Yes and he should change the texutres hex value by like 0.1% so he doesnt get sued (if that makes sense)
@KittyCattyMCExtra5 ай бұрын
@@RSMR029 yes
@KittyCattyMCExtra5 ай бұрын
fun fact: making a joke about a joke about a joke which the guy made gives you 11 likes Edit: 78* Edit 2: 278*
@matheuspires24625 ай бұрын
You're a freaking genius
@KittyCattyMCExtra5 ай бұрын
@@matheuspires2462 thanks, they should hire me for Minecraft 2
@kukyo_xela47555 ай бұрын
5:52 the "юр мом гай" text on the whiteboard lmao. To anyone who doesn't know how to read Cyrillic it roughly reads as "your mom gay"
@DeXyfero5 ай бұрын
legendary
@AntonXCM5 ай бұрын
"Юр" is also the name "Юра" (Yuri) in the appeal case I want to believe that he addressed a specific Yuri, and not everyone Your
@user-jl8wj8fz5q5 ай бұрын
It's not that deep bro@@AntonXCM
@passerbypassinbi5 ай бұрын
except he used а instead of е so it'd actually be read "ur mom guy"
@KarolOfGutovo5 ай бұрын
@@passerbypassinbi more like "Yoor mom guy", cuz "your" has a vowel that afaik is not really present in any cyrillic using language
@Lawtro5 ай бұрын
As soon as he mentioned terain generation i new he was going to experience all 5 stages of greif
@bungler30005 ай бұрын
greif
@jack-dalton5 ай бұрын
greif
@4wdthinks5 ай бұрын
new
@bungler30005 ай бұрын
@@4wdthinks you're just ruining it
@4wdthinks5 ай бұрын
@@bungler3000 is it really that serious
@ChrisW1015 ай бұрын
13:16 "It's a bit of a strech calling them people." 💀
@AB1807-15 ай бұрын
Me when Blacks.
@ФдФ5 ай бұрын
@@AB1807-1 sooo edgy
@Aveisinpain5 ай бұрын
@@AB1807-1please do not
@AB1807-15 ай бұрын
@@Aveisinpain Do not what?
@AB1807-15 ай бұрын
@@ФдФ No, I'm completely serious. I hate them.
@kieraisverybored5 ай бұрын
this guy is like code bullet if code bullet could actually code ☠️
@rnts085 ай бұрын
Old codebullet 😢
@Oxygen10044 ай бұрын
Code Missile
@hartleyc37823 ай бұрын
@@rnts08 Old code bullet got killed by defunct ai
@IWillTakeYourLife2 ай бұрын
You should add gu-
@armageddon74322 ай бұрын
thats half the fun tho
@amodjunkie5 ай бұрын
2:03 why did you have to trick me like that
@NotROYT4 ай бұрын
fr
@yuminotsudzuki3 ай бұрын
I WAS WAITING FOR A CALL 😭
@yeetyoot4433Ай бұрын
even with discord having the funny skeleton noise as a ping sound for halloween... i still got tricked
@blueboytube5 ай бұрын
Im quite confident that you already know and there’s a reason you did it in a different way but your short grass is rotated incorrectly. Like, the faces should be diagonally across the block
@nikkiofthevalley5 ай бұрын
He knows, he would need to rewrite a bunch of code to make that possible though.
@-CookieDev-5 ай бұрын
i think the reason why is because the ingame model is positioned like that
@joechristo24 ай бұрын
@@nikkiofthevalleythen why doesn’t he do it in a future update, or if he’s going to, tell us about it?
@axaarcticfox20955 ай бұрын
3:08 I genuinely fucking screamed when heard "each face is being send to the GPU one by one"
@sun12_5 ай бұрын
wtf💀💀💀
@Joseph-s5 ай бұрын
Did it really sound that bad?
@FlameyClockspeed5 ай бұрын
@@Joseph-sRevolting
@joechristo24 ай бұрын
@@Joseph-sI really didn’t know that not batching made rendering that bad (unless scasz is actually wrong and it’s an oversimplification) so it didn’t sound like that to me
@milithemuffin45343 ай бұрын
@@joechristo2 It does make rendering that bad. If you think about it, which games store and render models as individual triangles instead of meshes? Something like 1999 Toy Story 2 game. Half Life, released in 1998 already used meshes for many things.
@parl.5 ай бұрын
2:04 Discord ping noise Edit: dang, I didn't know an argument in the replies could end so wholesomly.
@Pickletron2755 ай бұрын
I opened discord I’m an idiot 😭
@Mike_Xcz5 ай бұрын
@@Pickletron275 me too 😭😅
@Spartan_Tanner5 ай бұрын
I immediately thought it was from the video since I was watching it sped up
@thomasdewierdo93255 ай бұрын
I rewinded to make sure it really was the video. This happens way too often
@Cheeseman7095 ай бұрын
@@Spartan_Tannerwhy were you watching it sped up?
@simonx13new5 ай бұрын
14:17 he has brung back the monoliths from minecraft infdev by accident
@tippedjoshua68025 ай бұрын
2:03 I’ll have you know that I am fully paying attention to this video with no other distractions
@iodias5 ай бұрын
One thing that I notice a lot of clones don't seem to pay attention or detail to is the movement engine, you should definitely give movement parity a shot if you feel so inclined :pray: Maybe I'm just autistic but game engine movement always peaked my interest in a very special way, especially source engine movement. A dream game I've been brainstorming up is some type of voxel open world survival game with source engine style movement.
@scasz5 ай бұрын
That is something im going to do as in my last video i spent days trying to figure out and learn all the quirks minecraft has with movement, what i have is close but isnt perfect because it doesnt host a local server like minecraft does, but i do want to do that to complete that minecraft “feel”
@IMH_Turtle4 ай бұрын
I've been working on various voxel projects and made source engine movement a primary focus and it's easily worth all the pain and suffering I went through trying to understand the original source code (mainly TF2 cause I always wanted rocket jumping parity) I probably spent hours just bhopping around in my games lol
@iodias4 ай бұрын
@@IMH_Turtle Whenever I hop on Garry's Mod for anything I always start bhopping for like 10 or 15 minutes before I snap out of it
@joechristo24 ай бұрын
@@scaszI don’t think hosting a whole server is the solution nor is it what is wrong with your movement, perhaps there is no problem at all and yours just runs better so it’s just placebo
@oddcraft185 ай бұрын
8:46 multithreading is when a slime splits and they work together
@TtEL4 ай бұрын
if done correctly they work together...
@wyndmill5 ай бұрын
you are evil for that discord ping
@PickledKyucumber5 ай бұрын
ikr
@PickledKyucumber5 ай бұрын
i fell for it too
@coco32125 ай бұрын
NGL thought I was crazy for a second 🤣
@im_a_tide_pod5 ай бұрын
Didn’t affect me because I don’t have discord
@coco32125 ай бұрын
@@im_a_tide_pod Lucky.. don't get Discord, you'll develop cancer in a matter of seconds 😂
@natanmaia35755 ай бұрын
Ive seen a video (maybe from antvenom?) in which minecraft's world generator is shown in visual steps, all the noise layers, all the chunking and cellular automata, and special conditions.
@EngiBox1135 ай бұрын
i watched the first video about your minecraft clone today and now the second video comes out, very epic
@VesteraCh5 ай бұрын
I may not actually be able to make games but all the game dev videos I've watched have made this video completely comprehensible
@joechristo24 ай бұрын
well you can if you have a device, sometimes you can be mistakenly mislead into thinking your device can’t do it when it just can
@justsomerandomguy60424 ай бұрын
@@joechristo2 android users need better game engines lol
@porterknutson17334 ай бұрын
Like you need a better battery charger?@@justsomerandomguy6042
@rame.5 ай бұрын
we're so up!!! this comment was procedurally generated by me!!
@insertnamehere99755 ай бұрын
This comment was procedurally generated by my dog.
@tdfhd5 ай бұрын
We're so DOWN!!! this comment was NOT procedurally generated by SOMEONE ELSE!!!!!
@jabalahkhaldun34675 ай бұрын
i generated this message using neurons from my official intelligence
@Protoplosion5 ай бұрын
this comment was meticulously constructed with established rules by me
@PicoPizzazz5 ай бұрын
undercut the lousy competition.
@teslainvestah50035 ай бұрын
Woah! you even perfectly replicated minecraft's oldest ambient occlusion bug that everyone on this planet except for me pretends not to notice!
@koolgamzstudio4 ай бұрын
Or we don't care
@JaydenFernandez-u6g2 ай бұрын
Finally a game developer that actually puts effort into making their minecraft clone (no offence to others) look like the actual game keep it up man!
@ImNotSimon_totally5 ай бұрын
misode's mcmeta github's "data" branch has a "data/minecraft/dimension/overworld.json" file it's an absolutely massive file that contains biome generation stuff & the erosion/continentalness/depth/etc values used for each biome
@SuspiciousAvocado5 ай бұрын
I hope to one day see the fire place animation. But for now, it eludes me…
@scasz5 ай бұрын
There is a video somewhere on this channel where the fireplace is animated, I wont say which one though...
@supramgaming21424 ай бұрын
@@scaszit’s the ai creatures smarter one
@notaulgoodman97325 ай бұрын
This single man could become Mojang's greatest rival. He could literally add updates that the community has been asking for for years instead of op situational weapon.
@magdeldeen-vo5xl5 ай бұрын
i dont even watch minecraft content but the algrothim pushed your video on my recommended, this really shows how powerful minecraft content is
@C2_CRAFTS5 ай бұрын
1:30 the fireplace just says "no animation " lmao
@27guy3 ай бұрын
It's always saying that
@madavuk3 ай бұрын
this stop motion is absolutely hilarious, i love it haha, nice work!
@rawvoxel5 ай бұрын
I use a Minecraft inspired approach in my voxel setup. Here's how I use splines to inform terrain shape: Inside of looping through each voxel position in a chunk: 1.) Sample noise value using the horizontal axes of each voxel, make sure you interpolate the output of the noise sampling process to a 0 to 1 range if it's not already. This will give us a generic float which we can interpolate using our spline to represent a final height value for a given voxel, as below. 2.) Use the noise sample as an input for sampling your spline curve, ensuring the curve is expecting a 0 to 1 range as input. 3.) Set your spline's min and max output values to whatever you please, this value does not need to be unsigned. Treat the zero crossing point as if it were surface level, with positive values being added to the surface in a convex fashion, and negative ones being subtracted from the surface in a concave fashion. 4.) Create points on your spline curve such that the curve looks like the general profile/silhouette of the terrain you'd like to see. 5.) Starting at the lowest possible value along your height axis, compare each voxel's height using its world coordinates against the sampled value of your spline curve, such that all voxel height values that are less than your curve output are assigned a particular type of voxel. 6.) Optionally, nest your entire height checking step in a another loop which can check an array of these spline samplers, starting with the spline responsible for shaping the bottom-most layer of terrain, moving towards the top. For clarity, every voxel samples the height noise exactly one time. This ensures each subsequent spline that uses this noise sample as an input value to determine a voxel's true height will always follow the same general topology of the terrain surface, only scaled/interpolated to the heights. It makes it appear as though gravity has indeed influenced the way time has shaped the terrain by rolling rocks and dirt from the tops of peaks into the lowest valleys. Using this approach, you can layer together splines that pertain to different regions of height and have the advantage of destructively interfering with previous spline samples, creating more interesting and natural results in my opinion. In this setup, the splines are allowed to overlap each other height-wise, which means splines that are responsible for higher regions of space will overwrite voxel types which were already determined by a spline responsible for a lower height. This also allows for an unlimited number of these spline layers to inform layers of your terrain height. I use this to create more geographically accurate layers of terrain generation that stack on top of each other. Because they're sampled from bottom to top, and because each voxel checks each spline until it finds a matching comparison for height, this CAN get bloated. Previously I had a unique noise pattern associated with each spline layer, but that quickly became really slow, and I found that the singular noise topology I mentioned above looks significantly more natural. I'm searching for a more implicit way to do this still, but I hope this helps.
@rawvoxel5 ай бұрын
public static byte GenerateType(Vector3 voxelSTruePosition, Biome biome, WorldSettings worldSettings) { // This is the noise sampler, which uses a signed position in world coordinates. // Your coordinate system may differ, working in unsigned values has its advantages. float heightNoise = biome.HeightNoise.GetNoise2D(voxelSTruePosition.X, voxelSTruePosition.Z); // Layers here is reflective of how many spline curves will be sampled. int layerCount = biome.Layers.Length; // Loop through each spline curve // 0 index is top-most layer height-wise, thus the reversed loop. for (int layerIndex = layerCount - 1; layerIndex >= 0; layerIndex --) { // Here I retrieve the biome containing each set of spline curves. BiomeLayer biomeLayer = biome.Layers[layerIndex]; // This is the spline curve sampler. float voxelHeight = biomeLayer.HeightDistribution.Sample((heightNoise + 1) * 0.5f); if (voxelSTruePosition.Y
@OwO_Azalea5 ай бұрын
I am so glad this was recommended to me, I love more science-y videos and like seeing people make my programs look like a dumb hello world script lol. Keep it up, you earned my sub :3
@TanushBagadi5 ай бұрын
you can talk to Minecraft modders who made mods like terrablender
@notmanciv50165 ай бұрын
“The decided to make it a slide now” 😭😭 that was funny asf
@TheChampionBlack5 ай бұрын
6:17 Not the Sly 2 Museum track when talking about a heist 😭
@genericnerdyt2 ай бұрын
Incredibly underrated channel - good comedy and good content. Can't wait to see you grow!
@Rizzyfella185 ай бұрын
Man that’s crazy I just finished watching the other one and when I check your channel I see this video
@official_meelees5 ай бұрын
your game's rendering looks like bedrock with the vibrancy of java and thats a good thing.
@BsAnimation05 ай бұрын
You could ask the guy who made the terralith mod / datapack for information about the value-location. (Not sure if he knows the defaults though, because he made custom [but very good looking] terrain) Btw. I just had Computer Graphics in uni at a level that is about 100x easier than what you did. And i decided to use that power to make an Amongus fight scene... XD Love your work and good luck with your other non-mc projects. But i am definately looking forward to the third part ... eventually XD
@blueboytube5 ай бұрын
FINALLY! I’ve been wishing for this video for a while now!
@Fh-jz9lq5 ай бұрын
5:55 why would you think that my mom is guy? 💀
@DiamondNoobie5 ай бұрын
It says "your mom gay", learn Russian
@Fh-jz9lq5 ай бұрын
@@DiamondNoobie было бы гей, а не гай, я бы поверил
@DiamondNoobie5 ай бұрын
@@Fh-jz9lq это мок-ап английского написания
@Stillcrown2394 ай бұрын
@@DiamondNoobie Да
@goldie32385 ай бұрын
"I think I might be racist towards Swedish people... well okay it's a bit of a stretch calling them people"
@404maxnotfound5 ай бұрын
You should get in touch with someone who knows minecraft modding/datapack dev to help you with this project. For example There's a good amount of datapack/mods that completely change how the terrain generation works so they would most likely know the exact 1 to 1 details about terrain generation in the base game.
@Ju111e_4 ай бұрын
12:36, hello from Sweden 🇸🇪
@dorpflorp5 ай бұрын
make it so that the further you get from a block, the more proportionally low quality it is. allot of games do this, and it makes it so that you can load more without it making your entire pc combust
@Rizzzzzzzzzzzzzzzzzzzzzzzzzzzz4 ай бұрын
Hearing Sky Cooper OSTs made me smile immediately
@kelpstorm5 ай бұрын
ah the minecraft bodyclone is gaining more power, how excellent. we will continue observing its career with great interest
@joshlicht015 ай бұрын
that discord ping completely had me lmao
@moonyl53414 ай бұрын
13:17 The graphs are independent of each other and then all of the values are joined together with some math to get the overall value, also minecraft doesn't use 2d noise it uses 3d noise so you can't get the height of the terrain easily, you need to iterate over all of the blocks to get it. Also just use the minecraft wiki's article on world generation.
@nqsik15 ай бұрын
you’re doing the algorithm tickling, love the video
@FilmsAustin5 ай бұрын
First video of yours that I have come across! A+ for the animation and humor!
@DiamondMaster1155 ай бұрын
I recognize the half.cool music, glad to see more and more people using it 😀
@xymaryai82835 ай бұрын
Celsius is the better temp system because "below room temp IQ" hits way harder
@iiAcix5 ай бұрын
IVE BEEN WAITING FOR THIS. JUST STARTED TO WATCH
@fders9385 ай бұрын
That optimized renderer sounds like complete madness, in a bad way. I think you should be simply building an optimized mesh on the CPU, where you can then do stuff like greedy meshing, face culling, etc. Then send that optimized mesh once to the GPU. Then render that optimised mesh every frame. Also, your vertex format can be optimized. For each block vertex, store the position as 3 4-byte integers, texture ID as 1 byte, lighting level as 4 bits, and ambient occlusion state as 1 bit. Cast the position integers to floating point in the shader and then apply the MVP transforms and there you go. Only 14 bytes of data per vertex. With greedy meshing, the bytes per block can vary from 112 bytes all the way down to almost zero bytes. Will probably require a complete rewrite of your renderer, but your current one is complete insanity. Also geometry shaders are slow on modern GPU architecture due to pipeline stalling, so it's best to avoid it completely.
@sunbleachedangel4 ай бұрын
2:04 I can't believe you've done this
@Endika-vb6kz4 ай бұрын
4:40 The ''My IQ is above room temp'' had me dying💀
@aphidaks5 ай бұрын
Alternate Title : My PERFECT Minecraft clone is now closer to a lawsuit by MICROSOFT
@alwaysorange4 ай бұрын
Should totally make thing into Minecraft: Legacy Console Edition : ( yes )
@pncka5 ай бұрын
Hi! Your content is amazing! I am super surprised that you only have 10k subscribers, your editing is brilliant, you explain the concepts intuitively, and most importantly, you create innovative, unique, and original content.
@SuperiorZeeko3 ай бұрын
Constructive critique for your Video in general: Play it at 1.25x speed -> Try to speak at that pace or just increase it in post by 20-25%
@HotSocket5 ай бұрын
You can actually tell that the Minecraft screenshot is the one with the logs, because of the weird shadow in the corner that it likes to do for some reason.
@bsfgpmedia5 ай бұрын
14:10 it works, it just alpha minecraft world generation Looks cool i think
@torneydou5 ай бұрын
HELL YEAH, THE VIDEO WE'VE BEEN ALL WAITING FOR
@vVearon5 ай бұрын
10:46 a near perfect recreation of 2b2t, just need to add the hacks, chat, and lavacasts.
@Alpha-Kenny-Body4 ай бұрын
love how the most replayed time stamp is where the fake discord ping was
@NorthEevee5 ай бұрын
Alright I have one request. Add a survival mode and port this to as many obscure devices as possible. I wouldn't mind if it had as many features and blocks as the alpha versions, I unironically just want to play this on a Nokia NGage.
@calebplaysgamesofficial5 ай бұрын
btw how terrain works is it probably has the 3 values, and then the value that overrides the other 2, does something like if value is > x then -- othervalue = 0
@Nik1_5 ай бұрын
This man is programming Minecraft almost 1:1 with C++ and OpenGL, while I can't program a calculator with interface on python. Big respect to you, programming is kind of hard, and you have done so much with this project. Wish you luck.
@jamievance60974 ай бұрын
the reason his animation is more pose be pose, is because he is lagging from the difficulty of the creation process of his minecraft carbon copy
@piratavorak5 ай бұрын
should keep the "bug" that made floating islands and some "alien" terrains. These is what made the OG minecraft so good
@yolopolotyur4 ай бұрын
that aint minecraft thats mycrack
@Mr.Pineapple875 ай бұрын
sly cooper music! :D
@usernameforgottoexist5 ай бұрын
bit strange how you didn’t attacked by the dutch before releasing this video.
@ArythNeon5 ай бұрын
13:03 Least Norwegian Nationalist
@LeDingueDeJeuxVideos4 ай бұрын
Dude I love your (especially visual) humour, it's been prob more than a year that I haven't legit laughed (like fully voiced laugh for more than half a sec) on my own on internet which I did at the "It's a stretch" bit. (Also you mentionned climate change after meatballs so I'll smoothly use my previous compliment to mention maybe considering eating less meat to decrease eco-footprint + ethical reasons + food poisoning) (I mean HEY NEW SUB Hope to see more!) (((Also def agree, I dont think purely copying minecraft is as interesting as what you can end up just by following the insipiration it gave and then your own process. On that note, do you plan on using your own texture for the blocks later on? I must say I also kind of like some of those weird terrain generation, maybe you could include them in some regions or generation modes?)))
@nullpoint33464 ай бұрын
"My IQ's above room temperature" The temperature is rising so fast that this statement will age faster than milk.
@MEGAMINER97425 ай бұрын
5:00 for asmr
@grubasekpl92545 ай бұрын
Ok, so since it uses resource packs for stuff like blocks or textures, would it be possible to avoid mojangs ban hammer by making the player include the resource pack yourself, maybe even opening the jar file thats basicly an zip archive, and maybe even automating it since minecraft is usually in the same directory, it has all the stuff needed, it wouldnt be piracy, it would require a copy of minecraft, so yeah, if i would want to avoid trouble id probably make a system like that, also cant wait for biome implementation, its not like you hard codes 1 value for the grass color, right?
@Th3VoidOfDarkn3ss4 ай бұрын
9:01 It looks like the basalt place in the nether...
@alexthecoolperson85975 ай бұрын
you should add particles to the block breaking and an inventory (maybe even a survival mode someday)
@HikidyMapping5 ай бұрын
bro is gonna get dmca'd
@user-tq3cn9ct2e5 ай бұрын
Maybe
@the-protogen-of-the-sky5 ай бұрын
Configuredcarver: am i a joke to you? Sorry? How did you not see me?
@TrulySinclair5 ай бұрын
Been enjoying your content. Makes me want to revisit this conundrum myself. Granted I was trying click rocks together and you seem to have a solid understanding of what you at least don’t know. I don’t know what I don’t know. And that frustrates me the most.
@Jaoheah5 ай бұрын
Regarding "Plan #3", where exactly are you going to find the "Teddy Bear", and how are you going to deliver it to "Suzie"?
@Jaoheah5 ай бұрын
FYI: This was a joke message, 3 letter bois pls no kill my dog after killing me while I sleep.
@TopatTom4 ай бұрын
*Majoring is 2 kilometers away from your dwelling*
@cptshelly5 ай бұрын
At least this won't have phantoms in it
@MasonAlex-f9p5 ай бұрын
Continental spline when low, makes the continental map affect the terrain little, when continental spline high, continental map affect a lot. All you have to do is multiply the continental map by the spline. duh. (Also try dividing the result by 3)
@itokishere5 ай бұрын
As a norwegian i totally agree with your plan.
@jerssh5 ай бұрын
You probably realized this, but the real benefit to sending all the mesh data at once is that the gpu can process all of it in parallel. If you send a single cube at a time (which I think is what you are still doing?), the cpu will wait until the gpu finishes that cube before sending the next, vs rendering them all at once as a single mesh. I would be interested to see if your voxel compression hacks could be modified to work with larger meshes (and whether it would actually be faster lol,) may be something to look into
@WaMoon5154 ай бұрын
You should add things that mojang doesnt want to add but the community wants. Like every mob in the mob vote.
@driedmoon5 ай бұрын
if you want to make a perfect minecraft clone you are going to have to add datapack support so if i were you i'd make everything data driven now and not bother with it later
@Thimque-c8mАй бұрын
Watching this feels like watching Gojo tweak out for the first time
@coverusinkelp4 ай бұрын
5.55 the lamp highlight goes through your shadow so through you lol
@radhoodini98025 ай бұрын
Shouldn't be scared of mojang but microsoft my man
@real_welbus5 ай бұрын
pls keep developing!
@StewCrimps4 ай бұрын
U really have made the best mc clone. Keep making it better
@Manicmar1o5 ай бұрын
I can smell a lawsuit coming your way bro, be careful
@ButterFromDiscord5 ай бұрын
Dude Minecraft on my computer only ever gets to like 41fps, rarely above 40
@notmeyet4 ай бұрын
2:03 i actually got a ping when that sound happened
@s1s1l1sko5 ай бұрын
Sly cooper music 6:16
@Lucy-o3k5 ай бұрын
❤
@TheJasonParser5 ай бұрын
9:30 you’ll actually want to use 9 different noise maps which I’m pretty sure don’t use splines.
@williamist5 ай бұрын
yaaay the sequel!!!! you are very funny, mr. cube head guy thing, please continue making what you make.
@unc_nnected5 ай бұрын
"Fuck you mean i need to pay for it?!" *then makes a perfect clone*
@justsomerandomguy60424 ай бұрын
minetest but better lol (I want to think so at least)