Very cool feature! Happy to have bought the asset :)
@razzraziel Жыл бұрын
PS: Actually, it doesn't need the IgnoreCollider script I wrote about in the video at 20:17. The issue was with the alignment of the AI target. So the weapon's right hand target was just a bit too far from our right hand. If I moved the target a bit to the left, that would solve the issue because when we pick up the object, its collider would be disabled by the Interactor anyway.
@user-fd8ok4fi6m Жыл бұрын
good
@fasulkhan386810 ай бұрын
Waiting for v1.0 ❤
@512Squared10 ай бұрын
Hey Razz, so excited to see your further developments of this asset - animation interactions to create more realistic interactions is a hugely powerful integration and Ai pathfinder integrations too. Do you have an estimate for when V1.0 will land?
@razzraziel10 ай бұрын
Thank you! A new exiciting update will land in 2 weeks which allows dynamic orbital interactions without moving player like in Last of Us 2. v1.0 is also expected at the end of December.
@512Squared10 ай бұрын
@@razzraziel fabtastic. Looking forward to both.
@slipperystairs8588 Жыл бұрын
It's really hard to find resources for the basics, please make some tutorials about the basic interactions And I believe the asset has great potential but currently there's a lack of resources and a steep learning curve Maybe a node based approach can be used to simply and combine different components of the asset
@razzraziel Жыл бұрын
There will be new tutorials with v1.0 since it will change.
@teknik810311 ай бұрын
Bro great asset but i wonder sth, where are u from?
@razzraziel11 ай бұрын
Turkey
@teknik810311 ай бұрын
@@razzraziel hocam aksandan anladım türk olduğunu, assetini arkadaşım satın almıştı, öğretici videolara bakınca merak ettim teşekkürler cevap için