This one was a little tricky to set up hence the late upload 😅, Hope you enjoy the video as always.
@uncleol2 ай бұрын
All of your videos provide incredible insight into the game!
@ゼロシン2 ай бұрын
Kami sensei did you know that Patches kidnapped Solaire as a slave with the help of gwyndolin and sold his organs to maria, the interior ministry and black knife tiche Solaire is lazing around on grass. Patches tied Solaire up and gwyndolin carried Solaire to prevent the currently unconscious Solaire from escaping. Patches and gwyndolin head to the land of reeds where patches and gwyndolin offer to sell the unconscious Solaire as a slave on the black market, only for them to get eggs hurled at them. Gwyndolin suggests they sell solaires feet to Maria which patches agrees to. Maria buys solairs feet which patches had gwyndolin sever. Patches then sells solaires eyeballs to black knifes tiche, claiming it would turn her into a god. Patches also sold the remainder of solaires unconscious body to the Tokugawa interior ministry of Japan, claiming that consuming the flesh of the body would turn even the weakest troops into the strongest warrior in existence. Solaire woke up as he was about to be eaten alive. Solaire suffered a terrible fate and no one ever heard of Solaire again. Patcehs gave the Japanese officials involve in this tonics of forgetfulness to forget this ever happened. Please do tell me your gwyndolin theories
@cuteEvilEntity2 ай бұрын
As a curious Elden Lord I am really satisfied with your work little tarnished.
@uncleol2 ай бұрын
I wish they made the post ending map change with each ending. Maybe in the Frenzied flame ending you would get to explore the burned world, and then fight Melina.
@abrahamlincolnreal81662 ай бұрын
Same here, it would have been really creepy walking in leyndell after dung eaters and fias ending.
@Tulip_bip2 ай бұрын
making every ending have an affect on the ingame world would take a ridiculous amount of work
@uncleol2 ай бұрын
@@Tulip_bip It would take quite a bit of work. But I don't think they would have to make it change much. In the frenzied flame post game world, just fill it with fire, remove most of the enemies and add some frenzied creatures. Then they could make a Melina fight somewhere in the capital. For all of the other endings, the main thing they would need to change would be the Skybox, and they could maybe add an extra boss.
@DaddySaddo2 ай бұрын
It sounds easy on paper, but in reality that's impossible.
@uncleol2 ай бұрын
@@DaddySaddo Maybe not easy, but for a big studio like Fromsoft, I definitely don't think it would be impossible.
@SunbleachedAngel2 ай бұрын
Imagine a post frenzy map where all the vegetation is removed, all the enemies are gone and it's just all a desert
@fallatiuso2 ай бұрын
Basically dark souls III final DLC area haha Only the ashen husk of the burnt out world as far as the eyes can see, with a few notable monuments on the distant horizon.
@bliss64172 ай бұрын
@@fallatiusoliterally the coolest thingever
@araynick85772 ай бұрын
@@Brant-vh5mklike playing undertale genocide.
@vervetwrydavigy30062 ай бұрын
reminds me of how in Lies of P the main hub changes a lot if you visit it post bad ending.
@salman0ansariАй бұрын
i would pay for this mod.
@itsryannxox2 ай бұрын
I would have loved for the world state to change based on whatever ending you gotten. With how striking of a visual the erdtree is, and how its visible from everywhere, it would have made each ending even more impactful. Also would have nice for taking screenshots and getting different lighting in different areas.
@Coldsnap_the_dragon2 ай бұрын
i didn’t like how after the Age of Order ending the Erdtree was still burning, i was expecting it to be fixed. i was sadge :c
@joesizzle1011 күн бұрын
"even more impactful" they gave you a sentence and changed the color of the tree, how impactful was that on you really?
@whodistoodis5 күн бұрын
For all its strengths, endings were not among them. Frenzied Flame and Age of Stars are the only ones with even a modicum of intrigue, and still very little at that. Would have been nice to see anything more tangible out of them.
@gasshou_dogu_channel2 ай бұрын
6:46 Could these stacked stone tablets mean that Melina searched through every available text to find a way to extinguish the Flame of Frenzy?😅
@Kami.Sensei2 ай бұрын
That would've been a very long read, Can't blame her for being that mad though 😆
@MinerDiner2 ай бұрын
@@Kami.Sensei No madder than the tarnished in this ending though
@RahmpageChicken2 ай бұрын
It's just fromsoft stacking assets to lag up the cutscene 😂😂 gotta make sure every part of the game is equally poorly optimized, right?
@teenageboyhormonalrage2 ай бұрын
@@RahmpageChickeni dont think you understand how cutscenes work vro
@sathlasdalaraynidridlendar68752 ай бұрын
@@RahmpageChickenis it supposed to lag?
@ppman698Ай бұрын
8:10 Jeez, whoever made the skybox is really talented. Actually beautiful
@Necromancer-CC2 ай бұрын
Im still disappointed we didn't get the funny fire head
@VolvoxSocksАй бұрын
Would have been a cool purchasable from Enia after the Midra fight. Oh well.
@tikothegreat614825 күн бұрын
@@VolvoxSocksfeel like a transform item like rock heart or lamenting mask would be more fitting
@DashBolt13 күн бұрын
@@tikothegreat6148 that would be great for ng+ after doing the Frenzied Flame ending
@gorzius2 ай бұрын
6:30 is probably there because they branched off the cutscene map from the Ashen Capital when it was in a good enough but unfinished state to parallelize the work. Meaning when they've copied it some assets were still being placed around. It's also possible that in that state of the map they've used those stacks of tablets to make the resource requirements similar to the finished product for testing purposes. Or maybe there was some kind of weird bug with the tablets or the map itself they were trying to catch.
@SwedetasticGamesАй бұрын
I did not think that Frenzied Capital was an actuall map render, it looked so... Oil Painting-y. The fact that stuff was rendered using in-game assets, IN-ENGINE, is extremely impressive to me.
@not_a_bt.wavformat29092 ай бұрын
You are so talented I bet that took a real chunk of time to get the map working thanks so much for doing that you’re straight up awesome Get some rest you deserve it
@kharnsagara2 ай бұрын
Imagine discovering a hidden map. A whole new elden ring map but with frenzied flame tearing chunks of earth away, weird deformed and half bodied creatures of the old map that are taken by the frenzied flame. New bosses, born into existence to then carry out the will of the flame to go and destroy the old gods
@Rhaital329282 ай бұрын
I wish
@asrefw52552 ай бұрын
it would be so good actually for each ending we get a new map and new mechanics like after became elden lord hostile npcs stops attacking us or new dialouges because after any end its felt like we did nothing to world like why leyndell knights still attacking us after we became elden lord and for each ending we miyazaki could've added new items or armors showing each end
@vervetwrydavigy30062 ай бұрын
Modders, get on this.
@caseycox1002Ай бұрын
So like the hidden world from Dragon's Dogma 2
@kharnsagaraАй бұрын
@caseycox1002 yes but for every ending and for Elden Ring and not DD2. We only get two endings in DD2 vice Elden Ring having 4 unique endings. Really want a DD2 DLC though
@mr_drakula_19782 ай бұрын
6:12 Probably when making cutscene they just copy pasted whatever was current version of ashen capital at the moment and after that they remade this room on the main map. So we kinda looking at the legacy version of the map here
@akechijubeimitsuhide2 ай бұрын
I'd love if the skybox would change to the frenzied flame after this ending if we don't go into NG+ yet. Similarly, Ranni's ending should change it to a permanent night sky without the light pollution from the Erdtree.
@tombor11912 ай бұрын
You should check out the small continent behind the Haligtree. It's visible from other parts of the world if the weather is fine, but it's always there when we're exploring Elphael, I wonder why the developers left it there, especially since it's so grey and bland.
@tokilladaemon2 ай бұрын
I asked reddit for theories about that once and someone said it might be where the kaiden sellswords come from, given the lore on their armour
@helixmoss99572 ай бұрын
In Dragon's Dogma 2, there is a secret world state where most of the map changes into an appocolytic version which is fully explorable with new enemies and bosses, which is pretty cool
@RootVegetabIeАй бұрын
Also in DD1.
@naysayerck597117 күн бұрын
@@RootVegetabIe no?
@alejandropulidorodriguez972313 күн бұрын
@@naysayerck5971Well, only the main city, but you probably get what the guy meant. There's also changes around the whole map, mainly more enemy spawns and of different variety
@Wolf052272 ай бұрын
I was led here by a tiny little Gwyndolin on my shoulder that told me to look at a burnt piece of meat. And how fascinating that was. It would be cool if each ending version of the world was playable. I know for ones like the frenzied flame ending, It'd be difficult, but still. Can't say I'm a fan of the Erdtree and the Roundtable hold being perpetually on fire regardless of what you do.
@goldenbough65632 ай бұрын
As you entered the erdtree sanctuary, you passed a gauntlet of statues featuring an old man rising from a coppiced tree stump. These statues aren't found on this upper level in-game. Is their presence here accidental or could it indicate they were here in an earlier version of the game?
@PierceArner2 ай бұрын
It's interesting that the Frenzied Flame version of the tree seems to have all the outer gold bark peeled off of it as it erupted from within. While it'd be neat to've been playable, it also would've locked a whole unique map into a particular character path, which definitely would've been unfortunate. I'm also wondering if the stone tablets on Marika's site of grace might've been just were they were populating assets to line the room with them. It is interesting that there's a version of that room with a lot more tablets though.
@tanmay_14542 ай бұрын
Exactly... Thought the same thing..
@ethanwashington67892 ай бұрын
6:52 is a crazy reveal. The "melt it all away" lines were just metaphorical, and shabriri just wanted to melt all of the world's history books into One Great, rather than the world itself. Silly little guy, he should've been clearer 😅
@CocoNut-yd1ri2 ай бұрын
Dang, was really hoping those fingerprints extended out beyond the walls (or existed in the non-cutsxene version of the map at all) but still, glad to see the frenzied version of the map at all! Considering the Melina cutscene I can imagine they're was to be a final boss fight with her in the capital at some point, and to get really tin foil hatty, i could see the stone tablets being a sort of placeholder in the bedchamber for a fallen branch that was implied to have pierced the skylight. Of course thays complete conjecture, but its fun to think about. Thabks for another interesting dive into the oob! Cant wait to see where you go next
@deremon51262 ай бұрын
As someone who got the frenzied flame as their first ending (discovered it myself because I explore too much) I would definitely kill to have an extra map to run around or even just a boss fight vs a roided up melina. And having a sauron hat for the ultimate fashion would be chef's kiss
@allthenamesiwantedweretaken2 ай бұрын
IIRC Shadow of The Erdtree adds a set of armor that is *heavily* inspired by Sauron's armor, crazy tall spiky helmet and everything.
@UnlimitedStratos17719 күн бұрын
6:36 crazy that now we know that’s a place in the dlc
@dorcusss36932 ай бұрын
hell yeah! i always wanted to see inside the frenzied flame world.
@addypalooza2 ай бұрын
I would have never thought about exploring the Frenzied Flame World, I love your content! I'm also impressed with your level of expertise in modding maps, recreating the collisions for this map in DsMapStudio must have been a real pain!
@queenof14saints1015 күн бұрын
That lighting idk y it’s just classic dark souls lighting and I love it so much
@ShockInazuma10 күн бұрын
I love how the sky looks painted. It gives off that insanity-type vibe you'd see in a Picasso painting.
@mfswaggerАй бұрын
omg yes, if some one were to build a custom mod that changes the lands between based on your ending that'd be the end of vanilla gameplay for me!
@STAN_LOONAАй бұрын
They should’ve made you play as Melina and have to travel back to the starting point to kill your character.
@kurenian2 ай бұрын
If I had a nickel for every time FromSoft made an apocalyptic evil ending involving an all-consuming fire of chaos and turning against the main waifu-companion of the game, I’d have two nickels. Which isn’t a lot, but it’s weird that it’s happened twice.
@allthenamesiwantedweretaken2 ай бұрын
I'm convinced Miyazaki has a fetish for becoming a villain and having his waifu turn their back on him.
@kurenian2 ай бұрын
@@allthenamesiwantedweretaken Emma and Melina are wearing shoes so you can't see their feet. Coincidence? I think NOT!
@Marako05242 ай бұрын
Frenzy flame ending is literally the best thing that can happen to the land between and beyond. Because everything turns to ashes so 6000 years later the lords can make the first sin, starting the age of fire.
@Umbra_Ursus2 ай бұрын
Honestly weird there isn't a post-game of the Frenzy ending. The made a unique version of the Erdtree for it, and seemingly a whole skybox for it, so why not have it stay like that? It's not like it could burn everything everywhere that quickly, we'd still have a map to poke around.
@SketchSkarLive2 ай бұрын
Definitely need to learn how to use the map tools so I can do stuff like this I would like to make map edits and stuff and potentially make my own fully playable mod that'd be cool
@WoodmanateeАй бұрын
This would be so cool to have in game and there’s a chance to find a frenzied affiliated enemy that drops 3x the normal amount of runes
@novawgf7101Ай бұрын
I really like fungal wastes music
@vshiki487215 күн бұрын
same, it's catchy. Greenpath's more relaxing though.
@Areulder917 күн бұрын
I remember being specifically excited to explore the post-game world of the frenzied flame ending. Not really sure why because the other endings don’t really “change” the post-game world much if at all. I was hoping with such a dynamic world shift that it would be exportable. I’m glad this video exists.
@iii7kzАй бұрын
It looks like anor londo when you kill gwyn daughter
@JurassicDavidy2 ай бұрын
Maybe the stacked stone tablets means the version of leyndel that they used was a very barebones one which some dev had saved while he was copy pasting a bunch of tablets or something and since all they needed was a simple leyndel scene to create the cutscene they just grabbed that random barebones one that they had lying around, which happened to be this one?
@glowerworm2 ай бұрын
Something about it feels so 80s and I think that's honestly true for all of Elden Ring. 80s cosmic fantasy. The DLC especially
@ladyrevan7backupchannel23215 күн бұрын
That looks like it took an insane amount of work. Well done! And yes I totally wish we had a post frenzied apocalyptic world to explore! I would really to see what was left after it all burned. And a Melina boss fight at some point would've been pretty neat, too.
@StreetSpirit135Ай бұрын
Frenzied Flame Ending aka real world ending 🌎🔥
@Gocha02032 ай бұрын
Thank you very much! You're one of my favorite elden ring youtubers!!
@blizzardgaming70702 ай бұрын
I do wish they put you in this map after the ending, just you and the eye of the mad God until the end.
@Blacklungbadass2 ай бұрын
7:30 Wasn't expecting the Stray soundtrack to pop up
@edanpino-xt1ph2 күн бұрын
Kami upskirt lets goooooo In all seriousness this is a super interesting video, I wish we could have seen the world as it’s burning
@MEHDIGAMINGJustGaming18 күн бұрын
sky box goes crazy ngl
@DefnitelyNotFred2 ай бұрын
This seems like it took a lot of time, commenting for the algorithm!!
@TeamKhandiKhane2 ай бұрын
Having the worldstate change for the postgame would be a cool feature, even if its only until you decide to go to NG+.
@thatfunkadeusАй бұрын
I'd guess that's where they spawned all the stone tablets while designing the room and didn't bother clearing the unused ones out for this version of the map.
@zakuraayame50912 ай бұрын
my guess ... they were playing wiith book placement; spawned a TON in on that spot and moved them about from there
@sonofcosmiczap988625 күн бұрын
The Frenzy world kind of looks like DS3's Ringed City, and both share a theme of being "the end of everything." I wonder what it would be like to navigate that area, having to avoid the maddening gaze of Saurons long lost (and very yellow) twin.
@CrescentCrusader9913 күн бұрын
It becomes the End of Time in DS3 with Gael’s fighting stage.
@Anchor-Supreme2 ай бұрын
I know it would be crazy, but having different maps with new content depending on its ending would’ve been incredible. Hell, even one where it just changed Altus or Leyndell would’ve been amazing.
@vsevolodpoddyh81912 ай бұрын
This detail with stone tablets pile in Marika's "apartments" is so cool! I wonder if there were more to it in development? Maybe some additional scenes for Frenzy ending?
@kuroryuud2 ай бұрын
Honesly, I was expecting the world to receive the visual changes depending on the ending after I finished. For once. So yes, I'd love to have had the chance to explore the world after.
@robertmunoz70582 ай бұрын
I'd really like to see a video exploring the surroundings of Deeproot Depths and where it is located in relation to the other underground areas its connected to.
@alexanderjamesaustin2 ай бұрын
the orange and blues are absolutely gorgeous
@diegosolis96812 ай бұрын
My guess for the stone tablets is that they were working on the game, the time to make the cutscene came and so the files for the map of the capital where transferred to the cutscene team as they were at that point in development, probably already finished on the outside but a lot of minute detail on the inside was left unfinished. They did the cutscene, imported the map, then did all of the triggers, placements, and events for the cutscene, recorded it added into the game and then removed all that work from the game but left the map in there, probably to avoid touching something they shouldn't, since cleaning usually happens very late in development.
@xinonuzumaki832 ай бұрын
Make a whole video of the frenzied flame ending cutscene at a different angle cuz that shit looks fire
@usagipoutine2 ай бұрын
I would have loved a frienzied post game world. Imagine a sequel to elden ring that has dlcs based for each endings and you have to choose at the start in wich world you are.
@goldie15732 ай бұрын
super interesting. i imagine the world entire of the frenzied flame to be akin to the wasteland of cormac mccarthy's "the road" - bleak and incredibly laden with ash
@austinthreadgill8415Ай бұрын
Alot of effort went into this wow! Thank you!! What helmet is that?
@Fulldrag78022 ай бұрын
Man that skybox is so pretty, holy crap
@tanmay_14542 ай бұрын
You are awfully underrated for the content you provide.. Keep up the good work... 🎉🎉❤
@lindacruz97822 ай бұрын
0:31 "cleaverly" 5:55 "vadded", Kami sensei was extra tired when editing this video But the character idle pose looks different? Is that a mod?
@ButcherGodАй бұрын
Frenzied Flame ending is the best ending, hands down.
@jeanmouloudeАй бұрын
I dream of someone modding a frenzied flame map, where its all dead, silent, maybe a few last ennemies, a secret boss or two
@CoolFortniteGuyy2 ай бұрын
Kami might be the most underrated youtuber of all time
@Banana-senpai2 ай бұрын
Except for the sky texture placed in the cutscene, I think the "rest" of the skybox is very similar to some DS3 skyboxes found in cut content
@TheMuslimMan13372 ай бұрын
The one with the dripping sun and the snake souls?
@Banana-senpai2 ай бұрын
@@TheMuslimMan1337 that sky from the leaked files has some similar colors, but I was also thinking about alpha content recovered by people like Lance McDonald
@LR11Gaming9 күн бұрын
If they just made the skybox look like that after you get the ending, it would be so much cooler
@nightscout99792 ай бұрын
Does the Frenzied Flame map of Leyndell have a specific name in the game's files that might indicate when they started working on it?
@FreeRunful2 ай бұрын
Correct me if I’m wrong. But the sky appeared gloam on the opposite side of the frenzied sky. Pretty cool detail
@voidem132 ай бұрын
I've always been curious about the islands off in the distance. You can see them pretty clearly on the horizon in this video near the end. Is the skybox accessible like how it works in source games? Or is it stored elsewhere.
@jakepeterson80322 ай бұрын
I absolutely wish the game world changed to reflect the ending you chose, of course that is a monumental task and a bit much considering the size of the game world. Or imagine an option to somehow unveil the lands of shadow and return it to the lands between. Again an absurd thing but nevertheless fun to ponder. Great video!
@danielgholami2 ай бұрын
Shabriri must have stacked those tablets while we make chaos take the world.
@vsevolodpoddyh81912 ай бұрын
We: turning world into complete chaos. Meanwhile Shabriri: makes a fuss in queens chamber.
@ALLMINDmercenarysupportsystem2 ай бұрын
I understand why the world wasn't changed, but I wish we got to exlore Leyndell, complete with the fire coming from the Erdtree, the whole skybox, and the building fingerprints. Let us REALLY experience what we did instead of just briefly seing it in the cutscene.
@Writh8112 ай бұрын
I think the map should update to reflect your ending. It could be a simple as the skybox change and the erdtree change and all it a day. As far as suggestions go: Is Jagged Peak taller than the Mountain tops of the Giants? I wouldn't mind comparing the two and Gelmir
@sibren9874Ай бұрын
Someone has GOT to make a mod with content here
@screaming_cat_Ай бұрын
I always found it strange how fromsoft game endings just gave a you a different cutscene. It would be very cool if based on your ending you got some special map to play after beating the game and a unique ability for NG+. E.g frenzied flame ending would get some unique,all powerful frenzued fkame ability.
@CrowSkeleton2 ай бұрын
I don't know if it'd count as playing, but I'd love to be able to just wander the ashes of the world I'd bunt down indefinitely (or until Melina caught up with me).
@debiluspegus82362 ай бұрын
I hope than one day, someone will make a mod that changes the ng+ based on your ending, because it would add so much to replayability (but it would be hard)
@joe_souls2 ай бұрын
Thanks for the cool insights 😎
@Picolas--Cage2 ай бұрын
Thank you, Kami Sensei excellent video as always. What the heck is going on in Marika's bed chamber?????
@leahthegeek96772 ай бұрын
Thats really cool! Thanks for saving torrent also. I try to dabble with fromsofts maps and objects and I cant fathom how much work you must have put into making the collisions work. It must take a lot of patience.
@allthenamesiwantedweretaken2 ай бұрын
FromSoft would be dummies to not have an Ashes of Ariandel style DLC that takes place in a future Frenzied Flame Ending timeline with a post-apocalyptic Madness-infested Lands Between to explore. Honestly seems like a no-brainer, Madness and The Frenzied Flame is by far one of the most fascinating lore beats in the entire game tbh, especially after the events of Shadow of The Erdtree.
@ゆっきー-m9w2 ай бұрын
なんか空の色が青ざめた血の空みたいやな
@Str1kerZone2 ай бұрын
I would be kinda cool to see the rest of Leyndell, Royal Capital since u cant be on the giant walls or the towers or under the Morgott arena or some other stuff u cant reach without mods. Pls explore the rest of Leyndell, i mean the version when the erdtree isnt burning when its bright and not destroyed left and right, pls do that🙏
@blackironseamus4 күн бұрын
Deep dark blue sky nightreign confirmed
@yourfav_yoroiАй бұрын
Could you take a brief look at all the post ending maps? I’m interested in the age of duskbprne or the dungarees one, where the erdtree is dark and charred, or replace the post game erdtree with the basic ending erdtree where it’s golden once again but a little bit charred?
@nintendawesome2 ай бұрын
PLEASE could you check out the lake of rot's stair steps!!! I'ven never seen anyone take a close look at that area, and I've been curious abt it since release!! theyre depicted on the map and everything! Plus, I think that area in general is pretty cool.
@Kami.Sensei2 ай бұрын
Check my previous videos I have detailed video on that.
@nitrovanАй бұрын
I think this map not only should've been explorable, but had a Melina boss fight. Her move set is already even in the game, what with the Morgott fight and all.
@EmeralBookwise2 ай бұрын
Even if we didn't get an entire burnt world post-game, it still would have been neat even if only the Ashen Capital was swapped out.
@SirAshford2 ай бұрын
Would love to see the Elden Lord endings, especially Dung Eater's and Goldmask's, the tree variations are too interesting and not mentioned often enough.
@quinnzykir2 ай бұрын
My guess is that this was going to be fully playable, but realized early on that it wasn’t going to work
@danlet2 ай бұрын
From: *gets rid of map collisions for optimization* also From: *ctrl+v's a gorillion stone_tablets where we can't even see em*
@iveharzing2 ай бұрын
I'd love to know which part of the DLC is the lowest point of the map, Abyssal Woods or St. Trina. I'm guessing St. Trina, but it wouldn't surprise me if the grace before Putrescent Knight is higher up than Abyssal Woods.
@GhANeC2 ай бұрын
I thought i was watching a Zullie video for a while, if not for the witch absence
@Kayra51382 ай бұрын
thanks for showing us all of that
@irgendwer36102 ай бұрын
imagine if it permanently stayed in the game like that until ng+
@PlasmaBoom2 ай бұрын
Could you put the burnt tree in the main game map? I want to see the burnt tree from other angles of the map 😲
@SaintNath2 ай бұрын
I like the different endings, but in the end the quests and all decisions had not much influence on the story besides a short cut scene at the end. Frenzy flame definitely stood out here a little, but not enough for an open world game imo. Still nice we got these endings though