Is Legend of Zelda Turing Complete?

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Physics for the Birds

Physics for the Birds

Күн бұрын

Пікірлер: 491
@physicsforthebirds
@physicsforthebirds Жыл бұрын
CORRECTION: as a few viewers have pointed out, I somehow managed to draw the NOT gate incorrectly every single time that it appears in the video. The NOT gate has a small circle at the output, just like the other inverting gates (NAND, NOR, and XNOR). I drew a non-inverting buffer every time I said NOT. I want each one of my videos to not only be fun, but also to potentially act as introductions to the topics they discuss for anybody, so I hope this doesn't take away from the value too much! Let me know if there's any other mistakes you find! (there are probably a lot of mistakes related to gameplay...)
@HarambaeXelonmuskfans
@HarambaeXelonmuskfans Жыл бұрын
Ehehehe… hey lois, I guess he is not able to draw not gates. Ehehehe
@runo4155
@runo4155 Жыл бұрын
Ehehehe... hey lois, I guess he is not able to draw not gates. Ehehehe
@inovotny1412
@inovotny1412 Жыл бұрын
I think you can make a better calculator by using a wall and stakes to make wooden boards that dont connect thus there wont be a limit to how many you can place, although they will have a very small gap, but it probably wouldnt effect the melon or the way ot falls
@ishner
@ishner Жыл бұрын
By the way, did you know you can make any other gate out of nothing but NOR gates? It is the only gate that can do this.
@__-nt2wh
@__-nt2wh Жыл бұрын
​@@ishner you can do that with NAND gates too
@diegog1853
@diegog1853 Жыл бұрын
The real promising part is whenever someone mods the game to greatly increase the maximum amount of fuse items you can have. Also maybe the distance at which items are despawn. Then we will truly see crazy stuff.
@physicsforthebirds
@physicsforthebirds Жыл бұрын
Apparently fusing a dragon part to items increases their despawn distance by an impressive amount without mods. I'm curious to see what people come up with!
@Spiggo97
@Spiggo97 Жыл бұрын
@@physicsforthebirds I tried this out, left my hoverbike at the bottom of a skyviewtower and took the jump, when I landed again it was still there, so fusing dragonparts to increase despawn distance is confirmed!
@chronosbat
@chronosbat Жыл бұрын
Is there a way you can make objects hang loosely by like attaching rings made of logs together or it will snap?
@RandomDude647
@RandomDude647 Жыл бұрын
​@@chronosbat use a portable pot. They make things able to dangle while attached
@jshu-_-
@jshu-_- Жыл бұрын
@@physicsforthebirds I was just going to say this! Star fragments also work like this. Idk which one has a greater respawn cancellation factor but it's another option.
@rotten6253
@rotten6253 Жыл бұрын
Currently in tech school for R and F transmissions and just went over how to convert binary, hexadecimal, and decimal. So this video is not only entertaining it’s studying
@ikebirchum6591
@ikebirchum6591 Жыл бұрын
Tony Hinderman on youtube actually successfully built logic gates using the electricity method
@ZonymaUnltd.
@ZonymaUnltd. Жыл бұрын
Great video, I like your approach to making subjects educational. Plus the parody music was great.
@Vallee152
@Vallee152 Жыл бұрын
1:47 you mean binary computer, there are other digital computers, such as ternary, balanced ternary, seximal, and decimal to list a few
@zacharylindsay6418
@zacharylindsay6418 Жыл бұрын
We need Zelda in Zelda running Minecraft running Zelda in Zelda running Doom on dos. Link must control Link controlling Steve who is in control of Link controlling Link who's blasting things as the Doom Slayer.😅
@anon_y_mousse
@anon_y_mousse Жыл бұрын
But can it run Crysis?
@zacharylindsay6418
@zacharylindsay6418 Жыл бұрын
@@anon_y_mousse Maybe if link can figure out how to build it in doom.
@k.r.mstudios3356
@k.r.mstudios3356 Жыл бұрын
Zelda: Link You must find me! Link: Hold up, just making a computer real quick
@franciscolopez1787
@franciscolopez1787 Жыл бұрын
Science, bitch!
@DBExplorer
@DBExplorer Жыл бұрын
i guess using time bombs results in...volitle memory
@sirrah9533
@sirrah9533 Жыл бұрын
I can't rightly confirm that this applies to you, but I can certainly say that you deserve it: Happy Father's Day, my friend.
@theminecraft4202
@theminecraft4202 Жыл бұрын
*volatile but i still like the pun xD
@William43210
@William43210 Жыл бұрын
nice pun!
@Amigps01
@Amigps01 Жыл бұрын
Stop it right now.
@JefryU
@JefryU Жыл бұрын
*volatile
@IONATVS
@IONATVS Жыл бұрын
In Gemiyik shrine, there’s an electric motor that CAN be powered by shock emitters. And you can smuggle it out of the shrine by fusing it to a weapon and then taking the weapon to a goron kid NPC in Tarrey town. so, an electricity-to-rotational motion energy conversion is possible. you can even make copies of builds containing the device using zonaite and the autobuild feature. I think that could be used to make something more substantial
@Tarro57
@Tarro57 Жыл бұрын
You can also smuggle it just through Autobuild if I'm not mistaken, same with the propeller in there as well. I believe that attaching something like chu chu jelly can just be hit to destroy leaving only the motor. These are only things I've heard elsewhere though so apologies if these are incorrect.
@ichbinein123
@ichbinein123 Жыл бұрын
In case the max number of items glued together can be changed by simply changing some variables in the game code, it might be possible to mod TotK on a switch emulator!
@reynoldskynaston9529
@reynoldskynaston9529 Жыл бұрын
@@campbellmadsenstudentovhs5474 I would assume the limit was added for the framerate’s sake. Combining 50 items or so would likely bring totk to 15 fps or possibly worse. I bet it is something that could be changed. A more powerful emulator could possibly even run well with the limit removed.
@Rowlesisgay
@Rowlesisgay Жыл бұрын
sounds like an epic way to melt top of the line gaming pcs of 2027, so, yes, someone will do it lmao
@vyor8837
@vyor8837 Жыл бұрын
​@@Rowlesisgaynah, even low end machines can emulate the game rn
@massfade5821
@massfade5821 Жыл бұрын
that's the lamest solution ever. Like actual wimp shit "We choose to go to the Moon in this decade and do the other things, not because they are easy, but because they are hard;" -JFK This is why we fight the only way to beat this challenge is base game solutions bending the game further to the players will as all Zelda games in the past have done.
@Intrasport
@Intrasport Жыл бұрын
​@Vyor here is where I press doubt. Low end in what aspect? Emulation is ran off of CPU and not very many low end CPU can even touch switch emulation. It would be a waste to have a good processor and a shit gpu so what low end rigs are emulating this game?
@congruentcrib
@congruentcrib Жыл бұрын
My favorite computer in a game is Rust’s Pong. Using the electrical system pieces, someone made the game pong. It’s insane on how complex it is, and to think 1 missing wire would ruin the whole thing.
@eypandabear7483
@eypandabear7483 Жыл бұрын
I cannot imagine the patience it takes to do these things. I made a 7-segment display (only numbers) in Factorio once and that was already so goddamn tedious.
@electra_
@electra_ Жыл бұрын
this is *not* what i meant when i asked how to program in Rust :P
@SaHaRaSquad
@SaHaRaSquad Жыл бұрын
Someone built a Doom-like 3D game in factorio, displayed on a giant display built out of conveyor belts.
@afrofantom6631
@afrofantom6631 Жыл бұрын
@@electra_ lmaooo, i was so confused by the op.
@thatvidwasweet
@thatvidwasweet Жыл бұрын
Just saw a video of a guy that made Pong in Terraria! People are insane
@canofsoda
@canofsoda Жыл бұрын
I'm sure Nintendo knew after Mario Maker something like this would happen with TotK
@canofsoda
@canofsoda Жыл бұрын
@ChaosLord5129 i suppose so gang🤷🏾‍♂
@chungo.
@chungo. Жыл бұрын
​@ChaosLord5129congratulations on your win! 👏👏🎉
@nikdog419
@nikdog419 Жыл бұрын
Wait... The Math and Engineering of Digital Logic isn't Physics? Lies. Remember when digital logic was 5 volts high and 300-900 millivolts low? Pepperidge Farm Remembers. (I'm saying 3.3v high 0v low makes me feel old.) 🤣 That NEC Intel 8048 clone is an example of 5 volts high, zeroish/negative low. (3.8-5v high -500 to 800 millivolts low to spec)
@bersl2
@bersl2 Жыл бұрын
2:22 At the risk of being That Guy... a bare triangle is just a buffer, and you need a small circle at the output point in order to make it a NOT gate.
@Bobbias
@Bobbias Жыл бұрын
Yes, since it's the circle which indicates the inversion of the signal.
@Survivalist_Redo
@Survivalist_Redo Жыл бұрын
@@Bobbias shouldn't it be a half circle? 360° rotation is an identity, 180° rotations I think are closer to inversion
@chri-k
@chri-k Жыл бұрын
@@Survivalist_Redo…. no?
@LoZander
@LoZander Жыл бұрын
​@@Survivalist_Redo the circle simply indicates inversion as in making 1 into 0 and 0 into 1. Fx, an and gate with a circle after is a not and (nand) gate. It is only true if at most one input is 1
@Temulgeh
@Temulgeh Жыл бұрын
@@Survivalist_Redo it's just an arbitrary symbol
@genericcommenter1148
@genericcommenter1148 Жыл бұрын
3:05 actually, just a NAND gate on its own is already a functionally complete set! You can create any digital logic using just NAND gates. by extension, AND and NOT are also a functionally complete set
@jordanhaag1215
@jordanhaag1215 Жыл бұрын
You can do it with NOR gates too
@herp_derpingson
@herp_derpingson Жыл бұрын
You have to show that you can infinitely tile the NAND/NOR gates.
@michaeldamolsen
@michaeldamolsen Жыл бұрын
For the curious, functions like NAND or NOR, where a single function can be combined with itself to form any other function, are called Sheffer functions.
@JohnLeePettimoreIII
@JohnLeePettimoreIII Жыл бұрын
OP : i was about to make this same comment, but you beat me by 5 hours. well done.
@want-diversecontent3887
@want-diversecontent3887 Жыл бұрын
@@michaeldamolsen That's new, never heard of it. I always heard them called universal gates (although that is just in context of logic gates, not all functions).
@ProfDriftwood
@ProfDriftwood Жыл бұрын
Look for the electric parts you can steal from shrines. There's an electric motor in the Gemimik shrine that can be activated by current, I think you could make something better with it. Plenty of conductive cubes, plates etc. Fuse the motor to a weapon and break it at Tarrey Town, or attach an apple and save it with autobuild. Good Work!
@l3rvn0
@l3rvn0 Жыл бұрын
Also, I think that you can make eletric weapons as well
@kamishin7135
@kamishin7135 Жыл бұрын
Bokoblin: "my Lord, there are news regarding the hero" Ganondorf: "so, another one of my minions has fallen. I can't wait for our battle" Bokoblin: "that's the thing my Lord, it seems that the hero has abondend the quest to save the world and makes calculators now" Ganondorf: "he's making WHAT?!"
@KingJellyfishII
@KingJellyfishII Жыл бұрын
Small correction, boolean algebra is not sufficient alone for turing completeness. you need some kind of feedback loops, so for example balls falling are not turing complete because they can only go downwards. same with dominoes.
@natanaelvicenteferreira590
@natanaelvicenteferreira590 Жыл бұрын
I just wanna point out that the effort you put into this is appreciated, and the results you got are a great proof of concept! No time spent learning is wasted, regardless of the outcome, which was still decidedly impressive given the constraints you were given :)
@dr.unventor
@dr.unventor Жыл бұрын
You could use the electricity idea. Shock emitters essentially work the same way as the electric weapons in BotW so you could use springs as the bits then have the shock emitters attached which will go into a metal weapon. Then if the electricity hits the metal it’s a 1 and if not it’s a 0
@tonyhinderman
@tonyhinderman Жыл бұрын
This is the best way I think
@arcgato
@arcgato Жыл бұрын
Or one shock emmitter and electric motors to rotate metal weapons against gravity to close a switch only while the motor is powered.
@BittenToe
@BittenToe Жыл бұрын
Or simply use shock emitters themselves. No need to extend/compress a spring when the shock emitter being on is itself a very obvious display of a high signal. The issue, though, is gates. I'm not sure how you would go about using current to actuate something in the game. This would be necessary with AND gates (I think).
@Ammonium-ow6pd
@Ammonium-ow6pd Жыл бұрын
This wouldn't work nicely because they don't have too much interactions between multiple shock emitters, so gates would be practically impossible to add
@jacksonpollard4106
@jacksonpollard4106 Жыл бұрын
@@BittenToe there are electricity powered motors in the shrines that can be taken out of the shrines using fuse smuggling. Could probably be used for that.
@geraldwheatly1824
@geraldwheatly1824 Жыл бұрын
THIS HAS BEEN PLAGUING MY MIND SINCE THE GAME CAME OUT THANK YOU
@xinshengbing5743
@xinshengbing5743 Жыл бұрын
When TOTK is more of a coding language than HTML
@catmacopter8545
@catmacopter8545 Жыл бұрын
HTML5 is also turning complete!!
@HarambaeXelonmuskfans
@HarambaeXelonmuskfans Жыл бұрын
Though it isn’t good at turing compete
@xinshengbing5743
@xinshengbing5743 Жыл бұрын
@@catmacopter8545 HTML5 + CSS is turing complete, HTML5 by itself is not
@EgotisticalSlug
@EgotisticalSlug Жыл бұрын
HTML is markup language
@ncrranger6327
@ncrranger6327 Жыл бұрын
​@@catmacopter8545 it may turn completely but it ain't turing complete 😂
@nerdwisdomyo9563
@nerdwisdomyo9563 Жыл бұрын
Yo my favorite bird uploaded
@nerdwisdomyo9563
@nerdwisdomyo9563 Жыл бұрын
Yo i think i was first, thats my first time being the first to comment and its on such an awesome channel
@MakerManX
@MakerManX Жыл бұрын
You truly have the cool beans
@nerdwisdomyo9563
@nerdwisdomyo9563 Жыл бұрын
@@MakerManX (proceeds to beans)
@redtaileddolphin1875
@redtaileddolphin1875 Жыл бұрын
Holy shit Mechanical computers are one of my favorite things in the whole world
@maxamillion3437
@maxamillion3437 Жыл бұрын
"If this is your first time watching this channel I'm warning you that most of this video will be explaining the math and engineering of digital logic" And that's it, I'm sold and now subbed.
@nakaimckenzie5784
@nakaimckenzie5784 Жыл бұрын
Can't wait till we can run doom in totk
@lilydawson8234
@lilydawson8234 Жыл бұрын
I'll admit i didnt fully grasp half of this, but this is the first time ive had someone explain binary and computer stuff in a way that i feel i can easily understand, i have a much better idea of how it works now. thank you :D
@thepuppetmaster9813
@thepuppetmaster9813 Жыл бұрын
People like you simply astound me. I've never understood how computers work but you demonstrate your knowledge of it so effortlessly. I know that I'll not ever be able to comprehend computers, they're just not my thing, but I admire the work you put in to understand them
@moomoo2214
@moomoo2214 Жыл бұрын
Hey, just a tiny correction: a triangle with a small circle to the right of it is a NOT gate. But if it's just a triangle, it's called a BUFFER which just repeats whatever signal it's got. Buffers are generally used to make sure voltages aren't changed upstream of the logic flow. The way I remember it is all gates with the small circle to right (NOT, NOR and NAND) are inverting their output. Hope this helps :)
@Bobbias
@Bobbias Жыл бұрын
Yes, the circle indicates signal inversion. A buffer specifically acts to isolate it's output from it's input. It has high input impedance, meaning it's current draw from the input is quite low. In addition, many buffers are tri-state buffers where they have an additional "high-z" or high impedance output state. These buffers ave 2 inputs, one of which acts as a control. When the control is enabled, the buffer passes signal, and when the control is disabled, the buffer is put in the high-z state. In this state the buffer acts as though it's not part of the circuit at all. It neither draws nor provides current. These buffers are often used to connect to busses.
@physicsforthebirds
@physicsforthebirds Жыл бұрын
Oh my goodness, I don't know how I managed to forget that every single time! I was going to introduce the buffer when I was talking about the hydrant idea, because some of my gate designs are sensitive to the "current" (the water mass per time) so the simplest design of an OR gate would require a buffer before using its output. That's a bit embarrassing, but thanks for pointing it out!
@chifii
@chifii Жыл бұрын
You may be able to make a computer by using the electric fan parts? They're a pain to build with since you need to smuggle the parts out of a shrine with Fuse instead of opening Zonai capsules, but you might be able to use the wind generated by them to push an electric emitter into another fan.
@Tlaloc1
@Tlaloc1 Жыл бұрын
This past semester I took a computer architecture course and although a decent amount of things in that course went over my head, I still do remember a decent amount. As soon as you got to talking about circuitry I perked up because "hey i recognize that stuff!" and had flashbacks to the times i drew crappy diagrams of multiplexers and ALUs in MS paint.
@elijahmarshall475
@elijahmarshall475 Жыл бұрын
You may not have succeeded in your goal, but I want to thank you for the really good description of how a computer uses logic gates in combination with Binary to be able to add numbers. I feel like no one has ever explained it that simply before. I know it obviously gets much more complicated from this point on, but I never really had any understanding of how it worked. However, your explanation was so clear that I literally thought, “have I not understand this before?” lol.
@Zyckro
@Zyckro Жыл бұрын
I saw somewhere a use of lights, mirrors, and wheels connected to obstructing planks to create a calculator. Maybe that's the future of this niche.
@yash1152
@yash1152 8 ай бұрын
0:37 wait... doesnt gates also require the ability feed the inputs back in (closed feedback loop)?
@batcrow6224
@batcrow6224 Жыл бұрын
From here it's really just a matter of waiting for someone to find a way to lift the limit on items being binded together so I wouldn't expect it to take too long
@odrag.29
@odrag.29 Жыл бұрын
I already completed the main story. And for all the gameplay I just enjoy the adventure and don't have interest on built nothing too crazy. But this video ignite a spark ok me, now I want a logical gate using kologs (the littles guys that are too lazy for move).
@Pixaurora
@Pixaurora Жыл бұрын
i encourage you to be the change you wish to see in the world, go forth and bring korok computing to its limits
@andrewj22
@andrewj22 Жыл бұрын
The koroks aren't too lazy. They're unable to move because they're exhausted.
@lo-fi9584
@lo-fi9584 Жыл бұрын
Thanks for putting so much into your videos. They're really fun. Congratulations on the channel growth as well- can't wait to see where you go.
@23bcx
@23bcx Жыл бұрын
oh I thought you were talking about legend of zelda (the first one) and was impressed
@ipodman371
@ipodman371 Жыл бұрын
as a zelda fan and computer nerd. this video is a perfect marriage of the two. and is also the first video that ive seen of yours. thanks for doing what you do!
@JayJeeJay
@JayJeeJay Жыл бұрын
Youve quickly become one of my favorite youtubers dude, I just finished AP physics and have been having a blast watching you and learning about some of these topics ive never even thought about. Keep doing you and have fun with zelda (i know i am)
@m107a1
@m107a1 Жыл бұрын
There is a device that can be triggered by electricity in totk (the generator), but it can oly be found in shrines so you need to fuse steal it. Not sure if you could somehow use these to make the first idea work. There's also a chargable battery you can take that can power the generator.
@derpyvelcro
@derpyvelcro Жыл бұрын
This is such a high quality video. Well done!
@appik6981
@appik6981 Жыл бұрын
Analogue computing! The game has gears: thats totally enough
@74oshua
@74oshua Жыл бұрын
As a CS major, this was the first thing that came to mind when I got Ultrahand, been waiting for a video like this!
@mekafinchi
@mekafinchi Жыл бұрын
Something I'd like to add as a computer engineer who loves esoteric computing like this is that if you can create gears and axels you can make much more sophistocated mechanical computers than the one-way kind of thing you get with the methods shown here. With differentials (like you'd find in a car's drive train) you can add/subtract rotation, and with a uni-directional gearbox (either with a tilting pair of gears or a worm gear that can move itself between two gears) you can take an absolute value. Combining these operations in the right ways yields any gate you can think of. There're a ton of other ways to do rotational logic too, but real-world examples are hard to come by because mechanical digital computers are absurdly large for their capability.
@Sauraen
@Sauraen Жыл бұрын
Shameless self-promotion that gameplay of Ocarina of Time and Majora's Mask are Turing-complete through Arbitrary Code Execution. :) It's not quite the same as what you're doing in that it's not building a computer out of things in the game's physics system, but it is building new logic functionality through the (unintended) capabilities which the game engine provides to the player.
@sofichu_gamer655
@sofichu_gamer655 Жыл бұрын
Something that could help solve the problem of the amount of sticking thing together is to use stabs to atach them to the wall and every single digit is just a separate building
@ExiledSenpai
@ExiledSenpai Жыл бұрын
One of the first things I tried to do was make a device that counted up in binary. The idea was to have a laser attached to a wheel, followed by a row of lasers with lights on them, each laser pointed to the next. Alas, lasers do not trigger other zonai devices. 😢
@eathamgamer
@eathamgamer Жыл бұрын
Someone called Tony Hinderman saw this vid and made a half adder.
@bernardoborges8598
@bernardoborges8598 Жыл бұрын
Watch the video "Did Game Theory ACTUALLY Build a Computer in Mario Maker?" by Truttle1 and realize that performing basic addition is not proof of Turing completeness.
@Sam_596
@Sam_596 Жыл бұрын
I've been doing a small hobby electronics project slowly over the past little while. Part of that includes a lot of googling, and despite having all "personalized advertising" related options off, I got recommended this video. I'm happy I found this video, but I'm not happy _why_ I found it.
@fanofsimonpegg
@fanofsimonpegg Жыл бұрын
Having just come off a college course about logic circuit basics, this video dropped so much dopamine going "Hey I recognize this! Yooooo" Gonna have to check to see if my launch day Switch can handle TotK (or if I can get the money to buy TotK in the first place), because it would be so fun to email my professor for that class in the middle of the summer like "hey so for fun i remade a few assignments from the class in a video game how many brownie points is that"
@ScorelessPine
@ScorelessPine Жыл бұрын
6:21 That's not entirely true, there is a Zonai Device inside one of the Shrines (according to a comment on a reddit post i found, it may be the Mogawak Shrine?) that acts like a battery that dispenses electricity over time after being charged. You should be able to smuggle this out of the shrine by Fusing it to a weapon and then unfusing it using the Goron NPC at Tarrey Town, or alternatively building something with it and recreating it using the Autobuild history. This might not work very well, however it might be able to act as a power supply for the whole device once powered on, if only for the short time that it has to dispense the electricity. The issue with triggering other zonai devices with the electricity is still a problem though, but I have a hunch that someone could figure out a way to do it.
@asad-ullahkhan2368
@asad-ullahkhan2368 Жыл бұрын
+1 for mentioning infinite memory pretty much everyone glosses over that
@DumplingDoodle
@DumplingDoodle Жыл бұрын
i am waiting patiently for the day that someone figures out how to break the fuse limit. i've been discovering my inner enginner through this game. no computers yet, but i've been building multi stage rockets, gyroscopic seating and vehicles you can't fall out of, tanks, weapons of mass destruction, cars that can freeze and drive on lakes, etc. in making these things, i cannot tell you how many times i've run into the build limit. it's put a damper on so many ideas i've had, and i can see that's the case here too. can't wait to build a log tower that reaches from the depths the skybox lol
@ploxyzero
@ploxyzero Жыл бұрын
i already knew about logic gates before watching this video, but this vid really helped me understand HOW things such as a half adder are made by using the truth tables funny how i'm just eating mac n cheese watching a zelda video and learning things that I didn't quite realize when taking logic or match classes in college lmao
@ColdNarwain
@ColdNarwain Жыл бұрын
Man, I will be honest with you, i have no idea about the science of computers and i also didnt understand half of the stuff, i even skipped a lot throughout the video however I highly appreciate your work and way how you explain and describe things in detail! I came for Zelda, and stayed for your chilled nature, even tho i didnt understand anything. You're doing a great job! Keep it up pal
@_-KR-_
@_-KR-_ Жыл бұрын
terraria's logic gates were the first in game logic system that I was able to create consistent and robust systems with. I cant imagine trying to cludge together one like this.
@xdarin_
@xdarin_ Жыл бұрын
I didn't expect this information to be useful, but now I have some idea of how to use logic gates in games like Oxygen Not Included or any other ones that have them. Thanks!
@happyhippoeaters4261
@happyhippoeaters4261 Жыл бұрын
What if I skip ahead because I have heard the explanations 10000 times before already?
@LilSassy
@LilSassy Жыл бұрын
Title should be is LoZ: Tears of the Kingdom or LoZ: TotK instead of just The Legend of Zelda
@Zinkolo
@Zinkolo Жыл бұрын
Someone already made a popular video on this a few weeks before you...
@colinberg3342
@colinberg3342 Жыл бұрын
Very funny that you talked about the electicity idea bot working then showed a shock emitter which would let the electricity idea work.
@Dont6x9Panic
@Dont6x9Panic Жыл бұрын
Not sure if it helps, but if you spray a shock emitter with a hydrant, its range increases significantly. It can do the chain thing from BOTW with a much large range. Not sure if it can activate things, though.
@quinnroberts4853
@quinnroberts4853 Жыл бұрын
on the map, to the far right, there is a spiral, at the center of the spiral is a shrine with electricity powered motors which you can shrine smuggle
@Buphido
@Buphido Жыл бұрын
This inspired me to try this myself, but I couldn’t be bothered to finish so I‘ll just post how far I got and what I found and move on with my life. You can use wheels as gears for this to create a mechanical version. An AND gate is two gears, both powered and with four paddle each, interlocking and turning in the same direction. If one stops, both stop. An OR gate is two gears, both powered and with one paddle each, turning a third gear, unpowered (use a wooden wheel) and with four paddles, into the same direction. If at least one is turning, the third gear is turning. If one of the powering gears is stopped by another gear, it won’t hinder the turning of the wooden gear as the singular paddle will be out of the way. I haven’t been able to find a NOT gate however that relies only on gears and does not need to be reset manually for a new input. For input methods there are a few. For one, I recommend ramming the gears into the ground using these zonai spike thingies. You could attach them to a large platform but that‘ll limit the number of attachements you can have. The inputs themselves need to be seperate from the gears anyway, and you could just power gears to serve as input directly. Alternatively, you could attach two trampolines to a spike (activate one and leave the other deactivated), ram that spike into the ground next to a gear and immediately have an input signal that can use one extended trampoline to stop a gear to give an input of 0 while that same trampoline being deactivated gives an input of 1. Additionally, the second trampoline offers the inverted input without needing a NOT gate, so that’s useful, although still limited in usage. Lastly, you could attach one of these stand up manequins to the outside of a wooden wheel and attach that wheel to a spike, so that the activated spike would raise the manequin into a potential spinning gear and stop it while still allowing the gear to continue spinning once the spike is deactivated again. One issue with the gear system is backflow. If a gear is blocked down the line, it’s difficult to prevent that blocked gear from blocking other gears that came before it, and into a parallel signal line, ultimately sending a 0 where a 1 should be sent. Unfortunately I don’t yet know if this can be prevented with this method.
@murkrowyeet8484
@murkrowyeet8484 Жыл бұрын
you can use fuse to take a ball from a shrine and then go to Tarrey town to unfuse it, allowing you to use a perfect sphere instead of melons or anything else
@SunnyKimDev
@SunnyKimDev Жыл бұрын
You can use time bombs withoud damaging zonai devices. As for placing them, use zonai stakes! zonai devices attached to stakes are practically immune to time bomb blasts, but do get triggered. Time Bomb - Shock Emitter on a stake - (electricity conducting schnanigans for NOT/OR/AND) - Shrine Motor - Catapult that yeets another Time Bomb
@Snoopey0
@Snoopey0 Жыл бұрын
What about using those electric motors from the Gemimik Shrine for something?
@johnsmithe4656
@johnsmithe4656 Жыл бұрын
As far as the melon not rolling, there are orbs you can get from the Gerudo area that are part of a quest, or you can find a sphere in a shrine and attach it to something so it goes into Autobuild, then autobuild outside the shrine where you want to set up your computer. You might even want to do it in a shrine if there are useful parts there, and you won't get interrupted by enemies or blood moons.
@thehumblewolf
@thehumblewolf Жыл бұрын
Make more videos like this pls. I want to develop for vision os and I feel like you could make programmer math fun
@pockoclock228
@pockoclock228 Жыл бұрын
Are auto-build items considered 1 item or the sum of their parts? If it counts as 1 entity, you would just have to build in segments and place them together.
@BodywiseMustard
@BodywiseMustard Жыл бұрын
That's not how to pronounce Turing.
@dr.unventor
@dr.unventor Жыл бұрын
Since I found out that springs could be toggled it just brought so many ideas into my brain using them because I figured you could use them as bits.
@xavierchoe8074
@xavierchoe8074 Жыл бұрын
Just commenting to boost viewer engagement!!!! (Also love the videos keep it up 👍)
@beatlenikos
@beatlenikos Жыл бұрын
If you put a Stake on the base of each module can you avoid the object limit of the fuse power?
@phlyphlo
@phlyphlo Жыл бұрын
You can use cooking pots as a the middle part of the scales. Like you can make a teetertoter or see saws with them.
@Crashwave321
@Crashwave321 Жыл бұрын
Always excited when you upload. I love watching science and math channels on the whole, but you have an eye for finding big ideas in everyday life which is always so cool to me. Good stuff, good stuff :)
@SwifterYT
@SwifterYT Жыл бұрын
Awesome video!! btw imo the title should be "Is Tears of the Kingdom Turing Complete?" just to narrow down the series entry instead of just the series
@santoast24
@santoast24 Жыл бұрын
13 days late because I recently moved, and internet companies are evil (recently as in over a month ago). BUT HOLY CAMOLY is this an amazing video and so much fun. Im sorry it was annoying to you, I mean, I have trouble making the simplest redstone contraptions, but to me, who loves but marginally understands computer logic this is like one of the coolest things I've ever seen. Cant wait for the next regular video, and, hopefully its not out before July 7th (the day I... hypothetically... get internet...)
@potatz3142
@potatz3142 Жыл бұрын
I dont play ToTK... But if there was an item that was shaped in a big U or was really long, then theoretically you could cut down on the amount you have to stick stuff together. Since you would only have to stick the item to the hinge, and the hinge to a piece of wood. You could also manipulate rotation to allow the item to go through the hinge. Ex: ---------O--------- (the "O" being the hinge and the "---------" being the item). Also when i say manipulate rotation, I'm referencing the fact that some games (like Plasma for instance) will allow you to rotate things in really weird ways. Like having a rod be pushed up against a block even though its connection point is somewhere else. If this doesn't make sense... I dont blame you, I cant really understand it either .-.
@CascadianBraeden
@CascadianBraeden Жыл бұрын
You may be able to accomplish certain things without gluing objects together, but rather just laying them put in such a way that their weight and friction hold them in place. Also, you could use a consistently sloped hillside (which there are several of) in place of the wooden back panels. Though this would require implementing the steak/spike device to hold things into the ground. I'm not sure anyone's actually going to build ToTK within ToTk since that would definitely require a heavily modified version of the game running on gaming PC with a MASSIVE ammount of memory. But I'm sure it is possible to combine objects to make a much more compact/ compound logical computing devices that can process many more 'bits' of information with fewer parts.
@pakhyeoncheol
@pakhyeoncheol Жыл бұрын
Love the video I’d be glad to see more like this mixed in with your normal content
@tverdyznaqs
@tverdyznaqs Жыл бұрын
There's a game on steam that I really enjoy, it's called "Turing Complete" and it's a great way to learn the basics of binary computer logic hands-on! You're basically building a whole damn functioning computer from the ground up as you progress through the puzzles. The explanation given in this video is pretty good but I find that you gotta play around with those funky little gates yourself to really understand how they work. It's actually fun, I promise, if you are the type of bird that would end up in a comment section under a video like this, this is the kind of game you'd enjoy
@PatchyDragon
@PatchyDragon Жыл бұрын
It really is unfortunate we can only have 24 glued objects onscreen at once, and only 20 can be in a single series of glued stuff. I know there's also a limit to the number of objects onscreen too, which makes this even worse for things... That said there are a few things I know about the physics engine that are worth noting. Time bombs do not actually destroy _everything_ ; they destroy wood weapons, beams, platforms and wheels. In the depths you can find planks of stone, and in Eldin/Death Mountain you can find sheets and bars of metal which are way more durable. (The metal is conductive too!) You can also print as many planks of stone as you want by pouring or throwing water (splashfruit, blue chuchu jelly) on lava in the Eldin region caves or depths. If you made machines out of these materials instead of wood, in theory you could safely blow them up to toggle Zonai devices. (You can print ice planks as well from any water source and elemental ice, but if the region isn't cold already, these melt quick. Bombs obviously destroy these, but they're conductive!) Hot air balloons rise with different forces based on whether they're fueled by a torch/wood, or an active Zonai Flamethrower. Zonai Cookpots can also be used as a limited ball joint; their top and bottom try to stay coupled and at the same angle, but there's a bit of springiness. Past a certain angle, or with enough angular force, the top part of the cookpot will unglue anything attached to it, but both halves of the detached machines will maintain their power state. These do not fully supplant a wooden wagon wheel in rotational use, but they're not destroyed by bombs. In addition, I know in some of the Gerudo shrines there is an electric motor and an electric battery part. You can't take these out of the shrine, but you can clone them with autobuild once you're outside. I'm pretty sure these ARE freespinning and not destroyed by bombs, but their height probably makes them less useful than wood wagon wheels. (cannot verify any of this part; I reset my file so I could do a no fast travel run and I am nowhere near Gerudo lands right now to test) I have this nagging feeling we have all the parts we'd need for gates that actually pass values in this game, we just gotta find a way to fit it all together. 🤔
@ThorsShadow
@ThorsShadow Жыл бұрын
Read the title, read the name of the channel, instantly subscribed. Edit: Fun fact, the trading card game "Magic the Gathering" is actually Turing Complete or rather, you can build a deck, that is. Kyle Hill made one or two videos on the topic.
@maravreloaded
@maravreloaded Жыл бұрын
The construction system of this game is made to make vehicles or tactical weaponry. Not to make complex logical systems. All the Zonan Inventions have VERY explicit functions, nothing more nothing less.
@Chubby_Bub
@Chubby_Bub Жыл бұрын
As a current CS major, this one video did a better job of explaining the use of combining logic gates together than my professors.
@neilarmstwrong6914
@neilarmstwrong6914 Жыл бұрын
Turing completeness "proof" without Turing Machine simulation. Sad theoretical computing noises.
@kemonius6033
@kemonius6033 Жыл бұрын
Great video :) just a quick note though, having logic gates is not enough to get Turing completeness - at minimum, you'd need some sort of conditional GOTO (For proof that it's not enough, just consider the Turing machine that never completes - it can't be simulated unless you can loop forever)
@GuitarSlayer136
@GuitarSlayer136 Жыл бұрын
Were you aware of zonai batteries/generators when you made this? There are full on electricity puzzles where you connect dropped items to power zonai devices and you can use auto-build to smuggle components out of shrines to use in builds. I think your OG idea is still possible you just didn't have enough game knowledge to properly do it.
@maucazalv903
@maucazalv903 Жыл бұрын
1. 0:00 of course 2. 6:21 I wonder if Breath of the Wild is turing complete with this... it would be a funny plot twist if it was(? 3. 10:13 I feel like this game is gonna need a lot of update to support the crazy ideas some people have without the Switch dying xd
@jmm00702
@jmm00702 Жыл бұрын
this dude recently made an actual concatenable half adder using the electric current with the shrine motor-powered-fan combo to work as transistors, so yeah if we manage to break the spawned item limit (connected build limit wont matter much as each half adder can just pass current to the next without having to connect em), with mods or glitches (prolly mods to build comfortably anyways), we can absolutely build an ALU and beyond: kzbin.info/www/bejne/qamVgISAerGgd5I&ab_channel=TonyHinderman
@IndrasChildDeepAsleep
@IndrasChildDeepAsleep Жыл бұрын
This is the first I've heard of Minecraft computers. I will now have at least 12 more unfinished and then abandoned Minecraft projects. Thank you
@jblen
@jblen Жыл бұрын
It took a long time for mario maker to make a calculator but it was done. These are my initial impressions: As funny as it would be for Zelda to be turing complete, and while it seems pretty limitless in average play, the 20 item limit is way too small for any reasonably impressive computer and the items are not really suitable for turning into a gate by themselves so need to be attached, using up the precious glue stuff limit. My impression after: I was mostly correct, though I never considered something like the rolling gates circuit. I also realised that thanks to most zonai devices having an on/off state, there is more potential for a computer than I gave credit for, but like you said the struggle is getting them to interact, as they are designed to either all be on at once or none be on. It's an interesting puzzle that I'm definitely not smart enough to solve, but who knows maybe it will be possible. The best bet I think it wait until the dlc which inevitably adds new zonai devices that might allow them to interact e.g. light sensor. Maybe you could also do something with trapped enemies and the drone things - like the drone moves towards an enemy in a cage, but your input is killing certain monsters and the drone can maybe burn wood or something leaving some structure behind? Idk I'm just rambling now.
@Mikozee
@Mikozee Жыл бұрын
If you ever decide to continue this project, I highly recommend looking into the ToTK engineering community, a real subset of the community that's dedicated to finding all kinds of objects that are fusable. Most recently they found a railing that was never intended to be fused, because it's so light that it floats, paving way for some interesting flight vehicles. I know that's not relevant to what you were doing here, but just goes to show that there might be something there that might be the holy grail to the missing puzzle piece in this equation.
@jordanhoman0212
@jordanhoman0212 3 ай бұрын
3:00 slight correction: you need a not gate and either an AND or an OR gate, due to being able to convert AND and OR gates with DeMorgan's Law
@AidanNaut0
@AidanNaut0 Жыл бұрын
dammit man, you tricked me into learning about computer logic with your promises of gameplay. Now Im smarter while also enjoying the video. What do you have to say for yourself, you edutaintment tyrant?
@cinnamonkittamon
@cinnamonkittamon Жыл бұрын
Technically, all you need is OR and NOT, because AND is just an OR where you reverse the input and output (i.e. or is only off if both are off, so invert the output for its on when both are off and then invert the inputs so it's on when both are on) I mean, I figure you know that, but I found this interesting, so I wanted to share here anyway
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