Import FBX Files into Unreal Engine Better (Unreal Engine + Cinema 4D Tutorial)

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Cart & Horse

Cart & Horse

Күн бұрын

Пікірлер: 19
@Vakaseemer
@Vakaseemer Жыл бұрын
Now this is kinda mind blowing, I work in Unreal about two years and didn't know about it, thanks!
@cartandhorse
@cartandhorse Жыл бұрын
Right?!?!?! This changed the way I processed files.
@travisnguyen1475
@travisnguyen1475 8 ай бұрын
woooa I haven't know Import Into Level feature, thanks
@Samterence
@Samterence 4 ай бұрын
As you said.... This is a game changer! Thanks so much for this upload, very easy to digest also - speed and explanation levels were perfect for me.
@DomZeal
@DomZeal Жыл бұрын
Exactly the video I'm looking for. Thanks.
@cartandhorse
@cartandhorse Жыл бұрын
Glad it was helpful!
@MrSlickBobby
@MrSlickBobby 10 ай бұрын
This was perfect - well done
@icortis25
@icortis25 5 ай бұрын
Exactly what I was searching for thank you!
@TheGrrson
@TheGrrson Жыл бұрын
Thank you for this video!
@cartandhorse
@cartandhorse Жыл бұрын
So glad you enjoyed it!
@balsonsash3875
@balsonsash3875 Жыл бұрын
Very useful great tips!!! Hope your channel will be grow big! Thank you!
@cartandhorse
@cartandhorse Жыл бұрын
Thanks! We plan to have more and better content rolling out as we keep pushing forward.
@eSekeloide
@eSekeloide Жыл бұрын
THANKS!
@GS3creative420
@GS3creative420 11 ай бұрын
Man, this is great info! Thank you for this! Have you ever run across geometry quality importing differently between these two? I'm importing a hard surface mesh, and one imports fine (drag/drop), but Importing To Level shows several polygons in tight corners as missing. I've tried several different settings but its happening consistently. Frustrating as I'd like to keep the hierarchy of Importing to Level! (I can share pics if you'd like)
@cartandhorse
@cartandhorse 11 ай бұрын
Sorry to hear that. I can't say I am 100% sure, but I usually mess around with recalculation normals in Unreal. You could also try messing with your ohing tag in C4D or deleting normal tags if that have those. I would assume your polygon normals are not inverted, but something to keep an eye on too. Unfortunately, there are a lot of things that could cause the issue. Best of luck!
@filibis
@filibis 9 ай бұрын
I'm also having similar issues on UE 5.3. Did you find any solutions? Sometimes imported object's scale/location is slightly wrong or some meshes appear broken (as if their LOD5 has been loaded) and sometimes it just work fine, it's inconsistent.
@kabalxizt5028
@kabalxizt5028 Ай бұрын
realy usful thank u so mush
@renaudfutterer1956
@renaudfutterer1956 8 ай бұрын
thanks a lot
@bryanwiitala8854
@bryanwiitala8854 3 ай бұрын
someone should import a level, 0 tutorials for that.
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