Introduction To Digital Sculpting - Hammer Project -001 - Blocking With Primitives In ZBrush

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nickzucc

Жыл бұрын

This video will cover how to utilize ZBrushes primitives system to learn how to block out Primary shapes. We will look at the importance of using reference images using Pureref, we will look at methods of how to create image planes (Images loaded into ZBrush to model over). We will take a look at how to take our base shapes and turn it into high resolution geometry in ZBrush using the power of polygroups, their creasing tools and using dynamic subdivision levels.
Video Table Of Contents
0:00:00 Start
0:00:08 Introduction
0:00:50 Working With Reference
0:04:12 Working With Concept Art And Making Image Planes
0:21:00 Building With Primitives
0:55:46 Up-Resing Parts Using Creased Edges And Polygroups
1:09:30 Building Leather Straps
Video Links:
Working With Reference - kzbin.info/www/bejne/eKDTY2lnYs1on5o
ZBrush Image Planes - kzbin.info/www/bejne/sGnOh2mGe9yAe9U
Software Links:
PureRef - www.pureref.com/
Reference and Image Plane Links:
nickzucc.gumroad.com/l/HammerProjectRefs

Пікірлер: 5
@APG1999
@APG1999 Жыл бұрын
most underrated channel..good work man
@nickzucc
@nickzucc Жыл бұрын
Why thank you! Much appreciated! Tell your friends!
@ExposedInfinity
@ExposedInfinity Жыл бұрын
hi, can we get the reference image please? thanks in advance.
@nickzucc
@nickzucc Жыл бұрын
Let me work on that and I’ll add it to gumroad.
@nickzucc
@nickzucc Жыл бұрын
Added Gumraod link in the description. Use ucfstudent discount code and it should be free. Let me know if this works for you!
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