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This is a re-release of the original Special Demonstrations #12 replay, except:
- the video is now in 1080p 60fps, and
- the design of the video layout is now updated to match more recent releases in the series.
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These are the Special Demonstrations, a series of high quality replays by some of the best shooting game players out there, donated by the players themselves. As with the past SD releases, the motto is "great players deserve high quality replays", and I hope to continue that with every successive release.
The series is captured by the players themselves, and the raw footage is then processed by myself using Final Cut Pro X, Motion and Compressor into something that hopefully resembles a commercial replay release.
This one has been in the works for a long time. Both Plasmo and I are keen Pink Sweets players, and since the release of the game in the arcades, we've been putting our heads together, trying to find information and develop strategies that will enable us to understand how the WR in the arcade game was done, and whether we can adapt those strategies to ver1.00 on the X360 port, known for disabling the infinite lives bug and being a thousand times harder as a result.
Fuelled by a short replay of the port by Japanese player YOS.K many years ago, and combining both our own strategies and some observations of the very rare PS players he's encountered on his travels around Tokyo, Plasmo (and his legendary stubbornness) has finally put together an ALL of the Arcade Mode on ver1.00!
This replay features a nice digest of the strategies for both Arcade and Score Attack Mode (as a bonus), and is a great milestone for the very small Pink Sweets player community. I know Plasmo's not satisfied at all by this, and is currently working on improving it further.
More information on the Special Demonstrations is available on the shmupsforum releases thread:
shmups.system11.org/viewtopic....
As a footnote: as KZbin turned off soft annotations on all their videos from 15th January 2019 onwards, the project will be moving towards hardcoded annotations. The previous episodes will likely be re-edited to include their original scripts as hard annotations at some point in the future.