Impossible Bevels using Hard Ops and Mesh Machine in Blender

  Рет қаралды 7,650

Artisans of Vaul

Artisans of Vaul

Күн бұрын

Well this video was a killer... Only because I've been ill for the last week and a half, culminating in loosing my voice at the end of last week. Luckily I try to be a video ahead in editing but even with that I was cutting this to the wire hoping for my voice to improve enough to record and then get the editing done. Thankfully it all turned out OK, I just need to try and get caught up again!
I hope you enjoy the video and find the ideas in it interesting, I tried to include some problem solving as well as its useful to know how to fix potential issues.
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Пікірлер: 39
@EPeltzer
@EPeltzer Жыл бұрын
I have to say this kind of thing would be about 10 times faster in Plasticity. And the only way to achieve this quiclky is by using two or three add-ons and learning their ins and outs. Mesh machine hardops loop tools booltools. You might as well create something like this in plasticity and import it to blender and it would actually be simpler. I mean I think it's great that blender has lots of add-ons but some of them are incompatible you have to maintain them all and update them all etc etc kind of a messy pita.
@ArtisansofVaul
@ArtisansofVaul Жыл бұрын
Yes and no. Without having to explain it I could knock this out in under 5 mins. 10 times faster than that would be 30 seconds and I find that unlikely. I'd be curious to see how quickly this could genuinely be done in plasticity though. I'd also be interested in seeing what the mesh looked like as I have heard some not great things about the meshes created. Don't get me wrong plasticity looks great but I'm not sure it's there for all the functions I would want in a program. I also have concerns buying something for $100 when that only lasts till the end of version 1. What if the functions I want don't come in until version 2.0? Spend another $100? Again I'm not slating Plasticity, these are just my genuine concerns about using it.
@doomwalker9934
@doomwalker9934 Жыл бұрын
I'm so glad I found your channels. It was even given Machin3's seal of approval.
@ArtisansofVaul
@ArtisansofVaul Жыл бұрын
Thanks. And that's high praise coming from someone as accomplished as Machin3 😁
@3DCGdesign
@3DCGdesign 9 ай бұрын
machinetools and mesh machine - the names aren't confusing at all.
@ArtisansofVaul
@ArtisansofVaul 9 ай бұрын
🤣 I know. I get them wrong as I speak sometimes which can't help. But its like their "brand" so I get it.
@3DCGdesign
@3DCGdesign 9 ай бұрын
it's so confusing that I literally didn't know what to buy and started watching tutorials for the wrong addon without realizing it. @@ArtisansofVaul ... doesn't help I work way too late at night.
@phantomapprentice6749
@phantomapprentice6749 Жыл бұрын
I always learn something new from your videos , well done.
@ArtisansofVaul
@ArtisansofVaul Жыл бұрын
😁 Awesome. I try to have each video included a new skill/technique so that's great to hear
@Hericus434
@Hericus434 11 ай бұрын
Just a heads up, if you press Alt-E, you'll get a menu for extrude along normals and extrude individual faces - no need to go through hard ops :)
@ArtisansofVaul
@ArtisansofVaul 11 ай бұрын
That's true but it can have issues which makes HardOps more efficient. I've got a short on it here: kzbin.infonrA9YaBVsIo?feature=share
@Hericus434
@Hericus434 11 ай бұрын
@@ArtisansofVaul Good to know! Loving these little tips videos
@ArtisansofVaul
@ArtisansofVaul 11 ай бұрын
@hwerrell Thanks man. It doesn't always make a difference but I've got so used to doing it now and it takes about the same time to use both methods I just go with the one not likely to cause issues 😅
@taerog
@taerog Жыл бұрын
Great video!! Extremely helpful.. Sorry you hot feeling well. Hope your better soon
@ArtisansofVaul
@ArtisansofVaul Жыл бұрын
Thanks man. Feeling much more on the mend now. There's one more croaky video to come I think 😅
@Leevy27
@Leevy27 Жыл бұрын
Unfortunately the sound is very low!
@ArtisansofVaul
@ArtisansofVaul Жыл бұрын
Sorry. Not sure why that would be.
@felixthecrazy
@felixthecrazy Жыл бұрын
@@ArtisansofVaul Last one was as well.
@ArtisansofVaul
@ArtisansofVaul Жыл бұрын
@felixthecrazy I wonder if that's something I may have clicked on the editing software or it's because I'd lost my voice around when these were recorded. I'll have a look into it and thanks for the feedback both of you 👍🏻
@2bit8bytes
@2bit8bytes Жыл бұрын
@@ArtisansofVaul Just coming in to say I found it very low too.
@ArtisansofVaul
@ArtisansofVaul Жыл бұрын
@S S Thanks. Always good to know.
@quadgon
@quadgon Жыл бұрын
1:38: It's is literally just as quick the normal way. "Alt + E" - choose "Extrude faces along normals".
@level10gnollwarlock
@level10gnollwarlock Жыл бұрын
yeah found that to be the case as well.
@ArtisansofVaul
@ArtisansofVaul Жыл бұрын
@Dennis Ooms That's fair. I'm just used to it now and prefer the layout /hitting Q is automatic for me at this point there Alt+E isn't.
@vyros5
@vyros5 Жыл бұрын
Love your videos! easy to understand 😁
@ArtisansofVaul
@ArtisansofVaul Жыл бұрын
😁 That's wonderful to hear. Thanks for taking the time to comment 👍🏻
@richardokeeffe8375
@richardokeeffe8375 Жыл бұрын
Late to the party. Great vid of multiple steps!
@ArtisansofVaul
@ArtisansofVaul Жыл бұрын
Thanks man. 👍🏻 I thought it was a nice series of skills to combine together
@joshua42777
@joshua42777 Ай бұрын
Thank you for sharing! I am wondering what do you think about box cutter? especially in this case?
@ArtisansofVaul
@ArtisansofVaul Ай бұрын
@joshua42777 I love Box Cutter. It's an amazing addon and I pretty much use it got 90-95% of my normal boolean workflow. It's so powerful, especially in combination with Hard Ops. I've got a playlist on it here if that helps: kzbin.info/aero/PLnqmLZKRm5CajsNlyFbieVyGxzdbBN-
@joshua42777
@joshua42777 Ай бұрын
@@ArtisansofVaul Thank you so much!!
@aknutal
@aknutal Жыл бұрын
Pretty amazing work you do on this chan, it's a crime you don't have more views or followers. I think if you did some timelapse videos of making full 40k models, (just as 3D art, not for printing) to compliment your current content, you could pick up a ton of viewers. Don't know how comfortable you are in sculpting and such though (to make like daemons and stuff), but at least marines etc could be made with normal hardmodelling workflow :)
@ArtisansofVaul
@ArtisansofVaul Жыл бұрын
Thanks so much. I never know what that's what people want to see but would be happy to do some hard surface full time laps. Sculpting is something I really want to work on in the future as a focus area for me to improve. I started with hard surface so it would be good to branch out.
@aknutal
@aknutal Жыл бұрын
@@ArtisansofVaul Definitely :) I'm the same, started just hardsurface but slowly learning to sculpt. I just think something like a timelapse of a full space marine would attract viewers. I was searching for one, but most are for zbrush or just old and not of very good quality. Definitely would be cool, as some of your chaos models are amazing looking. Keep up the good work :D
@ArtisansofVaul
@ArtisansofVaul Жыл бұрын
@@aknutal Cheers and I'll add it to the list for sure
@michaelpeiffer7639
@michaelpeiffer7639 10 ай бұрын
Newbie to 3d and was just wandering hiw to turn all this mesh into quads if need be?
@ArtisansofVaul
@ArtisansofVaul 10 ай бұрын
You'd either play around with the points manually (with the boolean cleanup function in mesh machine it doesn't take too long) or use an addon like quad remesher
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