Convert any character to Metahuman

  Рет қаралды 24,339

TunaRig

TunaRig

Күн бұрын

Пікірлер: 16
@MatthieuHuguet-d3t
@MatthieuHuguet-d3t 12 күн бұрын
Converting regular characters to Metahumans is crucial for integrating new technologies like ARKit. This allows any character to have facial lip-syncing and procedural animation, while the modular rig in Unreal enhances, speeding up the overall process. Thanks for giving us tech artist the tools, but I think the price is still a little to much : 50 dollar would fit perfectly for me. Otherwise I will consider cheaper tools and optimise myself.
@bad_uncle
@bad_uncle 4 ай бұрын
Yes, Yes, and more Yes!
@ChaosWolfNinja
@ChaosWolfNinja 4 ай бұрын
Very cool! 👏
@JsAnimation24
@JsAnimation24 3 ай бұрын
Thanks a lot for this. I'm curious to know if anyone has found a similar tool that runs in Blender, looks like tunaMetaPack, MetaPipe, Mesh Morpher etc all require Maya to run due to the UE and DNA integrations etc.
@mirrumusic
@mirrumusic 2 ай бұрын
in Maya does it generate control rigs with FK/IK switch?
@tunaRig
@tunaRig 2 ай бұрын
No we don’t offer rig control in maya It just like bridge metahuman set Driver skeleton for body you can constraint that skeleton to your own rig control
@richardchipstick235
@richardchipstick235 3 ай бұрын
'We provide a Maya application tool' does this mean that Maya is involved in the workflow somewhere and is a key requirement of using your new TunaMetaPack, to replace any character with metahuman rigging. Thank You
@JsAnimation24
@JsAnimation24 3 ай бұрын
Per this video / tutorial, looks like it requires Maya to run, actually all the other alternatives I've found (including MetaPipe, Mesh Morpher etc) only work with Maya due to the native UE integrations being available there. I'm also looking for something that works in Blender but haven't found any yet.
@richardchipstick235
@richardchipstick235 3 ай бұрын
@@JsAnimation24 Thank you, yes I thought that would probably be the case, my eyes lit up when I first saw it, but unfortunately it won't be of any use for us, but yes, something that works in Blender would be great. Thank you
@lucianodaluz5414
@lucianodaluz5414 3 ай бұрын
I think this is evident in the sentence
@yohanniwandza
@yohanniwandza 4 ай бұрын
Super !
@grit-mike
@grit-mike 3 ай бұрын
Livelink face animations works in this workflow? If so, instant buy.
@tunaRig
@tunaRig 3 ай бұрын
kzbin.info/www/bejne/gYaxanZ4p5adepI If you watch the above video we uploaded previously, starting at 01:43, you will see the live link scene. If you just follow the procedure, there will be no problem.
@user-jk9zr3sc5h
@user-jk9zr3sc5h 2 ай бұрын
As long as Maya is no longer needed. Otherwise it’s yet another fail
@yoyodude662
@yoyodude662 25 күн бұрын
maya is better then any 3d software
@coulterjb22
@coulterjb22 Ай бұрын
Nice system. I think Ai is going to blow right past us. Looking at Runway's Act-One video driven acting and the emotions you can get from text prompts using Hailou Minimax I can see some fast-paced advances in Ai productions.
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