Interactive Computer Graphics. School of Computing, University of Utah. Full Playlist: • Interactive Computer G... Course website: graphics.cs.utah.edu/courses/...
Пікірлер: 17
@alexandrpirogov28952 жыл бұрын
It's sad that I can only give 1 like for each and every one of your videos. They are pure gold. For the longest time the question "what goes to CPU and what goes to GPU" has been bothering me and watching multiple CG tutorials haven't given me an answer. And single video of yours has answered 99% of the questions that I've had. Thank you!
@cem_yuksel2 жыл бұрын
Thanks! I'm so happy to hear that. Comments like this also count. :)
@zionen01 Жыл бұрын
Your students are very lucky, your teaching style is excellent. Would have loved to have taken your class in my college years. Thanks a lot for the videos.
@jokerpb47782 жыл бұрын
Thank you for doing a great job Cem!
@fatemermg74902 жыл бұрын
Thanks for new lectures!
@unexpectedbehavior2 жыл бұрын
This video is so good, thank you for making it!
@erenyenigul233811 ай бұрын
You are one of the most passionate instructors I have ever seen! Harikasınız!!!!
@Waliul_The_Wall-E7 ай бұрын
Such a great lecture! I wish you were the teacher teaching us Computer Graphics in the university.
@xinyucui9820 Жыл бұрын
Love your videos! Dreaming of studying in Utah one day...
@quonxinquonyi8570 Жыл бұрын
Utah beats MIT hands down in explaining things ....
@ryanimateon Жыл бұрын
came across this while looking for some info on painting light, i have not much interest in programing but its fascinating how all these properties of light are explained and turned into math. in most art tutorials light is explained generally with much less nuance than a programmer needs, great vid and graphics!
@alitalhakarabas3273 Жыл бұрын
Elinize sağlık hocam.Çok verimli bir ders olmuş.
@elronnd_9515 Жыл бұрын
19:50 why isn't the colour also a property of the light itself? (Or maybe blend the two somehow--I guess take some kind of weighted intersection/min of the light colour and the material colour?)
@cem_yuksel Жыл бұрын
The light intensity term "I" is the light color, which can have a different value for each of the RGB channels.
@elronnd_9515 Жыл бұрын
@@cem_yuksel Ah, ok, that makes sense. So if you used a different colour representation like HSL would you need a more complicated colour blending process?
@cem_yuksel Жыл бұрын
@@elronnd_9515 No. You convert HSL to RGB. You cannot use HSL for such computation. If you are doing spectral rendering, however, that is a different story.