Is Nanite and Lumen Justified compared to Typical Rasterization? - Industrial Factory Tech Demo UE5

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GamerBoy PLAYS

GamerBoy PLAYS

2 ай бұрын

PC Specs:
Ryzen 5 3600
16GB DDR4
RX 6600 Gigabyte
In this video, we delve deep into the groundbreaking technology of Nanite and Lumen in Unreal Engine 5 (UE5), specifically examining their impact and justification compared to typical rasterization methods. Join us as we explore an immersive Industrial Factory Tech Demo to showcase the capabilities of Nanite and Lumen in real-time rendering.
Through detailed analysis and side-by-side comparisons, we'll evaluate the performance, visual fidelity, and workflow efficiency of Nanite's virtualized geometry and Lumen's dynamic global illumination. Is the leap to these cutting-edge technologies worth it for developers and gamers alike? We'll uncover the answers by scrutinizing the intricate details of the Industrial Factory scene rendered with UE5.
Whether you're a developer curious about the future of game development or a gamer eager to understand the advancements shaping the next generation of interactive experiences, this video offers valuable insights into the ongoing evolution of graphics technology.
Join us on this journey of exploration and discovery as we unravel the mysteries of Nanite and Lumen and their potential to revolutionize the gaming industry. Don't forget to like, subscribe, and share for more in-depth discussions on game development, graphics technology, and all things Unreal Engine 5.
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Пікірлер: 9
@django-unchained
@django-unchained 2 ай бұрын
How can it show 80-120fps but lagging like spasms. Very weird demo, impossible to get a grip on how it is as a viewer.
@HiddenWorldsLLC
@HiddenWorldsLLC Ай бұрын
I dont understand why they made it CPU bound for rasterizing... I would have made it GPU bound. Also Nanite and Lumen is a godsend for a solo dev like me, it is just some checkboxes and bam! You have a beautiful looking game.
@Juing-rr2pc
@Juing-rr2pc 2 ай бұрын
I just tried both on my rx6600, and I can say that I Would have no problem playing the 4.25 version, its beautiful, but still I wanted to try the 5.1, so I did, best thing you can do is lock 30 FPS and use Lossless Scaling to 60 FPS, no sttuters anymore, my card was 60% usage most of the time
@VeeIsDead
@VeeIsDead 2 ай бұрын
what is the environment link n marketplace?
@GamerBoyPLAYS
@GamerBoyPLAYS 2 ай бұрын
Here is the link for download and also im adding it to description thanks for asking: www.unrealengine.com/marketplace/en-US/product/scans-industrial-abandoned-buildings-modular-environment?sessionInvalidated=true
@VeeIsDead
@VeeIsDead 2 ай бұрын
@@GamerBoyPLAYS thank you brother. Much appreciated 🙏
@Tempus0
@Tempus0 2 ай бұрын
Looks like you're VRAM limited for all settings in UE4 which causes a lot of stutters and bad performance. In UE5, you're VRAM limited in ultra and partially in high settings, but UE5 has some features (such as virtual texturing) that makes it more able to manage VRAM than UE4.
@GamerBoyPLAYS
@GamerBoyPLAYS 2 ай бұрын
but both of these version are built in ue5 environment just one is using lumen and nanite and the other is for typical rasterization. I think the results from this video show that nanite and lumen are memory efficient as compared to typical rasterization atleast while comparing it in UE5, maybe other game engines will give different results
@Tempus0
@Tempus0 2 ай бұрын
@@GamerBoyPLAYS Ok. I got fooled by the text on the main screen saying UE5.1 and UE4.25.
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