Improve Your Platformer with Forces | Examples in Unity

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Dawnosaur

Dawnosaur

Күн бұрын

🎬Designing a Platformer Jump: • Improve your Platforme...
Want to make your character feel fluid and responsive to control? Use these tips and tricks to improve your platformer in any Engine or Language.
In this video, I'll show YOU how you can make more advanced platformer movement, which is more flexible to your needs as well as feeling fantastic to control. You'll see some examples made in Unity.
🎮Demo: dawnosaur.itch.io/platformer-...
📜Code: github.com/Dawnosaur/platform... (platformer controller & Unity demo)
☕ | Support me (ko-fi.com/dawnosaur)
═══════ 🦖My Stuff ═══════
💬│Discord ( / discord )
→ A community that loves game creation
📰 | Newsletter (dawnosaur.substack.com/)
→ Weekly discussions on game design, creators and stuff by me :)
🎮│My Games (dawnosaur.itch.io/)
→ Mostly small projects made for game jams as well as COSMOS my first commercial release
🎁My Game!
store.steampowered.com/app/12...
═══════ 📚Resources ═══════
Creating a 2D Platformer | • [Unity] Creating a 2D ...
Ultimate 2D Platformer Controller in Unity | • Ultimate 2D Platformer...
Here's some further reading that I've found super interesting:
◽ www.davetech.co.uk/gamedevplat...
◽ / 28582857
◽ info.sonicretro.org/SPG:Charac...
═══════🧪Next Steps ═══════
Many other features found in platformers were excluded from this video due to time, difficulty, etc. Many of these will be added to the code above shortly, however, some may take a bit longer.
So here is a small collection of some other features you could consider adding.
- Changes to acceleration when in the air
- Changes to acceleration when turning
- Dash
- Double Jumps
- Wall Jumps (was having trouble getting these to work without overriding velocity will release code whenever I get something that feels nice, working)
═══════⏰Time Stamps ═══════
0:00 Intro
0:25 Summary
0:45 Run
1:33 Forces
3:19 Friction
3:37 Jump
4:09 Coyote Time
4:36 Jump Cut
5:03 Fall Gravity
5:22 Examples
5:42 Quick Tips
6:15 Outro
6:45 Thanks!

Пікірлер: 440
@DawnosaurDev
@DawnosaurDev 2 жыл бұрын
🎬Just launched the Sequel: kzbin.info/www/bejne/gXyqlXd4e8ioZrM Discord: discord.gg/W5vE5WKXYH Try out the examples: dawnosaur.itch.io/platformer-examples
@SlytheBat
@SlytheBat 10 ай бұрын
WTF That reply was so fast!!!
@hamzabeg6882
@hamzabeg6882 2 жыл бұрын
this is, quite literally, EXACTLY what I was looking for. I wanted to make Celeste-esque physics and didn't even have to search specifically for Celeste to find this.
@DawnosaurDev
@DawnosaurDev 2 жыл бұрын
Happy it helped!
@Verdal_JG
@Verdal_JG Жыл бұрын
Maddy has made a post on medium about how celeste physics works. It does not work using forces. It uses speed/velocity vectors to calculate movement and exact positions on a tilemap (due to it being pixel art, madeline cannot move half a pixel etc), obviously its a lot more complex than that, but I can confirm it does not use forces as such. The concept is the same however, you do want acceleration and deceleration, but you can achieve it without forces.
@beri4138
@beri4138 Жыл бұрын
@@Verdal_JG Isn't it incorrect to say Madeline cannot move half a pixel? Since strats like ceiling pop rely on manipulating her subpixel position?
@Verdal_JG
@Verdal_JG Жыл бұрын
@@beri4138 forgot to specify visually, obviously subpixels exist but visually the game only uses integer values
@beri4138
@beri4138 Жыл бұрын
@@Verdal_JG I didn't realize subpixels can exist visually
@Arcadendo
@Arcadendo 2 жыл бұрын
Wow, even though I'm not a game dev, everything was so well explained and easy to understand. Also great editing ;).
@DawnosaurDev
@DawnosaurDev 2 жыл бұрын
Fancy seeing you here
@Arcadendo
@Arcadendo 2 жыл бұрын
@@DawnosaurDev ;)
@huseyinakkoc1062
@huseyinakkoc1062 9 ай бұрын
accelRate = (Mathf.Abs(targetSpeed) > 0.01f) ? acceleration : decceleration; what is that ? can you explain
@Nazadev
@Nazadev 9 ай бұрын
@@huseyinakkoc1062 The line of code in question is as follows: csharp copy code float accelRate = (Mathf.Abs(targetSpeed) > 0.01) ? acceleration : deceleration; This line of code is inside a FixedUpdate() function in Unity and is responsible for calculating the acceleration rate (accelRate) based on the target speed (targetSpeed), acceleration (acceleration) and deceleration (deceleration). Next, we will break down the line of code to understand how it works: Mathf.Abs(targetSpeed) > 0.01: This part of the code checks if the absolute value of targetSpeed ​​is greater than 0.01. Mathf.Abs() is a static function of the Mathf class in Unity that returns the absolute value of a number. In this case, you are checking if the targetSpeed ​​is greater than a minimum value of 0.01. This is used to determine if the object should speed up or slow down. ? acceleration : deceleration: This part of the code is a ternary operator that determines the value of accelRate based on the result of the previous condition. If Mathf.Abs(targetSpeed) > 0.01 is true, then accelRate will be equal to acceleration. Otherwise, accelRate will be equal to deceleration. In short, this line of code sets the acceleration rate (accelRate) based on the target speed (targetSpeed). If the target speed is greater than 0.01, the acceleration value is used. Otherwise, the deceleration value is used. Yeah I used ChatGPT
@ntu409
@ntu409 2 жыл бұрын
I was looking for something like this for days. Really well-made video.
@Megahertzs
@Megahertzs 2 жыл бұрын
Let me just say man, of all the player controllers I've implemented, when I finally got this working, it is by far the best feeling controller I've ever made. I'm more of a Visual Scripting guy so it took me a little time to translate your system here, but DUDE! Thank you so much! This is now going to be my designated method for player movement! You rock!
@DawnosaurDev
@DawnosaurDev 2 жыл бұрын
Thanks so much, that means a lot. Glad it was helpful :D
@DonJulioGames
@DonJulioGames Жыл бұрын
would love to see the visual script version of this!
@perrylets
@perrylets Жыл бұрын
If you like visual scripting, what you can do is making modular c# code and make specific cisual editors for your use case (I know it's hard, but it's also weirdly fun)
@bendux
@bendux 2 жыл бұрын
Thank you!
@DawnosaurDev
@DawnosaurDev 2 жыл бұрын
No thank You for watching :D
@tylerweirtube
@tylerweirtube Жыл бұрын
This is perfect. Working on my first game with my son. Our movement is big standard and feels awkward. Thank you so much!
@floatixx
@floatixx 2 жыл бұрын
Actually crazy how much information you put in this video while keeping it short AND understandable. Really really great video!
@huseyinakkoc1062
@huseyinakkoc1062 9 ай бұрын
"accelRate = (Mathf.Abs(targetSpeed) > 0.01f) ? acceleration : decceleration;" what is this can you pls explain ı did not get it
@zXMOSZXz
@zXMOSZXz 2 жыл бұрын
This is amazing. Really hope you keep up with these. Great job!
@rapasdecoeur7017
@rapasdecoeur7017 2 жыл бұрын
Awesome video ! You're teaching so much in such a short amount of time, while still going deep when needed.
@MrCrompz
@MrCrompz 13 күн бұрын
This is exactly what I needed! A video on advanced movement! I was having loads of issues previously, and this fixes them all! Thanks so much!
@Radek_M.
@Radek_M. Жыл бұрын
Well, I spent many hours looking for a good and also beginner-intermediate 2D platformer movement system for Unity and finally found this. Now this is a quality content. The video is easy to understand, and the used concepts are really well-explained. Provided github code is well documented and easy to understand with some Unity documentation digging, also great for adapting by using scriptable object for holding movement parameters. I hope you will put here more useful videos like this. :)
@luther4854
@luther4854 2 жыл бұрын
Great video and of a higher quality than a lot of other Unity tutorials I've seen. Looking forward to your next video
@moshavdough5530
@moshavdough5530 Жыл бұрын
had an absolute blast watching through this video for 3 days getting everything just right. Great video
@bungercolumbus
@bungercolumbus Жыл бұрын
Really nice explained. Many people which program in unity do not realize how important all of these mechanics are and you really explained all. Edit: And the fact that you explained them IN CODE. Dude you need more subs.
@amogh2101
@amogh2101 2 жыл бұрын
This is a very well done tutorial! It covers a lot of ground and gives plenty of code examples for me to replicate. Thank you and keep up the good work!
@I-OMusic
@I-OMusic 2 жыл бұрын
This video is so high quality, excellent job! Looking forward to more
@HiHi-iu8gf
@HiHi-iu8gf Жыл бұрын
yo this is a really nice solution; I've always had an issue with figuring out how to get physics-based movement to not feel so sluggish, and the scaling-force-by-difference-from-target-speed thing you have here seems to work pretty well
@jarrettonions3392
@jarrettonions3392 Жыл бұрын
thanks man. this is awesome. there are so many ways to do this but none of them feel as nice as i would like. I havent tried your way yet but it takes into account a lot of factors that i havent seen considered elsewhere. well done!
@SrFatTabby
@SrFatTabby Жыл бұрын
Thank you, this made my platformer feel even better to play!
@rainfraiser3845
@rainfraiser3845 2 жыл бұрын
This is explained so clearly, I couldn’t have done it better myself. Thank you! :D
@DawnosaurDev
@DawnosaurDev 2 жыл бұрын
Glad it was helpful :D
@jankriveccvetkovic767
@jankriveccvetkovic767 Жыл бұрын
Absolute S tier video. I was wondering why my movement felt so stiff and floaty and this improved it by sooo much
@zaidmermam2524
@zaidmermam2524 2 жыл бұрын
finally a professional tutorial about unity player movement, thanks!
@trashikan
@trashikan 2 жыл бұрын
Man you deserve a lot of love! This video has been extremely helpful. Hope you'll keep making more tutorials and content like these. Awesome work!
@DawnosaurDev
@DawnosaurDev 2 жыл бұрын
Thanks so much, yeah hoping to make a V2.0 at some point :D
@CDMudd
@CDMudd 9 ай бұрын
This was SO HELPFUL!!! Thank you and please keep making more tutorials!
@gamedevshrish7602
@gamedevshrish7602 Жыл бұрын
This is very nice way of using RB but still respecting it's velocity variable by keeping it untouched.
@Nicklefritz
@Nicklefritz Жыл бұрын
Please keep making great videos like this one! They are well-edited, concise, and pack a lot of useful information in a short amount of time! Also, you explain things incredibly well!
@DawnosaurDev
@DawnosaurDev Жыл бұрын
Thanks so much!
@panttrans8448
@panttrans8448 Жыл бұрын
Absolute pure jam, thank you for video!
@mithatcanturan1452
@mithatcanturan1452 2 жыл бұрын
Man, I've been using Unity for quite a long time this is literally the BEST video I've ever seen about platformer movement. Glad youtube showed this on my homepage.
@DawnosaurDev
@DawnosaurDev 2 жыл бұрын
Wow, thanks so much! Happy it helped :D
@kardokdelikaya9570
@kardokdelikaya9570 Жыл бұрын
Thanks a lot for this tutoriol. I tried so hard to make a good platformer movement and watch a lot of videos. Yours is the best.
@SlytheBat
@SlytheBat 10 ай бұрын
I remembered seeing this video 2 times before, and I remembered it was so simple and informative. And today I am making my first game, and I wanted the controls to feel as good as possible, and then I remembered this video. I searched up something like "Video game movement analysis", and I found it!
@ricniclas
@ricniclas Жыл бұрын
Your video is so good that I managed to use your solution for 3D, as well as adapt your code to have momentum like Sonic games!
@MasterDisaster64
@MasterDisaster64 10 ай бұрын
May I ask how you converted the Run method into 3D? I tried to, but it caused the character to accelerate exponentially out of control.
@daniinkidar99
@daniinkidar99 Жыл бұрын
Very well explained. Glad I found this
@zaixrx
@zaixrx 2 жыл бұрын
Wow, I really like that, I've been looking for this video for a long time
@TRMrStone
@TRMrStone Жыл бұрын
Thank you so much, I'm currently learning unity and wanted to do a super smooth Gameplay, but I only got close, now I can finally implement this :D
@TheNore5515
@TheNore5515 2 жыл бұрын
Great visualization on why the issue happens! Good video.
@stocktonkaneko1991
@stocktonkaneko1991 Жыл бұрын
This is the best Player Controller video I’ve seen. Thank you so much!
@kristophsams5036
@kristophsams5036 2 жыл бұрын
Very very informative. You've made me want to go back and re-adapt this to my own. Thank you.
@DawnosaurDev
@DawnosaurDev 2 жыл бұрын
Thanks a lot, hope it helps!
@niIIer1
@niIIer1 2 жыл бұрын
Thanks. The exact kinds of tips I was looking for!
@user-vg4on5cj8b
@user-vg4on5cj8b 2 жыл бұрын
One of the highest Quailty gamedev tutorials i ever seen
@morososaas3397
@morososaas3397 2 жыл бұрын
2:07 the most beautiful 4 lines of code I have seen in my life
@DawnosaurDev
@DawnosaurDev 2 жыл бұрын
Made me smile!
@pu55yEaterr
@pu55yEaterr 2 жыл бұрын
agreed
@lizardltd7647
@lizardltd7647 Жыл бұрын
Thanks! This helps a lot
@scriptyshake
@scriptyshake Жыл бұрын
This is exactly what I needed for the platformer game I'm making, inspired by Celeste and Ori. Earned yourself a sub :D
@PearlyFostter
@PearlyFostter Жыл бұрын
Thank you so much for this video, man. It had so much info I've never considered, keep it up! :D
@darkjaslo
@darkjaslo Жыл бұрын
Finally someone who truly explains how to make proper player movement instead of making something in 20 minutes and showcasing it! Great video, very useful
@Cottoncriminal
@Cottoncriminal Жыл бұрын
I just started developing and designing games 4 months ago, I'm about to tackle my first platformer in the next few weeks as my next project. This is explained so well and i understood 100% of it! I'm so proud to be able to look at the code now and understand what it means and I'm so happy to be at a point where if i do end up copying this code, it wont be blindly copy pasting it. I'm still not at the point where i can come up with things like this myself but i can definitely tweak a few things and understand the effect they have and my reasoning for them. Thank you for making this video! i subbed and I'm looking forward to watching many more of your future videos :)
@DawnosaurDev
@DawnosaurDev Жыл бұрын
That's so awesome! Really lovely to hear, hope you have a blast making your platformer :D
@NotDominic26
@NotDominic26 2 жыл бұрын
Great video, I'm no game dev but I still feel like I learnt something - and the editing was really great too!
@DawnosaurDev
@DawnosaurDev 2 жыл бұрын
Hey, you look familiar :D
@NotDominic26
@NotDominic26 2 жыл бұрын
@@DawnosaurDev 👀
@landosilva
@landosilva 2 жыл бұрын
Hey man, this video is amazing! Thank you for doing it! Specially for making the source code available. You are a beast! 👊🏻
@linzenmeyer
@linzenmeyer 2 жыл бұрын
Wow bro, really well covered.
@tzouandy
@tzouandy 2 жыл бұрын
Oh god, this video is really good and helpful. Hope you can keep doing this series.
@jhowsz5168
@jhowsz5168 2 жыл бұрын
FINALLY A GOOD VIDEO THAT SHOWS A DIFFERENT WAY TO MOVE, THANKS DUDE
@lolgameking4784
@lolgameking4784 2 жыл бұрын
The quality of the videos. The music and videogame taste. The smooth explaining. There's no reason NOT to be your 500th subscriber! :D Congratulations, underrated tutorial guy! And..well..thanks! XD
@DawnosaurDev
@DawnosaurDev 2 жыл бұрын
🥳 Thanks so much! Super happy you enjoyed it, hope it was useful :D
@geekjoystick
@geekjoystick 2 жыл бұрын
Great tutorial! That's a really clean platformer controller you've made. Can't wait to see what you do next ;)
@DawnosaurDev
@DawnosaurDev 2 жыл бұрын
Thanks so much! Hopefully i'll finishing up my next video soon :D
@gorkemucar13
@gorkemucar13 Жыл бұрын
Great tutorial format! Loved it! :)
@aleksanderadamczyk6573
@aleksanderadamczyk6573 2 жыл бұрын
Great tutorial! There aren't many others that are targeted for upper beginner / intermediate creators! Keep them coming man!
@DawnosaurDev
@DawnosaurDev 2 жыл бұрын
Thanks a lot! Yeah, i'm loving working on these style videos : D
@hubertb5834
@hubertb5834 Жыл бұрын
This was great, really helps me a lot this is exactly what i needed. Thank You and keep it up :)
@miaoumixed4268
@miaoumixed4268 2 жыл бұрын
Hi, thank you for this video. Great to find a different way to move than the usual rb.velocity = ... Also, good to see that you use the new input system. M. D.
@gabdev2891
@gabdev2891 2 жыл бұрын
I'm from Brazil, and your video is very amazing, I hope it continues. Very good. ✔
@TacticalProgrammer
@TacticalProgrammer 2 жыл бұрын
Very Awesome video Mate! Straight to the point with Amazing tips! KZbin needs more tutorials like this. Keep it up!
@DawnosaurDev
@DawnosaurDev 2 жыл бұрын
Thanks that means a lot :D
@cookiecrayon
@cookiecrayon 2 жыл бұрын
This is so awesome! I've been looking for a way to create a 2D platform character controller that works with Physics for a long time but just couldn't seem to find any good tutorials or examples online. I downloaded your project and was so happy at how clean and tidy the code and the scene are! Thank you so much for the amount of work you put into this! Have you thought about creating a step-by-step tutorial on how you created the code for the playerMovementImproved script?
@DawnosaurDev
@DawnosaurDev 2 жыл бұрын
Thanks so much! I probably won't make a step by step tutorial, but if you have any questions about the code, feel free to ask me anything here :D
@cookiecrayon
@cookiecrayon 2 жыл бұрын
@@DawnosaurDev Thank you!
@linzenmeyer
@linzenmeyer 2 жыл бұрын
Haven't looked at the code, but from the looks of the listed files, you are using the new Input System....thank god!
@DawnosaurDev
@DawnosaurDev 2 жыл бұрын
The new input system's so cool! It's not super well implemented in the code right now, but when I get round to adding some new features, I'll try to tidy it all up and make it all fit nicely :D
@linzenmeyer
@linzenmeyer 2 жыл бұрын
@@DawnosaurDev and for those who had issues like me implementing the handler and control files and movement scripts, you will need to go into Edit-> Project Settings and then Player and scroll down to the configuration section and change Active Input Handling from New or Old into "Both" in order for the current code to work.
@hardwinwelly2486
@hardwinwelly2486 Жыл бұрын
a year late, but howly this is EXACTLY what i need. I want to make a snappy movement but I want it to still able to be affected by AddForce. Thanks a lot dude you just gained a subs!!!!
@avivyoukerharel2140
@avivyoukerharel2140 2 жыл бұрын
Amazing tutorial, You've got yourself a new subscriber! (Also, I just remembered I played you game in the brackeys Game jam, it was super cool)
@DawnosaurDev
@DawnosaurDev 2 жыл бұрын
Thanks so much :D
@BABAPLAYTOOMUCH
@BABAPLAYTOOMUCH 10 ай бұрын
Please keep making these types of videos they’re very useful 🙏🙏🙏
@user-ox7rn7sd7f
@user-ox7rn7sd7f 2 жыл бұрын
Great video! Hope to see your future videos
@Guardaniel_youtube
@Guardaniel_youtube 7 ай бұрын
Самый полезный канал по разработке, который я только находил, божественно! Хочу больше видеоуроков😍
@subbu6572
@subbu6572 2 жыл бұрын
thank you very much for this incredible resource. it takes a lot of effort to make quality content and I am grateful for you providing us this great service. thanks.
@antonryzhk8946
@antonryzhk8946 Жыл бұрын
thank you so much!!🤠
@rickbower4504
@rickbower4504 Жыл бұрын
Really helpful. Thank you
@minoupitou1503
@minoupitou1503 Жыл бұрын
i always thought i needed to use kinematic and build a whole physics system to be able to make this kind of controller. As i'm making a small project (which is basically a celeste rip-off let's be honest) this video is helping me, and will help me get a better understanding of unity physics system. you are too kind. Thanks man. i mean it.
@anagami0139
@anagami0139 2 жыл бұрын
This video is completely insane, just continue what u doing it's amazing :D Gj mate
@DawnosaurDev
@DawnosaurDev 2 жыл бұрын
Thanks a lot :D
@rileylearns
@rileylearns Жыл бұрын
Thank you so much!
@TheRealMonstaa
@TheRealMonstaa Жыл бұрын
You're amazing!! Thank you for this, definitely subscribed ^^
@mazen7844
@mazen7844 2 жыл бұрын
thanks so much man this helps a lot
@sp_stephen
@sp_stephen 6 күн бұрын
This needs to be said right now... This is the best video ever made on youtube, it is so helpfull and so full of information, i would pay money for this information, because im in need of movement system for my 2D Metroidvania
@simontheuer3606
@simontheuer3606 Жыл бұрын
this is the most helpful video i have ever found. Thank you ! :>
@bapabs
@bapabs 2 жыл бұрын
Very nice video, very educational and also nice, smooth video animation.
@sh1k1kate
@sh1k1kate 2 жыл бұрын
thank you very much for such a masterpiece of a video!!!! only 7 mins, but much more informative and useful than longer ones. 🔥🔥🔥🔥
@DawnosaurDev
@DawnosaurDev 2 жыл бұрын
Thanks so much! Happy it helped :D
@lamngo9108
@lamngo9108 6 ай бұрын
thank you so much. That will help my game much less boring
@aryanbaburajan
@aryanbaburajan 2 жыл бұрын
Such a quality video and the amount of content in it, subscribed! :D
@DawnosaurDev
@DawnosaurDev 2 жыл бұрын
Thanks, can't wait to make another!
@chayan3789
@chayan3789 Жыл бұрын
Nice video it really helps a lot and thankyou for the code and examples.
@jamyanvance
@jamyanvance 10 ай бұрын
>:D this was a really good base for 3d first person movement! thank you so much!
@merttremable
@merttremable 6 күн бұрын
bro has changed the industry without noticing
@TatataG
@TatataG Жыл бұрын
bro jawking good video, i was looking for that for montsh
@adalmara4000
@adalmara4000 2 жыл бұрын
Really well explained. Thanks, have subscribed and will definitely check out your future tutorials.
@DawnosaurDev
@DawnosaurDev 2 жыл бұрын
Thanks, glad it was helpful : D
@Kamtrocity
@Kamtrocity 2 жыл бұрын
Good job dude!
@joshk7893
@joshk7893 Жыл бұрын
amazing bro, I can't thank you enough
@arylk4
@arylk4 3 ай бұрын
best tutorial so far
@TriCombStudio
@TriCombStudio 2 жыл бұрын
Well done man, super informative
@DawnosaurDev
@DawnosaurDev 2 жыл бұрын
Thanks! Happy it helped
@lloydkuijs
@lloydkuijs 2 жыл бұрын
Amazing, thank you.
@drowned_minds
@drowned_minds 2 жыл бұрын
Thank you sooo soo much, i have been struggling with movement soo loong and this helped me so much
@DawnosaurDev
@DawnosaurDev 2 жыл бұрын
happy it helped :D
@drowned_minds
@drowned_minds 2 жыл бұрын
@@DawnosaurDev when new vid
@DawnosaurDev
@DawnosaurDev 2 жыл бұрын
@@drowned_minds Ooo hopefully in maybe 1-2 weeks (devlog video this time)
@drowned_minds
@drowned_minds 2 жыл бұрын
@@DawnosaurDev oo nicee
@MrElrood
@MrElrood 2 жыл бұрын
Great video. For me - as I need solutions to problems - its perfect. Short, to a point and informative.
@DawnosaurDev
@DawnosaurDev 2 жыл бұрын
Happy it helped :D
@matthewbergman6803
@matthewbergman6803 Жыл бұрын
Thank you for making this! I’m making a 3D platformer and want the controls to be somewhere between Hat in Time and Blue Fire.
@matheusdeoliveira3319
@matheusdeoliveira3319 3 ай бұрын
Thanks for the video!
@Lusiogenic
@Lusiogenic Жыл бұрын
Awesome analysis, thanks. 🙂
@Stinow
@Stinow 4 ай бұрын
GREAT content man! Will sub for sure :)
@PearlyFostter
@PearlyFostter Жыл бұрын
Remember a = f / M, so you can also reach the desired acceleration pattern by regulating your mass variable on the rigidbody component.
@ameidox3086
@ameidox3086 2 жыл бұрын
This is amazing!
@joneyor6595
@joneyor6595 Жыл бұрын
Quickly and well explained :D i just need to understand it now xD
@taeo1779
@taeo1779 Жыл бұрын
Wow you're insane man. one of the best video I've seen from this subject. Hope you're gonna continue posting some other tuto (yea I know my english is very bad 👀)
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