Now you all understand why I don't get invited to parties.
@embodyingocean1894 жыл бұрын
400,000,000 moment
@basgoversvideo4 жыл бұрын
Very interesting, this helped me a lot! Thanks!
@STANNco4 жыл бұрын
I'm currently trying to be able to import an audio file in-game and have it play. And there's barely any info on it except for the handbook.
@DragoniteSpam4 жыл бұрын
You can load a wav file into a buffer and play it with one of the audio buffer functions, but it's restricted to raw audio files so you can't really use it for music or anything. If you want to load music (or anything else) from the disk, I recommend the fmod extension someone made: github.com/mstop4/FMODGMS
@embodyingocean1894 жыл бұрын
400,000,000 moment
@pogostar18784 жыл бұрын
Could this be used to for chunking vertex buffers?
@DragoniteSpam4 жыл бұрын
Sure, I did a video on messing with vertex buffers on-the-fly at some point too: kzbin.info/www/bejne/g6uwkpl4nNhnpac Doing this every step with large vertex buffers may still amount to some performance hit though, so it would need to be a bit optimized. I've done that for stuff like real-time terrain deformation before.
@pogostar18784 жыл бұрын
@@DragoniteSpam Ok, thanks a ton! What I'm going for is pretty basic I think, so it shouldn't be too large a buffer
@DragoniteSpam4 жыл бұрын
@@pogostar1878 Good luck with whatever you're working on!
@pogostar18784 жыл бұрын
@@DragoniteSpam Thanks, but thank you for taking the time to make great tutorials! They're one of the main reasons I've even made it this far
@Jalecko5 жыл бұрын
Still usefull for networking tho I love it
@Alex-rr1qc5 жыл бұрын
Nice!
@coldvulture53415 жыл бұрын
The votes were more surprising.
@SonictheHedgehogInRealLife4 жыл бұрын
i cant understand a fraction of what you're talking about
@embodyingocean1894 жыл бұрын
you got to have at least a basic knowledge of computer storage