Damn imagine making a 3rd person fighting game with this and destructive environments 🤯😵💫😵, man you made something that I'd get.
@maddened37464 ай бұрын
Exactly what i was thinking for my 3rd person game lol ....
@toubx97224 ай бұрын
I am working now half and a year on something like this :D
@GuillemCosta-g9h4 ай бұрын
This is seriously next level - thanks for bringing this to the marketplace!
@yjthegreat1884 ай бұрын
This and your dynamic smear… keep up the good work man
@swoozeh17 күн бұрын
thats insanely well done, will put to good use
@ChadMaster_4 ай бұрын
Man I was just looking for this the other day when viewing your previous asset. Good shit, definitely getting both. Also did you make those animations?
@Divonelnc4 ай бұрын
Nice, Hope you'll like it! Hop on the linked discord if you have any questions! And yes, I did the animations :)
@johnny25524 ай бұрын
THIS IS SICKKKK!!!
@StudioYarn4 ай бұрын
Dudeeee. Need this in unity! This is cool as hell!
@ThunderWolfUE4 ай бұрын
You turn a post process material on and off right for these? That's how I do it for my projects but maybe there's a more efficient way
@ArazStudio-op4cg4 ай бұрын
really impressive, how you do this? is it done in the rendering phase or just like particles, od both, still very cool stuff
@maddened37464 ай бұрын
a nice touch with the outro right there dude ! unnecessary yet beautiful attention to detail there....
@richoffks4 ай бұрын
Bro thank you, I’m trying to make my first game
@laptopuser10174 ай бұрын
something unique ,love it
@sinitus4 ай бұрын
Would you be able to convert this to a unity asset?
@Rich50v4 ай бұрын
Very cool
@erosenigma74 ай бұрын
Would this effect the other player in multiplayer?
@arthurdsjrjbr4 ай бұрын
Dude I already bought your dynamic smears, stop it, Imma run out of money!
@chuckleplant4 ай бұрын
Type D is my favourite effect. Type A has the best looking frames in isolation... lots to choose from! Can you set the duration of individual impact frames?
@Divonelnc4 ай бұрын
@@chuckleplant Yes! You can compose the frames however you want. Order, duration, frame rate, position, etc
@TACKO3D4 ай бұрын
are these linked to Anim Notifies? (EDIT: Oh I saw it at the end of the video)
@3zzProductions4 ай бұрын
Awesome, can I change the effects itself ? Like showing a crushed bones effect for example
@Divonelnc4 ай бұрын
@@3zzProductions You would need to create your own post process from scratch for that. Once done, the tools lets you add your own post process to the sequence of effects.
@PatrickVitelaYourAverageGamer3 ай бұрын
very Effin cool!!! wow I WANT! how does the combat system work?
@Divonelnc3 ай бұрын
This is just for demonstration purpose, there is no real system behind it (yet) :)
@PatrickVitelaYourAverageGamer3 ай бұрын
@@Divonelnc so strictly only visual effects?
@Divonelnc3 ай бұрын
@@PatrickVitelaYourAverageGamer Yes!
@PatrickVitelaYourAverageGamer3 ай бұрын
@@Divonelnc mind me asking about where or if your selling the animations with it?
@Divonelnc3 ай бұрын
@@PatrickVitelaYourAverageGamer I am not currently selling those animations. There are not enough of them to reach the minimum required for an anim pack on the Marketplace :)
@sickduck14124 ай бұрын
I don't see type D as an impact frame and the impact frame in type A is too early (or maybe I was too strict in the impact frame things😂)
@Divonelnc4 ай бұрын
You can put impact frames before the actual hit to build up to it (or not, as you prefer). There are many example of those, but Type A is specifically a My Hero Academia inspired impact Frame: kzbin.info/www/bejne/qYfNioaspNt5b8U
@sickduck14124 ай бұрын
@@Divonelnc yup, I was too strict on that, sorry 😔
@Divonelnc4 ай бұрын
@@sickduck1412 No worries, many people will feel the same way so your comment might answer their question :)