Huge shoutout to my new Patreon Juan!! Anyone else who wants to join : www.patreon.com/3dEx
@michaelpagano52946 жыл бұрын
I have the barrel all completed, my issue is when I have the textures in Maya, I'm a little confused as to what map goes where(diffuse, color base etc.) when you are given the chance to select them from files on your computer. If you could help me I would greatly appreciate it. Thanking you in advance, Michael
@arcticgamers1236 жыл бұрын
How do you get the side things to have a rounded edge? mine just puts moves it outwards, not rounding
@och706 жыл бұрын
This is an excellent beginner tutorial for both Maya and Substance Painter, and it's such a widely used game prop that every modeler should have a few really good ones in their portfolio.
@ايمنعبدالجواد-ز7ض5 жыл бұрын
i search a lot for this tutorial and this is the best greeting from egypt :D
@marccassidy96086 жыл бұрын
Love the tutorial :D I remember seeing you model an oil barrel 5 years ago :P
@marccassidy96086 жыл бұрын
this one is much better
@3dextrude6 жыл бұрын
It needed an update, thank you!
@ChocolateMilkMonster6 жыл бұрын
This was insanely useful for substance. It would be useful to see you do more substance painter tutorials with some of your stylised models.
@3dextrude6 жыл бұрын
Thank you!
@SisterEve2 жыл бұрын
2:35 Everytime I click combine and go to the UV Editor just like you mine won't appear. Do you know any reason why that's so?
@JonathenvonBeethoven4 жыл бұрын
Hy I like your video can you show how Break barrel animation
@faizan98914 жыл бұрын
I really enjoy your Tutorials This is my first tutorials of yours, watched today and glad you explain well Plz keep upload more tutorial video like this And cover low and high poly model with UV ,uv wrapping ,uv mapping and texturing and how to make your own materials, Light, scene,interiror and exterior everything that's make model look more organic But thank you for this beautiful tutorials Assalamu alaikum wa rehmatullahi wa barakatuhu💐 That's mean may Allah s.a.w peace be upon you 💐 Peace 💐
@afranajam41994 жыл бұрын
Thank you soo muchh ,it helped for my assignment ❤️
@3dextrude4 жыл бұрын
Glad it helped!
@CN-qj3cp4 жыл бұрын
1:52 an easier way you could have made that low poly is to go to AttributeEditor>polyCylinder2 and then lower the subdivision axis
@Conceptsofsanket3 жыл бұрын
Later should I apply the trxtures on Low poly ?
@3dextrude3 жыл бұрын
Once you are done textures, yes you can export the textures and apply to the low poly
@faizan98914 жыл бұрын
Plz do complete futher this tutorial modelling How it's look like in Maya 😊
@Laurainnesdg4 жыл бұрын
Thank you so much!!!!!!
@chrisfarrell83996 жыл бұрын
Great tutorial and everything turned out like yours in Substance. I do have a question though... When you import the textures into Maya, do you apply them to the low poly or high poly model?
@3dextrude6 жыл бұрын
Awesome! To the low poly
@cadubrrj846 жыл бұрын
Great Tutorial like always. Did you noticed that at the top of the barrel where the cap touches it there is a strange shadow? Would it be a problem in the normal map baking or something else?
@3dextrude6 жыл бұрын
You may have to adjust the baking distance, or you can also have those two pieces separate and bake by names; look up how to bake by naming in Substance painter.
@cadubrrj846 жыл бұрын
Ok, I'm gonna try that. Thanks!
@arcticgamers1236 жыл бұрын
How does he get the side things to have a rounded edge? mine just puts moves it outwards, not rounding
@cas4344 жыл бұрын
16:21 I dont have that function. how do I get that?
@3dextrude4 жыл бұрын
for masking? It should be there, what version are you using?
@Farrukh3D6 жыл бұрын
Very good :)
@3dextrude6 жыл бұрын
Thank you!
@undefined65123 жыл бұрын
The background music reminds me of a man eating a bunch of lemons stuffed with Warhead candies and doing the robot while screaming in agony.
@Sithwar7776 жыл бұрын
Man! just awesome, thanks for sharing, this was beautiful. Question, Pixar models their models using Sub D modeling technique. They seem to start with a simple low poly base in subd then finesse the model. Are you aware of this style? would you be able to demonstrate or model a simple model explaining? Thanks.
@3dextrude6 жыл бұрын
Thanks, yeah I am aware of this style of modeling. I might in the future, but can't promise anything.
@Sithwar7776 жыл бұрын
Thanks and thanks for responding.
@zeven7776 жыл бұрын
Very nice.!!! man, now we need export to maya and setup to Arnold render :D
@3dextrude6 жыл бұрын
Thank you!
@uuganaanyamdavaa65266 жыл бұрын
thank you
@babyduck92176 жыл бұрын
how do i select the individual shapes in UV mode? when i open edge mode i cant just select that rectangle shape. the whole thing gets selected
@3dextrude6 жыл бұрын
go into uv mode and double click a shell to select it.
@babyduck92176 жыл бұрын
3dEx thats what ive been doing
@evanney83156 жыл бұрын
When I double click in edge mode,the edges don't delete like in this tutorial. Any idea why?
@3dextrude6 жыл бұрын
press ctrl + backspace to delete an edge loop.
@신현수-t5k6 жыл бұрын
Does Substance painter need UV cut in maya?
@3dextrude6 жыл бұрын
You need Uvs in order to texture in Substance Painter, you can make your uvs in Maya or any other software that lets you do UVs.
@ivancar77496 жыл бұрын
I cant use any Alphas ( I am your patreon). Any advice please? Google doesnt help. Thx
@3dextrude6 жыл бұрын
Make sure you have the mask of your layer selected for it to work.
@ivancar77496 жыл бұрын
@@3dextrude Thanks for an answer. Doesnt work, must be i did something wrong in a process what is blocking it now. Will finish without Alphas, and will make new project from begining. Thanks!
@ivancar77496 жыл бұрын
@@3dextrude OK i did it :) , thanks for help.
@Hshdjdjdhd6 жыл бұрын
why dont import the high res mesh in the first place?
@3dextrude6 жыл бұрын
in Substance Painter? Because I wanted it to be low poly so I just used that and baked the details from the high res mesh unto the low res one.
@Hshdjdjdhd6 жыл бұрын
thx boss :) but for rendering is high better no question
@3dextrude6 жыл бұрын
If you want it to look high poly when rendering, yes. Cheers.
@Unga_Bunga6 жыл бұрын
So many guys everywhere.
@emaeshka6 жыл бұрын
cool
@3dextrude6 жыл бұрын
Thank you!
@diamantediamante70866 жыл бұрын
Thats the way that we want you to do the tutorial slow and with a good explication not speed modeling please I get RED when you do speed modeling 😆😆
@lalyde30216 жыл бұрын
♥♥♥
@ClearedViruss6 жыл бұрын
I copy haha
@lindsaygreenburg38506 жыл бұрын
most annoying background music in the history of youtube videos lol