I forgot to mention about the invisible clouds... you can also see their circular shadows on the surface. And so those shadows and the in-cloud 'fog' are not disabled when the clouds are made invisible. I would think it better to disable those other elements as well.
@glennledrew834729 күн бұрын
Is your head tracker 6dof capable? All I see by way of translational movement is the very small amount tied to the panning movement. For example, when looking straight ahead the reticle is centered in the sight's reflector. Then while panning to the right thecreticle is seen to shift right by a small amount. This is the small offset built in to represent the fact that the eyes also sweep across some small distance as the head rotates. Another built-in movement is tied to G forces. As you maneuver your body is pushed about. For instance, when chasing a bandit under some positive G you are pushed down a bit in your seat and the reticle drops downward somewhat. If you have 6dof capability you can separately shift the viewpoint on the 3 translational axes, L-R, up-down and fore-aft. This allows to look about to better see around obstructions and to obtain a better sight picture. At the start, when you couldn't see the bombers, it was probably because the headrest/back armor plate blocked the view. With 6dif in operation you could lean to the left and lean forward so as to get that headrest more out of the way. The cloud effect you were seeing, without any cumulus clouds being seen anywhere in the sky, is the result of you somehow having disabled the drawing of those clouds. Even though the clouds are made invisible, the in-cloud 'fog' effect is still enabled whenever you are inside one of those invisible clouds.
@Iceman42nd28 күн бұрын
Hey mate. I am using the default setting, with no dead zones. There is a progressive curve for the movement, while close to the center position it moves slovely, the more further you move from the center, the more rapid the movement is. This seems to be perfect for me.
@glennledrew834729 күн бұрын
My previous comment was made before you were egressing and with that persistent enemy following. I noted that you did actually lean left to better see behind you. So you do have 6dof capability, it would seem )unless you did that lean movement via the keyboard.) If your tracker is able to exert translational movement, I wonder why you appear to rarely take advantage. Do you have some fairly wide 'dead zone' set for those axes? I use no such tracker 'dead zones' (and the same for my joysticks) because I desire instant responsiveness without clunky 'gaps.' ;)
@glennledrew834729 күн бұрын
If a flight you are commanding to attack a relevant target have no such target within 6km (I think) of them, they will be unable to comply.
@Iceman42nd27 күн бұрын
Yes, there is definitely some threshold for "seeing" enemies and reacting to them. I thought I was giving order within that range.