I Studied Game Dev for 10 Hours... Here's Why

  Рет қаралды 8,892

byte of michael

byte of michael

Күн бұрын

Пікірлер: 27
@ByteOfMichael
@ByteOfMichael Жыл бұрын
Wishlist my indie game on Steam, it really helps me out: store.steampowered.com/app/2463450/Castlemancer/
@WinterNick
@WinterNick Жыл бұрын
Great vid! I'm going to start posting dev logs for a game I've been working on and this helped me decide what direction to take. There's a lot of content here so I feel I'll have to watch this daily to absorb all the information lol
@ByteOfMichael
@ByteOfMichael Жыл бұрын
That's awesome! Good luck!
@SkidesGames
@SkidesGames Жыл бұрын
This was an awesome resource! Thank you!
@ByteOfMichael
@ByteOfMichael Жыл бұрын
Glad it was helpful!
@LastGamerName
@LastGamerName 2 ай бұрын
Excellent insights! Thank you 🫡
@MA-xb2yz
@MA-xb2yz Жыл бұрын
Please keep making a vid on this each year
@ByteOfMichael
@ByteOfMichael Жыл бұрын
I'm glad you liked it! and will do!
@davidb4020
@davidb4020 Жыл бұрын
This was very useful! Thanks a lot.
@ByteOfMichael
@ByteOfMichael Жыл бұрын
Glad to hear that!
@XEmiyaArcherX
@XEmiyaArcherX Жыл бұрын
Anyone know the game at 2:12?
@ByteOfMichael
@ByteOfMichael Жыл бұрын
It’s called Super Fantasy Kingdom!
@XEmiyaArcherX
@XEmiyaArcherX Жыл бұрын
@@ByteOfMichael thanks a lot!
@nixonscherbarth1974
@nixonscherbarth1974 Жыл бұрын
Thanks for that high quality video
@ThisIsFez
@ThisIsFez Жыл бұрын
What game is 1:28 please
@nixielee
@nixielee Жыл бұрын
Vampire Survivors have solved indie game development.
@ByteOfMichael
@ByteOfMichael Жыл бұрын
They definitely introduced an entirely new way of developing!
@captainnoyaux
@captainnoyaux Жыл бұрын
Why do you say that ?
@theonewhoknocks182
@theonewhoknocks182 Жыл бұрын
??
@zzzMist
@zzzMist Жыл бұрын
I would wager that indie game studios (mainly start ups) work less hours on the actual game as they’d allocate time to also having a second to cover costs
@TheCamiCono
@TheCamiCono Жыл бұрын
I think the great rise in the short development cycle and hours worked are greatly due to the increase of Hyper-Casual games. The amount of hyper-casuals in 2022 increased by 5 times compared to 2021 and those games do not require a ton of content.
@MrMagic-lj2rb
@MrMagic-lj2rb Жыл бұрын
Insanely good vid
@Pleotech
@Pleotech Жыл бұрын
Great video Michael, but it is not completely true that Steam is banning the use of AI art content in games on on Steam. The title of the article you show reads: "The games service isn’t banning AI art across the board after all." If you read through the article it says that this issue was a copyright issue that could've been avoided if the developer had not used an AI dataset that included copyrighted material. They are not banning the use of AI art, they just have to be strict with their copyright policy. The use of generative AI that does not include copyrighted data like Adobe Firefly for example, is okay. Also, the copyright laws around AI are currently still in development so this is just their current stance.
@myrrysmiasi4866
@myrrysmiasi4866 Жыл бұрын
I would like to point out the title is a bit... misleading. I clicked on this video curious to see who has the audacity to think they have anything meaningful to say about game development after studying it for only 10 hours 🤣 I think you mean you studied Game Dev *trends* for 10 hours Good info tho!
@itswisemoon
@itswisemoon Жыл бұрын
Bruh me who is making games with just surface knowledge , i need to learn more
@joantonio6331
@joantonio6331 Жыл бұрын
Did anyone ever tell you you look like Joe Goldberg from "YOU"?
@Tbjbu2
@Tbjbu2 Жыл бұрын
cool
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