I played one year on each RimWorld Storyteller. Here's how they REALLY compare.

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Jadziax

Jadziax

Күн бұрын

Пікірлер: 152
@glitch_goblin
@glitch_goblin Жыл бұрын
Hey Bryce, have you ever thought about what would happen if time kept getting reset just so some omnipotent overlord could see how we might handle different random events? Like, how would we even know? Whoaaaa
@thegibb
@thegibb Жыл бұрын
Cassandra kills you on purpose but Randy does it on accident.
@adb4522
@adb4522 Жыл бұрын
A quotation from Adam vs everything.
@KYPHAGXpX
@KYPHAGXpX Жыл бұрын
​@@adb4522 Yep, credit where credit is due.
@DominicRyanOsborne
@DominicRyanOsborne Жыл бұрын
This. I won't play randy though
@epiclids
@epiclids Жыл бұрын
Phoebe is a sleeper threat; she lulls you into a false sense of security and allows you to gain wealth at a much higher rate. Once she finally DOES send a threat, its not one you're used to dealing with and I tend to get wiped out entirely from a single blow.
@kalingbf5362
@kalingbf5362 Жыл бұрын
This is definitely true, she's a bit of a newbie trap, particularly because you don't get to test your defenses and get free weapon/armor drop from raiders, so if you don't know what you're doing before hand (preparing defenses/crafting weapons) it often ends in disaster. This is why I generally don't recommend her to new players despite her seeming easier overall.
@alexanderdubstepcek5479
@alexanderdubstepcek5479 Жыл бұрын
i love playing Phoebe because she keeps me always anxious by being "silent" or even "nice" for a very long time but i know it is just a prelude to a horrific disaster. she makes me feel paranoid and she always destroys me eventually because i'm too casual to keep up with her. love it.
@targetthyself
@targetthyself Жыл бұрын
Cassandra is actually the overall hardest. The reason people don't use her is because she's very exploitable, her raids go off in predictable windows, which means risky gambles on raids or caravans with Randy or Pheobe are non-issues because you know when she's going to fire and you can plan around it. It means that most people, myself included just use Randy, because he's just more fun.
@azulablue6988
@azulablue6988 Жыл бұрын
Colony management wise, like trading and management of your products, Randy is the hardest. I was forced to cheat and get a mod that allows you to call a trading ship with just more expensive silvers as a consequence just because fucking randy has not sent a single traider for two months and i have no allies in the vincinity where caravans can reach. My animals were overpopulating and all my raw and processed products were overflowing.
@Person01234
@Person01234 Жыл бұрын
@@azulablue6988 Well that's the thing. As shown in the video randy can and will difficulty spike you. It's fine to talk about overall "hardest", but it's kind of moot when your colony is on fire because randy decided to send 100 manhunting foxes followed by 2 raids whilst you were in the middle of trying to deal with a mechanoid ship. Even if the difficulty spike comes from a trader drought or some other more passive thing, randy will do things to you that phoebe and cass don't even consider to be an option. When you tally it up like this, because the others are trying to balance the good and the bad they might overall come out with a higher numerical average difficulty, but as they say, cass will kill you on purpose, randy will kill you by accident and he can definitely spike the difficulty much harder if he's in a bad mood which imo is more likely to kill the colony than high "average" difficulty. Randy is just hilarious sometimes though and I like the chaotic style.
@blainehowes
@blainehowes Жыл бұрын
I've seen other creators come to the same conclusion you did, that Cassandra is the hardest. I almost always play with her because she seemed the most balanced between events and 'downtime'.
@syzzle342
@syzzle342 Жыл бұрын
Cassandra is the consistent difficulty storyteller, while Randy is well, random. If you play Naked Brutality with Randy on a Jungle map, let's say he can end your run in a week if he feels like.
@alanea5860
@alanea5860 Жыл бұрын
Randy is random but also alot easier so even with his +- 50% raids and lines of events ... hes never as hard as constant pressure from Cass
@Handles_Are_Bad.Phuk-them-off
@Handles_Are_Bad.Phuk-them-off Жыл бұрын
unless you min-max, meta-game and meme like a bitch; Naked Brutality Cass on a Jungle map will end your run before the week's out every time.
@Canadian_Zac
@Canadian_Zac Жыл бұрын
​@alanea5860 with Cas, you can rely on breaks though. You'll get a big raid, then time to recover. I had Randy send a sizeable Mech Raid.i deal with it. Some defences triggered or damaged, but no losses The next morning. A second, Bigger Mech raid. Lost a colonist, 2 animals, and 4 of my guys lost a limb Cassandra would send the mech. Then give you space for a few days. But Randy just sends whatever, whenever. So you can never count on downtime to recover
@alanea5860
@alanea5860 Жыл бұрын
@@Canadian_Zac not exactly randy have more events way higher chance for positive ones + when he throw raid its way weaker attack than cass sure he will throw mad squirrels + pirates at same time but cass lands centipedes in your kitchen :D and despite your belief her cooldown is rather short so while randy gives you two raids and disappear for week ... with many rewards , drop pods , meteors , self tames, freem weapons or shells thats imply let you prepare easily for next threat cass simply prepares more centipedes threat in rimworld isnt linear weaker raids from randy can be often crushed with close to none wounds / damage meanwhile Cass will send strong raid that makes damage followed by another day later before you fully recover ... and she never give you break to catch up like randy
@syzzle342
@syzzle342 Жыл бұрын
@@Handles_Are_Bad.Phuk-them-off No she wont, her first raids are a joke and she can't send you diseases until 10 days or something, while randy can nuke you with malaria, plague and you name it day 1 if he wants to.
@MeAMuse
@MeAMuse Жыл бұрын
On average Cassandra is definitely the hardest because she is trying to kill you (the 1-2 Cassandra punch really gets you). I think Randy... it depends what Randy you get. He can have quiet spells where nothing happens, and then send like 5 raids in 1 day. It really is "random" whereas the others have schedules. I bounce between Cass and Randy (and I think most people do).
@hghchaito3972
@hghchaito3972 Жыл бұрын
not to mention Randy add a raid multiplier from 0.5 up to 1.5 . You could get 0.5 raid and laugh at it, then get back to back 1.5 raids that mop the floor with your pawns
@clambake8496
@clambake8496 Жыл бұрын
Jadz is the best Rimworld creator on KZbin. Informative, entertaining, and bringing chill vibes.
@hideshisface1886
@hideshisface1886 Жыл бұрын
I feel like each one is a threat of a different type that different players will treat differently. Phoebe is a newbie trap. She is consistent, but slow, which lets players focus on development and wealth accumulation. So, a newer player who doesn't know this game much may neglect the defences, and your pawns will have little to no training until actually something truly dangerous happens. Basically, newer players or those who easily forget the danger are bound to have a rude awakening at some point. Cassandra is very consistent and tends to kill you with chip damage. She is the bane of disorganised, undisciplined players, because chances are that new threat will arrive before you recover. On the flipside - if you get used to her schedule, she becomes predictable. Cassandra is overall the hardest, if only on a virtue of having major threats guaranteed on relatively short cooldowns. Randy follows basically no rules and has short cooldowns. This keeps you on your toes because you never know what will happen. He is the bane of inflexible players. You may get lucky and Randy may be merciful, but he may send a turbo raid wave just the moment your pants are down, with plenty of colonists on caravan duty, or stricken with a plague. Randy may be easy or hard depending purely on your luck - as with everything RNG, he is prone to series and streaks, but there is zero consistency.
@ThaGamingMisfit
@ThaGamingMisfit Жыл бұрын
Great to see a 1:1:1 comparison example. It confirmed my impression (and most my my favorite RimWorld content creators) that Cassandra is by far the hardest. The fact she gives us a set amount of time (kind of) to recovers isn't making up for Randy sometimes barely throwing dangerous events for literal years. I usually play on Cassandra though, not to make it harder for myself (I don't play this game for the challenge) but because there is always something happening. I like Phoebe for my long term playthroughs (as in see kids grow up and have kids themselves), which is something most players don't do. I almost never play with Randy because I don't like getting free colonists all the time until I have 13 or what is that set number. 13 is already stretching it for me.
@3ractnodi
@3ractnodi Жыл бұрын
I remember being afraid of Randy when I started, but when I actually gave him a chance I felt like he was probably my favorite.
@BlastBoyX
@BlastBoyX Жыл бұрын
Thanks for doing a real breakdown with stats and proving what we all suspected, that Cassandra Classic is the hidden boss of RimWorld. I love your videos! Also, your audio is a little quiet!
@Shay_776
@Shay_776 5 ай бұрын
Thank you for taking the time to make this video, gave a good impression for me how storytellers works :- )
@marcelohomenxmacaco2557
@marcelohomenxmacaco2557 Жыл бұрын
I love the comparasion between dificulties, but, this video actually showed me another reason why many people actually love Randy. Like when Jadz talked about Cassandra and Phoebe, she talked about a occasion or two, and mostly about the statistics about it all. But when she talked about Randy, she talked about the statistic of it all, and also, about an occasion, an story, about how she got completely screwed by "Randy RNJesus Random" sending certain death to her colony, in 8:39, but we also see, a bunch of events that those who play with Randy are very familiar and know how dumb they are, like, people just falling from the sky at random, animals just saying "this is my home now" and the bastard sending friking blights, animals just going mad because yes and causing volcanic winters/nuclear fallouts whenever he feels like it. And she chuckled many times while talking about this stuff like Randy is such a clown, that even in a documentary, the dude manages to put a damn show, and I can't help but love to see all the random tales people experience while playing with Randy, on Reddit and KZbin or even in my playtroughts, they are just so damn fun and entertaining, even when cruel. [Also sorry for misspelings I am not native english, my english is very broken]
@the-Red-Hero
@the-Red-Hero Жыл бұрын
I wouldn't have hated seeing a few replicates of Randy or maybe multiple storytellers to see how much variance you might find.. but that's a lot more work for something you basically knocked out of the park already. Loved the video and your insight! Keep up the amazing work!
@rocksfire4390
@rocksfire4390 Жыл бұрын
i'm a Cassandra player myself, i knew Cassandra was the hardest, she REALLY likes to kick you when you are down. while Randy can end your run early, he also has the same chance to give you insane benefits as well which can and do almost always counter anything he tries later on.
@fransta2165
@fransta2165 Жыл бұрын
Finally an indepth look. I've heard the descriptions uttered regarding their differences so many times and yet never quite understood what it actually meant.
@loklan1
@loklan1 Жыл бұрын
This chimes with my experience with the game. I like Phoebe best for survival challenges (one man on an ice sheet etc), Cass for combat challenges (build an army to take over the world etc) and Randy for chill town building play throughs. Randy will very rarely send you 2, 3, even 4 raids at once, among a sea of positive events and free pawns. But Cass will send you 2 at once every time and is far stingier with population.
@iRedEarth
@iRedEarth Жыл бұрын
Phoebe seems like the ant farm story teller. Less drama, more scurrying!
@RM-WOLFSHIELD
@RM-WOLFSHIELD Жыл бұрын
Jadz. This is great! Thank you for investing the 20+ hours of playtime in doing this. To illustrate things the way you did really puts into perspective the differences in the story tellers. This comparison would be useful for new players or experienced players. Awesome idea in making the video and nicely done.
@unclemestor
@unclemestor Жыл бұрын
I didn't realize storyteller impacted some of the events you track here, who knew I'd be learning new things about rimworld in mid-2023 lol
@Jadziax
@Jadziax Жыл бұрын
Any event can occur on any storyteller, but I def think randy and phoebe gave me “rarer” events than cass did. I got a volcanic winter on BOTH of them, and a defoliator ship. If that isn’t by design, it’s a really weird coincidence
@adamh1228
@adamh1228 Жыл бұрын
phoebe or bust! i just want to play space colony simulator
@Eylerkvanovich3883
@Eylerkvanovich3883 Жыл бұрын
Randy gave me a caravan, a psychic sooth, and aurora after cass just plunged me into a years long eclipse
@the_elder_gamer
@the_elder_gamer Жыл бұрын
In my experience (reasonably extensive), defoliator ships seem to be more common in the central-ish latitudes when compared with the more northerly or southerly zones with a shorter growing season. It would make sense for this to be the case from a gameplay mechanic perspective, but I've never done an in depth quantitative study, so take this observation with a grain of salt.
@DevDevDevan
@DevDevDevan Жыл бұрын
Heyyyy thats really cool video topic I mean comparision of the same colony, but with changing the environment or threats to see which one would end up in the best spot. Really fun and I'd love to see more videos with this "theme"!!
@Bornkiller1463
@Bornkiller1463 Жыл бұрын
Storytellers from Vanilla Expanded would make for a interesting experiment.
@woodthestoryteller
@woodthestoryteller Жыл бұрын
I just like watching the colonist running through at TIME TRAVEL SPEED.
@supertinnietank
@supertinnietank Жыл бұрын
Loved the analysis and approach to this. I liked using a baseline save to measure from, and graphing the situation. The event values are semi arbitrary, but with the variety of them and how situationally dependent their impact is this scale is fine. I appreciate keeping colony value the same as a control, but would like to see a second round where you try to get as much wealth as possible to see if/how the wealth gain affects the colony well being in addition to the threat scaling.
@Jadziax
@Jadziax Жыл бұрын
yeah the values themselves are arbitrary for sure, but since it was basically the same group of events, its really just to compare across storytellers. would be totally useless if each storyteller had their own set of events with no overlap lol
@arkansasturin8144
@arkansasturin8144 Жыл бұрын
Thanks! Im playing cassandra only now! Good tension, hard and satisfying! Good work!
@BenJo890
@BenJo890 Жыл бұрын
Rimworld, Jadz and spreasheets? This is a perfect video
@nhansemark
@nhansemark Жыл бұрын
Interesting. I like the diagrams and systematic approach ^_^
@Alister222222
@Alister222222 Жыл бұрын
Came back to this video during my current Randy run to leave this comment: He'd leave me alone for half a year at a time, but I am just staring at the blood-slicked, cracked, soot-stained image of my once-beautiful base after he sent me a siege, followed immediately by a large mech assault, literally on top of which game a very large impid raid (which sadly only kept one of the mechs busy), following which immediately came an infestation, and finally as I am typing this, a waster pirate raid (about 20 pirates) I am not sure how I can possibly beat. I have 4 adult pawns and 3 child pawns. (One child and one adult died in the process of all this). I was also running the communicable diseases mod, and my whole base had the flu. On top of all this I am running the Vanilla Events mod, so I have had a psychic rain for about a year so far, and can't step outside the base without suffering bad consequences. It's pretty exciting and dramatic, but the point is that Cassandra could literally never create this kind of cataclysm over the span of a few days, since she's locked at 1-2 raids per cycle, and so far I'm on about 5x major events in rapid succession - I don't even have time to clean up or sleep between them.
@tsalVlog
@tsalVlog Жыл бұрын
I didn't know I'd get science'd when I followed this channel. Well played.
@WestOfEarth
@WestOfEarth Жыл бұрын
Fascinating. I've seen many Rimworld players claim Cassandra was most difficult, but you're the first with a scientific approach that strongly shows this to be true. I don't typically play Cassandra because of the predictability which takes away from the immersion.
@books1798
@books1798 Жыл бұрын
Great comparison! Thank you, Jadz!! I wonder how multiple Randy runs would compare! That would be interesting!
@Jesse_359
@Jesse_359 Жыл бұрын
Agree that for overall play Cassandra is generally the hardest - though I will give a nod to Randy for his tendency to kick a man when he's down. He can close out a game pretty quickly if you get unlucky or mishandle an event and then he drops another pretty bad one before you have any recovery time. On the flip side I've also gone almost entire years without a major negative event under Randy, which gives you the opportunity to build out at a rate that's very unusual under the other storytellers.
@turtuhl
@turtuhl Жыл бұрын
Very scientific. It kinda confirms how I felt about Cass and Phoebe, but the Randy result was not expected.
@maxcarter5148
@maxcarter5148 Жыл бұрын
Great video as always Jadz! This about tracks with my experiences, I almost always play on Randy these days since I like not knowing what is coming and find Cass' known cooldowns a bit gamey. As you found in this experiment I find Randy throws more small events your way however often ends up with less raids and major negative events. You'll get 3 manhunting guinea pigs, an abrosia sprout, wild man and a solar flare in the space of 3 days then nothing but a drop pod of lizard skin bandanas for a month. What you also can get though is 3 diseases and a high roll raid at the same time so sometimes Randy just decides to end your run with little consideration for your feelings on the matter. I agree with you though that on average Cassandra is definitely the most challenging storyteller
@slothasauruslex
@slothasauruslex Жыл бұрын
This was a great comparison run down. Your hard work is very appreciated. I would be interested....on the next 2 am run, what it would look like for year 2. Also, have you ever considered running the mod that rotates the storytellers?
@auzrael
@auzrael Жыл бұрын
Firstly - OMG Profile art - noice ! Secondly, I agree, Randy is actually the 'easiest' of the storytellers, the non-random tellers actually want to kill you, randy is just lol whut random har har. People like him because more seems to happen, but he is definitely easier. Meanwhile, there are modded tellers who have the pace of randy, but want to kill you. Those are the real challenge tellers :)
@Jadziax
@Jadziax Жыл бұрын
Any recommendations for such storytellers? I’d like to try 👀
@auzrael
@auzrael Жыл бұрын
@@Jadziax Lets see - Perry Persistent is a good teller if you like more events, but not too raid heavy. Igor Invader is the opposite, harsh raids on their way all the time. Barbatos is a more intense Cassie, but not too bad, And Hildegarde Heroic from the rimsenal story teller pack is similar.
@helbrakarret
@helbrakarret Жыл бұрын
A good video that explains the difference between the storyteller.
@JakeKilka
@JakeKilka Жыл бұрын
Randy can kill a colonist, but it's never so deliberate like with Cass. Sometimes Cass creates a series of events just to kill a specific pawn, like a non violent pawn who can't firefight or construct gets cornered by fire while others are fighting against a siege on the other end of the map. Randy at worst can bombard with multiple negative events at the same time. Though sometimes those can even turn out positive, like mech cluster, siege, and manhunter events destroying each other, the player just needs to wait and watch and kill the remnants.
@ObsidianNebula00
@ObsidianNebula00 Жыл бұрын
I've not played with Randy myself but I've watched other KZbinrs do so and Randy does seem to tend more toward generosity than the other two, even though he also has a much greater chance to absolutely mollywop you by sending several major threats back to back, or even simultaneously
@alasdairsinclair916
@alasdairsinclair916 5 ай бұрын
Day 2 sleeping sickness on my tribal start, knocking out 2 of the 3 people who could haul, including my only cook. Thanks, Randy. Overall, I feel like randy is pretty chill, until he throw 2 raids back to back within a day.
@kairon156
@kairon156 Жыл бұрын
This is very cool. I would love to see some 1 year studies on custom story tellers like the ones from Rimsenal storyteller pack. I could of sworn Orassan race had their own story teller too... Maybe it's inside the main mod?
@The1mbeany
@The1mbeany Жыл бұрын
might wanna up you voice volume when mixing but I love the concept for the video!
@targetthyself
@targetthyself Жыл бұрын
Something I'd like to point out if you didn't know this, if you have a death in the colony, it will reduce the threat level of incoming raids and events by a lot for the next 15? days. That's why your Cassandra results are actually a little lower than is typical, and the graph softens after that initial rush of events. She normally stays very consistent in her difficulty curve until raid points cap.
@Person01234
@Person01234 Жыл бұрын
something with randy is that you will need a larger sample size, because he is random. The others are fairly predictable with some randomness, randy is strongly random so on any single given playthrough results may differ wildly. In this playthrough he didn't mind throwing a bunch of good events at you but on another day when he's in a bad mood that can quite easily turn into throwing a whole bunch of bad events at you.
@memorize388
@memorize388 Жыл бұрын
Should do the same thing again but this time, do three playthroughs of one year of Randy. Great Video 🙃
@tubalord3693
@tubalord3693 Жыл бұрын
I love playing on randyrandom because of the randomness. I remember having a play through on day three I had a dude, come in with power armor and a sword and nearly wiped out my entire colony I have a feeling that wasn’t meant to happen, but it was still funny anyways
@kaisercommodus4977
@kaisercommodus4977 Жыл бұрын
Oh you have a new profile picture. Looks lovely, awesome&all that jazz! Is it a commission piece?
@SarcasticData
@SarcasticData Жыл бұрын
Amazing video. Well done.
@serge263
@serge263 7 ай бұрын
There's a word to describe Randy. YEET. That word is YEET.
@peterknutsen3070
@peterknutsen3070 Жыл бұрын
0:55 You did this for science!
@Roartykarma
@Roartykarma Жыл бұрын
This actually corroborates identically with adamvseverything's experience I think, but it's really nice to see a quantitative representation. I think though that due to the random nature of Randy, it would be worth running a larger sample size to see how varied randy runs can be overall. That would take a ton of time though.
@zinamac8611
@zinamac8611 Жыл бұрын
Even the die hard randy players know cass is the hardest, her difficulty scales up the longer the playtime. Eventually on Cass they'll overwhelm you, on randy, it's just random, which is seen as fair.
@rafaelortega2755
@rafaelortega2755 Жыл бұрын
infections are not story teller related they are based on tend quality and cleanness, so more bad events = more wounds = more possible infections :p
@alanea5860
@alanea5860 Жыл бұрын
actually thats quite new mechanic for years you needed disease event from storyteller and there was simply chance based on cleanliness + tratment quality to have infection instead other disease
@crunch.dot.73
@crunch.dot.73 Жыл бұрын
In the storyteller custom settings it shows infection chance as a percentage you can change, im 90% sure it's both cleanliness/tendquality and your storyteller difficulty
@loklan1
@loklan1 Жыл бұрын
There is a disease chance stat on your world tile based on temperature and rainfall, warmer and wetter = more frequent diseases. I think the storyteller tracks diseases as negative events, but maybe isn't actually responsible for triggering them.
@rafaelortega2755
@rafaelortega2755 Жыл бұрын
@@loklan1 Diseases=/= infection Diseases happens as an event but infection can only happen in pawns with open wounds and are cleanness and tend quality based
@chimpboy12345
@chimpboy12345 Жыл бұрын
I feel the same. Cassandra seems more difficult to me because she increases the scale of negative events over time and is more prone to stack multiple events at the same time. Randy seems more random, so even if you get a large event you are less likely to get another at the same time or immediately after.
@azulablue6988
@azulablue6988 Жыл бұрын
I disagree with your last statement, that's the complete opposite of random and complete opposite of what Randy does.
@ntma
@ntma Жыл бұрын
yeah I just started playing this week, and had a similar experience. phoebe was like 'hey people go nuts and you die' and randy just made everything interesting and gave me people to capture as prisoners [except my TWO FRIGGEN BLIGHTED RICE FIELDS@8#)(@*]
@vukvidanovic8276
@vukvidanovic8276 Жыл бұрын
I've always wondered this, great idea for a video
@seeess925
@seeess925 3 ай бұрын
I'm glad I play Phoebe Strive to Survive. Not interested in random events.
@themodernshoe2466
@themodernshoe2466 Жыл бұрын
This is a very cool video, thanks
@bonafide4874
@bonafide4874 Жыл бұрын
I really appreciated the analysis and graphs of everything that happened! It would be cool if you used the same colony and tried modded story tellers, or tried the same colony but increased the disease rate, or something. However, do infections actually count as negative events? I know they have the negative event sound and the little message, but I think infections tend to come if someone's been bleeding for a while, they have a bite, burn or frostbite wound, and/ or someone didn't tend their wounds very well. For instance, to train my colonists' medical skills I used to get them to stabilise anyone who was hurt, however, this resulted in these wounds still getting infected, so now I only stabilise bruises/ cracks, or stabilise someone if I have a good doctor and/ or the medicine to make sure they survive an infection. Basically, I'm wondering if the 'infection event' came about due to doctors with low medical skill using herbal medicine on bite wounds and/ or on wounds that had been bleeding for a long time. The cleanliness of the hospital could also influence this. In that way, I don't know if infections could be considered 'true' events since the player could somewhat control their frequency. Loved this video though, just wanted to mention about the infections! Again it would be cool if you played with modded storytellers!
@yojo346
@yojo346 Жыл бұрын
I've basically only played on Cassandra thinking it was the medium between the three. I always felt like a coward for not trying to risk Randy lol
@BlueBeetle1939
@BlueBeetle1939 Жыл бұрын
Yup basically what ive been thinking randy doesnt care about you but he also doesnt seem to hate you like the other two
@tylerbristol7244
@tylerbristol7244 Жыл бұрын
I'd also be curious about this same thing. but tracking a year of randy several times to compare him to himself to see if that data is consistent or if he is truly random and the threat level value you gave changes run to run.
@Person01234
@Person01234 Жыл бұрын
Hopefully he would trend, over a large sample size, towards 0.0. he's just not programmed to do so the way phoebe seems to be. Edit: I suppose it might not be 0.0 depending on the number of available good and bad events that can be fired and how deadly/beneficial they can be, perhaps I should say they should trend towards the equilibrium point.
@R-Byte-3D
@R-Byte-3D Жыл бұрын
Phoebe was the hardest for me. On Cass you will get challanged everytime and see, what you need to do. But Phoebe: Nothing happens for in game years and then the biggest raid you have ever seen starts: 4 enemy factions attacking you at the same time. Wasted 60% of my pawns and all my animals as barrier (alpha animals mod, wild pods and Gallatross and Thrumbos)
@oopomopoo
@oopomopoo Жыл бұрын
While I understand how the score was tallied, it's not comparable. A solar flare is not the same event tier as a raid, and a trade caravan is not equivalent to a 33 day volcanic winter. With cassandra, the worst thing that happened was a raid. With Randy, you got events like the volcanic winter, prison breaks and infestation. Even though 1:1 Cassandra may have had more negatives, these negatives are (supposed to be) appropriately weighed out so X good things happen for Y bad things. Having a prison break is much more impactful than psychic drone. Getting an infection is more impactful than a short circuit. All of the positives and negatives are in their own pool of equivalent events. With that said, this was a very informative video and showing the number of events was great to see. Randy tends to have more weight to his punches giving multiple events in the same period of time while also varying severity while Cassandra tends to be more constant with consistency of equivalent positives and negatives.
@Jadziax
@Jadziax Жыл бұрын
I get what you’re saying, totally. Though I somewhat disagree regarding threat level of events. I didn’t get into this in the vid but for example, solar flare isn’t weighted the same as a raid; it’s +1 vs +2. Ideally I’d have many different equivalency “pools” but I just did two to keep it simple. Ultimately, the numbers themselves are relatively arbitrary; the point is to show a rough comparison across the storytellers, and I found the graphs to pretty much track with how I felt playing the year haha. Also, how risky a certain event is is largely dependent on player; for example, I disagree that a prison break is more impactful than a psychic drone- personally I find poor moods more threatening than a si bc le prisoner escape. Same for the volcanic winter; it just slows growth to something like 86% instead of 100% (?) during the day, so honestly, was more of an annoyance. That’s why I thought assigning different negative events different values would skew my “results” (again, this was highly non-technical lol) more than just keeping it simple. Appreciate your comment and thoughts!!
@oopomopoo
@oopomopoo Жыл бұрын
For sure and that makes sense. The video is great and I appreciate you making it! Hoping to catch the next stream 😁
@azulablue6988
@azulablue6988 Жыл бұрын
I agree, I'm probably the only one who can say, based on experience, that Cassandra is the easiest since I almost know when she will strike, and it's kind of repetitive and rhythmic in a sense. Phoeboe always gave me long breathing rooms but always punch the hardest. And fuck Randy, gave me 4 or 5 traiding caravans and ships in a row and afterwards didn't give me a single one for like a year. I take traiding as a very important aspect of the game and without them, my playthrough is ruined. And you simply don't give a psychic drone and 30 rampaging elephants in the middle of a dry thunderstorm. You simply dont.
@SkaForFood
@SkaForFood Жыл бұрын
Great test, thanks!
@iller3
@iller3 Жыл бұрын
My first 2 in-game years (first time ever playing the game) on Cassie, 2nd lowest Difficulty...I thought it'd ramp things up slow for me by choosing the 5 Tribal start. But I kid you not 14 raids, 2 of them SAPPER raids even though I didn't have a kill box of any kind, 1 Mortar team when I didn't have a mortar myself, at least 3 of these teams had dudes in Marine armor while my guys didn't even have Rhino or Bear leather yet. *and then 2 psy SHIPS* show up back to back PLUS a instant rush Mechanoid raid 20 hours later 😢
@Jadziax
@Jadziax Жыл бұрын
Lmao the sapper raids before you had any colony walls in the first place kills me!
@bonafide4874
@bonafide4874 Жыл бұрын
Would you be able to do more play throughs on the same colony but with different storytellers? I normally play Cassandra but want to see what the other modded story tellers are like and what makes them different
@markjohnson1460
@markjohnson1460 Жыл бұрын
Phoebe with the make every story teller Igor mod is the best
@Gnrnrvids
@Gnrnrvids Жыл бұрын
Good analysis. Excellent excuse to play :D
@AndrewMellor-darkphoton
@AndrewMellor-darkphoton Жыл бұрын
Cool you have a new profile picture.
@Antheloras
@Antheloras 3 ай бұрын
I still think Randy is the hardest. He might not have more or larger threads than Cassandra, but his event stacking is brutal. I once defeated a mech cluster- barely- just for a 2nd one to drop mere hours later. Just as i wanted to attack it, a pirate raid arrived
@Juliett-A
@Juliett-A Жыл бұрын
I've only ever played on Randy. Sometimes you get 3 raids in a row, other times you'll go months without one. Idk how different they actually are, but I like the idea of Randy not caring if you live or die, just wanting an interesting story. The idea of Cassandra bores me. She just wants to relentlessly kill you.
@rocksfire4390
@rocksfire4390 Жыл бұрын
shes not relentless, she plays to your limits or rather what she thinks is your limits. if she thinks you can survive two raids back to back, she will do it. Randy doesn't want an interesting story, he wants chaos. while i suppose chaos can make an interesting story, it's not his goal.
@pedrobrazon6610
@pedrobrazon6610 Жыл бұрын
i love rimworld but i just can't build my homebase into a mountain lol, i always have to build it right in the open and then get raided from all sides :P
@sleepyg9129
@sleepyg9129 Жыл бұрын
I play Randy because Cassandra can be "gamed." You know for a fact that you are safe for a few days after the 2nd raid in the cycle. Randy can lull you into a sense of security and then **** you in all your holes until you bleed out.
@PineNimba
@PineNimba Жыл бұрын
I'm curious if you play the same year again on Randy, if the year turns out completely different since he is supposed to be random after all... I still think he gives good years(seasons) and bad years in a random order.
@DominicRyanOsborne
@DominicRyanOsborne Жыл бұрын
That thrumbo at the beginning... Do people catch those Pokémon in vanilla?
@OhNoTheFace
@OhNoTheFace Жыл бұрын
IIRC I stick with Randy since his "pawn cap" is higher. Heh but as others have said, Randy kills you by accident, Cass on purpose. I think most agree Cass is the hardest since she is doing a concentrated effort, Randy gets you from being sassy that day haha
@testaccrun4830
@testaccrun4830 Ай бұрын
Im new player Is it possible to use hydroponic on non soil tiles? Something like stone
@brandonotto3031
@brandonotto3031 Жыл бұрын
So random question but you play dnd or want to learn?
@JokerDoom
@JokerDoom Жыл бұрын
The only reason Randy is the hardest is because he has the most potential to end your run immediately. He can scale raids 50% higher than your difficulty setting and he has no cooldown on negative events. Day to day, he's the easiest in my opinion. But if you want to survive for a very long time, he's the most likely to simply decide your colony shouldn't exist. I like Randy the best because he's unpredictable. With the other two, you can kind of predict when bad stuff will happen and prepare. With Randy, you have to be prepared at all times. But yeah Cass is definitely the hardest.
@Saturas35142
@Saturas35142 Жыл бұрын
Cassandra is not the "hardest" by my definition, none of them is, but she is predictable in a way that you always know that eventually she _will_ end your colony, her threats are nearly always on the upper border of what your wealth allows, just to kill off one more colonist, Randy in fact doesn't care if you had a loss or a win in the recent past, he will happiely throw you colonists even after going above 20, while in the sametime has the haywire droppod raid with exclusively doomsdays already en route :D
@Jadziax
@Jadziax Жыл бұрын
Very true. I couldn’t believe how many colonists randy was giving me (I almost never play on him). That aspect was cool but the constant events were borderline annoying to me. I like some downtime for everyone to actually do tasks lmao
@zzzFoks13zzz
@zzzFoks13zzz Жыл бұрын
I usually play on Randy because he is, well, Random, lol. This is how it should be, I think. Unpredictable story. It can be very challenging or somewhat easy. I don't play Cassandra because of her consistent behavior with raid and events.
@Im_sdF
@Im_sdF Ай бұрын
Phoebe chillax on losing is fun is the hardest difficulty in my opinion
@TenebrousFilms
@TenebrousFilms Жыл бұрын
How many of the Vanilla Expanded mods add storytellers? Maybe you could follow up with those.
@Jadziax
@Jadziax Жыл бұрын
An excellent idea!
@InsanestFoxOfAll
@InsanestFoxOfAll Жыл бұрын
Randy Giveth and Randy Taketh. The storytellers are coded to work differently from each other, Cass and Phoebe try to give you a balanced experience, as in they have internal rules to give you so many good events and bad events in a certain time with a certain spread. Randy has no safeguards, if the dice say you deal with 3 mega-raids in a row, that's something that can happen, and it will only happen with randy. The other storytellers have rules against overloading the player with fights. Randy signed no such conventions and reserves the right to kill you if you get unlucky enough. That being said, getting *that* unlucky with randy is exceptionally rare
@Joram647
@Joram647 Жыл бұрын
Well, that explains why I like Phoebe the best. I kind of like to do my own thing in Rimworld and don't want the story teller constantly bombarding me with things all the time. The story teller's job in my games is to sit back, watch, and do their best to try and kill me every now and again, and Phoebe does that the best, imo.
@Jadziax
@Jadziax Жыл бұрын
totally. the year on randy didn't really allow for a slow burn of a story to form at all, i didn't really feel as much connection to my pawns bc there were so many gained so quickly, and i was always dealing with some random event instead of focusing on my colony
@Alister222222
@Alister222222 Жыл бұрын
I am still pro-Randy. Cassandra (who must be named after Cassandra from the Trojan war, who could foretell the future) will send you raids on a schedule and of a very precise strength, which feels very un-organic and takes some of the excitement out of the story. I would rather not know the future. Randy, by comparison, can send you raids anything from half strength to 1.5x strength, and might not send you any for a year but then hit you with four high-powered raids in three days. Knowing that there is basically no ceiling for how insane it *might* get under Randy is just so much more exciting than the steady drip-drip of Cassandra. Even the good events he sometimes showers you with can be a double-edged sword, because it can add more wealth than you are equipped to defend.
@ener11454
@ener11454 9 ай бұрын
The thing that makes Randy difficult is the variance, you can't capture that in one hour of play. You could have just as easily gotten really unlucky with hard events and had him come out as the hardest.
@1phully
@1phully Жыл бұрын
Thanks!
@pendantblade6361
@pendantblade6361 Жыл бұрын
Sure but when are we gonna get Jadziax as a storyteller?
@lanadoodles464
@lanadoodles464 Жыл бұрын
I think you've converted me from Phoebe to Cass player.
@AndrewMellor-darkphoton
@AndrewMellor-darkphoton Жыл бұрын
Huh, you're making me slightly reconsider my strategy of constantly switching back and forth between Phoebe and Cassandra. I'm still not sure if Randy is still good for calm mode after a brutal raid.
@Canadian_Zac
@Canadian_Zac Жыл бұрын
I always go Randy because Rimworld is a story generator. And the others are too consistent With Randy. You don't get guaranteed Pauses. I had a big Mechanoid Raid. Won it, buy defences took some damage The next day. Another. BIGGER mechanism raid that pummeled me 2 guys died and 4 of my guys lost a limb With Cassandra. That would have been 1 raid. Then some time to recover. But Randy just drops random hits on you so you can NEVER count on downtime. The next event can trigger before the last one has finished
@ComradeCommissar17
@ComradeCommissar17 Жыл бұрын
All hail Randy
@FallenRawToast
@FallenRawToast Жыл бұрын
By no means am I asking that you do this, but I wonder how the averages would work out if the experiment was done over a 5 year span instead of 1 year. But yeah I play Cassandra the least because she is always trying to slap you down. Where as Randy might try to slap you down. Randy CAN hit you really hard, but Cass WILL hit you
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