Increasing The Gear Ratio Until The Game Breaks [Instruments of Destruction]

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ScrapMan

ScrapMan

Жыл бұрын

Welcome to another episode of Instruments of Destruction! In this video, I want to put the new gear pieces to the test to see just how strong they are.
More Instruments of Destruction: • Instruments of Destruc...
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About the game:
Instruments of Destruction features an advanced physics-based destruction system. You can demolish every structure in the game piece by piece. In addition, every object you see in the game world--save for small decorative plants and rocks--is part of the physics system. Each element of the world interacts with each other and together they create a physical, visceral world to play with.
Build Your Vehicle
Build a vehicle your way, with an ever-expanding array of parts and pieces. Using an intuitive vehicle construction system that also lets you customize your vehicles' appearance and controls, you'll always have fun creating your next awesome invention.
From simple splitters to advanced joints, a variety of parts slowly unlock as you play through the game, and each unlocks countless new possibilities.
While some vehicles will perform better than others in accomplishing your objectives, it's always a bit more fun to get creative and go a little off script. Optional bonus challenges and objectives will reward more creative builders and add more replayability.
Steam page: store.steampowered.com/app/14...
#scrapman #wedgegang #instrumentsofdestruction

Пікірлер: 350
@akarys42
@akarys42 Жыл бұрын
Gear speed calculation: We have gears with 12 teeth connected to 18 teeth gears. The gear ratio is therefore 18/12 = 1.5. You have 15 gears chained, so the total ratio is 1.5^15 ~= 438. In other words, for the first gear to do one rotation, the last one has to do 438 rotations. The angular force needed is also multiplied by 438 (the force irl is generated by friction with the bearing, and air resistance which might be relevant at those speed. In IoD, I assume only friction is the realistic force, but the inaccuracy of the physics calculation probably also add a *lot* of forces against the rotation).
@MyHandleIsGood
@MyHandleIsGood Жыл бұрын
Glad I found this as I was just about to post a similar comment.
@AlexandrStoklasa
@AlexandrStoklasa Жыл бұрын
I was searching for this
@Bee77
@Bee77 Жыл бұрын
me pretending to understand
@griffinmckenzie7203
@griffinmckenzie7203 Жыл бұрын
nerd
@akarys42
@akarys42 Жыл бұрын
@@griffinmckenzie7203 hell yes
@jurare89
@jurare89 Жыл бұрын
this is probably one of the best demonstrations of tolerances, why they matter and how they can exponentially add up to massive error
@renegadeceo
@renegadeceo Жыл бұрын
... so... much... backlash....
@tyrannicaljj6542
@tyrannicaljj6542 Жыл бұрын
Imagine it spins soooooooo fast that it creates a blackhole.
@captain_zed6852
@captain_zed6852 Жыл бұрын
@@tyrannicaljj6542 black holes only occur in the death of a star/planet. Black holes are super interesting, you should check out a video about them.
@aonodensetsu
@aonodensetsu Жыл бұрын
@@captain_zed6852 black holes do *not* only occur at the death of a star, it's just that the necessary conditions only occur in such a situation *in nature*, there is nothing magical about the phenomena
@danser_theplayer01
@danser_theplayer01 Жыл бұрын
In the next video ScrapMan be like: "This gear system has such a ratio that the last gear will complete one rotation in about 50261 years"
@zh84
@zh84 Жыл бұрын
Read about Jens Olsen's World Clock in Copenhagen. This has a dial that will take more than 25,000 years to complete a circuit.
@glowytheglowbug
@glowytheglowbug Жыл бұрын
more of 1-438 rotations as the guy above said
@Cyclopeantreegiant
@Cyclopeantreegiant Жыл бұрын
@@glowytheglowbug I don't think you understand what the comment was actually saying
@papririaboom5600
@papririaboom5600 Жыл бұрын
@@Cyclopeantreegiant yea im whit you -_-
@glowytheglowbug
@glowytheglowbug Жыл бұрын
@@Cyclopeantreegiant i get the jist but yeah the person,@Akarys (whos math i will trust) means that since a swivel will rotate at about 100rpm~ will take 4-5 minutes to fully rotate the other gear 360*
@jasonvorhees2109
@jasonvorhees2109 Жыл бұрын
Besiege also had gears for a long time now and they are worth dabbling into when you get to play the game
@TeemoQuinton
@TeemoQuinton Жыл бұрын
From what I've seen on em from Reid they're...not the best
@EconomyElk
@EconomyElk Жыл бұрын
@@TeemoQuinton as someone with 2000 hours in beseige they need to be connected at 90 angle degrees from each other not side by side. then they work really good. When connected side by side they push eashother away and bind which doesnt happen at 90 degrees. I have a solid axle motor powered truck that uses stock in game gears and works really good as all the drivetrain gears connect at 90 degrees from eachother
@JakeWhoArtASnake
@JakeWhoArtASnake Жыл бұрын
I've been thinking this whole time "PUT A PROPELLER ON IT!!"
@happyhippoeaters4261
@happyhippoeaters4261 Жыл бұрын
The amount of tork required to do this in real life would destroy almost any gear.
@giacomo7063
@giacomo7063 Жыл бұрын
You need a flywheel, something like a clutch to disengage the gears, a system to prevent counter movement from the gears. You can build them on more than two axels to prevent gear slippage(I think the game doesn’t know how to interpret this physics problem and just phases the gears)
@leonardosousa297
@leonardosousa297 Жыл бұрын
The way gears are programed in most games is like they are a bunch of lines coming out of a point, and there is a high force being emited from those lines, up to a certain distance(half of the gear's tooth with). If that force is exceded, the teeth phase through eachother. Wheels are similar, as they are a cilindric force(of wich the radius is the same of the wheel) coming from a point. When it is exceded, they phase into the ground
@zacharykaniuka9392
@zacharykaniuka9392 Жыл бұрын
Very awesome, I was hoping you were gonna do that. Because in most videos I've been watching I've seen gear ratios. I wanna see how some games like scrap mechanic and instruments of destruction handles it.
@MrLarsgren
@MrLarsgren Жыл бұрын
made a 1/64 gear ratio in scrap with ACL gears. imo the best gears ever to be in scrap. sadly theyre not getting fixed anymore since a update caused 1 of the teeths on each gear to have their collission box rotated 90´ and shifted almost 2 blocks out. that mod need a helping hand with a fix because as of now it dont work.
@SimonNemeth
@SimonNemeth Жыл бұрын
@@MrLarsgren Mechanical Parts mod is currently the best.
@tropicalvikingcreations
@tropicalvikingcreations Жыл бұрын
Scrapman has a video messing with gears in Scrap mechanic but the devs didn't want to worry about messing with gears previously.
@spikepillow3301
@spikepillow3301 Жыл бұрын
I don't know why, but the perfectly cut "whoops" after the gear fell off at 3:18 got me laughing so hard
@zichithefox4781
@zichithefox4781 Жыл бұрын
So this setup is a really impressive demonstration for the torque and interaction in this game. This means that the torque you CAN use in regular gear mechanisms that should behave normally is pretty impressive.
@thorild69
@thorild69 Жыл бұрын
I think it has a problem to do with the meshing of the longer-toothed gears. It looks like they hardly had enough room to properly clear the small gear and were wedging a little on exit from meshing. I guess you never did this with Lego.... :) If you add a flywheel to the last gear, it will eventually become easier to turn, but harder to stop. That is essentially what you had; power stored in the gears.
@Echo_the_half_glitch
@Echo_the_half_glitch Жыл бұрын
Gear battery?
@Demonwolf05
@Demonwolf05 Жыл бұрын
I'd like to point out that the times the last gear looked like it was going backwards is actually a visual quirk. In video games it's usually a lack of fps, but it happens in real life too. Ever watch a car drive by, you might notice the wheel appears to be turning backwards. That's telling you our brain doesn't compute fast enough to see every frame of it going forward, so we see frames in just the right sequence to look like it's going backwards.
@killrade4434
@killrade4434 Жыл бұрын
The "reverse energy" is called backlash and is important to measure in gearing for the reason you are seeing here.
@anthonyplacek9703
@anthonyplacek9703 Жыл бұрын
Fun fact, not so much for those who hate math, but gears are highly mathematical, in many cases gears are best created with a prime number of teeth, because the torque to speed is based on the ratio of teeth between one gear to another, as such if both gears are say, even, the ratio of torque to speed is rendered in the smallest numbers it can. A 16:8 ratio is just a 2:1. But say it's a 13:8. It's always 13:8 So depending on how easy you want to math it out, or how efficient you want your gearshift to be, you can use different ratios to turn torque into speed, or speed into torque.
@jaebob
@jaebob Жыл бұрын
So in the end, it’s basically just, “look at how cool this is, just don’t look near the swivel”
@stevepittman3770
@stevepittman3770 Жыл бұрын
Neat! Now I want to see a demonstration of gear meshing.
@mob-7475
@mob-7475 Жыл бұрын
You should make tank tracks using the gears, and maybe the drive train.
@bonjourbonjour1008
@bonjourbonjour1008 Жыл бұрын
I just want to say I love your videos and I wish they would get more views because their so entertaining and well done! Your editing is funny (woops.... cut) ;)
@apersunthathasaridiculousl1890
@apersunthathasaridiculousl1890 Жыл бұрын
It’d be really cool to see a working car with a transmission in this game
@GoodNameToRead
@GoodNameToRead Жыл бұрын
I think a clock would be a cool thing to see if the game could handle it! Not destructive inherently but I'm sure you could figure out a way to destroy buildings with one! Thanks for the video!
@ducewags
@ducewags Жыл бұрын
Welcome to the world of gears. Gear systems are well over 3,000 years old, if anyone wanted that info. Thanks for the shows, and the time to make them for everyone to watch ScrapMan.
@corbintheintern6229
@corbintheintern6229 Жыл бұрын
I'm fairly certain that there would have been less error with shorter gear teeth, though I'm not an engineer so I probably don't know what I'm talking about.
@Music7Ada
@Music7Ada Жыл бұрын
That gear setup reminded me a lot of those industrial shredders
@the.other.ian.
@the.other.ian. Жыл бұрын
They need to make the shape of the gear teeth that specific rounded shape that real gears have which ensures smooth contact.
@Steamboat72
@Steamboat72 Жыл бұрын
Scrap Mechanic, Trailmakers, and IOD all need to give you a salary.
@ethanbeebe6193
@ethanbeebe6193 Жыл бұрын
Glad to see scrapman hasn't changed much since the last time I watched him... Good to see ya again.
@kubaxwot4629
@kubaxwot4629 Жыл бұрын
I once again ask you to build Mil Mi-32 tri propeller helicopter
@TheTechAdmin
@TheTechAdmin Жыл бұрын
5:18 As they _are_ a new piece, and gears being what they are; I'd imagine this was one of the very first tests they did.
@Cr4sHOv3rRiD3
@Cr4sHOv3rRiD3 Жыл бұрын
So, if the bigger wheel is the driver wheel (gear) and smaller one is the driven by, that means multiplication, so, your big gear have 18 teeths and smaller one have 12, so the ratio between them is 1.5 . So, considering that all steps are equal to 1.5 we just put 1.5 to the power of 15 which is 1.5^15=437.893 (round to 438) So, gear ratio you make here is 438 over 1, basically last gear needs to rotate 438 times until the 1st gear finishes one revolution :D By the way, it is easy to calculate multiplication gears, for example if we have gear box like this (3:1, 4:1, 5:1) we can just multiply each individual gear ratio from each gear set stage, and by doing so on the example we will get total ratio to be 60:1 {3x4x5 = 60}. Same apply to your gear box {1.5 x 1.5 x 1.5 x 1.5 x 1.5 x 1.5 x 1.5 x 1.5 x 1.5 x 1.5 x 1.5 x 1.5 x 1.5 x 1.5 x 1.5 = 437.893} or just simply 1.5^15=437.893
@Dawg888
@Dawg888 Жыл бұрын
I would love to see ScrapMan make a functional gearbox + a pistion engine, then combine them and make a working car
@WoodrosWorld
@WoodrosWorld Жыл бұрын
Welcome to the inner workings of a transmission. Lol.. love the video
@lemmedie98
@lemmedie98 Жыл бұрын
Working transmission on a land vehicle would be interesting, I bet challenging AF too
@TheJGamerGuy
@TheJGamerGuy Жыл бұрын
Scrapman can you make a tank with the gears that has 1 motor to power BOTH treads and 1 motor to power the turret? I would LOVE to see that thanks also I've been watching for years keep up the good content!
@KikoBean
@KikoBean Жыл бұрын
There's a Minecraft mod called Create and it has gears as content. They're really fun to make go very fast through this method :)
@himenaaa3565
@himenaaa3565 Жыл бұрын
actually i think you can use a spacer for each next gear, the spacers will be act as "anchor" for the new gear along with free swivel, well gonna try this tonight since it just making me realize i can made something funny xD
@thebreadboi5205
@thebreadboi5205 Жыл бұрын
It would be cool to use a mechanism like this to make a Beyblade launcher
@socialus5689
@socialus5689 Жыл бұрын
As far as i know, setting the simulation speed slower gives the game more time to calculate outcome, thus appearing more stable.
@lvgamergt106
@lvgamergt106 Жыл бұрын
Scrapman you shoud make a crop harvester to harvest building with gears.
@backroomdoors
@backroomdoors Жыл бұрын
Scrap man says we have to get a point where the gears don't noclip through matter Scrap man 2022-
@backroomdoors
@backroomdoors Жыл бұрын
Einstein
@backroomdoors
@backroomdoors Жыл бұрын
Scrap Einstein
@Ze_Techno
@Ze_Techno Жыл бұрын
Always a nice day when ScrapMan uploads! (basically everyday is a nice day)
@jeffreyblack666
@jeffreyblack666 Жыл бұрын
The gears don't have appropriate teeth to mesh well, so when you have that really high torque from the gears going slowly, I think it finds it easier to deform the structure to have the gears skip than it is to turn the gears.
@techthecyborg1723
@techthecyborg1723 Жыл бұрын
Scrapman: This is the first sandbox game l that I've played to actually implement gears into their base game! RoboCo: Wait what? No!
@Jonanation
@Jonanation Жыл бұрын
He played Besiege once too didn’t he?
@robertdemare6140
@robertdemare6140 Жыл бұрын
17:39 you have to count the gear tooth. say the small one has 10 tooth and the large one has 20 tooth, that would be an ratio of 1/2, meaning that 1 half revolution of the large gear translates to 1 revolutions of the small gear. and that 1 revolution on the large gear translates to 2 revolutions on the small gear, 2 on the large gear 4 on the small etc etc. with each step you would double the rpm (and halve the torque).
@technicbuilder6410
@technicbuilder6410 Жыл бұрын
6 months and 17 days of asking ScrapMan for building an ekranoplan.
@boothbytcd6011
@boothbytcd6011 Жыл бұрын
One problem is that even if we ignore the physics calculation problems and the phasing, the actual tooth shape on these gears is pretty rudimentary. Real gear tooth shape is important.
@mr_pigman1013
@mr_pigman1013 Жыл бұрын
Shoulda put a fast swivel on the end instead of a power swivel (when you flipped the torque swivel to the other side)
@1mariomaniac
@1mariomaniac Жыл бұрын
I knew someone was going to stress test these lol, it was either going to be you or Reid Captain. 😆
@v01d0blivion3
@v01d0blivion3 Жыл бұрын
Planetary gearbox in Instruments of Destruction? Might have some fun with that!
@Plantoffel
@Plantoffel Жыл бұрын
Build idea for the next video: Build a working demolition Maschine with the breakable settings on :D
@TheVerySleepyCalmGuy
@TheVerySleepyCalmGuy Жыл бұрын
That looks so good tho in the thumbnail btw can you build a helicopter with the propellers update?
@JupiterVortex
@JupiterVortex Жыл бұрын
18:30 that sometimes happens to gears irl too, though maybe not that much but if you apply the torque on the source, it takes alot of time for the last gear to spin, Once it spins , Its gonna keep spinning until all of those force in that time its not moving is spent. The game's physic also did this. Just saying its possible for that to happen in real life and not a random game bug.
@aircraftcarrierwo-class
@aircraftcarrierwo-class Жыл бұрын
Some madman has probably already designed a working automotive gearbox with a clutch.
@sicnarf20002000
@sicnarf20002000 Жыл бұрын
You've essentially built a rubber band out of gears, an elastic battery if you will, like a fly wheel but different.
@AdhvaithSane
@AdhvaithSane Жыл бұрын
I’m really excited what other instrument of destruction creator did with the big recent updates so if you don’t mind Mr. Scrapman let the next video be about that besides it’s been like a more than month since the last you made a video about such subjects so yeah again if you don’t mind do it and that’s all peace.
@cjtheevilghost5711
@cjtheevilghost5711 Жыл бұрын
I'd love to see you make a gear grinder weapon head for destruction purposes in this game.
@Blaster_Unity_UB
@Blaster_Unity_UB Жыл бұрын
I was just thinking about this.
@SaabJAS39GripenE
@SaabJAS39GripenE Жыл бұрын
Now build a helicopter with this as an engine
@mtbeyker9404
@mtbeyker9404 Жыл бұрын
You can power it backwards and see if stick or something attatched to the last gear can phase through buildings or creations because of its torque.
@TheTechAdmin
@TheTechAdmin Жыл бұрын
15:30 Torque vs speed in real life is easy to differentiate. But the definition of torque and speed are too similar in coding to have any discernable difference in action.
@TheOfficialMadCat
@TheOfficialMadCat Жыл бұрын
the bug you where having with the pipes and the free swivel, its because the smaller you made that pipe it just kept the normal hit box so that's why if you wanted to know
@nantano1442
@nantano1442 Жыл бұрын
Maybe you can use the gears to mimic a sprocket for tank treads. So that may allow you to have a more realistic tank.
@1mariomaniac
@1mariomaniac Жыл бұрын
I would love to see you make a drivetrain or gearbox with this
@KaneyoriHK
@KaneyoriHK Жыл бұрын
There's only two sandbox games that have gears, Instruments of Destruction happens to be very similar to Besiege, just a little more on the modern-futuristic side compared to the medieval style of Besiege. Besiege though is many years older and updates are far and few between nowadays so IoD is very refreshing for someone like me to get that besiege feel. So I'm actually a big fan of this, having been a long time besiege enjoyer. And with the, admittedly still experimental, destructible vehicle option, it makes me feel right at home. edit: though making gear chains in besiege is better and easier.
@KaneyoriHK
@KaneyoriHK Жыл бұрын
The gears, when on a swivel, in the editor, it doesn't matter if they collide, they'll fix themselves.
@angelopinheiro3966
@angelopinheiro3966 Жыл бұрын
hello hello
@wafelkoek
@wafelkoek Жыл бұрын
hello
@revider3833
@revider3833 Жыл бұрын
hello
@juhoperttula2536
@juhoperttula2536 Жыл бұрын
Hello
@Emver_Gaming
@Emver_Gaming Жыл бұрын
hello
@Bruce-T
@Bruce-T Жыл бұрын
hello
@glowytheglowbug
@glowytheglowbug Жыл бұрын
thing about the gears is that they have tons of backlash since there are gaps inbetween the gears
@Anthony-fv4on
@Anthony-fv4on Жыл бұрын
You should see if the gears can crush thing while spinning. Like dropping ur creation on a building or vise versa. N see the resulting effects of spinning
@jackdesanta69
@jackdesanta69 Жыл бұрын
You can try to spin the new propeller really fast with gearbox like this
@Vulporium
@Vulporium Жыл бұрын
I wonder if placing gears in parallel would add torque, or if it's possible to make a working differential now.
@zichithefox4781
@zichithefox4781 Жыл бұрын
It's definitely possible. But it'd have to be compact and not too complex.
@SlycerZ
@SlycerZ Жыл бұрын
Scrapman: this shouldnt happen, whats going on? Me, a programmer: yeah... thats normal when you use unity's physics engine.
@Nefrea
@Nefrea Жыл бұрын
Make a clock... of DESTRUCTION! Hahah
@donovanreid427
@donovanreid427 Жыл бұрын
Engines? Car, plane.
@axemeagain2554
@axemeagain2554 Жыл бұрын
I would love to see even a simplified version of a pocket watch
@dorianstang1070
@dorianstang1070 Жыл бұрын
What if you double stack each set of gears to prevent quantum tunneling
@Nullpersona
@Nullpersona Жыл бұрын
Try the gears at right angles to each other, it might reduce the interference, and increase the consistency. The ends of long teeth seem to be hitting the next tooth.
@wertyjax
@wertyjax Жыл бұрын
Backlash, thas is the word for that counter rotation.
@shano6613
@shano6613 Жыл бұрын
Launcher that uses gears to spin up a Beyblade, that is then disconnected, and left to its destructive nature.
@KitomiKotiri
@KitomiKotiri Жыл бұрын
Next experiment see what happens when you use the suspension spinning objects and try to force past the limit if it resets to zero or is constant and maybe make one of those pull-back wind-up toy cars
@triPocoPi9576
@triPocoPi9576 Жыл бұрын
I would love to see some thing like this grind the sheet of paper
@thatrandomrecorder914
@thatrandomrecorder914 Жыл бұрын
To increase speed is big gear to small gear, and to increase torque is small gear to big gear.
@CompoundBoy
@CompoundBoy Жыл бұрын
he said that is is the first one to implement gears... Besiege - which you have played - has gears, and has had it for some time. Scrapman. :)
@turnedwheat2013
@turnedwheat2013 Жыл бұрын
When I first saw it, I thought you were creating a grinder
@michielput3311
@michielput3311 Жыл бұрын
Yes gears, this js very exciting!!!
@vale.44peru63
@vale.44peru63 Жыл бұрын
Instead of powering a big gear first (1 rotation of the powered gear= multiple rotations for the unpowered ones), you could do the opposite and power a small gear (1 rotation of the powered gear = a fraction of a rotation for the unpowered ones) and try to create a GOOGOL gear (which has 100 gears all connected with a 1:10 gear ratio, which means for the 100th to do 1 full rotation the first will have to do 1 googol aka a number with 100 zeros)
@alkaliwreck2474
@alkaliwreck2474 Жыл бұрын
He tried reverse gear ratio at the end; TL/DW: it didn't work
@Chris-ok4zo
@Chris-ok4zo Жыл бұрын
Wonder if you could attach props on one end and make a super fast plane.
@pilotbrayster4778
@pilotbrayster4778 Жыл бұрын
I'd like to see him do that again but make a launcher out of it
@hmmsus2003
@hmmsus2003 Жыл бұрын
The backlash makes me hurt internally.
@vaangaming6810
@vaangaming6810 Жыл бұрын
cool video, i wish i could be like you one day
@marcus6541
@marcus6541 Жыл бұрын
This channel is growing fast,
@softpaw6234
@softpaw6234 Жыл бұрын
Any game with gears should simplify the relevant calculations down to only calculating the ratio, speed, and velocity of each gear, rather than trying to calculate the actual collisions. It may be more realistic of you can get enough frames, but when you're working with gears I highly doubt it's possible to get enough frames since the ratios scale exponentially
@agrokragle1200
@agrokragle1200 Жыл бұрын
I am going to tell my grandchildren this was Halloween Ends.
@poppyman2687
@poppyman2687 Жыл бұрын
You should do the same thing with the gears but instead of going length ways you should do width way that might turn out better i don’t know
@firepaca2626
@firepaca2626 Жыл бұрын
7:16 ruler bending
@johncage5368
@johncage5368 Жыл бұрын
Pretty ridiculous that the developers of this game didn't take a moment to google "standard spur gear dimensions" or the like, to check how a gear's tooth have to be shaped, so that it transfers force as perfectly as possible without shredding itself. Their "some sticks on a wheel gears", or however you would call that, would in reality scratch and break teeth quickly, even with just two gears, if you go a normal speed.
@ziggybaranieski5432
@ziggybaranieski5432 Жыл бұрын
This is getting glithy 12 gears is alot lol Bro he's going to 15 now Me doing a live dialogue on what's going on in the video cause it just posted Okay the opposite side is so satisfying
@sierragormsen6834
@sierragormsen6834 Жыл бұрын
It's rounding at the thousandths or ten-thousandths and doing it's best to render the results with the simplified figures.
@Hutch-jx9qe
@Hutch-jx9qe Жыл бұрын
What if you had multiple gears hooked up to motors and they all turn the the first gear in the series at the same time. Maybe you would get more power?
@darckhalo6193
@darckhalo6193 Жыл бұрын
A huge grand-father clock
@Lolzy3014
@Lolzy3014 Жыл бұрын
What if you make a turret with only gears? (And guns/canons of course).
@kashmoneyt5317
@kashmoneyt5317 Жыл бұрын
Scrapman should try to make a gear box
@FoxDog1080
@FoxDog1080 Жыл бұрын
I'd like to see you make the plantigrade walker machine again Add one unit to everything, the last one which you made in scrap mechanic might've been janky because the the joints subtract the length of the section by a block (half a block per joint, per section) Also you spent a lot of brainpower making a diagonal line you didn't need
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