Can’t wait for their next progression level! I will gladly quit at that point
@conwarlock35372 күн бұрын
The way you described G14 basically sounded like a second mod system, except you probably wouldn't be able to unequip the new gear. I could imagine a whole new system similar to MSF's ISO classes or Raid's relics, with items that give your characters a new minor mechanic.
@phatphil1172 күн бұрын
Eh - more like G13 just changing some of the stats affected. But yes, can't unequip
@batmanwins57012 күн бұрын
That doesn't sound very exciting. One thing I really like about the mod system as opposed to msf's iso, is this is a way to give each roster some uniqueness. The static buffs iso gives are very mundane in comparison..so glad I quit that game and started playing SWGOH..
@JDMatesic2 күн бұрын
Also remember that character level is tied to player level so an increase to level 90 would have that added progression as well
@johne55632 күн бұрын
I don’t get why we are talking about this. Why are we encouraging something that no one wants? Is it not enough just to get caught up with the rate of new toons and all of the LSBs over the past six months. I think the more we talk about it, the more we are going to make it a reality.
@alexwilson25032 күн бұрын
My reading of "bandwidth issues" was that it was more to do with the re-work needed for punishing one and episode system. That will have been a lot of dev time that wasn't budgeted for.
@meglobob92172 күн бұрын
I am pretty sure doing 1-2 extra marquees from Jan to March is using up some extra bandwidth as well. In previous years Jan / Feb we have got 2 new characters / ships tops, its normally CG's sleepy time.
@alexwilson25032 күн бұрын
@meglobob9217 I'm sure that isn't helping them, although I would presume they had factored that in.
@meglobob92172 күн бұрын
They need a new progression system, that does not involve adding words, paragraphs to characters kits. War & peace kits = lots of bugs, which using up dev time fixing them and they tend to keep breaking. AFAIK GLAT has at least 3-4 bugs since release and CG 2 months later showing no interest in fixing, which is letting there highest spending players down.
@marcelopendola9701Күн бұрын
nice man
@rokarynmazel73532 күн бұрын
Level increase is incredibly unlikely, but if they do it will be a new currency ala Credit MK II. Also, top competitive players are floating much lower in credits from chasing mods and remods
@dustinzhane73292 күн бұрын
Old Republic credit?
@platinumrayo63222 күн бұрын
Havent had a level cap in about a half a decade! My theory is theyll go after that credits in the form of 5-6 million per toon just to piss off the community
@d3athscyth2 күн бұрын
I think we are more likley to see 7 dot mods
@Klokkey2 күн бұрын
can we get a video on fleets? unsure what to do with my Galactic Republic and Empire ships lately
@joebizzle11892 күн бұрын
Love you phill, but you might want to consider working on the lighting in your set up a little
@phatphil1172 күн бұрын
LOL - yeah I am actually planning to replace my basement lights and just have been waiting for these ones to kick
@philippesoucy98252 күн бұрын
Level increase with credits doesnt make sense on the buisness side. End game spenders would barely be affected and anyone early - mid game (non spenders) would get crushed by it. A new progression will always target the whales so R10 makes more sense but i would really hope they facilitate our R8/R9 income if its the case
@bodigames2 күн бұрын
definitely not relic 10. we can barely get relic 8's not even to mention relic 9.....
@jennystrandqvist15682 күн бұрын
Relic 10 would be the easiest and laziest. The reason it still unlikely is due to insane it would have to be. 1-7 small boost to all stats, 8 small boost to most stats + extra large towards offense/damage, 9 small boost to most stats + very large to health/protection + medium "defense" type stats. Unless whales already have voted that they would be okay with just a small boost and happy with just the exclusiveness of that small edge, Relic 10 would need to be like Relic 8 and 9 combined. That could potentially be on the level of winning GACs and TW's on the back off one GL. Having a Relic 10 GL could be a oppressive as having a GL Rey when GLs was put into the game in the first place.
@hippieartist12 күн бұрын
I will take progression to 100 before r10. That is a killer
@dustinzhane73292 күн бұрын
I'll just leave. There's no way I wanna deal with more grind. There's already too much.
@jennystrandqvist15682 күн бұрын
I think nothing new on this front this year. Thinking maybe something closer to permanent datacrons, maybe they could max at tier 6 but they yours to keep forever.
@jennystrandqvist15682 күн бұрын
"Holicrons" you use them just as datacrons but they would be more whale-exclusive and wouldn't replace or change the datacrons we have. They wouldn't boost overall power, more like ensure you always have datacron for every faction.
@batmanwins57012 күн бұрын
Well o strongly doubt they will add gear or character levels, it would be a massive deviation from the way that progression has been handled so far. R10 makes theost sense
@kaanliva20 сағат бұрын
smartest would be level 7 mods
@batmanwins570112 сағат бұрын
@kaanliva that is some big brain thinking! That honestly sounds like the most sensible path to take... As long as they can find a way to make it heavily monetized..
@flaminsuirtleКүн бұрын
No new progression without easing the other bottlenecks. At this point, QOL updates and new characters need to be the focus of the Dev team. New progression would just discourage new players and annoy F2P to no end. I think progression is in a pretty damn good spot and if you feel like there needs to be changes for end game players, that just means we need game modes that reward end game players. New PVP mode where you fight for cosmetics ( thinking RTA in summoners war) or something similar.
@flaminsuirtleКүн бұрын
No new progression without easing the other bottlenecks. At this point, QOL updates and new characters need to be the focus of the Dev team. New progression would just discourage new players and annoy F2P to no end. I think progression is in a pretty damn good spot and if you feel like there needs to be changes for end game players, that just means we need game modes that reward end game players. New PVP mode where you fight for cosmetics ( thinking RTA in summoners war) or something similar.