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I made a TOWER DEFENSE Game in Roblox...

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Gamer M8

Gamer M8

Күн бұрын

I made a TOWER DEFENSE Game in Roblox...
🛒 Check out my Asset Store
clearlydev.com...
🔨 Watch GnomeCodes tutorial
• How to make a Tower De...
🎮 Join my Roblox Group
www.roblox.com...
💬 Join my Discord Server
/ discord
🎥 In today's video, I'm gonna be starting a new project! I've decided to create a medieval fantasy themed tower defense game. So far the game includes a goblin enemy and an elf archer!
🎵 Music
Gusty Garden Galaxy || Super Mario Galaxy
A Lively Inn || Miitopia
Miitomo Shop || Miitomo
Let the Game Begin || Mario Party 2
User Settings || Wii Fit
Yoshi's Fruit Cart || Nintendo Land
Bloo Bay Beach || Paper Mario: Color Splash
Theme Shop || 3DS System Music
Lively Tavern by Alexander Nakarada | creatorchords.com
Music promoted by www.chosic.com...
Creative Commons CC BY 4.0
creativecommon...
#roblox #robloxstudio #robloxstudiotutorial

Пікірлер: 1 200
@GamerM8
@GamerM8 Ай бұрын
⚠I NEED YOUR HELP! ⚠ I feel like the goblins and elfs stats feel a bit weird right now, and I need your help to fix them! If you could fill in each stat with what you think would make the game feel more balanced, I'd really appreciate it! 🧟‍♂GOBLIN - Walk speed - Health - Damage to player base - Cash dropped on death 🏹 ELF - Damage to enemies - Attack range - Attack cooldown - Price to buy
@Kubiszzmon
@Kubiszzmon Ай бұрын
Goblin: 1 walk speed 5 health 10 damage to player base 30 cash dropped on death elf: 2 damage to enemies 10 attack range 1 attack cooldown price to buy 100$
@Benneplays
@Benneplays Ай бұрын
Goblin -walk speed medium -health 100 -damage to players base 50 - cash on death $50 Elf (Tip: make it upgradeble) Damage to enemy’s 50->150 Attack range 5 -> 15 Attack cooldown 3->1 Price to buy $100
@Benneplays
@Benneplays Ай бұрын
I hope you like the stats I tried my best
@Pirux-jv2hz
@Pirux-jv2hz Ай бұрын
goblin normal walk normal health 10 damage 25 cash on death ELF:15 damage 25 attack range 3 sec attzk cooldown 100$ to buy knight:range 10 20 damage 1 sec attack cooldown 150 to buy priest: heals base by 3 each wave 15 attack range gives a buff no cooldown 300 to buy mage:starts with a random element ice freeze fire fire damage wind push back water slow:ice 15 fire 5 wind 20 water 15:cooldown 4 sec 300 to buy
@IcefireGT
@IcefireGT Ай бұрын
Can you make an orc as a tank enemy and a knight as a defender
@DaConeheadChannel
@DaConeheadChannel Ай бұрын
looks rlly awesome gamerm8, well done! i can give u some ideas if u would like GAMEPLAY IDEA: Middle Intermissions Every 10 waves, a shop will appear and you can buy abilities like X2 Cash or Tower Speed, etc Enemy Idea: The Witch Throws potions around, stunning towers who have been hit with it alright, keep up the good work
@GamerM8
@GamerM8 Ай бұрын
thanks for the ideas!
@DaConeheadChannel
@DaConeheadChannel Ай бұрын
@@GamerM8 alright! see you next video!
@hamstercreature951
@hamstercreature951 Ай бұрын
​@@GamerM8how about a troll. It can be slower than a goblin or witch but it will have more health
@CantKillMeBs
@CantKillMeBs Ай бұрын
@@GamerM8ye
@ZGOD7777
@ZGOD7777 Ай бұрын
And make them look different the more you upgrade them and you have to add upgrades
@user-wq1ib8fx7z
@user-wq1ib8fx7z Ай бұрын
unit idea Mage cost in shop:3500 Description:he loves magic money to place:1250 1 level-Forbidden magic, 20 DMG, 2 cooldown, range ??? cost:900 2 level-Fire ball,40 DMG , 2 cooldown,range ??? add fire effect to enemies cost:2300 3 level-Mega energy, 100 Dmg, 2 cooldown,range ??? cost:4500 4 level-Mage of the forest, 250 Dmg,2 cooldown, range ??? cost:6000
@JessicaCrawford352
@JessicaCrawford352 Ай бұрын
Here are a few ideas; The King would be a summoning tower, and spawn knights on the path to attack the enemies, and you should also let there be multiple variations that spawn each upgrade, similar to TDX. And you should also maybe have Knights as a tower, with slow yet heavy hitting attacks, but maybe not hence the kings mechanic. There should be a farmer that gets money each wave, so just the farm but with an er at the end. Raiders could be an enemy, coming in with pitchforks or something, usually spawning in in groups, which’ll be overwhelming even with low stats. There could also be a lord/king of the goblins that could act as a mini boss or a final boss. And maybe there could be a tower that builds barricades on the path that tank damage. That’s all my ideas for now, I hope this gets seen!
@Immipat
@Immipat Ай бұрын
Gamer here’s some ideas Units:knight and unicorn that makes money Enemies: dragon which spawns on the hardest mode and is the hardest boss for now the Phoenix that spawns like in a harder map but not a boss Maps:like something related to rainbow road or like a cave with a lot of fire and a mashroom forest And that’s it edit: unicorn is the only one that makes money
@justacube322
@justacube322 Ай бұрын
A village would be better model for the cash maker
@Immipat
@Immipat Ай бұрын
@@justacube322 ok what about the unicorn is a booster
@justacube322
@justacube322 Ай бұрын
@@Immipat that could make sense yeah!
@NoobTV_123
@NoobTV_123 Ай бұрын
bro i cant wait to see what he updates to this game next, A Suggestion: you should add more enemys and more different variety of allies to add instead of just a elf, and you should make it where players can attack the goblin's too
@gsim3893
@gsim3893 Ай бұрын
Calm down bro he just started💀💀💀💀💀
@NoobTV_123
@NoobTV_123 Ай бұрын
​@@gsim3893it's just suggestions I'm sure he'll do a little bit at a time.
@gsim3893
@gsim3893 Ай бұрын
@@NoobTV_123 ok
@Xtraysss
@Xtraysss Ай бұрын
easy mode : 10 waves - boss = dragon if you are at wave 10, first minion dragons then boss dragon👍 maybe more ideas fire goblin = if you gonna add a tower like deals damage with fire, this guy don't take damage ADD LOBBY
@MauventuresMaurio
@MauventuresMaurio 16 күн бұрын
That looks good 👍🏻
@L30N_VR
@L30N_VR Ай бұрын
Just a couple of suggestions: TOWERS: you could add lots of towers including: -prisoner (default tower) -knights -gnomes -fairies -wizards -executioners -swordsmen -bowmen -jesters -dwarves ENEMIES: also lots of enemies such as: -zombies -giants -necromancer (summons enemies) -frog mutants MAP IDEAS: -castle map -throne room -dungeon map -forest map -ship map -magical jungle map -ant land GAMEPLAY IDEAS: -tower boosts -enemies spawn from 3 different caves -cutscenes* -a limit to how many towers -a choice of being a wizard (magical stuff) or a prince (non-magical stuff) *cutscenes would be super fun and interesting to tell the backstory. I know it’s a bit much for you to do but if the game was doing good you could get some people to help you. anyways I hope you see this and get some inspiration! Good luck on this project. I could definitely see this going somewhere.
@CatnapRealAspect7253
@CatnapRealAspect7253 Ай бұрын
ABSOLUTELY THAT IS GOOD!
@Extirn123
@Extirn123 Ай бұрын
GamerM8 Add wizard (unit) and add lobby add Orcs (Boss lot of HP but 2x slower than goblins And also add Dragonz (enemy) Finale boss LOT of Health and Kinda fast like mid fast And my last idea add Sorcecer (unit) ALOT of damage but 1.5 seconds cool down ❤
@JustANormalPerson-IRL
@JustANormalPerson-IRL 16 күн бұрын
Suggestions: Upgrades: Elf (For example) has Sharp Shooting, Longer Range, Flame Arrows (The player can choose) Elf 5-0-0 = Archer of Freedom (Can't see camo) Elf 0-5-0 = Sniper / Peace Bringer (Can see camo) Elf 0-0-5 = Flaming Shooter (Can destroy enemy with armor / protection) New tower: Knight (Meele tower that does big damage) Upgrades: Swift Slashes (Faster attacks), Piercing Blows (Stab damage), Longsword (Longer Range) 5-0-0 Knight = Flashing Striker (Can't see camo) 0-5-0 Knight = Royal Guard (Has a spear that stuns enemys, Can see camo) 0-0-5 Knight = Rogue Warrior (Destroys enemies with Armor / protection, stuns enemies) Enemies Skeleton: fast but low HP Dragon: Tanky camo Zombified Knight= Tanky and Slow with armor Dark Eagle = Stuns towers, fast, camo but with low HP BOSSES Hydra: has 7 heads, each head is immune to certain types of attack and weak to certain attacks King Ghidora: 3 heads dragon, forcefield and a electric beam attacks that stun towers Rodan: Fast, camo, uses fire to destroy supporting towers (money making towers, hazard placing towers etc..) Godzilla: Tanky slow, Stomp that stuns towers, atomic breath destroys support towers, roar removes all hazards from the field. Gimick 3 Gimick ideas: Special towers you only get once a match (example: Midnight Rogue, a really strong version of Rogue Warrior) 2nd Idea: Perfectus, Combine a 5-0-0 Knight with its 0-5-0 And 0-0-5 counterparts and it makes... : Perfectus Warrior (All 3 upgrades combined) 3rd idea: Helpers, they remove spikes and hazards the enemies set up, help rebuild supporter towers and etc etc.. low damage output and low HP making them very helpful but fragile.
@LEONGPAKSEKKAEDENStudent
@LEONGPAKSEKKAEDENStudent Ай бұрын
This new game looks fire GamerM8. Suggestion: Wizards, Catapults, different goblins versions. Thank you gamerM8 for helping me learn to script.
@Vaak4791
@Vaak4791 Ай бұрын
i want to see a goblin tank enemy
@drakepawtooken
@drakepawtooken Ай бұрын
Unit: Dark Knight Rarity: Godly (you'll probably add a lobby and a way to get more units ) Maxed out stats: Attack Type: Single, AOE DPS: 28000 AOE DPS: 4000 Total DPS: 32000 Range: 20 AOE Range: 35 Cooldown on Sword: 1 AOE Cooldown: 0.25 Looks: A Knight with Charcoal Gray, black, and red armor using a sword and a pulsing red orb (Orb shoots fire). This is just my idea for a unit, hope you have a good day.
@mus168
@mus168 Ай бұрын
Game idea new tower : wizard. The wizard attacks by using his magical wand and then casts a spell on the enemies . He is 59 dollars in the game and does 40 damage .if you upgrade him he does 60 damage on level 2. If you upgrade him to level 3 he gets a new ability and his ability is he uses a magical hand to slam on the enemies. On level 4 he uses the same level 3 ability but hets green goggles.
@RedbloxPlayz12
@RedbloxPlayz12 Ай бұрын
Good idea bro 👍
@Live_Nameless_Deity_Reaction
@Live_Nameless_Deity_Reaction Ай бұрын
Some ideas for the game: - Considering you used a GnomeCode tutorial and Gnomes are medieval fantasy creatures, I think a Tower based on GnomeCode would fit quite well. Maybe give him a unique way to unlock him, like a secret code or a Hidden Wave, rather than just getting him like a normal Tower. - Have a different enemy type for each Game Mode. One Game Mode would have Goblins, another Game Mode could have Kobolds that have a Dragon as a boss, another Game Mode could have Orcs, maybe one could have Humans, etcetera. - You should definitely utilize that dried-up husk face for something. Maybe the boss of the Goblin Game Mode. - Add Ranked-up Modes versions like TBZ has because TBZ hasn't gotten much attention and I haven't seen any Tower Defense games with a similar mechanic. Some examples of Ranked-up Modes are Hobgoblins for Ranked-up Goblin Mode and religious figures for Ranked-up Human Mode. - On the topic of religious figures, and with a Hidden Wave being brought up in the first suggestion, I feel like a good option for a Hidden Wave would be the Rapture occurring. Due to legal obligation, and due to the Nameless Deity of Light being very similar to God, I am forced to suggest the final boss of the Rapture being The Nameless Deity of Light. Of course, having Nameless Deity in your game definitely isn't the best of ideas, and you can probably come up with a better idea for the Hidden Wave Final Boss. Thank you for coming to my T.E.D. talk!
@mysterious_gamer1st
@mysterious_gamer1st Ай бұрын
Sure! Here are some ideas for a medieval fantasy tower defense game, covering towers, enemies, bosses, and game mechanics: ### Towers 1. **Archer Tower**: - **Upgrades**: Crossbowmen (faster attack), Longbowmen (increased range), Fire Archers (fire damage over time). 2. **Mage Tower**: - **Upgrades**: Ice Mage (slows enemies), Lightning Mage (chain lightning attack), Arcane Mage (high single-target damage). 3. **Barracks**: - **Upgrades**: Knights (high health), Pikemen (increased damage to large enemies), Paladins (healing aura for nearby towers). 4. **Ballista Tower**: - **Upgrades**: Rapid Fire Ballista (faster attack), Explosive Ballista (area damage), Piercing Ballista (hits multiple enemies). 5. **Cannon Tower**: - **Upgrades**: Bombardier (larger explosion radius), Dragon's Breath Cannon (fire damage), Earthshaker (stuns enemies). ### Enemies 1. **Goblins**: - Fast but weak enemies, come in large numbers. 2. **Orcs**: - Slower, stronger enemies with higher health. 3. **Skeleton Warriors**: - Medium speed and health, resistant to poison. 4. **Wolves**: - Very fast enemies that can dodge attacks. 5. **Dark Elves**: - Use ranged attacks against towers, moderate speed and health. ### Bosses 1. **Orc Warlord**: - High health and damage, summons additional orc minions during the battle. 2. **Necromancer**: - Medium health, can resurrect fallen enemies, periodically summoning waves of skeletons. 3. **Dragon**: - Flying boss with breath attacks that damage multiple towers, high health. 4. **Giant Troll**: - Extremely high health and damage, regenerates health over time. 5. **Dark Sorcerer**: - Casts spells to disable towers temporarily, moderate health and summons elemental minions. ### Game Mechanics 1. **Resource Management**: - Earn gold by defeating enemies. Use gold to build and upgrade towers. 2. **Wave System**: - Enemies come in waves, with each wave increasing in difficulty. Bosses appear every 10th wave. 3. **Hero Units**: - Players can control powerful hero units with unique abilities. Heroes can level up and gain new skills. 4. **Path Blocking**: - Some towers or units can create temporary barriers to redirect enemy paths. 5. **Special Abilities**: - Players can use powerful abilities with cooldowns, such as calling down a meteor strike, summoning reinforcements, or casting a healing spell for towers. 6. **Tower Synergy**: - Certain towers can work together for combo effects. For example, a freezing effect from an Ice Mage can make enemies take more damage from other towers. 7. **Environmental Hazards**: - Some maps may have natural hazards like lava flows or falling rocks that can damage both enemies and towers, adding a layer of strategy. These suggestions provide a solid foundation for a medieval fantasy tower defense game, balancing strategic depth with engaging gameplay. Btw you can also use this
@realyes
@realyes Ай бұрын
This is AI.
@Spook-x8x
@Spook-x8x Ай бұрын
3 tower ideas! Each has 3 upgrades Elf 100$ 1 damage 1 cooldown 8 range Lvl 1 200$ 1 damage 0.75 cooldown 10 range ( adds arrows on back ) Lvl 2 400$ 2 damage 0.6 cooldown 15 range ( gives a long bow ) Lvl 3 1000$ 5 damage 0.5 cooldown 18 range ( gives belt and armour) Tower 2 knight 150$ 2 damage 1 cooldown 4 range Lvl 1 300$ 4 damage 1 cooldown 5 range ( gives iron sword ) Lvl 2 600$ 6 damage 0.8 cooldown 6 range ( gives helmet ) Lvl 3 2000$ 10 damage 0.75 cooldown 6 range ( iron armour ) Tower 3 mage 1000$ 2 damage 0.5 cooldown 8 range Lvl 1 500$ 4 damage 0.5 cooldown 9 range ( gives wizard hat ) Lvl 2 1400$ 6 damage 0.5 cooldown 10 range ( gives cloak ) Lvl 3 4000$ 10 damage 0.4 cooldown 12 range ( gives staff ) Enemy idea Faster goblin 3 hp fast Goblin 4 hp normal Armoured goblin 10 hp slow Really fast goblin 5hp very fast Boss goblin 80 hp very slow Armoured boss goblin 500 hp insanley slow Goblin king 2000hp insanley slow has ability that can stun
@Giant_up_zombie
@Giant_up_zombie Ай бұрын
Suggestion: Make a enemy called "LumberJohn". Appearance: He looks like a Lumberjack. His stats: Walkspeed = 5 Health = 5000 Damage to player base = depending on the enemy's health Cash dropped on death = 200 Abillites: Stomp = he makes a 2 second stun to elfs. Axe attack = he uses his axe to stun nearby elfs, 3 second stun.
@UphillBridge
@UphillBridge 25 күн бұрын
Why John 😭
@TDgamesEnjoyer
@TDgamesEnjoyer Ай бұрын
TOWER IDEA Cannoneer (medieval era according to google is 500-1500 AD And Cannon Invented in 1200AD) Tower that shoot High Damage,MidRange and Single target that turns its Cannonball into Bomb Cannonball that Deal High damage and having small Area explosion that have Decent Damage in later level
@Lunch4Breakfast
@Lunch4Breakfast Ай бұрын
Bro watched his own Tutorial💀
@I_am_aguy.
@I_am_aguy. Ай бұрын
Bro watch a tutorial on how to spell "tutorial" 💀
@jackycaptain_1670
@jackycaptain_1670 Ай бұрын
​@@I_am_aguy. Real
@I_am_aguy.
@I_am_aguy. Ай бұрын
@@Allways-Randomized that's literally what I said
@KyleNathanNacua
@KyleNathanNacua Ай бұрын
,​@@I_am_aguy.
@lego4kidz957
@lego4kidz957 Ай бұрын
@@I_am_aguy.he might be talking to the other guy
@olleH-nq3fv
@olleH-nq3fv Ай бұрын
I’m so excited to see the evolution of this game :D You should add bosses and different types of goblins and elfes !!!
@Abood46847
@Abood46847 Ай бұрын
Pls make a part 2 your game is awesome❤
@Doge_lol
@Doge_lol 25 күн бұрын
You have inspired me to make a tower defense game of my own!!! Thank you so much this was the motivation I needed! ❤
@Lazybliwee6
@Lazybliwee6 Ай бұрын
You are one of my favourite roblox game dev youtuber
@GamerM8
@GamerM8 Ай бұрын
thanks!
@localkayden6735
@localkayden6735 Ай бұрын
@@GamerM8yo gamerm8 i think u should make more episodes of this
@olleH-nq3fv
@olleH-nq3fv Ай бұрын
Same
@Eldarrr333
@Eldarrr333 Ай бұрын
⁠​⁠​⁠@@GamerM8can u make make a tutorial to this?
@caseyisaac9449
@caseyisaac9449 Ай бұрын
Yes indeed
@-M-J-
@-M-J- Ай бұрын
You should make a lobby where you can join with other players to go to different maps and some maps are harder than others
@vulcan-gaming
@vulcan-gaming 26 күн бұрын
since this a medieval tower defense i think for starters 1.[ intermission] U can choose easy , medium , hard and NIGHTMARE well start with easy for now because its simple. 2. [mobs/enemies] first enemy is a skeleton it can move really fast! Next i suggest a witch that can throw potions and stun towers for a short amount of time. im ending my suggestions here folks. [preview] easy = goblins , witch and skeleton | Witch: stun potion = 4 seconds stun 20HP 10 damage to base slow Skeleton: fast 5 damage to base 10HP Goblin: 15HP 10 damage to base slow Archer: 5 damage u dont have to like if u dont want to im just giving an opinoin pls dont hate aswell and have a great day everyone
@PRC-v1
@PRC-v1 Ай бұрын
you should add like a wave counter and timer to see how long is the wave and what wave is it plus add little time when the wave ends to prepare for the next wave also make the lobby that map and that you can invite people and start the game when you want
@N00b0nlyzone
@N00b0nlyzone Ай бұрын
As a TD player, I would say make the game feel a little more exiting. For example you make the enemies damage towers like in TDX (like make the goblins use the club or somthibg) Or maybe you can have like a golem boss to fit the Middle Ages theme and make him ground pound towers. I’d also say add like a knight tower that uses a mace or sword
@Jaxonhej
@Jaxonhej Ай бұрын
I have some ideas i thought would be kinda cool 1st Wizard he has two attacks you can switch from like fire and boulders 2nd knight, he deals lots of damage but he is s pretty slow 3rd Witch, its an enemy thats pretty fast on her broom And i dont have any more ideas so i hope you liked them
@alpbrawl
@alpbrawl Ай бұрын
i heard you need some tower or enemy ideas, here is some ideas! 📌 New Tower: Magician 🧙‍♂ Magician is 400 coins and good for the mid game, attacks with his/her magic wand. New Enemy: Skeleton 🦴 Skeleton comes after goblins and moves faster but has low health. I hope you like my ideas! 🙏
@GamerM8
@GamerM8 Ай бұрын
thanks for the ideas, I was actually thinking of adding a skeleton next!
@lopldey
@lopldey Ай бұрын
@@GamerM8 Enemy suggestions: Goblin - Medium Medium (yes) Skeleton - Fast Weak Armoured - Slow Strong Mutiliated - Slow VeryStrong Witch - Slow VeryStrong Spawns Camo - Fast SlightlyStrong CantBeDetected Charged - Slow SuperStrong Scouter - Fast VeryStrong Impersonation - Medium Strong TurnsToDifferentEnemyUponDeath Wizard - Slow VeryStrong SpawnImpersonations General - FinalBoss Slow UltraStrong SpawnsAllEnemies Tower suggestions: Archer - BigRange LowDamage Knight - LowRange BigDamage Alchemist - MediocereRange SplashDamage LastingEffects WarLord - BuffDamage BuffAttackSpeed Farm - MakeMoney Guardian - LowRange HugeDamage Doctor - HealBaseEveryWave UnstunTowers Camp - SpawnKnightsArchers Recon - BuffRange RevealCamo Fortifier - PlaceBarricades Mage - ShootsBeamsWithStaff SpawnsSouls
@OneManStudioZ
@OneManStudioZ Ай бұрын
@@GamerM8 Hello GamerM8 Please See If These Ideas Fit Your "Tower Defence Simulator" Game Including Two New Enemy's and Towers and The Stats Updates You Requested for Your existing Enemy's and Characters! Goblin Stats: WalkSpeed = 7 Health = 25 Damage to player base = remaining health cash dropped on death = max health Elf Stats: Damage to enemies = 5 Attack Range = 15 Attack Cooldown = 1 second Price to buy = 100 New Enemys : Rock Goblin Stats: WalkSpeed = 3 Health = 75 Damage to player base = remaining health cash dropped on death = max health Grass Goblin Stats: WalkSpeed = 10 Health = 15 Damage to player base = remaining health cash dropped on death = max health New Fighters : Fairy Stats : Damage to enemies = 10 Attack Range = 25 Attack Cooldown = 3 second Price to buy = 250 Wizard Stats: Damage to enemies = 20 Attack Range = 10 Attack Cooldown = 1 second Price to buy = 150 Please Credit Me If You Use My Stats And Characters :D
@SphlactinoYT
@SphlactinoYT Ай бұрын
suggestion: add upgrades to towers to do more damage, increase range, etc.
@Iain-James
@Iain-James Ай бұрын
Enemy idea: an orc riding a boar
@angelicarodrigueztorres8951
@angelicarodrigueztorres8951 Ай бұрын
HOG RIDER
@BountyHunter394
@BountyHunter394 Ай бұрын
My man you're lucky cause ill be in that game for 24/7 cuz im addicted to Tower Defense games
@xspiderMM2
@xspiderMM2 Ай бұрын
I was waiting for this!
@Dev_light-
@Dev_light- Ай бұрын
W game here is some ideas U should add like a gui that shows how much health the goblins are, and where you can upgrade your troups, and like health at the end and you can add coins and stuff so you can buy troups hope this helps
@ElfSonicRed
@ElfSonicRed Ай бұрын
add a lobby pls
@justkiwi438
@justkiwi438 Ай бұрын
I love tower defense games.. Here are things you can add: - smooth enemy turns - tower abilitys and some towers and enemies: Knight (a melee tower) lvl 1 damage: 3 range: 5 cd: 1 price: 900 lvl 2 damage: 4 range: 6.5 cd: 1 price: 300 lvl 3 damage: 10 range: 8 cd: .8 price: 725 lvl 4 damage: 12 range: 10 cd: .7 price: 1400 lvl 5 damage: 18 range: 12 cd: .35 price: 3450 Golem (enemy) speed: 2.5 hp: 300 damage: same as health right? or if you dont doing that then maybe 50 idk cash: 250
@MusicCarDude
@MusicCarDude Ай бұрын
PUT GNOMES AND KNIGHTS IN THE GAME!!
@KleetPlaysYT
@KleetPlaysYT Ай бұрын
YES
@Santinoandfriends
@Santinoandfriends Ай бұрын
Yeah do it now gamer m6
@DaSWEViper
@DaSWEViper Ай бұрын
i wanted to comment that :(
@RedeathVr
@RedeathVr Ай бұрын
Yes
@RedeathVr
@RedeathVr Ай бұрын
Yes
@katerinakaterina-db7si
@katerinakaterina-db7si Ай бұрын
Idea 1: be able to upgrade towers and show health of enemies Also have a gui that shows the tower stats Idea 2: add a lobby and 3 different difficulties and different maps that each refer to a difficulty like easy mode, medium and hard Idea 3: add summoning area in lobby that requires 100 gold tokens to summon also make easy mode give you 100 tokens medium 200 and hard 450. Also make a skip button to skip waves. Idea 4: add more towers and enemies make easy have 25 waves, medium 30 and hard 40( tower idea, large elf it has 4 upgrades and costs in total 1000 money in game, it has a big range and shoots enemies whilst punching them in his second smaller range) (enemy ideas 1: the Witch, 2 goblin king which can stun tower but for 2 seconds every 6 seconds, 3 assassin goblin has low health but runs at very high speeds) That’s some of the ideas I have, wish u do them Who agrees? 👇
@shelleyroe9408
@shelleyroe9408 Ай бұрын
the summon is just gambling. instead it would be a shop were you could buy units instead of it being luck based
@text_buzz
@text_buzz Ай бұрын
First
@mertors7100
@mertors7100 Ай бұрын
Things you can add to the game: 1. Health bar for incoming Goblins, 2. Lobby, 3. Other towers like Elf, 4. Other creatures like Goblin, 5. A Sgop Guı and tower crate with Robux inside. Also, you are my favorite Roblox studio KZbinr.
@mertors7100
@mertors7100 Ай бұрын
Sorry not spop Shop
@Guest75899O
@Guest75899O Ай бұрын
he prob does the billboard gui for health or a hovergui but hovergui is better imo
@nexnca
@nexnca Ай бұрын
U bro can u stick to one game and keep updating it rather than making new games everytime
@freddy7941
@freddy7941 Ай бұрын
Who's gonna tell this kid, he's not making a game to get successful he's making a game for content.
@WWhiteDev
@WWhiteDev Ай бұрын
Some Ideas Towers; The Knight, The Knight is a strong tower that does lots of damage but has slower attack speeds. Damage: 25 attack speed: 1.2 price: 350 Range: Short Method Of Attack: Sword Wizard (Random), The wizard is a decent tower with a pretty great ability, and does quite a lot of damage but for a heavy price. Damage: 35 Attack speed: 0.8 Price: 450 Range: Medium Method Of Attack: Lightning from a staff that travels through enemies.
@OxfordKingsSteakoutSpeedrunner
@OxfordKingsSteakoutSpeedrunner Ай бұрын
Very cool! Heres some ideas for towers: - Knight. The knight is a melee tower and uses a sword to swing at enemies - Wizard The wizard is either a healing tower OR uses potions to attack the goblins - Stables The stables spawn horses on the map which attack the goblins (like the military base from TDS)
@PeterGriffin530
@PeterGriffin530 Ай бұрын
Idea : make a knight that walks out of the castle and kills the goblins in its path Health : 150-250 Damage : 50
@RulerMemer
@RulerMemer Ай бұрын
I think adding a Boss like a Goblin King that can summon different goblins at the end of a match
@HercoMerco
@HercoMerco Ай бұрын
I love helping people with games so here are some ideas! Dragon (TOWER) Costs 1k coins and does splash damage. Big Goblin (ENEMY) Just a stronger goblin. Has more health. And is VERY slow Rock Monster (ENEMY) A pretty strong enemy that is a bit slower than the goblins. Hope that helps!
@GamerM8
@GamerM8 Ай бұрын
thanks for the suggestions!
@VloggingwithEmma_1
@VloggingwithEmma_1 27 күн бұрын
4:30 I thought you were pro at scripting, but now i have someone to relate to :3
@Typical_TDS
@Typical_TDS Ай бұрын
Gameplay Ideas: Modes: Blood moon: At the final wave, the moon turns red, and The boss (Bloodthirsty Wolf) attacks with a hoard of other hoards of enemies. Goblin Raid: The mode you made. Raid: Another kingdom attacks. More towers: The Mage: uses magic to kill goblins King: Has a sword and sends out knights from the base that ram into the enemies. Knight: Swings his sword around with high damage, but has a very short range. Farm: Gives you money and boost towers in its radius. Camp: Sends out knights and archers. Genie: Kill any 3 goblins. (You can only place one) Ballista: Ton of range and damage, but not a very height cooldown.
@Goofygoobers-R-US
@Goofygoobers-R-US Ай бұрын
Make alchmist: splashs a potion on enimes which gives a random effect like fire, slowness, poison or stun and make the goblin hit towers in its range to stun them. Love your content keep it up! :)
@RealCrystalYT
@RealCrystalYT Ай бұрын
Idea: When Golems Shoot,The arrow should be visible(make arrows show) Idea 2:Make witches which use potions to hit elfs(The Elfs Should Take SERIOUS DAMAGE from The Witches)
@Thatrobloxplayer99
@Thatrobloxplayer99 Ай бұрын
I’m a kinda good tower defence player so here are some tips that I think are good to have on tower defence game Tip 1: make so the Dmg dealt is based on health because if it’s just of what enemy that is you deal 99% off it’s health then it gives nothing but if it is per hp then it’s at least useful! Tip 2: make so you can gamble for units but if you want buy them I don’t think I need to explain that just that gamble is good to have because if you don’t know what’s good and bad then gamble then they chose what you get for you so that can make people try new units! Tip 3: make so you can get/buy dupes and then add a trading! Tip 4: for events if you want to have events don’t make so you can buy them later with robux make so you can only get them with doing the event cuz if you can buy them it’s just gonna lose value. (You can make so you can buy them when the event is ongoing but then you have a chance of people quitting because it’s ptw but people can come because it’s ptw so you’re chose) and btw make so you can sell them for coins/quick sell Hope you guys liked this comment it took a while to make and please comment down on this comment if I missed something!
@realyes
@realyes Ай бұрын
Do NOT add a gacha system. Trading is fine, just not RNG
@Adarcopworld
@Adarcopworld Ай бұрын
Idea: new tower: fairy attack: magic attack speed: 1min to 5 secs costs to place: 400 rarity: rare Idea: new enemy: wizard health: 1000 walk speed: 18 superpower: spawns dead goblings if theyre dead
@salimsalim1925
@salimsalim1925 Ай бұрын
Ideas: 1. New Tower: Wizard Shoots Fire that deals 25 damage. Attack range: Far. Cooldown 1s. 2. Add an upgrade System 3 . New enemy Giant: moves slow but has alot of healh Damage to players base: 60. 4. New enemy Master: Has decent amont of health and can Sleep the players towers for 7s Damage to players base: 30 5. New tower Canon: fires a rock that deals splash damage Damage: 42 Cooldown 2s 6. Make a Difficulty System Difficulties: Easy Standard Hard Inase 7. New enemy Mini Dragon: moves fast and has little health and when killed has a chance to explode Health 45 Damage to players base 50 8. New enemy skeleton: has decent health and a bow the skeleton can damage towers Health: 75 Damage to towers and players base: 30 9. New tower Scientist: gives extra money when killing and enemy And cannot be slept Health 100 Extra income 20% 10. Waves: make it so there are waves and the harder the difficilty the more waves 11. Add rarities
@BlingLong121
@BlingLong121 Ай бұрын
Enemies Idea: Basic skeleton (basicly remodeled goblin but with a sword) , armored skeleton (skeleton but walks slower and more HP) orc (much more hp big sword very slow) orc with cannon (can attack your base from distance ,slow), orc general (much more hp than normal orc, can stun neraby units) ,necromancer can summon every weak enemy (basic orc, basic skeleton) arch necromancer (can summon every enemy) flying skulls (fast) i forgot, every enemy has its own fast version Player Units ideas: a knight, an dwarf with axe, mage (fire, water or air you can choose on or add all of them) healer (can heal base 5hp every 2 waves also can unstun stunned units), farms to make money maybe golden apple trees? ,summoner can summon fairies every 5 seconds on start and when maxed out can summon every 2 seconds, on first level summons normal fairy on second level too, on 3rd level summons a fairy with bow on 4th summons both and on 5th summons an mage fairy, Mind controller, every 3 seconds can control one enemy unit, controled enemy will turn back and attack other enemies until wave ends or he dies, if wave ends controled unit will automaticly die. Game ideas: 1. Upgrading character, with every character level his looks change slightly, damage changes too and if summoner summoning speed also changes, there will be 5 character levels 2. Sending cash to your friend, your friend has a new unit and you want to see it but he cant afford it, give him some money. 3. Selecting difficulty to level 4. Multiple maps to choose, dark forest, abandoned village, dragon cave... 5.every 20 waves there will be minibosses, and every 50 waves there will be a boss with ability of your choose (how many waves there will be depends on the difficulty) 6, if you beat a level there will be 2 options, go to lobby or play endless 7, skipping waves or sppeding them up 8. Units abilities like arrow shower that players can use whenever they want but there is a cooldown, unit abilities show when an unit with that ability is on max level 9. Units skins 10. Have fun🎉🎉🎉 Sry for bad english and keep goin🎉
@flog6789
@flog6789 Ай бұрын
I feel like you should make a sniper tower that can only be on the hills like other games, but it isn’t a sniper. It’s a long bow that has a lot of range and it’s upgrades are like better training and it increases range and sharper arrows to increased damage and if you add nights to the game, it should have some armor penetration
@realyes
@realyes Ай бұрын
> “It isn’t a sniper” > Describes a sniper
@Zyneon10
@Zyneon10 Ай бұрын
If u publish it I will play ir. I think you should make a sort of forest mage/wizard tower. It would be super cool
@ImSpareDev
@ImSpareDev Ай бұрын
Some people think that once you learn scripting, you can just make everything by your own. Well that’s not the case, I was also one of those people, and once I learnt how to script, I had no idea how to make stuff. Looking up tutorials to help you make your game is not a bad thing, everyone does it, and that is their purpose.
@floz_vr
@floz_vr Ай бұрын
TOWER IDEA: a wizard that shoots fire balls with a staff ENAMY IDEA: a rock goblin - a goblin that got more health but he is slower and made of rocks
@Cephy-x9t
@Cephy-x9t Ай бұрын
Tower Ideas : You could add a movable tower that is a knight with a sword riding a horse and running around slashing towers I think it's called a cavalry and archers that do piercing damage and cannons that do splash damage and some burn damage and shoot a giant cannon ball that explodes on impact movable vehicle type battering rams that are made from carpenters and rams into the enemies uh a blacksmith tower that boosts the towers strength and the boost could be called sharpen. Enemies: A bigger more scarier tankier goblin with armour and a spiked bat and a swamp like goblin that's tankier and slower a witch that stuns the towers with magic uh I guess a dragon since it's based of medieval fantasy and before the dragon smaller dragons come out called drakes which have fire breathing and fly. Also some in game mechanics like a cannon you can fire and a battle horn Suggestions: Maybe some tower placement limits like only being able to place 2 blacksmiths or 3 carpenters or 4 cavalry maybe a waterfall for decoration Edit: You could add a viking with a chained mace that stuns the goblins every time it hits it and a viking with a battle horn that boosts the dps of the towers also a merchant that provides cash every wave or a crop field tower with farmers that provide cash every wave also executioner towers that wield axes and do piercing and slashing damage and speedy goblins that rush through the path but are very frail and the piercing mechanic basically bypasses armour which the armour will give a health buff that will be represented as a shield. If u want or need any ideas i can try think about some more also a harpoon which is basically the cannon but has a spear head attached to a rope and does piercing dmg with a knight behind it pulling a lever to activate the harpoon Edit: forgot to mention the battering ram has a certain amount of health everytime it rams into something the amount of health the enemies have will be the amount of damage it takes and it will do 75 ramming damage it wont affect the drakes or the dragon since their flying enemies
@BREADCRUMBS-yum
@BREADCRUMBS-yum Ай бұрын
list of suggestions to add to the game: grenade tower, turret tower, unit tower that comes from the bace, bace hp, tower placement limit, freeze tower, pvp mode, easy mode, medium mode, hard mode, insane mode, more enemies, diffrent enemies, stun enemies, melee towers, punch tower, big bosses, mini bosses, summon enemies, summon boss, support towers, builder tower, lobby, skin crates or chests, tower upgrades, final bosses
@lopldey
@lopldey Ай бұрын
Dude remember this is medieval
@BREADCRUMBS-yum
@BREADCRUMBS-yum Ай бұрын
@@lopldey what? It is?
@realyes
@realyes Ай бұрын
this may sound crazy but half of these are mandorary td requirements 😭🙏 do you expect the game to not have base health so you suggest it
@magicialgamer1325
@magicialgamer1325 Ай бұрын
Enemy ideas: Spider (fast moving enemy) Slime (tanky enemy splitting into 2) Goblin slinger(stuns) Goblin giant (has a bag which apon death drop a few goblins) Goblin general (boss)
@yarnlolers
@yarnlolers Ай бұрын
you should add a tower that spawns knights from the end of the track and they go toward the entrance if it hits enemies they take damage and eventually they die/disappear
@nonstopowen9393
@nonstopowen9393 Ай бұрын
Add enemies that are other mystical creatures like walking skeletons, Slimes, Bigger goblins, zombies, and a final boss like a demon king with each enemy having a different animation so it’s more diverse and looks like more work was put in even if you use other free animation packs
@nonstopowen9393
@nonstopowen9393 Ай бұрын
You could add many things like upgrading towers, buying new towers, and many others but a good suggestion could be to make it so you buy towers and when you play the towers you buy you always can use and don’t use an inventory as so many use it that if one is similar to btd where all towers you own you can use is a good idea in my opinion.
@Bloxy14
@Bloxy14 Ай бұрын
Unit idea: the cannon, It can be a sort of splash tower that basically throws bombs at an enemy, and is handled by a knight , Speaking of knight, I figured there could be a melee tower so a knight can deal high dmg with his sword but the issue is the range is small
@mohsenadib9791
@mohsenadib9791 Ай бұрын
Idea1:the castle shoots arrows as a little help Idea2:the elder goblin:does not attack but reduces cd
@aldenplayz01
@aldenplayz01 Ай бұрын
ideas for players add money counter add towers add snipers add attacker where the attacker go for the goblins add healer the healer heals some people in need enemys add witches that throw potion add gunner add speed goblin add a giant goblin add boss fight when on wave 10 and every time you win tou have 10 seconds for the shop when its 10 secs then the shot is now deleted items add armor add menu add lobby add potions like speed potion thats all of the ideas!
@realyes
@realyes Ай бұрын
Can you actually elaborate on these ideas? Adding armor or shops doesn’t even help if you don’t know what they do. Do they sell towers? Give perks?
@aldenplayz01
@aldenplayz01 23 күн бұрын
yep!​@@realyes
@JeisonIsCool
@JeisonIsCool 21 күн бұрын
You should make it to be able to upgrade to do faster shooting or more damage or further range for shooting
@fethioz4216
@fethioz4216 Ай бұрын
Maybe you can make a wizard tower or different goblin varients that are all different colored ? Like a Blue goblin being faster, a yellow one that drops more cash And maybe the wizard charges in between attacks and does splash damage ? Maybe you can make a dragon tamer that uses a small dragon to attack ? How about a melee attacking knight ? thats all ı have rn
@jeniferlaw7413
@jeniferlaw7413 Ай бұрын
You need upgrades and since it's fantasy add a knight
@MaxMaxRblx
@MaxMaxRblx Ай бұрын
Wow, amazing video I do have some nice suggestions you could use! Towers: - Gladiator (Has small range but does insane DPS) - King (Can spawn small minions every 15 seconds but the more you upgrade it, the better it gets) - Gold Farm (Makes money for you every wave the more it gets upgraded the more money you get after every wave) Enemies: - Demon (Spawns tiny demons that are more faster than the demon and can stun towers but for only 2 seconds) - Faker (A fake knight that is secretly a goblin but he has a lot of health because of his armor and he can stun towers for 5 seconds because of his sword) That's all the ideas I have, hope to see part 2 soon!
@axelstafverfeldt791
@axelstafverfeldt791 Ай бұрын
you can add like a knight tower that slashes
@willieb7067vr
@willieb7067vr Ай бұрын
"looking good goblin!" your always so happy :D tip slow down speed
@maxymusgamer9900
@maxymusgamer9900 Ай бұрын
entity ideas: Wizard: has a magic wand, has 3 attacks. 1. Confusion ray: will confuse one of your towers, making them attack their mates ( other towers) 2. Damage ray: deals damage to towers 3. Freeze ray: freezes towers, making them unable to attack Major: looks like a rich one, has a robux wand sometimes, major will shoot robux into towers, making them only care about robux for some time (that means they wont be able to attack), after 5 seconds the robux will dissapear and the tower will continue attacking
@FiveNightsTowerDefense
@FiveNightsTowerDefense 11 күн бұрын
2nd Tower: 🥷Swordsman Elf: Level 1 - 4 Dmg : 4 - 16 dmg : Cooldown Level 1 - 4 - 1 - 0.3 cooldown : Range: Level 1 - 4 : 10 - 18 Range : Cost 250 : 2nd Enemy: 2nd Enemy : Speedy Goblin : Walkspeed 6 : Health 4 : Damage To Base 4 : Cash on death 35 : Spawn On Wave 3 :
@user-kz8um2ue2u
@user-kz8um2ue2u Ай бұрын
i have 4 ideas for you td game👽 1# orc 2x more hp then the goblin but slower 2# golem super slow. 550 hp and takes 35% less dmg. and when dead spawns 2 small golems 3# dragon slow 1200 hp and can spit fire balls at towers stunig them 4# dark knight 130 hp. and is slow
@user-kz8um2ue2u
@user-kz8um2ue2u Ай бұрын
if you like my ideas then you can ask for more... ive got 100s
@WaffleHouseEater
@WaffleHouseEater Ай бұрын
Cool boss idea: Necromancer (Easy mode boss) Ability 1: Summon fallen knights (Knights but fungus growing on them) Ability 2: Lifesteal (Kill one tower to gain 10% of his hp back) Phase 2: Rage mode (Activates when below 35% hp) Passive: Gain 25% more speed Ability 1: Stomp (Stun all towers in radius for 3s) Ability 2:: FIREBALL! (Casts a purple fireball that stuns one tower for 7s) Ability 3: Gravestone (Summons a gravestone that actively summons zombies for 20s) Death animation: Points staff in the air and sinks into the ground
@sircheese6473
@sircheese6473 10 күн бұрын
Gameplay Idea: upgrades Enemy Idea: Big Goblin. Bigger, slower, more health, big tusks Tower Idea: Knight. Close range attacks dealing more damage than the archer Btw I love your vids
@GloomRblx
@GloomRblx Ай бұрын
Add health bars, base health, tower that can generate passive income eg 20$/10 secs, barrier around map, troop limit, if you can maybe make it so if you get really close to losing you have a ability that will freeze all enemies on track for 10 secs allowing you to place towers
@gabrielastefanova1497
@gabrielastefanova1497 Ай бұрын
Goblin: Walkspeed: 11 Health: 60 Damage to player base: 15 Cash drop on death: 30 Elf: Damage: 14-19(increases if upgraded) Range: 12 studs Cooldown: 1.5 seconds(decreases by 0.25 every time when upgraded) How many health you think will have the tower(When not upgraded)? Ideas: 500, 1000, 800,
@ZKHyayy
@ZKHyayy Ай бұрын
I HAVE A IDEA FOR A TOWER AND A BOSS ENEMY Tower:knight Costs:500 to place Slashes every second on first level Range is like a melee range Does two damage a hit Is obtainable by beating a special map King boss 175k health Can summon queens and royal guards Can stun towers Can damage your base Map:renaissance fair or krazy kingdom You can change the tower or the boss however you like
@ZKHyayy
@ZKHyayy Ай бұрын
Pls see this it took forever to think and write lolllll
@Lord_TheSuperDumb
@Lord_TheSuperDumb Ай бұрын
2 tower idea 1: knight he swings hes sword pretty fast has a short range and not bad but not good damage 2: king he uses an axe swings it pretty slow but he does good damage and has a short range
@TSDclassicRb
@TSDclassicRb Ай бұрын
Nice
@2021M5_Official
@2021M5_Official Ай бұрын
Here's list of things you should add Towers: King - boosts other towers firerate and damage by 40% Knight - attacks wi5h sword and can block attacks with shield Wizard - can cast some powerful spells like lighting strike fireball etc. Machineer - he builts machines that goes on path to ram into enemies Battle boat - this tower can be placed only on water and does good damage Enemies: Golem - big hp tanky boi Goblin king - boss Big goblin - just boxing bag no5hing less no5hing more
@realyes
@realyes Ай бұрын
Pretty sure Machineery is just a rip from doomspire defense. Also doesn’t fit with the game theme 😭🙏
@funky_monkey-1
@funky_monkey-1 Ай бұрын
i have an idea for the stats thing GOBLIN 6 - walk speed 150 - health 20 - damage to player base 50 - cash dropped on death and for the elf ELF 50 - damage to enemy 60 - attack range 5s attack cooldown 50 cash to buy And i think you should make it so you can upgrade units and i have a idea for a new units ROCK GOLEM BOSS 3 - walk speed 300 - health 50 - damage to player base 200 - cash dropped on death FAIRY 80 - damage to enemy 75- attack range 3s attack cooldown 100 cash to buy
@ShadowGaming-bs2nn
@ShadowGaming-bs2nn Ай бұрын
Ideas for the first update: 1:add a lobby and more maps because it just feels boring like that 2:add upgrades to the elfs to 5 upgrades 3:add nametags to the enemys and health bars 4:add more towers for example: giant elf,super elf and other of your ideas 5:add more goblins like: Medium goblin,huge goblin 6:add events like summer,christmas,haloween and more towers and enemys for those updates and maps and gonna be for a limited time and its gonna end right when those events end 7:add money units
@ggbutwhe_gingerbread
@ggbutwhe_gingerbread 16 күн бұрын
Mode idea ❄️ Snowwarriors Hp 10 Damage base 1-2 Protection 0 Speed normal Ice dreds Hp 5 Damage base 1-3 Protection 0 Speed fast Ice golem Hp 15 Damage base 3-5 Protection 5 Snow boss Hp 40 Damage base 10-30 Protection 0 Speed bit slow Dred boss Hp 20 Damage base 10-30 Protection 0 Speed bit fast Iceberg king Hp 60-99 Damage base 58-60 Protection 0.25 Speed very slow Icespike Hp 15 Damage base 51 Protection 100 when ability Speed very fast Ability spike spin can stun Stuffed ice/water Hp 30-15 Damage base 25 Protection 0.50 Speed normal-fast Ability when it gets killed water will come out like breaker2/1 in tds FINAL Winter king Hp 2000 Damage base inf Protection 25 Speed very and super slow Ability stomps the ground and ice spikes come out Ability 2 spawns 10 stuffed ice or 5 snow bosses and dred bosses Hope you like it :D
@LocalWatcher
@LocalWatcher Ай бұрын
For towers, if you feel like making more towers it is best to do meele towers like knight or the king to command or the plague doctor for health.
@JillCasper
@JillCasper Ай бұрын
Tower ideas: Wizard Knight Enemy ideas: Witch Giant Dragon Map ideas: Castle Enchanted forest
@UntitledLemon
@UntitledLemon Ай бұрын
Add gnome wizard that can use lightning strikes to take down enemies
@emiberix
@emiberix Ай бұрын
last time i saw a video like this, i got addicted to tower defense x (tdx)
@Rage_M8
@Rage_M8 Ай бұрын
No problem ;)
@pebbleinRealLife
@pebbleinRealLife Ай бұрын
Enemy and tower idea!!! Rlly expensive tower: name is the "chief" cost to place : 2370$ (lvl 1. Name: extra training gives 15% more range and damage) (lvl 2. Name: Even more training! Gives 5% more range and 3% more damage) (lvl 3. Name: Call for glory! Gives ability (rage. When ability active it gives up to 50% more damage and fire rate) (lasts 10 secs) lvl 4. Added diplomacy (gives 10% more fire rate and discount bonus) (lvl 5. General of the militia (turns all range, damage and fire rate up to 50% without ability (stacks) enemy: type: boss name: brute so it's a giant goblin with it being the final boss for maybe the easy mode. Having 12k hp or more if more players (don't have to add) (soundtrack: blessed mane)
@TheLCJ82
@TheLCJ82 Ай бұрын
enemy idea: angry goblin: a red VERY fast goblin with half health tower idea: king: spawns knights with 100 health every 10 seconds
@user-zp2zo5ji7z
@user-zp2zo5ji7z 19 күн бұрын
Look How Smooth The Line Ubove the elf is 0:44
@oofiogames
@oofiogames Ай бұрын
Idea: Super Expensive tower: Ballista: (if you do levs) Level one: Price 2000$ Damage: 500 Firerate: 6.5 secs Range: 100 Level two: Upgrade Name: Extra Ammo: Firerate: 6.5 - 4.5 Price: 1500$ (in total 3500$) level 3 upgrade name: Hardened Ammo: Damage: 500 - 3000 Range: 100 - 150 Price: 4000$ (in total 8.5K$) Level 4: Master Aiming: Miss rate: 50% - 0% Range: 150 - 400 Price: 9000$ (in total: 17.5K$) Level Five (Last level) Upgrade Name: Golden Ammo: Damage: 3000 - 21000 Range 400 - 500 Firerate: 4.5 - 2 Price: 68000$ (if there’s going to be 2 paths or something this will be top path)
@oofiogames
@oofiogames Ай бұрын
Bottom path idea: (Base level btw) Level 1: Price 2000$ Damage: 500 Firerate: 6.5 Range: 100 Level 2: Upgrade Name: Steel Ballista: Price: 9000$ Damage: 500 - 2000 Firerate: 6.5 - 3 (5K$ in all) Level 3: Faster Reloading: Price: 11000$ Firerate: 3 - 2 Miss rate: 50% - 70% Damage: 2000 - 1500 Level 4: Royal Ballista: Damage: 1500 - 1250 Range: 500 - 350 (Last level) Level 5: Fastest Ballista: Firerate: 2 - 0.3 Damage: 1250 - 750 Missrate: 70% - 5% what do you think about it?
@X-RAI2644
@X-RAI2644 Ай бұрын
i got some ideas -Towers -Angry Elf Weapons: Throwing Presents -Robot Elf Weapons: Supersonic Sound -Kid Elf Weapons: Toy Sword -Giant Elf Weapons: Spiked Bat -Twin/s Elf Weapons: Bomb -Attackers -Fat Goblin Weapons: Turkey Leg -Angry Goblin Weapons: Spiked Club -Robot Goblin Weapons: you decide thats all i hope you pick my comment
@Icyticyricy
@Icyticyricy Ай бұрын
the only thing i dont really like is you keep giving them all weapons maybe a few with non weapons or they do tuns like punching or a ground slam? no hate btw
@PavleAksic
@PavleAksic Ай бұрын
try to add some upgrades for the towers in the next update, and try to make different goblins and maybe an dragon. I hope the idea helped
@NeweRen
@NeweRen 11 сағат бұрын
idea 1: the smith (boosts damage for close towers) idea 2: bosses with intro animations
@MaanPlaysMC
@MaanPlaysMC Ай бұрын
hii u area great youtuber. you should make lots of videos on your button simulator game
@snowybeefrblx8748
@snowybeefrblx8748 Ай бұрын
If you continue this, a necromancer tower that spawns zombie or skeleton units that go down the track would be super cool! A similar idea would be a knight camp which spawns knight units.
@WOOPERISMYGODBR0
@WOOPERISMYGODBR0 Ай бұрын
Add a catapult enemy, Knight enemy, Troll Enemy, Soldier Army Unit, Wizard Unit, A coin factory and a Bomb Unit. Also make the base health upgradeable and do the same for how much more coins you get. Catapult 20 damage to base. 25 hp. 1 walk speed. 100 cash. Knight 10 damage. 15 hp. 5 walk speed. 60 cash. Troll (Boss) 30 Damage. 40 hp. 3 walk speed. 250 cash. Soldier Army 5 damage when dropped. They do 5 damage each. 20 hp for each one. 3 range. 5 walk speed. 6 cooldown. 400 cash. You get an army of 4 soldiers. Wizard 15 range. Shoots a fireball that does 1 damage every second for 10 seconds. 5 cooldown. 200 cash. Exploder 20 walk speed. Drops on the path and explodes damaging nearby enemies. 4 tile radius. 1 health. 20 explosion damage. 300 cash. Cash Factory. Produces 50 coins every 10 seconds. 10 second cooldown. Costs 600 cash.
@GianRules
@GianRules 12 күн бұрын
I love this video and can you please ad it to console in the future, if you cant or dont want to its okay🤑
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