I know this isn't what the video's talking about, but recently I've been trying to think about why cpus are bad to practice against and this answered my question. They only use the bottom part of the triangle and never really poke. They also don't really care about your poking, which means that you're forced into the same bottom part of the triangle that they are. Basically, of you poke they will _always_ react, but if you overshoot they won't poke, which can lead players to believe that that's a good way to always play.
@andrewjacob17892 жыл бұрын
Yeah use level 3-6 cpus to practice combos (vary with different weight types so you learn the nuances of your combos) Use level 9s to see if you can kill without baiting an air Dodge Or use level 9s and try not to get hit. See what the level 9 is punishing and learn to immediately switch up that habit. Cpus are a great tool to use to practice despite what the overall community seems to think
@shankarsubramani8104 жыл бұрын
Neutral changes in every matchup on every stage for every character. Am I crazy or is that crazy?
@yousuckatneutral80174 жыл бұрын
No, you're definitely correct! Different matchups means that there are options that some characters might struggle to deal with. Same thing for stages, let's say you want to have more room to whiff punish, you would definitely want to pick a bigger stage, if you want to box your opponent in more, you would pick a smaller stage. The Neutral Triangle is just one singular interaction that is happening within Neutral. Hope this cleared things up! - Brian Ding
@shankarsubramani8104 жыл бұрын
You Suck at Neutral I completely agree, the neutral triangle is a great way to explain the fundamental gameplan in any neutral. I think adding the definition of neutral (using movement and hit boxes to directly get stage control by forcing them above you or into a corner or indirectly get it by landing a combo) at the beginning or description would be a good addition, as it’s commonly forgotten.
@84TZ4 жыл бұрын
For sure, some stages work for and against certain characters. Easiest proof is some get huge help from wall jumps and it makes ledge guarding a whole lot more intriguing. Second easiest is that some characters really struggle with that side zoning on Kalos.
@Tvhurdghit4fhi6rr3 жыл бұрын
No sonic just gets a lead and runs away on every stage in the game
@thenthefuture3 жыл бұрын
@@Tvhurdghit4fhi6rr Maybe try to anticipate on where sonic will move while running away (just a thought)
@TheCodingGamer4 жыл бұрын
Awesome video! I also recommend following this video up with Dabuz's "How to win neutral in one jump" video, as it will help explain a lot of the mentality behind what and how to play/position yourself in neutral.
@angelcastiel78764 жыл бұрын
Love the UNIST theme.
@thesubmatrix3 жыл бұрын
This is by far the best explanation of neutral I've come across!!! I want to learn to be better at smash and this has been such a big help! Thank you for the video!
@sr.cigarrillo9193 жыл бұрын
POV: You just got 3 stocked and came to youtube to see if anything helps you.
@oriolysmedia6 ай бұрын
😂
@curagaifrit68292 жыл бұрын
Ive been playing for years and this is what was never explained to me. This just made me twice as consistent immediately after watching, thank you so much!
@monarkbeats4306 Жыл бұрын
I absolutly love this approach of the neutral
@pkmudkip4 жыл бұрын
Great video but man it keeps bugging me everytime i saw the word shield spelt as sheild onscreen lmao
@PinupSticknerd Жыл бұрын
Da strat😂😊😢😅
@shankarsubramani8104 жыл бұрын
I would like a guide on stages. Just talking about general tips and what types of characters benefit on bf, sbf, fd, town, ps2, sv, kalos, lylat, ys, and yoshis island brawl.
@yousuckatneutral80174 жыл бұрын
Definitely on our list of ideas
@lichenwtf2 жыл бұрын
This video is a great introduction into the basic decision-making necessary for a game as complex as Ultimate. Thanks for sharing!
@peterkim85253 жыл бұрын
I'm basically playing Fire Emblem rebranded as smash bros at this point.
@patrickstar2584 жыл бұрын
Those videos are so informative thanks
@BBB-pe3ip Жыл бұрын
The problem is "reactive play" (Rock) is too strong and "over-shooting" (Paper) is too weak in Ultimate. This creates a Rock-based metagame, where Paper is only useful as an unpredictable high-risk mixup. It's much safer to play Rock, with the occasional Scissors to invalidate Paper. Most competitive players use 60% Rock (reactive play/whiff punishes), 30% Scissors (pokes) and 10% Paper (aggressive over-shooting)... and this is what we call balance. 🙃
@saiki36033 жыл бұрын
Thank gododness a good video that explains smash neutral
@raven-a2 ай бұрын
Neutral in the way most people use it: fighting you opponent (on stage) Disadvantage as most people use it: recovering (or just getting comboed) 😂🎉
@kawaharaizumi7313 жыл бұрын
"Neutral is where neither player is at an advantage" *shows a clip in the background where the falcon is comboing the palu offstage*
@PaKuaKwon3 жыл бұрын
So many classic themes in this music
@GamerplushMaker3 жыл бұрын
Thank you very much I will now send this to my friend who just started
@NateHicks4 жыл бұрын
this is really good!
@JohnSmith-tv9ou6 ай бұрын
I'm teaching coworkers to play beyond button mashing. This really helped!
@jeedlez9202 жыл бұрын
3:23 rip to that fucking kirby oh my god
@spyox046 ай бұрын
This is an amazing video, I improved my gameplay a lot and became better at the game after understanding this
@likapitam3 жыл бұрын
Very good material, can't wait to see more content from your channel, subscribed and bell notification made. Thank you for this video!
@freshhburryt35382 жыл бұрын
This was very helpful
@postdeath29784 жыл бұрын
one dabloon
@twilightmaster4504 жыл бұрын
Really good quality content!
@markphillips21134 жыл бұрын
Nice choice in the 3rd strike themes, and of course a good, informative video.
@evanvolmar8127 Жыл бұрын
Beautiful
@TheGamersState3 жыл бұрын
Just came across this channel, definitely subscribing!
@weaboo44444 жыл бұрын
At least I won’t suck at neutral anymore (:
@ChadGPT674 жыл бұрын
Fax bro
@Patrick-bn5rp3 жыл бұрын
This video is excellent.
@hollisshaffer1261 Жыл бұрын
Why are we not using the "three way structure?" That's such a cool name.
@HEAVENSNIGHT03 жыл бұрын
Peeped the sf 3rd strike music 😌👌🏿
@packrunnrjayyy2 жыл бұрын
watching this to apply to multiversus 😂
@morgone26453 жыл бұрын
When overshooting you could also use things like pivot cancels and attack cancels.
@yousuckatneutral80173 жыл бұрын
It honestly depends on the attack used. Functionality changes a lot depending on factors like the range of the attack, safety on shield, etcetc. For example, those pivot / attack cancels might be better used for counterpoking. Hope this helped! Brian Ding
@rosestrohm79863 жыл бұрын
I've always wondered if this kind of play happens even when we're not aware of it. Like does this happen with two players that are fairly new to the game and don't know what neutral is?
@yousuckatneutral80173 жыл бұрын
It definitely happens! They might not be intentional, but because they're just interactions that can happen in gameplay, they're always happening- Even if the players aren't aware of it. Hope this helped! Brian Ding
@jacobs5546 Жыл бұрын
You Suck at Neutral is teaching us how to not Suck at Neatral. Yay.
@donkylefernandez46803 жыл бұрын
It's really hard to win at rock, paper, scissors...
@LeafysHere2 жыл бұрын
godlike video
@tai_fps3 жыл бұрын
what do you mean by poking tools having cross up potential? The only one I could imagine is banjo's d-tilt
@tc39693 жыл бұрын
They're referring to using aerials as pokes, like Terry's f-air for example. Tilts aren't the only moves you can poke with.
@koopagreenshell13 жыл бұрын
Good Stuff thanks
@ddddiegoooo3 жыл бұрын
Instructions unclear: Switched my main to samus
@notSusNugget3 жыл бұрын
self ref 2:35 triangle from poke/trap
@BIGDUCKHUNTFAN4 жыл бұрын
Awesome guide :) what are your opinions on Pac-man? I’m trying to commit to maining him.
@amr.a40283 жыл бұрын
what a fantastic way of explaining neutral, i have a question, where do u think projectiles belong to from the tgree groups of the triangle, i think it's a mix of all 3 but im not too sure. But again, super good video ! Edit: ok i found a comment asking the same q, no need to answer.
@yousuckatneutral80173 жыл бұрын
This triangle mostly explains footsies, projectiles are a very different dynamic. Thanks for asking!
@datwolfe35122 жыл бұрын
I don't understand the overshooting aspect
@CookieFiend519 Жыл бұрын
How can I simulate this in training mode to improve my neutral?
@unbreakablem71303 жыл бұрын
if i understand any of this i get that attacking: will cause enemies to block more often blocking: will cause shield pressure or grabs grabing: not exactly wiff a grab or you will get punished counter poking with reactive play counter reactive play with overshooting counter overshotting with poking am i right about what i wrote or i missed something?
@unbreakablem71303 жыл бұрын
if i am right then neutral game is a double rock paper scissors?? first you pick poking reactive play or overshooting and THEN you chosse to attack block or grab holy shit
@yousuckatneutral80173 жыл бұрын
The interaction you're describing is more about pressure than it is about neutral. Since it describes how things will work out provided that both players are close to each other. If you can get in (overshooting), you can start your pressure and enter that pressure structure. Hope this helped! - Brian Ding
@pretzelgod89726 ай бұрын
So my bother plays Ganon and usually approaches with down b and other overshooting options. How should i use poking to beat it, especially considering it beats a lot of weaker moves?
@ProjectStarLIGHTSАй бұрын
After he crosses your shield run up and grab him
@ProjectStarLIGHTSАй бұрын
Also who do you play?
@Nintendoggy3 жыл бұрын
As a newbie, I had a hard time understanding the terminologies.
@yousuckatneutral80173 жыл бұрын
My bad, what kinds of terms do you mean? We'll be sure to replace them with more understandable ones in the future.
@onomayonnaise3 жыл бұрын
go watch BananaBoy's terminology video to better understand the words used in this one.
@theiceman44943 жыл бұрын
So which of these works best for hero?
@yousuckatneutral80173 жыл бұрын
Whichever suits the situation best. Hope this helped! - Brian Ding
@CelesticRose3 жыл бұрын
Do you have a video for playing against characters with projectiles?
@xdddendmelol94403 жыл бұрын
...you were inspired by Core A gaming wernt you? Youre using music he uses, while explaining the specifics of fighting games and presenting all sorts of facts. Anyways, love these videos dawg. Keep em coming
@yousuckatneutral80173 жыл бұрын
Guilty as charged haha
@petersalazar92283 жыл бұрын
Where do Jump ins go in this triangle? Would you consider it overextending or a poke
@yousuckatneutral80173 жыл бұрын
It's really dependent on the character to be honest. Some characters leverage really fast fall speeds to the point where anti airing them isn't possible, and some characters are really easy to anti air since they fall so slowly.
@killvoid13 жыл бұрын
does a long grab like luigis grab count as a poking?
@yousuckatneutral80173 жыл бұрын
Think of poking more like a pre-emptive action instead of just using safe attacks at certain ranges. Under this kind of definition, we can define actions like jumps and dashing in as "pre-emptive actions" So yes, Luigi's grab WOULD count as a "poke", hope this helped! - Brian Ding
@ZackTaylorFilms4 жыл бұрын
Great and helpful video! I watched this 4 times and was really able to feel this neutral triangle when I played Ike but when I play Link it feels very different. Would things change for a projectile heavy character? Would love Link content :) thanks for the videos!
@yousuckatneutral80174 жыл бұрын
For projectile zoners, you'll still have triangle interactions in your neutral, but some of your interactions will also be based off of mindgaming your opponent (Which we also have a video for). Hope this helped! - Brian Ding
@ZackTaylorFilms4 жыл бұрын
You Suck at Neutral thanks for the reply! This is the first time neutral has been explained in a way that made sense to me so I appreciate the work!
@kylespevak67812 жыл бұрын
3:51 POOB!!!!
@fastexpand4 жыл бұрын
Careful not to say the word "obviously" too much. Great stuff other than that!
@Ryusuta4 жыл бұрын
*shield
@yousuckatneutral80174 жыл бұрын
*sheild
@Ryusuta4 жыл бұрын
@@yousuckatneutral8017 *shehald
@indeci5ive4 жыл бұрын
This bugged me lol
@thenthefuture3 жыл бұрын
*shield
@MoFiTheMagnificent4 жыл бұрын
I was poking this player with neutral airs and dash attacks but he kept reacting to them by backing up so I tried to over shoot but his character was faster than mine so I wasn't able to accordingly. Smash is a difficult game sometime
@yousuckatneutral80174 жыл бұрын
Sometimes overextending doesn't necessarily mean using an attack, sometimes you gotta back them into a corner by threatening a move but not actually attacking. Hope this helps! - Brian Ding
@MoFiTheMagnificent4 жыл бұрын
@@yousuckatneutral8017 thanks for that advice. Nevertheless, im really proud of my progress in smash. 5 years ago, I was the weakest amongst my friends but now I'm one of the top 3 but I notice that I lose to the others because of my neutral so thats why im here lol. Your video has helped a ton
@truongdang81303 жыл бұрын
Yeah smash is a mental game. You just need to get use to predicting and be unpredictable against your opponent. It took me awhile too to get good as i naturally play tekken, street fighter etc
@kingbao97333 жыл бұрын
I know I suck at neutral man. U don’t need to say it D:
@Johnnybalogney3 жыл бұрын
This dude has the nerdiest voice and way of phrasing lmaoooo