Import mixamo animation clips to your rigged character in maya || Mixamo animations to maya rig

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Tech Bestie

Tech Bestie

Күн бұрын

Пікірлер: 24
@lorenzanasportfolio5378
@lorenzanasportfolio5378 2 ай бұрын
You've just saved me from many headaches brother. Thank you.
@nicole-ruggiero
@nicole-ruggiero 11 ай бұрын
Needed a quick refresher, this is perfect thank you for making a concise and simple video
@ExacoMvm
@ExacoMvm Жыл бұрын
For Mixamo rig seems like you can simply choose the HIK preset that comes with Maya and it's perfect.
@rossdanielart
@rossdanielart 2 жыл бұрын
Thank you so much. In my relentless search to work with mixamo mocap, this was the only video solution I found.
@techbestie3127
@techbestie3127 2 жыл бұрын
You're welcome!
@paulchambers3d
@paulchambers3d Жыл бұрын
Thank you for this. Helped me out of a recent bind.
@prodiggyson
@prodiggyson 9 ай бұрын
Hi great tutorial I'm basicly still learn and I am having issues with seeing the fbx in the source option when I try to apply the fbx animation to my rigged character. I don't know what I'm doing wrong at this stage.
@vishnurk3107
@vishnurk3107 2 жыл бұрын
wow this one will be so usefull thanxx a ton
@KillJoy323
@KillJoy323 9 ай бұрын
Ty
@sleepyblue8
@sleepyblue8 2 жыл бұрын
Thank you!
@The3Dsmash
@The3Dsmash 3 жыл бұрын
Thank you for this video!
@techbestie3127
@techbestie3127 2 жыл бұрын
You are so welcome!
@moharramzarenosale
@moharramzarenosale Жыл бұрын
hi.thank you mery much
@CactusExpress
@CactusExpress Жыл бұрын
Thank you so much for the incredibly useful tutorial! Question. How do I transfer the actual animation to my rig? I want the keyframes of the animation to be on my rig, not the Mixamo rig. I need to export my character
@justinshelley2541
@justinshelley2541 Жыл бұрын
Bake the animation
@avakaitelugu3644
@avakaitelugu3644 Жыл бұрын
When I export this animation to unreal engine It was generating so many file and animation gets cracked Can you please suggest the solution
@SkydoStudio
@SkydoStudio 3 жыл бұрын
it is very helpful
@techbestie3127
@techbestie3127 2 жыл бұрын
Welcome
@FranchiseDaGr8
@FranchiseDaGr8 2 жыл бұрын
For some reason, when importing the Mixamo animation fbx file my t pose fbx file just assumes one frame all other frames are nonexistent. Why could this be?
@paulchambers3d
@paulchambers3d Жыл бұрын
I had the same issue - checking the downloaded FBX animation in Maya and it was the same. Just one frame. So I imported the downloaded FBX animation into Blender which read all the keyframes fine. From there I exported a new FBX out of Blender and pulled that into Maya and it worked great. Must be something about the data structure of the downloaded mixamo FBX data that Maya doesn't like.
@floweyishere7122
@floweyishere7122 2 жыл бұрын
how to import to character that have more joint than the mixamo character
@techbestie3127
@techbestie3127 2 жыл бұрын
map the primary bones while creating character definition and import.
@angtovu9439
@angtovu9439 2 жыл бұрын
How to loop run cycle's mixamo in maya
@techbestie3127
@techbestie3127 2 жыл бұрын
kzbin.info/www/bejne/aKbVo2CMba-hn5Y
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