Hey guys! This video was kind of an experiment. What did you guys think of it? Feel free to give your honest and complete feedback because I know this was a bit different than my normal content. If you guys don't like this, I won't make more videos like it, but if you do, then I'll find a balance. I think it would be cool to have highlights and funny moments from the streams somewhere, so let me know your thoughts!
@ProSureString2 ай бұрын
I will once I finish the video :D
@ProSureString2 ай бұрын
I love this type of content, it was so fun and funny watching you figure that out :)
@omoflop21952 ай бұрын
I always enjoy messing with coding projects, especially with shaders. I very much enjoyed it :)
@wsalevan2 ай бұрын
@@ProSureStringThanks I'll keep making more of them!
@wsalevan2 ай бұрын
@@omoflop2195Thanks! I'm glad you enjoyed it
@NewUser000NewUserАй бұрын
Fun to watch. No gimmick ,clickbait or cringe. Just a dude messing out while learning
@wsalevanАй бұрын
Thanks!
@YeniwwАй бұрын
@@wsalevan I really enjoyed watching the process you went through, I heard someone say once that youtube is about story telling, and I think you told a pretty fun story here.
@wsalevanАй бұрын
Thanks! I love making this style of content so I'll keep 'em coming
@hurmpel2 ай бұрын
You're so fast with learning this im jealous. Also cant wait for when you are going to add collisions
@wsalevan2 ай бұрын
I'm definitely going to be adding collisions not too far from now
@SirbozoАй бұрын
ye
@James-e4q3cАй бұрын
After adding collision test it with these weird shaders
@wsalevanАй бұрын
I'll do that in an episode titled "I added hardcore drugs to my C++ Minecraft Clone"
@GatrehsАй бұрын
As an epileptic, this was a scary video.
@wsalevanАй бұрын
Oh no I'm sorry
@victorkayneАй бұрын
Epilepsy enemy: buggy renderer code
@ContinuedOakАй бұрын
Did you get to improve ur break dancing skills?
@mattVmatt12Ай бұрын
To be fair I think the thumbnail should have given you enough to know that there was going to be flashing lights
@fai_jaАй бұрын
This series really showcases the joy of programming lol Messing around with things you don't understand and losing your mind because the light turned purple
@wsalevanАй бұрын
That's the goal. I'm glad you're enjoying it!
@feathersm79662 ай бұрын
Some definite improvements with your CPP here. Look at forward declarations, include guards and how to properly manage libraries in your project and it will improve your experience with those undefined symbols, redeclarations and messed up imports ❤️
@wsalevan2 ай бұрын
Thanks for the suggestions! I'll look into them
@trickxssАй бұрын
I had a really fun time watching this video, it was amazing! It goes from "let's add lighting" to mess with shaders and then... We have lighting!! It was really cool. Pls make more!
@wsalevanАй бұрын
Thanks! I'm glad you enjoyed it. I'll definitely be making more
@SwagensteinАй бұрын
Great video, it’s always nice to see bigger youtubers like colorMarkiplier support smaller ones ❤
@wsalevanАй бұрын
Lmao
@ziggybadansАй бұрын
Seeing the actual process of figuring out how to achieve something is so incredibly useful and entertaining to see! Definitely wanna see more of these
@wsalevanАй бұрын
I'm glad you enjoy it!
@GaresMusicOfficialАй бұрын
So glad this ended up on my recommended. The amount of times I've also messed around after writing shaders and it doesn't work as intended... too many XD. Anyways man, love the video, please make more
@wsalevanАй бұрын
Thanks! I'm glad you enjoyed it!
@IPutFishInAWashingMachineАй бұрын
0:27 good to know Max is healthy
@mrowlsssАй бұрын
Glad to know he's using protection
@blinkblade69622 ай бұрын
I've just watched your Minecraft series and I really like this style of content, very well earned sub.
@wsalevan2 ай бұрын
Thanks!
@2khzАй бұрын
Awesome video man. Messing around with shaders is so much fun!
@wsalevanАй бұрын
Thanks! Shaders are great
@mariovelez578Ай бұрын
Messing around with shaders is definitely a key moment in learning computer graphics
@Free_kitty02 ай бұрын
Amazing 🤩 You're so talented, keep going!
@wsalevan2 ай бұрын
Thanks! I certainly will!
@Free_kitty02 ай бұрын
@@wsalevan Awesome! I hope to learn c++ to a level like you some day
@wsalevan2 ай бұрын
All it takes is some persistent research. Good luck!
@Free_kitty02 ай бұрын
@@wsalevan Yeah, but my PC holds me back, id have to choose between python or C++ I don't think I could have both
@sakurako-omuroo2 ай бұрын
@@Free_kitty0How does it hold you back?
@RTHBC001Ай бұрын
What he did in this video and the video before it, which was experimenting with the code and seeing what happens if he edits a certain part of it, is a great way to learn programming generally.
@PotionScapeАй бұрын
this was one of the most enjoyable video ive watched in a while, just someone having fun doing stuff
@bradleygallella498Ай бұрын
This video was amazing and I loved watching you experiment!
@wsalevanАй бұрын
Thanks!
@Ranamo_Ай бұрын
Such a great video! Youre so funny keep making devlogs pls
@wsalevanАй бұрын
Thanks! Will do
@ProSureString2 ай бұрын
YAY NOW WE SEE cool things
@PlasticGuitarGamerGirlАй бұрын
This is such a fun video, I’m glad this appeared in my recommended
@wsalevanАй бұрын
Thanks! I'm glad you enjoyed it
@ogiesloogus3774Ай бұрын
You're gonna be amazing one day, you love playing around with stuff, keep doing what you do.
@wsalevanАй бұрын
Thanks!
@SubZer0VR268Ай бұрын
No way he turned this video from adding lighting to my Minecraft game to Steve tries psychedelics
@ZcorpionBR2 ай бұрын
This series is so cool
@GuizinPE81Ай бұрын
6:10 LSD effect
@blinkblade69622 ай бұрын
Amazing video, my mood improved ten fold.
@VentiKing2 ай бұрын
Dude this is mental. Amazing job!
@FortplayzthisАй бұрын
The thumbnail looks like something out of an antvenom video
@FortplayzthisАй бұрын
I fr fr thought it was antvenom
@wsalevanАй бұрын
That's true lol
@FortplayzthisАй бұрын
@@wsalevan e
@nobodyishome-goaway15 күн бұрын
Hmm
@heavygaming65962 ай бұрын
As a game dev myself this is so cool and fun to watch
@ahmedwafi21712 ай бұрын
That's really funny video and the final result is cool!
@wsalevan2 ай бұрын
Thanks! I'm glad you enjoyed it
@ZeroGixelАй бұрын
Loving this
@SirScytheGaming2 ай бұрын
Bro why are you so underrated u should have over 500k subs
@shadow_blader1922 ай бұрын
why :|
@SirScytheGaming2 ай бұрын
@@shadow_blader192 cuz hes really funny and just good like that
@piedepew2 ай бұрын
Can't wait for a complete c++ minecraft experience 🤩🤩
@ThatGuyCanmanNC22 күн бұрын
Most annoying laugh award goes to the appropriately named man; WSAL Evan.
@Lever200Ай бұрын
I dont know what it is but I just love dev youtubers
@Beefy_MuscleАй бұрын
6:32 should most definitely be your water physics.
@confitdecanard4128 күн бұрын
incredible huge inspiration for me
@tdm3brosАй бұрын
4:07 that's a zebra
@emptystudentАй бұрын
9:00 i cant escape the parkour
@__vyreАй бұрын
you’re literally me fr ‼️‼️🗣️🗣️
@ConquersSidekickАй бұрын
ambient occulusion will be fun to see:)
@wsalevanАй бұрын
I don't know why I didn't think about that but now I really want to do it
@UsteX2 ай бұрын
Cool, I love this kind of content! Although I don't really understand what's going on in the video because you do everything very quickly and also speak quickly, I just don't know English very well lol 😅
@wsalevan2 ай бұрын
Thanks! I'm definitely going to keep making more. I'm planning on making slower-paced more detailed videos in addition to these ones
@LeandroSQ012 ай бұрын
Loved this
@breadcodesАй бұрын
You can fix the includes breaking in multiple places by wrapping the include itself in a ifndef block (include guards) so that the compiler isn't copying it around and redefining the lib names causing the error, which should have been done at the library level but you can do it on your end too. Add a "#ifndef SOME_UNIQUE_NAME", then add "#define SOME_UNIQUE_NAME", then the include, and finally after the include add "#endif". I would have written a better example, but KZbin isn't great for links and formatting, so hopefully that makes sense. It should fix your issue.
@wsalevanАй бұрын
It does have header guards so I'm not sure what's going on with it. I'm too lazy to look through the library to figure it out because I'm planning on replacing it soon anyway
@albertojesusalvaradogarza1009Ай бұрын
6:33 thats sooo cool man, use it for water if you can
@wsalevanАй бұрын
I'm going to use something similar for water
@zalick10672 ай бұрын
man i love this video
@deleted_handle2 ай бұрын
this was fun
@mayoraeryn8 күн бұрын
Honestly I think you should add the trippiness as it's own shader for people to just mess around with, I think that could be pretty interesting
@anwiseru90642 ай бұрын
omg ive had the same issue with including algorithm, on Linux i didnt need to but on another OS i had to include it, so weird
@wsalevan2 ай бұрын
Yeah it's so weird and inconsistent. I don't get it
@EricOnline92Ай бұрын
I wonder how often Devs do this kind of thing while making games lol awesome video btw! I am currently learning C++ and apparently so are you but you are making a damn Minecraft clone I am still figuring out Loops and sh**. Lol eh in due time I suppose.
@wsalevanАй бұрын
Thanks! I did come into C++ with many years of experience in other languages, so our situations aren't exactly the same. You'll get there as well!
@EricOnline92Ай бұрын
@@wsalevan Ahhh! Makes sense!
@Wheatly_Portal2Ай бұрын
A lot of these I can turn into album covers
@xNathan2439xАй бұрын
I haven’t smoked Salvia for years… bro the fucking trippy visuals at 5:29 looks almost identical to a breakthrough on salvia.
@wsalevanАй бұрын
I've never tried that and now I never want to lol
@Ranamo_Ай бұрын
10:29 Minecraft arg
@arandomperson24952 ай бұрын
7:33 At this point it's more of a drunk simulator than minecraft 😂
@wsalevan2 ай бұрын
That's what I'm going for lol
@linksword71102 ай бұрын
superb
@wsalevan2 ай бұрын
Thanks!
@ilmuouiАй бұрын
In a world with Rust and Bevy this is like making Doom in COBOL
@ArthurLuziano4 күн бұрын
6:33 - so now we have earthquake? not gonna lie, that's a good idea actually
@scythecat2 ай бұрын
I like how you laugh
@ahmedwafi21712 ай бұрын
Same!
@AnakinBrooksАй бұрын
its great foxmoss teached me how to make texture pacs for it lol ps you need to make it check when a chunk is generated if grass block is under water it replaces it with dirt
@RoyHess666Ай бұрын
after hearing you laugh, I can't sleep anymore 😀
@wsalevanАй бұрын
I'm not sure what that means lol
@denterestrialАй бұрын
5:32 when you get a migraine aura
@foxyonfireАй бұрын
3:59 bedrock stripelands
@ayfesabelarusАй бұрын
im inspired to do this myself now too.
@wsalevanАй бұрын
Good luck!
@RosalbaFilippiАй бұрын
5:57 vacuum-laught
@GnuChanOSАй бұрын
6:49 make water like this i like this one
@wsalevanАй бұрын
Water is the topic of my next video
@e-2thesillyguyАй бұрын
cheezit fractals
@BGDMusicАй бұрын
8:31 earthbound backgrounds be like
@sancomicsMSАй бұрын
bro made the acid shaders
@AndromedarerАй бұрын
making a working mincraft bedrock edition from scratch cuz microsoft couldn't.
@it_is_i.mp4Ай бұрын
Me playing Minecraft Bedrock for PS4 while high on Ayahuasca and half-asleep:
@Davidechia67ITAАй бұрын
Next video prib going to be "I added hardcore to my C++ Minecraft clone" I am sure.
@wsalevanАй бұрын
That's a little down the line but that is planned
@MInty56-2 ай бұрын
This was fun :3
@SourceCodeDEАй бұрын
In which Programm you maked it?
@wsalevanАй бұрын
I use Visual Studio
@setstsАй бұрын
that remind me the minecraft alpha corruptions
@proyer25082 ай бұрын
Better Minecraft bedrock edition ❤😂
@DotzicАй бұрын
that was a great vid lol .. maybe add a drunk mode
@wsalevanАй бұрын
"I added hard drugs to my C++ Minecraft Clone"
@dimitri0404Ай бұрын
Sin gives out values between -1 and 1 so you need to do (sin(...) +1.0f)*0.5f
@wsalevanАй бұрын
Yeah I realized that after a certain point. My brain doesn't work as well when I'm streaming lol
@CastleReneАй бұрын
Hey, I'm also making a voxel based game in C++! Maybe I'll follow your progress to see how far you get with this.
@Eggowaffle.Ай бұрын
this is what minecraft looks like if someone took drugs
@wsalevanАй бұрын
Yup...
@justcamaАй бұрын
The joy of coding
@yf-maxiАй бұрын
0:24 seeing the headers and cpp files being mixed hurts my eyes
@wsalevanАй бұрын
My project is very disorganized at the moment lol
@Akimitsu64Ай бұрын
That was awesome! Where did you learn to start doing this cool stuff? :D I’ve been playing around on bedrock edition and would love to try make my own Minecraft too
@wsalevanАй бұрын
Thanks! It kinda just takes a lot of practice with creating algorithms and just programming in general and a lot of research into how professional studios create things
@frajola_br2 ай бұрын
please send a hug to Brazil in the next video
@artipeo8162 ай бұрын
Cool as hell
@wsalevan2 ай бұрын
Thanks!
@shipweck6253Ай бұрын
Little explanation for like the first minute of the video. The reason why you didnt need to include before was probably because a header you used already included in its definition. And for the second error you had, i think its because ```#pragma once``` is an extension of some compilers, so it might not work with the compiler you were using
@wsalevanАй бұрын
Hmmm maybe some OpenGL or GLM stuff had algorithm in it. I didn't think to check if the noise header had pragma once since it's an external library but maybe I should do that
@shipweck6253Ай бұрын
@@wsalevan In case pragma once doesn’t work, use header guards
@wsalevanАй бұрын
I just checked and the noise header actually uses header guards so I'm not sure what's happening
@shipweck6253Ай бұрын
@@wsalevan damn, that’s strange
@maxwins112Ай бұрын
what in the triangles
@ponluxime2 ай бұрын
How does this only have 400 views. I thought it would have 10k+ views lmao
@wsalevan2 ай бұрын
We'll get there eventually...
@untodesu2 ай бұрын
Lighting is scary, after I got to shadow mapping my entire project fell apart and I haven't added it to the rewrite ever since :D
@wsalevan2 ай бұрын
Yeah I thought about adding shadows and decided I'd save it for another day lol
@untodesu2 ай бұрын
@@wsalevan it's generally not that hard to do shadow mapping: all you do is render the entire scene a second time from the "sun's location" and just compare the depth values, but it's quite annoying to deal with if you decide to go further and do something like cascaded shadow maps (eek!)
@wsalevan2 ай бұрын
Gotcha. I'll probably try to add it on stream sometime
@lunalynx8655Ай бұрын
you have to undef max as its also defined in another lib. I don't remember the name of it
@4F6DАй бұрын
You really should keep the shader and activate it when someone eats a red mushroom
@wsalevanАй бұрын
True lol
@aliexxxxx-r9j27 күн бұрын
high craft
@Encode.EАй бұрын
6:01 Enchanted world
@wsalevanАй бұрын
True lol
@t00ster62Ай бұрын
it’s funny how about 70% of the video is just him messing around
@guilhermemarinho35919 күн бұрын
Instead of removing the noise class you could simply put its specification inside a header file with #pragma once
@SoftPankekULTRAАй бұрын
perfect bedrock clone
@LethalChicken77Ай бұрын
Add cook-torrance shading to the blocks
@wsalevanАй бұрын
I'll look into it
@PifaseАй бұрын
Isn't Minecraft C++ just Bedrock edition?
@ContinuedOakАй бұрын
I got a mate named max, and I’m glad he isn’t a member of std but idk why it’s telling you