in the water. That is why blue is the main color underwater.
@BatteredWing9 ай бұрын
Ah is that why red fish don't usually look red in deep water? Learn something new all the time
@emerybrown61458 ай бұрын
that might mess with the weird underwater and abovewater split effect
@hoodiek10 ай бұрын
Suggestion: Make a bubble spell so that players can fly the broom under the water, so if you need to make more areas to explore, make them underwater and I know it would make the breathing potion useless but make the spell temporary so when it runs out the person can't re-apply the spell until on land?
@crisjosephdionisio2932Ай бұрын
Why there's water on the nether 0:36
@crisjosephdionisio2932Ай бұрын
I know it from a Minecraft video they use a old version of Minecraft that has a bug let u place water on nether
@Streemcraft123YTАй бұрын
@@crisjosephdionisio2932I js thought it was the nether in the overworld 😂
@Solace_In_SorrowАй бұрын
looked a bit like the immersive portals mod
@terrypayet2740Ай бұрын
@@Solace_In_Sorrow I think it is
@Lazardeve2Ай бұрын
Its blue glass. Yall are onto nothing. 😭😭😭
@hypershock42702 ай бұрын
Wheres the clip at 0:53 from?
@ThebuirdАй бұрын
I was wondering the same thing. Maybe GTA 5?
@PulseZeroVАй бұрын
@@Thebuirdrust I believe
@ImsdaliaАй бұрын
Under the Waves by Quantic Dream :)
@Golfcart_KidАй бұрын
Rust would be i first person but there might be other games named Rust
@tristanwegner10 ай бұрын
10:25. I wish the comparison without caustics would not also remove the turbid/fog effect.
@michaelbarrington28069 ай бұрын
One game I remember that tried to heavily feature realistic water physics was Hydrophobia. They had a game engine specifically for simulating the fluid dynamics.
@NexusKin8 ай бұрын
Oh yeah, I remember that Oboeshoesgames video on it. It was basically Uncharted and Gears Of Water, but with water.
@OneBigProof10 ай бұрын
BREAKING NEWS: Ground in games is also a lie!
@abqu14498 ай бұрын
Groundbreaking.
@Aabergm7 ай бұрын
I need a list of all the game footage show...because I want to know what the one with the sub (@0:54)is and if its any good.
@paulocarvalho78778 ай бұрын
Everything is fake in a videogame (and in all software), not only water. It's all just digital information arranged and updated in way so they convey sense to our cognition. Even when there is hydrodynamics simulation going on, the elements are much larger than the molecules and time is discretized into large timesteps which don't make the simulation any truer than the tricks typically used in interactive interfaces like videogames. So, calling water in videogames a "lie" is an understatement.
@tcfs7 ай бұрын
There is only one thing which is not fake: the lightbulbs in videogames use real electricity to emit light 😉🤣
@hmmmooops10 ай бұрын
Good, my computer isn't waterproof
@christopherstaples675810 ай бұрын
@13:00 , so are you making the camera a in game drone ? that someone else in controlling / supervising you with or something ?
@MilesFox929 ай бұрын
7:17 there ARE underwater money cases though
@geovannis73406 ай бұрын
Bro saying "whut-er" the whole video killed me 💀
@natan00755 ай бұрын
I was looking for the comment lmaoo The emphasis got me focused on that the whole vid
@ClassicCatАй бұрын
I didn’t watch the video because I don’t want to ruin my perspective of water in video games for the rest of my life.
@Ammiad10 ай бұрын
Water you talking about?
@Pixiuchu10 ай бұрын
Good comment. This passes all my criterias for a good comment. Thank you.
@tom5835810 ай бұрын
"wadur"
@lav-kitty9 ай бұрын
boo
@Bakerman280110 ай бұрын
I love the game dev community on KZbin. By far some of the most underrated channels
@izzyviridian148510 ай бұрын
I wanted so badly to watch this but hearing you switch between saying "water" and "wudder / wutter" was breaking my brain.
@AIAdev10 ай бұрын
Don't worry. I hate myself too.
@izzyviridian148510 ай бұрын
@@AIAdev I DONT HATE YOU AND YOU SHOULDNT EITHER!!! :( But the way you pronounce water different every time was just too much . . . it's me not you! My brain is already broken so hearing you do that just makes my brain spinny in a bad way.
@jakewolf4381Ай бұрын
No hate to the creator, but this is one of those videos where I just feel like its so... pointless. Idk how to else to describe it, and some people may be interested in the topic, but i was just left thinking... "So?"
@glutenkillz6 ай бұрын
another thing about sound is making it sound muffled when you’re underwater, like how you don’t completely hear the splash you make when you jump into water
@ReyGis10 ай бұрын
I love how you did work on water, the result is really good. My question is why spend that time on underwater but not on post process and rendering on the surface? I mean the colors are flat, it's maybe cause you didn't work on it yet because you want to build more the world before rendering it? I don't know, don't want to be rude. But the world is really more beautiful down there then upthere :s sorry if it's hard to hear, it's only my opinion, it is your game, just giving my opinion. (Bad english sorry i'm french)
@intensevideogame10 ай бұрын
I wish you talked more about the waterline effect, its something I've been trying to add to my games for forever now. If anyone has any resources on how to make it, please share them.
@tbk201010 ай бұрын
As someone new to the channel: Was I just tricked in to watching an (informative) 15 minute ad for "My Game"? I feels like it, (not a band thing), except without a name it's kinda wasted marketing potential.
@VyvyanTheGreat9 күн бұрын
I know I'm months late here, but if you have any tutorials or videos on that water split view/water line shader I'd loooooove to see it. I've had issues finding any info on how to achieve the effect online!
@eb_whitelion8 ай бұрын
9:21 What character is that, or what is it from?? Gimbo???
@Ihelpertricks5 ай бұрын
Isnt it the thing from that jump game on the iphone everyone played a decade and a half ago where yout trampolines and bounce higher and higher through the sky
@CronchyKobra10 ай бұрын
we makin it to atlantis with this one 🔥🔥🔥🔥
@jorrdan.10 ай бұрын
The codecks sponsor is actually perfect timing for me bc I just finished my last project and I was getting ready to start up a new task tracker for my next one
@ClifffSVK5 ай бұрын
"Water in video games isn't real" "Here's a 15 minute video about it"
@mangetsu0012Ай бұрын
I get the complexities of rendering water surfaces from above, but what about water surface from bellow the water 12:13 ? If you're under water and looking up. Is it worth implementing something for it? Especially in games where have split view above/bellow water, and the eye level keeps switch between. You need to put as much effort on both sides
@slack9879Ай бұрын
What game is the footage @7:08 from? The one with the mermaid.
@AIAdevАй бұрын
It’s a game in development called Siren
@panema08 ай бұрын
i imagine, once you reach an area you don't want your player to reach, you should make it very stormy, and make your witch lose control of its broom.
@Smallllllllllllllwolf3 ай бұрын
No, it is water. Because the game says it's water
@Waffles710 ай бұрын
Hi AiA I started watching you last year and you channel has grown a lot since then. I’m exited to see you grow even more
@vlc-cosplayer8 ай бұрын
5:40 - instead of taking damage from the water, you could have an enemy spawn after the player has been in the water for a few seconds. That's what Ratchet and Clank 1 and Jak and Daxter did when water was supposed to be a boundary. 👀
@jay_mp4Ай бұрын
This is how some games like Subnautica can sometimes glitch and let you walk on the ocean's floor as if it was land
@rovertn75217 ай бұрын
0:08 A Butter and cheese sandwich? Really? Why not just make it a grilled cheese at that point? Very Interesting video btw, I have always been a bit curious about how water graphics were computed and rendered.
@nulldev110 ай бұрын
The person on 4:44 is very cool
@DualWielded10 ай бұрын
So is the lil fella at 9:20
@BloxyRBX10 ай бұрын
crazy how the video never mentioned mario sunshine
@Burger14Ай бұрын
This guy's such a good editor. I'm hooked from just the first 20 seconds!
@rubenikuy4 ай бұрын
Whats the music he used at 7:50
@grasshopper8754 ай бұрын
Gusty garden galaxy from super mario galaxy!
@rubenikuy3 ай бұрын
@@grasshopper875 thanks man
@recklessglitch8 ай бұрын
Well, at least fire is real in video games, and and those people we kill are real, right, and and that supernova that collapsed into a wormhole ejaculating cyclops unicorn in Final Fantasy 8.5*10³ is real, right?... So why is it the biggest lie in Video Games? Star citizen is the biggest lie. Or maybe the cake ... oh, no wait, there was a cake. Ok, maybe calling the npc's AI, which they never were. But water? Pffff. It's as much a lie as brickwall textured Polygons with single sided rendering...
@GhostCreativeStudio10 ай бұрын
The analysis you did is very good, all video games are created on lies xD the more efficient the way of lying is, the better the game will run.
@Littleclone10 ай бұрын
Hello to the people who see this video in the future Edit: it's a great Video
@SadiqAuwaluSani-ds7lb10 ай бұрын
Hi I'm from the future I'm a time traveller from 9999
@Littleclone10 ай бұрын
@@SadiqAuwaluSani-ds7lb exist the earth in the year 9999?
@SadiqAuwaluSani-ds7lb10 ай бұрын
@@Littleclone actually yes the end of the world is in 100 yrs
@Littleclone10 ай бұрын
@@SadiqAuwaluSani-ds7lb oh I see, good to know, one question, exist EA in 9999?
@Negreb2510 ай бұрын
Spoilers 👀
@weebstream70705 ай бұрын
whats the song used at 3:19? I feel like I know it, I just cant put my finger on it
@tolisios7 ай бұрын
0:53 from what game is that submarine?
@S8uLError10 ай бұрын
I am also going to learn game dev and animation after my exams and want to make games just like u
@merren230610 ай бұрын
2:58 vertices, not vertexes
@Coding_Firefly3 ай бұрын
both forms are correct.
@cg617610 ай бұрын
You're telling me the pixels in a video game isn't real water??? Wooooow! Shocker!
@OpenGL4ever8 ай бұрын
1:48 What's the name of that game with the green water?
@ryler74 ай бұрын
What's the song playing @ 14:43?
@real_Schrooten8 ай бұрын
Step 1: Pour Water onto Motherboard.
@MAXYMUS12136 ай бұрын
So game devs are magicians
@eremation17 күн бұрын
2:11 heh dive
@moe456737 ай бұрын
This video was excellent. I was glued the whole time. Thank you for making it. FWIW, i put this in my "watch later" a while back and then I was playing cities skylines 2 and went into camera mode. When I went beneath the water surface, it was like I clipped through the ground or a building. Instantly, I'm all "the cake is a lie!" and then I remembered this vid. But that thing really nailed your point home. Well, that and the thing about water particles. Nope!
@AhMakeGames8 ай бұрын
Underwater-broom-torpedo-fishing... Okay hear me out. What if you allow the player to "fly" their brooms underwater, maybe at lesser speed and mobility but it will give you a fairly unique underwater traversal mechanic. And if you have that... the next step is putting a harpoon on the end of the broom and chasing down those fish with it yourself. Pretty unique way to maybe spear some bigger/legendary fishies. Feel free to ignore my rambling.
@tenderschicken9 ай бұрын
im just here bc i like his voice, I learned nothing :)
@borbitol7 ай бұрын
implying water irl is real
@alexdacat705210 ай бұрын
i cant wait to see how crazy particle simulations get when we eventually have commercial quantum computers
@papafhill91268 ай бұрын
Oh man, the nostalgia that just hit at 2:27 was so real. My family loved that game.
@bracinho47176 ай бұрын
7:48 where is this sound effect from????
@angelsartandgaming6 ай бұрын
Majora's Mask.
@bracinho47175 ай бұрын
@@angelsartandgaming thanks
@angulinhiduje60933 ай бұрын
imagine researching a topic for month and not knowing how to pronounce it ...
@FactsWithActs4 ай бұрын
The hell is a wadder
@m00t10 ай бұрын
Umm. There's no land in games either. Or air. It's all "fake" What's the point of this video?