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@hamsternchips26 күн бұрын
"It's a ballistic skill 13 model with a rocket launcher..." All of Ariadna sitting in the audience, cheering "Oh Aye, BS13, that's great!"
@R0bertShepherdАй бұрын
Today we're looking at the high-fibre* version of Haqqislam, the Ramah Taskforce. Ramah for me are one of the factions in the game that does an excellent job of playing to the fantasy of a normal or maybe just slightly more-than-normal human trying to fight and survive against threats of unimaginable scale through a combination of grit, clever tactics and sheer bloody-mindedness. *it's more regular.
@hamsternchipsАй бұрын
Hi fiber 😂
@ExtraCarnexАй бұрын
Urge to run double maggie rising.
@JS358729 күн бұрын
Thanks!
@burlesfordАй бұрын
Happy to hear someone else realize the Al Fasid+Janissary doctor combo. It's a niche case for sure, but remember that different missions require different lists. And the Fasid-Janissary-Hortlak Haris is kinda the best thing you can bring in, say, Frostbyte.
@riccardosartirana115528 күн бұрын
Once again I'm commenting before even hitting the 5 minute Mark. I started Druze exactly because of that "fight againist all odds" feeling I get the same feeling playing shasvastii, Spiral, and MRRF.
@Blaowser16 күн бұрын
I hope you do a spiral focus with your local Spiral player. I play Spiral too so I would love to hear his thoughts on them.
@OliverOusleyАй бұрын
Love to start my morning with an infinity faction breakdown
@JakeStainesАй бұрын
Me: "Oh hey, the sectorial with the giant scorpion robot and the supersoldiers, I've always been curious about those" Robert Shepherd: "Ah yes, this is the faction of ordinary normal people fighting against unbeatable monsters"
@JS358729 күн бұрын
This was great! Agree the Zhaeyedan are amazing, though I've always had trouble with them not being shock immune. I find most of the things that are happy to take a fight against them at range are other long range pieces like Atalanta / Knauf, etc just shock round them to death. I'll have to use the sunduqbut more.
@manuelcolazo675214 күн бұрын
Maybe do a short Part 2, to talk about the super soldiers (please)
@scytheme25 күн бұрын
Here I am and having most success without even fielding a singe Zhayedan. *does the Bond villain stroke with Maggy*
@LoiteringLichАй бұрын
Do the Steel Phalanx episode soon please
@lewrl129 күн бұрын
As someone just getting into Infinity, I would love for a Steel Phalanx vid.
@dacis228 күн бұрын
Seconded!
@hamsternchipsАй бұрын
Double maggie mine fest!
@lullabygully462127 күн бұрын
What are your thoughts on the Shakush? More specifically Double Shakush?
@R0bertShepherd27 күн бұрын
Did you have a particular double Shakush list in mind? You're making a lot of sacrifices to fit both in so I think I need to see how you're looking to support them before I make a call.
@lullabygully462125 күн бұрын
@@R0bertShepherd I was just curious on any input you might have.
@thug4lyfe28 күн бұрын
But Namurr and Tarik are da bomb!!!!
@RattlerNxtАй бұрын
What do you mean by fork CC and Heavy flamethrower with the beast hunter?
@GormthestormАй бұрын
I think what he means is when the BeastHunter is attacking something, you have two choices about how you will attack, cc or flamethrower. Example: You move into silhouette contact with your first short skill as a move action. Then your opponent has to declare their ARO. If they declare a dodge as their ARO, you can declare a CC against attack them and you will probably win with a CC21 against most models. If they declare a shoot/cc attack, you can decide if you want to flamethrower them with a template for an automatic hit or risk the CC attack. You force them to pick between two bad decisions (they have to pick between two forks in the road) and you get decide how to exploit them after they make their ARO choice.
@R0bertShepherdАй бұрын
@@Gormthestorm yup, exactly this.
@saviorgold29 күн бұрын
Wouldn't that put the beasthunter under its own template if you declare flamethrower when moving into cc. Even if you declare flamethrower at 1mm away from the enemy base, you will have to still walk under that template. Unless you are immune to your own template, in which case i cant find that wording on the wiki
@R0bertShepherd29 күн бұрын
@saviorgold you can hang the template off the side of your silhouette or otherwise curve your movement into combat very easily. And you also don't have to worry about the rules about templates hitting both targets in a melee as that only applies to troopers who were in combat during the activation step of the order (I.e. when you declare who activates).
@JakeStaines29 күн бұрын
@@saviorgold I'm pretty sure the attacking model is considered to be at the same point when working out who gets hit by a template as they are for actually performing the shot. If you make a template attack halfway along your move then place it in front of where your trooper would have been halfway along the move, they're not going to hit themselves at the end of their move because at the point of the attack, they haven't moved there yet. Am I missing something?