Thanks so much for the kind words Ceave! Sorry, saw this late, lol. (Psycrow) Users, note it requires the disc version, but other 1.0 things like vine clips can make it impossible too. Can also use for things like impossible troll levels that make the player think it's their fault, or give yourself a true dev-only route for uploading just a hard level.
@Black60Dragon6 жыл бұрын
Vine Clips actually cannot create impossible levels. They're globally patched, but Nintendo only made them frame-perfect inputs now. Incredibly annoying, yes, but possible.
@filmsbuildsngaming3076 жыл бұрын
What are vine clips
@Black60Dragon6 жыл бұрын
@@filmsbuildsngaming307 in SMB1, you can clip into a wall by trying to climb onto a vine that is directly behind a wall. Prior to version 1.30 you could simply press right to get the clip, but now it's a frame-perfect input to do the same. Not impossible, but not easy either Here's a video showing it. kzbin.info/www/bejne/i3q6op5-rZeUn6s
@JoCr26 жыл бұрын
Well, on a list Jeffie gave me (not used in this video) was "Vine Clip (old method)" and other things like the height of vines that come from invisible blocks. There may be more than one vine clip method, if that's right. Or it could just be a bad example lol
@Black60Dragon6 жыл бұрын
@@JoCr2 yeah, I know that, lol. It was my list he gave you. The old method only differs from the new in the fact that it's now frame-perfect. So vine clips were globally patched, but every level with a vine clip is technically possible. Just stupid, haha.
@usec325 жыл бұрын
i like how he takes down his impossible level while simultaniously opening the floodgates for thousands of viewers to upload impossible levels
@MrFifa21125 жыл бұрын
that is like dropping an atom bomb and rebuilding the house that got hit by the actual bomb
@zoleroid70275 жыл бұрын
@@MrFifa2112 no its making an atomic bomb not using it but immediately handing the parts and plans out for free to thousands of people.
@shellshockedbros44585 жыл бұрын
Welp. Like he said, they shouldn't exist. He proved they were possible sure, but that doesn't mean he told people to do it. If people do it, it's their actions
@Chevelle894345 жыл бұрын
OH DEAR GOD. WE ALL SHOULD HAVE SEEN THIS COMING. CURIOSITY HAS KILLED US ALL! NOW... PEOPLE WILL GET WII U, UPON WII U, JUST TO TROLL THOSE NON-SKIP DUDES.... NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOoooOOOoooooOOooooOoooooooooOoOOOOOOooooooøøøøø.........
@Human-gu2cx5 жыл бұрын
42Asurmen nice that will be funny
@wfjhDUI5 жыл бұрын
7:45 It's possible that the nature of the Mario Maker RNG makes this genuinely impossible. The full cyclic sequence of the RNG may simply not contain a long enough stretch of consecutive normal mushrooms.
@charlesidiot45344 жыл бұрын
You might be correct, but this requires many researches from an emulator.
@wfjhDUI4 жыл бұрын
@@J05TI That would make no difference. Regardless of when the code generates the next pseudorandom number, the entire sequence is predetermined.
@wfjhDUI4 жыл бұрын
@@J05TI I'm not saying that the game generates the same exact random numbers each time a level is played or that it's iterating through a hardcoded list of numbers. I'm saying that pseudorandom number generators by their very nature emit numbers from a mathematically predetermined cyclic sequence. The seed just determines where in that sequence they start emitting numbers.
@wfjhDUI4 жыл бұрын
@@J05TI When I say the sequence is predetermined, I mean that in an abstract mathematical sense. As an example, suppose we have a very simple PRNG that generates the next number like this: x = (x + 7) mod 10 And suppose we let it be seeded with any number from 0 to 9. It's a mathematical fact that this PRNG will follow this sequence: 0, 7, 4, 1, 8, 5, 2, 9, 6, 3, 0... It doesn't matter when a computer evaluates the rule, the sequence is already predetermined as a consequence of the math involved. The seed will only change where we begin in the sequence. Obviously production-grade PRNGs have _MUCH_ longer sequences and generally produce higher quality random numbers but the basic concept remains the same.
@wfjhDUI4 жыл бұрын
@@J05TI Here's the problem with that: How do you tell a computer to pick a random number from 1-10? The solution is to use mathematical functions that produce sequences which look random but actually aren't, such as the example I gave. So in your example, it's possible that the PRNG being used is emitting numbers from a sequence that simply doesn't contain a long enough stretch of numbers without a 1 and it's genuinely impossible for someone to play through the level without getting a weird mushroom.
@constancies5 жыл бұрын
“These levels should be taken down for the sake of no skip 100 Mario challenges”. Well, you kind of just gave us the keys to the mansion before telling us to keep it locked.
@cody32475 жыл бұрын
Most No-skip challengers will break that rule (skipping a level) for glitched levels. Whether they're phantom jumps or unbeatable levels.
@Twisted_Code5 жыл бұрын
@@cody3247 Yeah, but they might not realize it until after losing some lives if the "impossible" element is hidden deeper in the level for some reason. And, thanks to human nature, most of the people that use these glitches will probably think diabolically like that.
@jaydentt5 жыл бұрын
Or gave us atom bomb plans before telling us not to use them.
@TheJinx644 жыл бұрын
@@jaydentt u stole someone elses reply
@j-cool-guy-OFFICIAL-CHANNEL3 жыл бұрын
hi ars
@reklaw23585 жыл бұрын
I love how thorough you are. You didn’t just stop at almost impossible. You made it impossible.
@playnthink12105 жыл бұрын
@PlayIngoHD But it was uploaded in 1.47 and it was not uploaded in 1.0. Do you have proof?
@jaydentt5 жыл бұрын
Nice 😎
@LucyKosaki5 жыл бұрын
1) Discover a glitch move 2) Create a level where that glitch move is necessary in order to beat it 3) Inform Nintendo about it 4) Wait until they patch it Congratulations, you have an impossible level!
@theevertaz16125 жыл бұрын
clever
@Missingno_Miner5 жыл бұрын
Or create a dev exit that includes several weird mushroom randomizers that pump infinite mushrooms
@pikajade5 жыл бұрын
5) Get all your stars taken away because Nintendo doesn't like people experimenting with things that weren't intended
@jordanwade36925 жыл бұрын
Genius
@infinitemotionfilms39415 жыл бұрын
How
@seansimonalle88965 жыл бұрын
"a simple encryption algorithm" In Mario maker >_
@randymarsh50885 жыл бұрын
Sean Simonalle I know right
@stardustreverie68805 жыл бұрын
Sean Simonalle I know left
@GamingKing-jo9py5 жыл бұрын
I know middle
@itsjustmerlin5 жыл бұрын
I know nothing
@101cacaman5 жыл бұрын
I know up
@grizz66936 жыл бұрын
Ceave creates an impossible level, then uploads it, then deletes it. A true Chaotic Good.
@mariokart63096 жыл бұрын
Yes.
@Sukuraidogai6 жыл бұрын
But then teaches the community how to make impossible levels...
@Kya106 жыл бұрын
He show how he did it, he isn't trying to get any of us to make some.
@Twisted_Code6 жыл бұрын
+Sukuraidogai well, yes, that's part of the chaos to it. He may be "good" in this moral sense, but he's not responsible for what someone else does.
@vinifalleroliveira6 жыл бұрын
It's really hard to me to know who would be of every alingment
@YaBoiBrendo5 жыл бұрын
There is one way to make a truly impossible level. Make a level where the only way to get through is with a glitch. Then report that glitch so players can no longer use it.
@diegomacedo88815 жыл бұрын
Then the stage is deleted and you get banned
@fakefirstnamefakelastname83055 жыл бұрын
Diego Macedo r/woooosh
@dvreaux5 жыл бұрын
@@fakefirstnamefakelastname8305 r/woosh
@MrGuy-xq5uv4 жыл бұрын
@@dvreaux r/itswooooshwith4os
@MrGuy-xq5uv4 жыл бұрын
@donovan colin so? I just saw it. people reply to comments over 10 years old.
@GreyJolly6 жыл бұрын
I believe that Ceave has imprisoned Psycrow and is now asking him all of the questions he's ever had about the game
@JoelTheParrot6 жыл бұрын
What if Ceave IS Psycrow?
@albond6 жыл бұрын
@@JoelTheParrot *if
@JoelTheParrot6 жыл бұрын
oh thanks lol, i'll edit IS now
@-dennis37556 жыл бұрын
I can only assume if Psycrow was imprisoned he could break out by just phasing through the wall or cloning himself a thousand times
@JoCr26 жыл бұрын
Love these comments, lol. (Psycrow)
@RichHeart895 жыл бұрын
But now, as SMM2 doesn't allow editing other players levels, you can make those tedious combination lock levels to screw up peoples Endless Challenges. Hooray!
@ense9535 жыл бұрын
They could just skip it
@RichHeart895 жыл бұрын
@@ense953 True. But skipping levels is lame.
@NerdTheDemon5 жыл бұрын
PangaeaPanga has done it.
@jaydentt5 жыл бұрын
Uh... you know this is a bad idea.. right
@RichHeart895 жыл бұрын
Yeah. That's why I think it was a bad idea to remove the capability to edit downloaded levels.
@jjcika75045 жыл бұрын
This man could figure out how to make a bunch of atoms quantum tunnel into the shape of a mario statuette and make a video on it and we would all just be like "aight"
@Swagmaster-oq2yw3 жыл бұрын
How do you do it? Well the answer is surprisingly simple
@literallylegendary3 жыл бұрын
quantum tunneling is for energy levels, not positions
@14o1chan2 жыл бұрын
@@literallylegendary THAT is OP's point, man's could pull some voodoo black magic bullshit like subverting the natural order and just casually force-feed it to us in a video.
@realnub235 Жыл бұрын
@literallegendary6594 literally 0 people care
@Black60Dragon6 жыл бұрын
There are a ridiculous amount of 100% impossible levels online. Because someone at Nintendo thought it'd be a great idea to retroactively patch a bunch of glitches and tech...
@elli62206 жыл бұрын
Thing is, they should've only patched the glitches in new levels and kept them in old ones.
@thenameipicked6 жыл бұрын
That's a nightmare from a software development point of view. You have to have multiple ruleset in your game you need to dynamically switch between. And you have to decide if a bug fix is means a new ruleset or not (and whether to fix it in old rulesets)
@Black60Dragon6 жыл бұрын
What's more annoying, is that not everything they globally patched was even a glitch. They also globally patched how vines worked which created impossible levels. It's also really annoying playing a level and not knowing about how something is going to work because you don't know which physics version you're playing on. Hopefully they improve this on Mario Maker 2.
@rashidisw6 жыл бұрын
Another popular now impossible was the phantom jump trick, Nintendo patch it up so phantom jump are no longer possible to perform, making levels which use the trick that previously perfectly beatable became impossible to finish.
@edvance10306 жыл бұрын
That sucks. Why do so many people wanted an absolutely impossible level so badly? That just sucks for those playing the 100 Mario Challenge, like me.
@jadestone86665 жыл бұрын
*Super Mario Maker 2 was announced* The challenges begin yet again...
@Pootis-hn3ky5 жыл бұрын
Guy tryin’ to make a impossible level: *AH SHIT!! HERE WE GO AGAIN*
@matthewmea35665 жыл бұрын
There are some levels that can only be beaten as Luigi.
@maxfi8785 жыл бұрын
You can actually use the code way since you can't edit downloaded levels now.
@mickeynieves47695 жыл бұрын
They make you complete the levels without checkpoints to upload now.
@memerboi69.05 жыл бұрын
kzbin.info/www/bejne/hXPcmWWjZdidkNk
@inte46916 жыл бұрын
Uploading a totally completely ultimately no way to beat it ever impossible level was actually *Surprisingly Simple*
@floggyWM16 жыл бұрын
i dont even know why i watched this video, i dont even own mario maker
@ewaller40575 жыл бұрын
Exactly!
@zakariaal-omaisi44595 жыл бұрын
Whoo-ray
@LocalMaple5 жыл бұрын
Actually, it’s super easy. Barely an inconvenience.
@ryankelly37435 жыл бұрын
Can it be beaten if the player uses the same technique of using old firmware
@whatsinthefridge61195 жыл бұрын
Sometimes we just have to let dreams go But not today
@nojumper015 жыл бұрын
65Masonator but not us not us
@lg64825 жыл бұрын
Bananas bananas
@theworstgamer59674 жыл бұрын
420th like
@imaginaryidiot6 жыл бұрын
But... but... CEAVE DIDN'T SAY "It's actually surprisingly simple!" IN THE WHOLE VIDEO! My life is a lie.
@madafaka26666 жыл бұрын
This is the hardest thing I have even seen then if even Ceave thinks this is hard...
@LocalMaple6 жыл бұрын
And it’s “Super easy, barely an inconvenience!”
@michaelflatt46636 жыл бұрын
Hoo-ray
@JoelTheParrot6 жыл бұрын
Because it isn't surprisingly simple. It's unsurprisingly simple. Incredibly simple. Yup.
@GraceHartman286 жыл бұрын
damn this gets me thinking about life
@kevan19226 жыл бұрын
People be writing and encrypting code in mario maker and I haven’t even unlocked all the items yet...
@kevan19226 жыл бұрын
charlie the raptor nah fam I do things the honest way get outta here with that cheating sh** *cough* totally didn’t sell my Wii U to pay for my switch *cough cough*
@mikey29386 жыл бұрын
@@kevan1922 lol
@moderater2.0486 жыл бұрын
I don’t even have the game...
@mauaj75056 жыл бұрын
RexRex l
@Jim7245 жыл бұрын
"If we wipe our Wii U..." Or just...go to Data Management > Super Mario Maker > just clear the Update Data. Jeez dude don't clear all your data just for us O_o
@starlite51545 жыл бұрын
Oh you can do that ? Will it delete my levels ?
@pikajade5 жыл бұрын
Well, I mean, it's not like anybody uses a Wii U anymore.
@VulKus1175 жыл бұрын
LudwigVonPhoenix I use mine a ton still
@redunoreversecard11085 жыл бұрын
VulKus same
@Dinoman9725 жыл бұрын
This is the same guy that (allegedly) bought a second freaking Nintendo Switch in order to have a second account for Luigi's Balloon World, may I remind you.
@Anthonyyy_274 жыл бұрын
4:04 are we just gonna ignore the fact that Ceave clipped back through that One way gate?
@MittensWichen4 жыл бұрын
Yes
@davinchristino3 жыл бұрын
They're so janky lol
@kkTeaz3 жыл бұрын
*"ez"*
@kaskire68923 жыл бұрын
Do not say it or the Italian mafia will break your kneecaps
@literallylegendary3 жыл бұрын
i think he wasn't fully through so the game didn't count him as being on the other side.
@jjeske26 жыл бұрын
Nintendo: We will make a perfect system that won't allow you to upload levels unless you beat them. Also Nintendo: We should allow for client side validation for completion of levels.
@danjbundrick6 жыл бұрын
Don't worry, Nintendo. My lawyers and I combed through the server and sent you all of the games we believed to be beatable.
@aorusaki6 жыл бұрын
hhaahah
@fireboltofdeath6 жыл бұрын
You're aware it's literally impossible (or atleast extremely impractical) to do that on the server side? There's no efficient or good way to validate it on the server. The client is the only good way, it's not like people are going to MITM their console (which probably wouldn't work) The only issue here is they forgot to make the player clear it before uploading an offline saved level. That is a mistake that happens to tons of games.
@FeepingCreature6 жыл бұрын
Nonsense, it's perfectly possible to do it on the server side. Simply have the client send you its game seed and sequence of inputs, and run it through a serverside emulator running in a sandbox. That would also easily let you re-validate stages on patches.
@fireboltofdeath6 жыл бұрын
@@FeepingCreature What sequence of inputs? The client doesn't have any sequence of inputs until after they verify it on the client. If you did the thing in the video, there'd be no sequences and depending on how nintend handles that it may cause an error on the serverside (bad, bad, bad) or reject it (good, but the same solution would be even better if you just run the test on the client) And once the client actually verifies it, there's no point in verifying it in the server. This is a simple matter of Nintendo forgot to force you to pass the level before uploading offline levels. There zero purpose of verifying on the server once they already verified on the client.
@maxmoefoePokemon6 жыл бұрын
sweet vid
@BonesMcoy6 жыл бұрын
HEY GUYS MASSIVE LEGEND HERE
@OriginalYingoBingo6 жыл бұрын
maxmoefoePokemon MAX :’))
@michaelhong25656 жыл бұрын
Wow
@glensonlanang50016 жыл бұрын
GAYYYYYYYYYY!!!!!
@nynnji6 жыл бұрын
Too bad you don't post any more vids to this account.
@notmyname805 жыл бұрын
*Nintendo wants to know your location*
@gabrielc78615 жыл бұрын
@@ratgirlflora Wants to know your location Wants to know your location Wants to know your location
@jvian_eclipse82655 жыл бұрын
The Game Troller Inception wants to know your location inception wants to know your location inception wants to know your location inception wants to know your location
@dootdoodle5695 жыл бұрын
420th like
@nogodcansaveyou5 жыл бұрын
@@jvian_eclipse8265 Inception wants to know your location inception wants to know your location inception wants to know your location inception wants to know your location Inception wants to know your location inception wants to know your location inception wants to know your location inception wants to know your location
@jaydentt5 жыл бұрын
Location wants to know your location wants to know your location wants to know your location wants to know your location wants to know your location Locationception
@SuppleAloe645 жыл бұрын
Oh man, I remember playing some incredible levels made by a user named Cheesy. Now it all makes sense. O_o (Sorry this is totally not related to the impossible levels, I just never realized that was Ceave, lol)
@saucesaucesaucesauce1380 Жыл бұрын
*(edited)*
@Versaucey6 жыл бұрын
This was an extremely entertaining video. These are one of the videos that I don't check if the video is almost over, keep it up my dude!
@Nugcon6 жыл бұрын
True. I don't play Mario Maker but I still found this very interesting and entertaining.
@_JananaBanana6 жыл бұрын
I see you everywhere.
@tomryan69656 жыл бұрын
how
@panc4kes2766 жыл бұрын
I kept on checking, because I didn’t want the video to be over!
@audibleaudible35946 жыл бұрын
OMG I LOVE YOU R CHANNEL
@dopedog646 жыл бұрын
There was this user called "syNx" he was a Wii U hacker, he uploaded impossible levels that looked like they took INSANE skill, but in reality they were impossible. He recently got banned after Nintendo found out, but it was always fun to play.
@dopedog646 жыл бұрын
@joe mcnoe I just picked a random image on my desktop lmao
@dudeettbud82536 жыл бұрын
Agreed
@SamuelSamuelSamuel6 жыл бұрын
I created and uploaded a level that was taken down. It is now 100000% impossible to beat.
@madafaka26666 жыл бұрын
Sorry, but I have beaten it with my eyes closed, my hands on my back, while playing the piano with my feet and juggling with my tongue >:D!
@UNowen2556 жыл бұрын
welcome to r/whooosh
@matoo5096 жыл бұрын
@@johnvonreis7707 nah
@Tuntisch6 жыл бұрын
@@madafaka2666 You know doing all those at once would be impossible, right?
@madafaka26666 жыл бұрын
New world around you yt/whooosh intensifies
@ElValden4 жыл бұрын
Little did we know before the face reveal, that his Mii looked exactly like him
@llla_german_ewoklll64136 жыл бұрын
That skinny Mario is legit going to be my nightmare tonight. That’s legit a new creepy pasta.
@issan44255 жыл бұрын
L E G I T B R O
@kaziislam27855 жыл бұрын
Like wtf, Nintendo? Specifically, wtf, Miyamoto?
@jesusramos__5 жыл бұрын
@@issan4425 how is it scary? You're a wussy if you think that's scary
@issan44255 жыл бұрын
Jesus Ramos ? It was a joke because he kept saying “legit”. Calm down
@jharnekus61945 жыл бұрын
that was legitness
@MarioFan587YT6 жыл бұрын
1:46 here's a little lesson in trickery
@michaelpribernig35886 жыл бұрын
tHiS iS gOiNg DoWn In HiStOrY
@ExDee4196 жыл бұрын
If YOU WANNA BE A VILLAIN NUMBER ONE
@frostyne90486 жыл бұрын
N E T
@angelovassalo76556 жыл бұрын
Rip
@poppytaher.6 жыл бұрын
Ah yes another _intellect_
@paytonmccraw36186 жыл бұрын
even though you deleted them you taught all of us how to make them. lol
@merlith46506 жыл бұрын
well, until nintendo figgers it out, and finds a way to stop that from happening
@paytonmccraw36186 жыл бұрын
@@merlith4650 they might have already.
@AshZucchini81685 жыл бұрын
“A stage that is so RNG-heavy that it can’t be realistically beaten by anyone.” Erdrick mains: “You underestimate my power”
@IceCreamMan9456 жыл бұрын
The pseudo random number generator in Mario Maker is deterministic and repeats. Therefore a "lanky shroom" level with sufficiently many shrooms would call the rng function more times than the longest gap between the two values of the function that would output a lanky shroom. So given an arbitrarily large number of shrooms, at least one of them will always be lanky, and it is no longer a statistical phenomenon. Thus, lanky shroom levels can actually be impossible, given enough mushrooms. 🍄
@Jordan-zk2wd6 жыл бұрын
Ooh, do we have an upper bound on the number of mushrooms we would need?
@kenners19936 жыл бұрын
The pRng on literally any computer is deterministic.
@veryinteresting51656 жыл бұрын
Not sure if a mersenne twister would repeat before you have reached the memory cap / before the wii/nintendo breaks though.
@veryinteresting51656 жыл бұрын
quantum computers are not deterministic, that's literally the underlying principle of things like grover's and shor's algorithm.
@collinguo21756 жыл бұрын
it was probably a rhetorical counterargument
@MayroSMM6 жыл бұрын
The yellow P-Switches and ? Switches were weirdly nostalgic.
@kartztw6 жыл бұрын
MayroSMM for some reason I completely agree
@Charcoal1906 жыл бұрын
P is for Pain
@pipbfast6 жыл бұрын
Yes lol
@SuperBloxTube3 жыл бұрын
@@Charcoal190 yes
@Nov-50626 жыл бұрын
Take a shot every time he says "impossible".
@AdrianOkay6 жыл бұрын
*"innnpossssssible"*
@kirbyhasappeared6 жыл бұрын
Nov 5062 why
@Nov-50626 жыл бұрын
@@kirbyhasappeared 0:05 0:07 0:13 0:19 0:21 0:33 0:41 0:44 0:51 9 shots. and its just the first minute
@stepexgd66286 жыл бұрын
Take a shot every time he says „It‘s actually surprisingly simple“ in a regular video.
@perseus56566 жыл бұрын
I dont wanna die from alcohol poisoning
@mundodacrianca21472 жыл бұрын
8:07 Because of the way RNG works in this game it's guaranteed that, in the time it takes for mario to eat all of the yum-yum mushrooms, a weird one spawns in. The details are actually surprisingly simple, the numbers update every frame with a preset order, and by the time mario eats everything the numbers loop back around
@saucesaucesaucesauce1380 Жыл бұрын
*(edited)*
@flameofthephoenix839510 ай бұрын
Don't they use some sort of method like relying on data that is not dependent on the system, like the number of Mario Maker level's uploaded within the last second, or the time in milliseconds since the year 3141? Even something as simple as the player input can make the number of iterations before it repeats significantly higher.
@rogermasson33156 жыл бұрын
You, a peasant: Tries to develop nuclear fusion so humanity can have a reliable energy source. Me, an intellectual: UPLOAD IMPOSSIBLE M A R I O L E V E L
@thenightjackal6 жыл бұрын
Don't you mean Cold Fusion?
@christopherg23476 жыл бұрын
This is work not dismilar to what any Security scientist does. The Marion Makers "is this level possible check" is really just a low criticality security check in the end. This is a vulnerability were a system (the MM Servers) accept a map made and vetted in a previous version. I dare you to do better when writing security relevant code :)
@Vicent-zq1ve6 жыл бұрын
I ain't no peasant.
@christopherg23476 жыл бұрын
@TheNightJackal: Actually "ColdFusion" has such a reputation as a scam, they go by "LENR" and similar 4-letter Acronyms now: en.wikipedia.org/wiki/Cold_fusion#Current_research
@620496 жыл бұрын
yes
@iisaii6 жыл бұрын
*Shigeru Miyamoto has entered the chat*
@planetearth22496 жыл бұрын
*DSDDJDJDJDJDJDJ has entered the chat*
@si.14206 жыл бұрын
Shigeru Miyamoto: *creates a patch*
@user-qd7zb4wm9b6 жыл бұрын
**several Nintendo developers are typing...**
@si.14206 жыл бұрын
*Shigeru Miyamoto: Reggie, come here*
@wileycoyote74816 жыл бұрын
Shigeru Miyamoto, after seeing a glitched level: yOu HaVe TrIgGeReD mY tRaP cArD!!!
@skeletonskeleton90106 жыл бұрын
Tips and tricks with weird mushrooms, I now want that :D
@PydraxAlpta6 жыл бұрын
Yes Ceave do this
@liamdeezn5 жыл бұрын
8:28 He predicted the mario maker 2...
@lordlouckster23154 жыл бұрын
I don't get it.
@Gemini-Lion3 жыл бұрын
I also don’t get it
@liamdeezn3 жыл бұрын
Huh? I don't get it too? What was i thinking a year ago?
@camu_michh3 жыл бұрын
@@liamdeezn XD so fun when that happens
@koffinkat6666 жыл бұрын
This man has completed more in Mario Maker than I have in my entire life.......
@charntsabre34636 жыл бұрын
koffinkat666 That’s not that hard to do.
@jeffmaya53456 жыл бұрын
You know you could just get your wiiu offline in 1.47, use a sideways spring for some janksetup, beat the level, then put it back online and upload, and you would also have an impossible level ;) Sideways springs physics act different offline for some reason...
@Twisted_Code6 жыл бұрын
good to know! Time to do some trolling...
@7stryder7x236 жыл бұрын
Good god, this has opened many doors for the purpose of making dev-only areas or impossible levels.
@paulimsfilms21706 жыл бұрын
How to upload an impossible super Mario maker level step-by-step: 1. Gain Sugaro Miamoto’s trust. Become his friend. 2. Become his best friend. 3. After knowing each over for a while, make up a story about you parents dieing and you being an orphan and hope he adopts you as your own son. 4. After many years hire an assassin to kill him so it looks like an accident or natural causes. 5. Sence you were like a son of his, you should be elected as the new head of Nintendo. 6. As the new head of Nintendo order an update to super Mario maker that allows you to upload impossible levels or make a new super Mario maker game that allow you to upload impossible levels. 7. Plz enjoy! Hope this helps!☺️
@smt64productions406 жыл бұрын
What the hell is wrong with you?
@hectortv87626 жыл бұрын
flawless plan
@wileycoyote74816 жыл бұрын
Well... *This is a dark and twisted, yet surefire way to upload impossible levels.*
@nooblordgaming11266 жыл бұрын
Instructions unclear. Became Sugaro Miamoto
@paulimsfilms21706 жыл бұрын
Scrub Lord sorry *Shapiro Miyamoto
@lilylabombe5 жыл бұрын
Just lettng y'all know that 'weird mario''s name is "Pafario". I think it's spelled that way, at least. But the community refers him as Pafario. Have a nice day!
@thelightpivot154 жыл бұрын
You have another nice day too, even if it's 1 year later!
@NoriMori19924 жыл бұрын
And another nice day!
@lilylabombe4 жыл бұрын
I just kind of re-found all of this right now, more than a year later. Really at the best moment I could find it. Thank you, strangers, for making me smile
@Kaiss16 жыл бұрын
*THE HISTORY OF THE ULTRA SHORTCUT*
@hannesgallo5646 жыл бұрын
Best vid on the Earth
@HooeySakura165 жыл бұрын
...
@OwlyFisher5 жыл бұрын
YO WTF I *LITERALLY* WATCHED THAT DIRECTLY BEFORE THIS
@lootratmark60165 жыл бұрын
KaisS i got here from that video too
@beefbossfromwiisports5 жыл бұрын
@@OwlyFisher I just watched the day before! That is my favorite video ever!
@Tabookazoo6 жыл бұрын
What about a level that requires a phantom jump?
@psiseven6 жыл бұрын
What's a phantom jump?
@WojtekWawrow6 жыл бұрын
Isn't phantom jump one glitch which WAS retroactively patched and is still impossible even on old levels?
@namenamename3906 жыл бұрын
@@psiseven a phantom jump is a double jump immediately after a triple jump.
@Facu28_6 жыл бұрын
3+2=6
@bartek36186 жыл бұрын
@@WojtekWawrow Yes, its globally patched, meaning that its patched even on old levels.
@aingha2136 жыл бұрын
Amazing videos as always ❤️
@yaboisanic29226 жыл бұрын
B u p
@oleksandrkharchenko73756 жыл бұрын
No, he deleted the impossible levels.
@deannamatocha50116 жыл бұрын
+Oleksandr Demiivskyi wut?
@oleksandrkharchenko73756 жыл бұрын
Derply Hoops Ceave deleted impossible level 2 at 12:14
@raptygaming64156 жыл бұрын
kzbin.info/www/bejne/pWebmKCrjL6pjKM
@ShyneForever4855 жыл бұрын
I've seen this video over 10 times. this is one of my favorite videos on KZbin
@dali14156 жыл бұрын
why does your recommended list look the same as mine
@dramigo8496 жыл бұрын
Daliawo same
@peterthanos22096 жыл бұрын
Daliawo Maybe because we have similar interests
@juri_feet_lover6 жыл бұрын
Same because KZbin likes to show videos with a lot of watchtime (videos for more than 10 minutes)
@imnoob62696 жыл бұрын
wtf i just realized that.....
@A.B.I.MA.6 жыл бұрын
KZbin recommends the same shit to everyone usually
@IsLeafOn6 жыл бұрын
why not just rename the channel to Psycrow & Ceave gaming
@JoelTheParrot6 жыл бұрын
Because Psycrow IS Ceave.
@IsLeafOn6 жыл бұрын
*Ali-A theme starts playing*
@voidofmind6 жыл бұрын
Because that's a really offencive thing for you to suggest. Ceave has done everything for the channel and psycho answered some questions for him, questions he came up with himself. Why doesn't he just name the channel after you since you watch all the videos? Doesn't that make you a major part of it?
@IsLeafOn6 жыл бұрын
did you actually take this serious?
@IsLeafOn6 жыл бұрын
and now it is
@ShapBro6 жыл бұрын
Impossible Counter: 46!
@renakunisaki6 жыл бұрын
That's a big factorial.
@magic277killer6 жыл бұрын
Lmao I thought the same thing
@samuelabreu43496 жыл бұрын
Sure, I'm drunk
@ToriKo_6 жыл бұрын
Rena Kunisaki lol
@ashtonsmith17305 жыл бұрын
he said 46x45x44x43x42x41x40x39x38x37x36x35x34x33x32x31x30x29x28x27x26x25x24x23x22x21x20x19x18x17x16x15x14x13x12x11x10x9x8x7x6x5x4x3x2(x1) Thank me later
@innuenzeus5 жыл бұрын
Ceave Gaming: **Makes an impossible level** ryukahr: *Am i a joke to you?*
@loja386 жыл бұрын
Nintendo: You can not publish impossible levels on Super Mario Maker, to prevent some people having fun trolling other players. Ceave : hold my beer
@jedicache68066 жыл бұрын
Nintendo:
@88shrek6 жыл бұрын
Ceave passes beer to Psycrow
@crappyletsplays41996 жыл бұрын
*non alcoholic beverage don't wanna get demonitized
@goombasquaddie61186 жыл бұрын
2,3k Nintendo employees disliked this video.
@Vicent-zq1ve6 жыл бұрын
Lol
@620496 жыл бұрын
3k by the time anyone probably sees this
@hungerofknowledge28196 жыл бұрын
3.2k...
@DirtL5 жыл бұрын
U think...maybe Teletubbies?
@kaziislam27855 жыл бұрын
Either people who think he's a wuss for deleting the level or people who hate the fact that he told people how to do it, and thereby allow people to upload their own impossible levels, despite the fact that even he himself understands that levels like these are completely dicking over 100 Mario No-Skip players.
@thomasmewily40126 жыл бұрын
Hi Ceave, I really enjoy this video, and I was thinking of a way to know if level are still beatable in any version of the game. ( With that, player will know if a level is still possible to beat after an update ). Here is the idea, normally, if we press exactly the same inputs of the creator of the level when he share it, we need to be able to clear the level in any version. If we can't beat it, it mean a mechanic/glitch was patched we don't know if the level is beatable anymore ( maybe yes, maybe no ). All Nintendo need to do ( but they need to do it at the very beginning of SMM, it's better, it is to save 2 things when you clear a level for share it : 1) Save the input of the player 2) Save the "random seed". I guess the random of SMM is based on a seed ( I'm not sure, but it is common in a lot of games ). And that it, with that you can know if a level is still beatable, or if the level can't be cleared by using the same inputs & random than the level creator. (Note : we don't dont if the level is still beatable if the inputs doesn't work). - One of your French follower. (me)
@Alfred-wz4zn6 жыл бұрын
Or when you update the game you nead to clear all levels that ar about to be uploaded again.
@thomasmewily40126 жыл бұрын
Why not. Or put the level in a "unknow if possible to clear" state, and the level can't be used in 100 mario challenge ( and switching the color of the window level to red/orange ). Someone need to clear it and the level will be consider like an normal level again.
@BonzaiThePenguin6 жыл бұрын
That would require them to run full simulations of every level, which is likely too computationally expensive. Another option could have been recording the win percentage of each level before and after an update and detecting if the percentage decreases drastically, although that would unfortunately require players to lose a lot first. I'm actually not convinced that they *don't* do this, since impossible levels used to exist every time they originally fixed those exploits, but don't exist anymore.
@thomasmewily40126 жыл бұрын
Great idea. They can also add a button "Try if the level is possible" ( or something like that ) in the pause menu, and when you press it, you exit the level and your console test if the level is possible ( it will took few mins, expect if it is a very long level that took hours and hours... ). That would be great in the 100 Mario, and if the level is unpossible to beat, you recover each 1up you lose in the level.
@Silvergrooves426 жыл бұрын
The only problem with needing to re-clear it after an update is that there are tons of really, really hard kaizo levels out there where people have put maybe 10+ hours in just to upload it once, and they probably don't want to do it again. I think it would be a cool idea though to maybe save a copy of the inputs on the level creator's device and give them the option to try and reupload it with the exact same inputs
@Fleble5 жыл бұрын
1:17 instantly recognized the Geometry Dash Community Shop music and right before that Level Two of Roblox Speedrun 4
@Darkkurr6 жыл бұрын
There are fairly a large abundance of levels that are particularly impossible due to Nintendo patching glitches that could be used to exploit through a course. I don’t think they care about this game anymore to fix any flaws.
@TheGloriousLobsterEmperor6 жыл бұрын
Well the Wii U is officially fucking dead. So why should they? Nintendo also doesn't patch ultra shortcuts in Mario Kart Wii, or game breaking bugs on the N64 version of Ocarina of Time.
@DanielLCarrier6 жыл бұрын
What they should have done is made sure the game was deterministic with anything random using the inputs of the player as a seed, or at least use some seed they can check to make sure it works, and then made it so when you upload a stage, it also uploads the exact inputs you used to beat it and they'd check it locally. Then even if you hack your Wii-U you can't submit impossible levels. Though that still allows levels where you're extremely unlikely to win.
@awesome3ds6 жыл бұрын
If they just rerun the inputs locally, there would be no difference in the ghost block levels. The glitch would work just the same since locally the versions are the same, allowing for the same exploits to take place.
@DanielLCarrier6 жыл бұрын
If they're using the modern version of the game, you won't be able to sneak past something that only worked because of a patch. The only way they could get unbeatable levels is if something already submitted becomes impossible. And they could flag any level where the original sequence of instructions doesn't beat it anymore and not have those levels on the 100 Mario challenge until someone beats them.
@awesome3ds6 жыл бұрын
A simpler and less software-intensive fix would involve the "beatable" status of levels being made. The problem with the outdated system exploit is that you can complete a level while offline marking it possible, then upload it when connected to the internet when it could be impossible. This could by solved by checking to see if the Wii U is connected to the internet before the level can be tested for uploading.
@DanielLCarrier6 жыл бұрын
Or just by retesting it after patching. Still, that would only fix this particular exploit. If you can hack your Wii-U you could make it claim any level was beaten.
@TheShangryLlamas6 жыл бұрын
all they would have to do is determine which version of the game you beat the level on. if it doesn't match, you can't upload it and have to beat it again.
@konameme6 жыл бұрын
how do you use a particle accelerator to make led ions travel at the speed of light to cause a microscopic sonic boom and microscopic fireballs of 10 trillion degrees fahrenheit? *its actually surprisingly simple*
Imagine that someone got these in their no-skip challenge in the few minutes they were online.
@yeeterlol8 ай бұрын
Trimming the Herbs: Hold my scissors
@Gamer-GuyGG645 жыл бұрын
I just realised: your luck based weird mushroom idea was the precursor to the now infamous, lucky draw!
@John-qd5sh5 жыл бұрын
uhh no
@xinfamousjacobx6 жыл бұрын
100% German
@KTForrest7526 жыл бұрын
Austrian
@frostinqer6 жыл бұрын
lol i am austrian too
@ok-cy2xz6 жыл бұрын
i bet u fucks can´t even speak as fluent as him
@animegirl78816 жыл бұрын
"german science is the best in the world! "
@gauthamarun38786 жыл бұрын
@@ok-cy2xz 1: They were not insulting him in any way 2:When YOU want to actually insult somebody about their English fluency, perhaps it would be better if you could speak/type it out properly.
@misfortunatefuzzy8503 жыл бұрын
Rewatching this video brings back much needed nostalgia.
@slima11NG6 жыл бұрын
Thx now we are going to not only get almost near impossible kaizo enemy spam levels but now this ... Well I don't play mario maker so im safe
@danieldavid37666 жыл бұрын
Well, all of the trolls would have to wipe their Wii U's
@yolo-sy6zl6 жыл бұрын
Do you play super mario flash 2 ver.c?
@charlesidiot45344 жыл бұрын
I think that the likely hood of someone beating the mushroom level is same as the possibility that someone beats Stone Crush tower for ten times in a row while jumping on to Kamek's ugly head with exactly 1 second left .
@B3Band6 жыл бұрын
He doesn't ALMOST guarantee a weird mushroom. The game calls on a set order of random numbers. It's NOT truly random. Therefore, if you know the order, and know the largest space between "good" calls, you can guarantee a weird mushroom every time. See pannenkoek2012's video about Super Mario 64 RNG. Same concept fully explained but for a different game.
@Nakagolas6 жыл бұрын
What you're talking about is known as a seed. Offline games like super mario 64 use the time that the game is loaded to determine the seed. Some games use a table, and some update only when a specific action is performed (such as pressing play at the start screen). Games like chrono trigger actually just use a table and advance a spot on a table depending on the actions performed. This is the heart on how you can make a Tool Assisted Speedrun, as the RNG would be predictable, but only on the frame level. Unless you can hit say, jump on the 13417th frame when the game is passing them by at 60 frames per second, you cannot actually tell what is going to happen. Humans are not computers, and even TAS programs can have issues because of this. Check the AGDQ TAS block a few years back, they had issues with desyncs a lot. This would not be the case for this game, however, as this game connects online, and using a seed based on the time the game has been running would be extremely unreliable and could cause all sorts of problems. A good example of this is disabling your computer's time sync, setting your clock to some random time, and watching what happens to a lot of your programs. It's extremely likely the seed is based on real-time, and since you cannot go back in time, you basically will never see the same seed twice. The situation I could see this working though would be to hack your system time and play the game offline. So, the concepts are the same on the absolute loosest definition of the word, but effectively are completely different, especially at the frame level. You cannot use this knowledge for anything more or less.
@7stryder7x236 жыл бұрын
Ah, nice. I see you've referenced God in your comment! Lots refer to him by his mortal title, "pannenkoek2012," but I think all of us here know he didn't discover parallel universes, he created them.
@GrantGryczan6 жыл бұрын
Different seeds have different patterns. This would not work.
@GrantGryczan6 жыл бұрын
Oh, I didn't know that. Huh.
@meneldal6 жыл бұрын
While the period can be long, it doesn't necessarily guarantee that you can get 1000 regular mushrooms in a row.
@penelope73545 жыл бұрын
2:38 "Everyone is just able to download the stage" Mario Maker 2: Not anymore
@gabrielleredfern73725 жыл бұрын
My friend downloaded my level somehow
@godoverlordquacken40035 жыл бұрын
Mods: uno reverse card
@Cr1ticA6 жыл бұрын
This video. But every time Ceave says the word impossible, it gets 2 times faster!
@OTFTYT5 жыл бұрын
😂
@Geojanik5 жыл бұрын
I would go in the settings and make times 2 speed at the start
@laurahurst89016 жыл бұрын
Make it so the code takes 200 years to enter, thus they die before it can be entered
@munkuushy89276 жыл бұрын
But then someone find the code by accident or someone makes a robot to see all possible inputs and there’s also the fact someone will download it and find out the code
@laurahurst89016 жыл бұрын
Munkuush Ganbat but they can’t because they will be dead
@munkuushy89276 жыл бұрын
When they realise that it’s a long code they might start cheating to find out the code
@wileycoyote74816 жыл бұрын
A tree would easily beat it.
@laurahurst89016 жыл бұрын
Munkuush Ganbat but they can’t enter is because they are dead
@polyvalent40265 жыл бұрын
There is an impossible level where you have a cube with a key into it and a red coin above it. You have to tap the cube to get this coin. In this level you need ONE key to go on the first locked door but, because of the red coin, you have a second key. Because of this second key you can't go up with a creeper, so you have to go in the door and die. So how could he upload it ? Actually, there was a pipe to create a second area to put there a second red coin. Then, when he play the level to upload it, I don't know why, he had only one key because the level counts the second coin but after, when you play the level, the level believe there is only one red coin, so you have the TWO Keys. So this is a level impossible. I'm sorry if I mare some mistakes, I'm french.
@cooltm28015 жыл бұрын
actually, feeding mario only 100 mushrooms makes his chances of getting at least one weird mushroom 64.3%. To get an above 90% chance, you would need to feed him at least 230 mushrooms. Edits: And to get an above 99% chance, you would need to feed him at least 459 mushrooms. Aaaand, to get an above 99.9% chance, you would need to feed him at least 688 mushrooms.
@pleasehelp29705 жыл бұрын
You did math. A for effort.
@toaster83694 жыл бұрын
A for ardvark
@omnipotentazathoth52154 жыл бұрын
@@toaster8369 a is for asshole
@joshuamoylan71306 жыл бұрын
Nintendo: You cannot upload an impossible level! We have put months of hard work from the best employees into making sure that you cannot! You cannot beat us whatsoever! Ceave: Yes I can. Morals: But I mean, well, look, you kinda maybe probably shouldn’t? Your choice though, can’t really force you... Ceave: Ok.
@josephaugust89556 жыл бұрын
Joshua Moylan w
@tristanmartinez33625 жыл бұрын
6:07 imagine dieing your whole super expert run to this when you had a load of lives for the last lvel, and we're trying to do a no-skip run....
@Missingno_Miner5 жыл бұрын
Imagine if you were doing super expert no skip and you one shotted every level then found this....
@OK4Lisateur6 жыл бұрын
5:17 / 7:42 *Gets it on the 1st block/doesn't get weird mush* "Luck as sided with yoshikage kira"
@mikeobannion21296 жыл бұрын
So true
@user-jh3kz7dp2z6 жыл бұрын
you can change a normal mush into a weird mush in game, and put it in a box. Which is why there's an exclamation mark
@neoxus306 жыл бұрын
That name!)
@scritoph33686 жыл бұрын
HOLY MOTHERFUCKING SHIT IS THAT A REFERENCE TO THE POPULAR JAPANESE CARTOON JOJO'S BIZARRE ADVENTURE?!
@warblingjam70955 жыл бұрын
Other people’s level:cRaZY Machines My level: traps Mario in a square
@Tabookazoo6 жыл бұрын
Hi Ceave, I love your videos!
@thehunterhack63666 жыл бұрын
i had a level like this in a 100 man run a long time ago (24/09/2015). and never know how he did it. the id was B94C-0000-0067-E07F by a guy named Cody (i still have the level on my wii u). a BIG THX for the video (:
@Last_Name_First6 жыл бұрын
*Creates Impossible Level* shigeru miyamoto will remember this
@aturchomicz8215 жыл бұрын
Eh its all going to ve forgotten when SMM 2 comes out
@zoleroid70275 жыл бұрын
@@aturchomicz821 I don't see what really can be new *Revolutionized Gameplay!* What do you do? *Build Shit!* Oh, so what you did in the original. *Yes!*
@nunziocastellano11605 жыл бұрын
In early Mario maker history there was an invincibility glitch, that involved doors, I made a level that in order to beat it you have to use the glitch. Later, Nintendo patched the glitch, I now have an impossible level.
@TheGloriousLobsterEmperor5 жыл бұрын
Pretty sure no-skip Mario runners are allowed to skip impossible/glitched levels. Levels that require phantom jumps, vine clips, etc are allowed to be skipped.
@AnonymousFrogNG5 жыл бұрын
Why not use the bumpers to fix that problem, No skip, IMPOSSIBLE Edit: Bumpers did not exist in Mario Maker 1.0 Big mistake
@youniversaldiscovery63396 жыл бұрын
Nintendo really should offer Psycrow a job.
@Plantify93396 жыл бұрын
They would kill him for ruining their game so much. Or force them to find glitches for them
@tomrow326 жыл бұрын
Its called bug bounty
@Supwe6 жыл бұрын
Nintendo deleted one of my levels that used that glitch a LONG long time ago
@theoldlaser Жыл бұрын
"We all wished for checkpoints for christmas" Loved that reference
@MakeVarahHappen5 жыл бұрын
Great video. Now I'm super concerned a bunch of people will wipe their Wii U purely to abuse this oversight.
@nicholasiverson97846 жыл бұрын
Potatochan recently uploaded an "Uno Mas" level for Carls stream... however it's impossible. They had 1 red coin in the subworld, but no pipes to the subworld - which lead to a key trap when 1 red coin was collected in course world - but 2 are required in upload. Check out the levels they have uploaded (if it isn't removed already)
@danieldavid37665 жыл бұрын
Couldn't you cheese it by blowing up the invisible block blocking you at the end?
@xxskybasexxx36125 жыл бұрын
1819: There will be robots in 2019 2019: is it possible to upload a stage that is truly impossible in super Mario maker?
@Breached183 жыл бұрын
1819? 1919 would make more sense
@croozington4 жыл бұрын
I see all these cool things in SMM1 and think "Do it in SMM2 Do it in SMM2 and pray..."
@dinomite725 жыл бұрын
Ceave: everyone's favorite dinosaur Grandpoobear: am I a joke to you
@michaelwave19976 жыл бұрын
YOU GAVE US THE POWER TO CREATE IMPOSSIBLE LEVELS NOW MILLIONS WILL USE YOUR SAME TRICKS AND MAKE ONE!!! THE WORLD IS DOOMED!!!
@Pidgeonsofwar6 жыл бұрын
They already existed....
@Jaggerrrr6 жыл бұрын
WHY WONT THEY RELEASE THIS GAME FOR SWITCH!!!!!!!
@smt64productions406 жыл бұрын
They might
@VeeFerns2 жыл бұрын
I always rewatch this video when it gets recommended to me
@jamepix6 жыл бұрын
Simpler way to make an impossible level: Hammer bro spam.
@thisaccountsucks55566 жыл бұрын
But are hammer bros RNG-based? Also, in this video, couldn't players just revert to an older version then beat the level which is only possible to beat in an older version?
@ultimaxkom87286 жыл бұрын
aw, that was a hard whooooosh =/ *must be hurt...*
@Marshall.R6 жыл бұрын
@@thisaccountsucks5556 r/wooosh
@dudeettbud82536 жыл бұрын
Nah bro. There will always be a pattern to follow and memorize for players
@Marshall.R6 жыл бұрын
@@dudeettbud8253 Again r/wooosh
@TylerPlushVideosplushvids6 жыл бұрын
Did he legit wipe his wii u to make these levels? Oof.
@michael120.6 жыл бұрын
Don’t say oof anymore
@TylerPlushVideosplushvids6 жыл бұрын
Okay, oof
@michael120.6 жыл бұрын
TylerPlushVideos I’m going to eat you
@elkemist6 жыл бұрын
Vore
@gdhyte8986 жыл бұрын
oof
@absurdshroom5 жыл бұрын
" Sometimes, we just have to let dreams go..." LITERALLY HALF A SECOND LATER " But not this time! "
@clint84065 жыл бұрын
Actually made an impossible level by uploading a simple level, then editing it. The way it worked is that when you save an update to an uploaded level, you don't have to play it. Sadly I don't think it lasted long, since last time I saw it, it was back to its original form.
@PydraxAlpta6 жыл бұрын
Pikasprey Yellow, Stryder7x in the suggestions section EDIT : At 3:40 EDIT 2: And Summoning Salt, ryukahr, mumbo jumbo etc (cause I am tired of YT notifications on this comment)
@Ayre2236 жыл бұрын
And mumbo jumbo
@peterthanos22096 жыл бұрын
I love those guys
@PydraxAlpta6 жыл бұрын
@@peterthanos2209 Me too
@neyoshu6 жыл бұрын
And Ryukahr
@chrispo76106 жыл бұрын
How is this possible
@sleepytiger-r6k6 жыл бұрын
Just an idea, is it possible to implement some hashing algorithm in Super Mario Maker? Password system can be easily reverse engineered, but if it's hashed, and then compared, only hashing algorithm and the final hash can be reversed. The actual password would then need to be brute-forced which would take very long if hash algorithm is strong enough. The problem is if it's practial to build strong hashing algorithm in Super Mario Maker. (Super Mario Maker is probably turing complete, but will that run fast enough)
@groszak16 жыл бұрын
there's the size restriction, and a hash algorithm is complex
@juliuskulla20976 жыл бұрын
I was thinking about the size restriction too. But Ceave made every type of logic gate in Mario Maker, so it is Turing Complete.
@groszak16 жыл бұрын
@@juliuskulla2097 but will there be enough space for gates to make a secure hashing algorithm *and* lots of input? if there isn't enough input states it can be reverse engineered
@juliuskulla20976 жыл бұрын
groszak1 Yeah, that’s what I meant.
@orderofdusk23825 жыл бұрын
But SOMeonE mIgHT guEsS thE cOdE. sO iT is nOT 100% CompletEly abSOLuTeLy NO waY TO Beat iT ImPOsSIBlE.
@sillestofguys5 жыл бұрын
I know how to make an impossible level. Put Mario in an inescapable day
@blade28104 жыл бұрын
Crave: is it true to make an impossible person level? Me: puts a box around spawn and makes the exit at the front to tease them