Рет қаралды 64
#NVIDIAOmniverse #NVIDIARTX #PixarUSD #OpenUSD
The purpose of this tutorial is to teach how to generate BlendShapes on a custom face mesh by using the BlendShape generation tool present in the Character Transfer tab. These BlendShapes can be used in a DCC-based application to construct a facial rig for your character.
Download Open Beta today at → nvda.ws/3gNZsu0.