Importing Textures Maps from Substance Painter to 3ds Max

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RaveeCG Tutorials

RaveeCG Tutorials

Күн бұрын

I have posted the link of Substance Painter to V-Ray .mse in description
Substance Plugin link:
bit.ly/2MkV7k2
MORE TUTORIALS: gumroad.com/ra...
Thank you!
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Пікірлер: 48
@manvirrayat7030
@manvirrayat7030 7 ай бұрын
there is not any vray option there are vray roughness and vray glossiness, which i have to choose?
@vyleart4488
@vyleart4488 4 жыл бұрын
Not working with 3ds max 2021 and the script does not load the folder and does not create the shader.
@RaveeCG
@RaveeCG 4 жыл бұрын
Did not tried with 2021..
@mehraneftekari7298
@mehraneftekari7298 4 жыл бұрын
@@RaveeCG Hi, I tested it on Max 2018, but it doesn't load
@SuperTitank
@SuperTitank 4 жыл бұрын
i've downloaded the plugin from their website but my shader won't pop up when i click " create shader " . When i try to recreate it by hand in 3dsmax, the result are far less good than in substance, this is unfair.
@RaveeCG
@RaveeCG 4 жыл бұрын
It should work fine to find your maps if you are exporting the maps from Substance using Corona or V-Ray settings!
@danteabott9142
@danteabott9142 2 жыл бұрын
I have the same shitting problem! And this kind of videos don't teach nothing
@neeleshr091
@neeleshr091 4 жыл бұрын
All your videos are very good and easy to learn👍👍
@harshparihar9857
@harshparihar9857 4 жыл бұрын
Thnku bro ❤️ it's really helpful !!♥️
@RaveeCG
@RaveeCG 4 жыл бұрын
Happy to help
@Donovann09
@Donovann09 Жыл бұрын
When it's working, it's really cool, but I don't understand why, but it worked only one time and not ever more. Right now, the plugin never detect any maps., so it's impossible to create shader.
@RaveeCG
@RaveeCG Жыл бұрын
It should work! But the 3ds max has now and direct connection with Substance!
@ngochanphan4086
@ngochanphan4086 2 жыл бұрын
Seem like the "Download" button unavailable anymore although same information. Could you help to share it in dropbox or file transfer? i really need it. Thank you for great video
@keithtam8859
@keithtam8859 2 жыл бұрын
I see you are using png 8 bits for texture output... I was told to use the same by my supervisor at work, before I tried to be fancy and use tiff and 32 bits, the rendering in 3ds max with vray and arnold was very bad, so I now too stick to use png 8 bits and adjust the colour space/gamma at the open file section accordingly... but I just want to know why the bad renderings happened before with tiff 32 bits...
@RaveeCG
@RaveeCG 2 жыл бұрын
Maybe because the map was as sRGB?
@mae2309
@mae2309 4 жыл бұрын
Great stuff
@anujneb2830
@anujneb2830 3 жыл бұрын
We have to download it we have to purchase it
@Ogino_Chihiro_
@Ogino_Chihiro_ 3 жыл бұрын
The Plugin can't works in vray 5?
@uzairali552
@uzairali552 3 жыл бұрын
sir i have just installed substance painter . and when i try to export textures there is no preset for "VRAY" in output templates . there is" VRAY NEXT specular glossiness" and " VRAY next metalic roughness" .. please tell me what should i use for same result as in your vedio . and what about if i use default scanline render in 3dsmax.what should i use for default render or is there any scripts like substance to vray ?
@RaveeCG
@RaveeCG 3 жыл бұрын
Hi, yes Substance Painter changed lot's of stuff with new versions. I know that max and substance have some plugin that connect directly, I need to look more into that and come back with a new video. I saw that if you save for Corona you will able to make what I did in this video!
@ScreenName10
@ScreenName10 3 жыл бұрын
@@RaveeCG Yeah! thats the solution, save to Corona format. Thanks again!!!
@mercaruby
@mercaruby 4 жыл бұрын
Type error: Call needs function or class, got:undefined. Someone knows what I must do?
@RaveeCG
@RaveeCG 4 жыл бұрын
When do you get this error?
@mercaruby
@mercaruby 4 жыл бұрын
@@RaveeCG once I open the script, select the folder and press the button to get the textures
@RaveeCG
@RaveeCG 4 жыл бұрын
Hmm never got that error...when you export your textures from Substance you have selected all V-Ray?
@mercaruby
@mercaruby 4 жыл бұрын
@@RaveeCG yes, but I have been searching and I think that i need to purchase the vray package for 3dsmax, maybe the problem is that
@razibahmed7845
@razibahmed7845 Жыл бұрын
Help me please, The texture folder doesn't load on script "Shader List"!! thank you for Advanced Teaching👍
@RaveeCG
@RaveeCG Жыл бұрын
I am not sure how, never got this error!
@razibahmed7845
@razibahmed7845 Жыл бұрын
@@RaveeCG 🤔
@Rakheekaundal
@Rakheekaundal 3 жыл бұрын
MY TYEXTURE FOLDER NOT CALLING ON SCRIPT
@JaySamurai79
@JaySamurai79 Жыл бұрын
Does this method also work with Arnold render?
@RaveeCG
@RaveeCG Жыл бұрын
It should, yes!
@JaySamurai79
@JaySamurai79 Жыл бұрын
@@RaveeCG Okay thanks. It's tricky because I'm trying to texture an Alembic file and export it into max, but max is giving me issues
@RaveeCG
@RaveeCG Жыл бұрын
@@JaySamurai79 what type of issues?
@JaySamurai79
@JaySamurai79 Жыл бұрын
​@RaveeCG Hi, sorry for the late reply. I don't have vray, but would this work for Arnold? For some reason my textures in Max looks nothing like how they are in SP. Do you have a video tutorial like this one, but for Arnold render in Max? Thanks
@JorgeMartinez-bw7nl
@JorgeMartinez-bw7nl 3 жыл бұрын
Plugin is not free any more
@kaiserakita
@kaiserakita 4 жыл бұрын
Creating shader doesn't work for me. Can you help me ?
@RaveeCG
@RaveeCG 4 жыл бұрын
you need to make sure that when you export Textures from Substance you all set your V-Ray for export!
@kaiserakita
@kaiserakita 4 жыл бұрын
@@RaveeCG it is exported in vray, i did like showed in your video. I do not own vray on my computer tho, i guess this is why ?
@RaveeCG
@RaveeCG 4 жыл бұрын
It could be one of the problem.. But it should work
@uzairali552
@uzairali552 3 жыл бұрын
@@RaveeCG sir i have just installed substance painter . and when i try to export textures there is no preset for "VRAY" in output templates . there is" VRAY NEXT specular glossiness" and " VRAY next metalic roughness" .. please tell me what should i use for same result as in your vedio . and what about if i use default scanline render in 3dsmax.what should i use for default render or is there any scripts like substance to vray ?
@abdelrahmanmohmed3185
@abdelrahmanmohmed3185 3 жыл бұрын
Hi can you export 3d object with materials or texture to max ?
@RaveeCG
@RaveeCG 3 жыл бұрын
Yes you can!
@abdelrahmanmohmed3185
@abdelrahmanmohmed3185 3 жыл бұрын
@@RaveeCG ik what about emissive and glare ,can you export ot to 3dsmax ??
@abdelrahmanmohmed3185
@abdelrahmanmohmed3185 3 жыл бұрын
@@RaveeCG last question please, how are designers make anrealstic stars and galaxies for games like starcritizen or elite dangerous ? Because iam beginner
@RaveeCG
@RaveeCG 3 жыл бұрын
@@abdelrahmanmohmed3185 Lot of work involved and many artists :)
@abdelrahmanmohmed3185
@abdelrahmanmohmed3185 3 жыл бұрын
@@RaveeCG ok I mean what's the software which used for this purpose (3dsmax or maya or photoshop)?
@danteabott9142
@danteabott9142 2 жыл бұрын
this kind of videos don't teach nothing
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