I Spent a month defending EARTH'S FINAL Fortress in CATACLISMO

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FallenShogun Gaming

FallenShogun Gaming

Күн бұрын

Construct fortresses and defend against waves of Horrors in this mix of tower defense and real-time strategy
Cataclismo Gameplay Impression! This is a Cataclismo First Impression ! Let's Play Cataclismo !
► I Spent a month defending EARTH'S FINAL Fortress in CATACLISMO
Let's Play Cataclismo Part 1! A Cataclismo Episode 1.
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► Cataclismo is currently at status: EARLY ACCESS
► Cataclismo was acquired by: Developer Code
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Welcome to Who's That Indie? Where I jump headfirst into a game and show you 20-30 minutes of gameplay, with unfiltered responses from within. No scores are given, it is entirely impressions and gameplay.
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► Cataclismo Gameplay Overview
Lead the last survivors in the aftermath of the Cataclismo as a corrupted world seeks to destroy all that remains of humanity. Build fortresses brick by brick, designing intricate, towering structures of wood and stone to fend off waves of Horrors as they attempt to overwhelm your band of survivors. Command powerful units in their stalwart defense, coordinating their varied capabilities as you race from breach to breach. Lead forays into the unknown to secure the vital resources needed to grow your military might and construction capabilities as you hold fast against the ever-growing onslaught - siege after siege, night after night.
► Cataclismo Gameplay Features
A highly modular building system allows you to design your fortresses exactly as you desire - one piece at a time, with blueprints you have designed in advance, or using community creations shared by other players. Use your hard-earned resources to build structures that grant access to previously unreachable parts of the map, or construct fortifications that deny the Horrors access and provide your troops safe vantage points.
Build cheaply and quickly using wood, or establish quarries and use durable stone to better withstand the onslaught. Keep an eye on structural integrity and load-bearing columns as falling pieces will kill friend and foe alike, often creating unique opportunities to crush numerous enemies with cleverly placed vulnerabilities.
Adapt your fortress to growing needs as you acquire new tools and expand in an attempt to secure all the resources needed to sustain a powerful defensive force. Optimize the path from resource deposits to your warehouses with well placed structures and use rooftop construction to make the most of your limited space.
Avatar by Triforce-Kun@tumblr
#indiegames #strategygames #cataclismo

Пікірлер: 22
@samkaeppel1160
@samkaeppel1160 Ай бұрын
This game is what we all hoped Castle story could have been.
@FallenShogun
@FallenShogun Ай бұрын
Oh how I wish Castle Story had done well and not suffered extremely catastrophic issues with how badly it ran on its own engine
@alexhoughton3305
@alexhoughton3305 Ай бұрын
Still love Castle Story, but it's really genuinely just kind of a mess😅
@Flyingslippers
@Flyingslippers Ай бұрын
A tip I'm sure you'll find useful is you can build walls and spikes outside the building range. Also, you should abuse the terrain. The monsters can't climb natural high ground and walk through trees so do your best to use them to your advantage
@Acidicstudios
@Acidicstudios Ай бұрын
Hey did you know? The main building, the citadel, has two towers with parapets that you can build structures on, like air-filters.
@apophys1110
@apophys1110 Ай бұрын
You can abuse pathfinding more, to focus your stone on tall, strong walls in the spots that matter instead of a full wraparound, and hold more territory by putting them closer to spawn zones. The enemies always come from the four cardinal directions, following the paths marked in red on the map (M) at nighttime. They will only deviate if damaged and focus on their attacker, or if they see a piece or structure within easy reach. So it's entirely fine to have open undefended routes if you plan carefully. Scout all the way to the edge once, so you know that terrain. Windows are a big deal, allowing lobbers and cannons to shoot from a max toughness wall while still getting their low height bonus and a range bonus. This also lets you make multiple-thick max walls, with merlons on top of windows just to save stone on height. Use stone half arches to set a wooden platform behind the window, for banners and other bonuses. And the bottom layer of the wall should have one-block-wide faces toward the enemy, to have more total effective HP in that direction.
@Synergy192
@Synergy192 Ай бұрын
Thank you for the faster editing pace, was searching for a while for Cataclismo endless without someone rambling for ages
@FrostRare
@FrostRare Ай бұрын
I realize that this would be confusing but I wish the houses had slightly different designs for each individual one like They are Billions. No city like a they are billions city. But the art in this game is just as good
@FallenShogun
@FallenShogun Ай бұрын
I get what you mean, I also love the idea of each building having slight variations, you don't need to alter the top or anything but having just the front features different would really give something to a small city being built
@paintballplayer3162
@paintballplayer3162 Ай бұрын
At least another 60 days, real cool game!
@bigchiefcwich8307
@bigchiefcwich8307 Ай бұрын
You should do more of this, everything was perfect, editing especially.
@PY5RA
@PY5RA Ай бұрын
Interestingly it combines elements from other games together and this looks fun.
@FallenShogun
@FallenShogun Ай бұрын
It has a lot of stuff going on that I liked from previous games and apart from how the soldiers feel a little like mobile towers I do love how the game feels so far
@ablanco1453
@ablanco1453 Ай бұрын
"Stone is expensive, people are not"
@arcangellord5372
@arcangellord5372 Ай бұрын
i am downloading the demo now
@FallenShogun
@FallenShogun Ай бұрын
How did you find the demo?
@arcangellord5372
@arcangellord5372 Ай бұрын
@@FallenShogun it has the demo still up on steam page 2 days ago and i came across 3 days ago, that little blue "download demo" button on the right side panel. I didn't realise it was releasing in two days😂
@TheTimothee
@TheTimothee Ай бұрын
Hello we need more where is the rest ? thx
@lotharlaishram765
@lotharlaishram765 Ай бұрын
😂😂😂
@rafaelsodre_eachday
@rafaelsodre_eachday Ай бұрын
Well, congrats for trying to make do in an ABSOLUTELY HORRIBLE MAP. Horrible for you, that is. The enemy think it's great. Methinks you had some bad luck in the map seed.
@MansterView
@MansterView Ай бұрын
Wow he got really bad luck 😅
@FallenShogun
@FallenShogun Ай бұрын
Honestly having that much of an open space with zero resources I think I did well for it. I was able to even build a moderately ok fortress though how long it lasts would be a different question
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