You should be able to send out units by their type. So your machine gunners can stay behind while shotguns attack, a retreat feature would be nice too, maybe you’d need an officer to use these “advanced tactics”
@gmailquinn2 жыл бұрын
Yes
@LeroxYT2 жыл бұрын
And there should be an tech tree like in btd6 and the campaigne should have like boss battles against german big tank or tiger (later)
@hwamez16512 жыл бұрын
@@LeroxYT Maybe they could also add a guy to repair trenches or slowly upgrade the trench instead of spending money, or landmines
@saulgoodman91352 жыл бұрын
Similiar to what i said except I think that it should be more like highlighting certain men to move.
@krellion26692 жыл бұрын
I agree
@saulgoodman91352 жыл бұрын
You should implement micro management(sending a certain amount over the trenches by using the officers).It would also be cool to see trench raiders (fast moving armoured melee specialists) as well as tank hunters (high dmg, low range, low rate of fire)
@Hemusta-Official2 жыл бұрын
Dun du du dun dadada dun dun du du du dun du du dun du du dun
@aiben05172 жыл бұрын
It will be awesome that the micro management must be done with the officer, forcing to use it for this situations
@saulgoodman91352 жыл бұрын
@@aiben0517 oh yeah great idea, give more power to officers. I'm going to edit my original post
@saulgoodman91352 жыл бұрын
Baronvongames do you read the comments if they are highly liked?
@koopatroopagamer28542 жыл бұрын
Was literally about to suggest the first one
@RetroRonin862 жыл бұрын
Adding a Bayonet Stab animation would be cool when storming a trench! Also, when you use artillery it leaves shell craters, which, can slow you troops down as they traverse through it, but also give them a bit of cover. have a good day Baron! :) (Medics would be cool too!)
@nordicdreki20682 жыл бұрын
I personally don't think the barrage needs a buff, it's already pretty powerful as is
@commanderduck78402 жыл бұрын
@@nordicdreki2068 he suggests both a nerf and a buff, but i think the crater would not only slow the troops down, but also decrease their rate of fire or accuracy since the ground either would be mud or just uneven
@Saint-Sadistic6662 жыл бұрын
about the atillerty holes maybe be able to uyse them as cover too?
@mr.kool-aid50112 жыл бұрын
More graphics details would be amazing, and maybe you can build an airfield that does an air strike every 2:30 minutes. Also make it more extreme such as blood coming from the dead soldier and the body decaying. I would love to see it in a proper ww1 setting which was very bloody
@supermaximglitchy12 жыл бұрын
the decaying part would take too much time and effort but the blood can be there there could also be a chance for a unit to get hit but not die wich has side effects: they drip blood, move slower and shoot less accurate a medic unit could also come into play (taking 5 seconds to fully heal a soldier)
@danielgloyd45292 жыл бұрын
Add ragdoll physics. I want to see a stickman go flying when hit by artillery.
@m4x_g4mer902 жыл бұрын
@Leonard Billones I've seen several hundred 2d games with ragdoll the best example would be any Dani dev game
@evancain20302 жыл бұрын
Upgrading your trench a certain amount should let you add things like static machine gunners or barbed wire which makes it harder to capture. Also a unit that can throw grenades.
@CarlaBunn-b6f3 ай бұрын
Good idea
@tpohls6892 жыл бұрын
I think a cool idea could be a "fog of war" mode where you can only see the trench in front of you and in order to see past that to figure out what the enemy has for troops, you can have either an Intel ability or a scout plane ability. Going off of the trench idea reminds me a lot of WWI and planes at the start of the war were used more for scout missions until aerial combat evolved later
@sarpunal95992 жыл бұрын
You saying “Riflemen shooting from the trenches with %1 accuracy might fit the theme” gave me and idea. Maybe a chaos meter? At the start the meter is empty and the battle itself shows this. Maybe when the meter is low a few soldiers in trenches might choose to surrender when a significantly larger group attacks (15 vs 2). But as the battle commences the meter fills and the atmosphere slowly change. Riflemen might start to take random shots as an act of “Let’s end this already”, the soldiers might get dirty with mud. When a trench surrenders the ones taking it might choose to execute them instead. Also maybe an upgrade system? Like: after getting the shotgunner you might spend some medals to upgrade him to a grenadier (Tosses a grenade when attacking a trench, better when attacking well fortified trenches) or a trenchrunner (Very fast but melee, better for quickly taking over trenches with few defenders). Maybe officer role can either be a commander (bigger aura) or a spotter (Better artillery accuracy and damage). These upgraded roles can shape ones playstyle thus enabling numerous different tactics to play with.
@colecantrell95442 жыл бұрын
Hey Baron! I think adding different generals to buff different units in the game would be an awesome addition. You can have a tank general, one that boosts defense, etc… just a though, love your videos!
@Offbrand._.goat._.cheese2 жыл бұрын
IDEAS!! I think it looks good so far, but you should also look at the the game Trench Warfare 1917, and some ideas it had. I think the ability to send individual units over the top instead of all at one time is good, so you can send the riflemen and shotgunners over the top, and in case you fail, still have the machine gunners in the back to defend. They also have special military units for every army, and the tanks all have different power, speed, etc. for each army which kinda adds in to like specific play styles, so that each army plays a little different and is adjustable to your play style. The game looks so smooth, keep up the good work!
@kizzzash50212 жыл бұрын
Wow, its so cool how far you’ve come in this game! Here’s some suggestions - More units such as a flamethrower, SMG, mobile machine gunner, and heavy tank. Also, I think it would be better if the units would move a bit slower and die more brutal deaths. I’m not trying to criticize your game its really cool!
@amirhaikal66722 жыл бұрын
heavy tanks dont really exist in WW1 atleast they were not mass produced or even went pass prototype stages so it wont be realistic to have heavy tanks
@FritzVonMoltke2 жыл бұрын
You could add Russia, Austria, the ottomans, or the other nation's in WW1. Plus you could have special mechanics for each faction. For example, the Germans have deadlier artillery
@amirhaikal66722 жыл бұрын
the ottomans had infantry superiority
@amirhaikal66722 жыл бұрын
@videoplayback ah march of the deadmen reference
@ArchivistMarker2 жыл бұрын
@@amirhaikal6672 means cheaper and faster units deployment rate for them.
@panini53422 жыл бұрын
You should add veterancy to the game. E.g the more kills they have the more accurate they get or the more times the enemy rushes your trench they get a faster reaction speed.
@commanderfox33932 жыл бұрын
ability idea plane strafing run it can damage trenches and units also but has ALOT more spread and less damage but it can it can go over multiple trenches and goes horizontal
@artemisthehunter83602 жыл бұрын
this is really long so please read this and take it into consideration baroni Units:make the riflemen dive into trenches with bayonets. grenadier can toss smoke nades into trenches when taking them, then proceed to frag them mortar can attack across the map if you have spotter or radio within 1 trench of the target flamer deals splash dmg, but cannot fire out of trenches gasmask immune to a gas ability(see below) spotter. helps sniper and mortar accuracy infiltrator: comes out of enemy fort and acts like an enemy, but you can trigger an ability that makes them kill enemies minesweeper: negates mine laying ability: see below general: costs a lot of medals acts like an officer, but generates medals while he is alive. if soldiers lose morale and try to run he will execute one and the others stay for a max of 2 mins paratrooper: can be dropped behind enemy lines(might just be ww2 not sure) medic: pretty self explanatory bazooka: tank killer body gaurd: protects generals and officers from taking sniper shells ammo boy increase fire rate for all units in a trench runner can take officer orders to another trench radio man: mortars have 100% accuracy when using this as a spotter. artillery barrages have cooldowns instead of costs. chaplain : infinite morale: no troops run abilities: gas shell: artillery barrage, except it hangs around for a while, will help make games longer. infiltrator reveal: see above turret: build a permanent MG in a trench usable by rifle men or gas mask and increases defense reinforcement panic button. summon 5 random units to your final trench. once per game. mine laying: any unit trying to cross an area of ur choice blows to smithereens mechanics: officer orders: officers can issue orders to troops in thier trench ready defense: next 30 secs gain a 30% accuracy boost for riflemen, MG and gasmaskers in trenches take them from range: snipers have 100% accuracy for 30 secs desperate charge: riflemen dash out at 5x speed and fight with bayonets morale:if soldier die too much or you lose a lot of high priority unit soldiers might try and run and if 1 runs the others are more likely to run too please put me in ur video im subbed and i really love your content. if i had a PC i would 10000000% wish list this, you even made me start saving for one just so i could play games like tabs and raven field and i love that ur developing one of your own. 100% support baron.
@fudjimar01802 жыл бұрын
I approve
@amirhaikal66722 жыл бұрын
better idea make the officers have the ability to order bayonet charges. when ordered riflemen will charge and ran faster they die slower and will jump in and kill any enemy troops in their path
@jaydenveal79842 жыл бұрын
This is the kinda game I was looking for for a long time thank you for finally making it
@drduck91332 жыл бұрын
It would be really cool to see an assault troop, with like an MP18 that can throw grenades. Also a trench raider units that had a spiked club and a gas mask. Also definitely add more countries such as France, Russia, Ottomans, and Austria Hungary
@kizzzash50212 жыл бұрын
Yeah that would be cool
@isaacmccarty45782 жыл бұрын
love the trench radar idea
@koopatroopagamer28542 жыл бұрын
I think it would be awesome if there was a way to send specific units over. Also it would be really cool if there was some sort of scouting mechanism that informed you of their medals and unlocked units or something along those lines
@chickenwing182 жыл бұрын
You should add a juggernaut that cost 5 metals and 1000 gold and has a minigun as a weapon with 4 times health as a regular unit
@thedbdentity21022 жыл бұрын
You are up against the wall and I am the f wall
@camoboyo12692 жыл бұрын
Love the idea you mentioned briefly about being able to use stars to upgrade units
@Snooshy2 жыл бұрын
I’m so hyped for this game, something that would be cool is a whistle sound effect when you send the men over the top
@Roblol222 жыл бұрын
Add a morale bar to every indivisual soldier that goes up when they capture trenches and kill enemies but drops down if they get hurt their allies die or his trench gets bombarded by artillery and when the morale goes to 0 they will desert and run away. That would be cool realistic and a nice strategy to defeat your enemy
@saulgoodman91352 жыл бұрын
Great idea!
@blackknight31472 жыл бұрын
And you could send family letters to make the morale bar go up
@amirhaikal66722 жыл бұрын
lets slow down a little bit there bud. this aint 4X or triple A games lets be realistic with the game here
@American_Kazuma2 жыл бұрын
@@amirhaikal6672 I mean the game the OP ripped the idea from wasn't a triple a game it was a flash game LOL so baron shouldn't add that feature simply so people don't think it's a rip off of that game especially since how the dev is greedy AF and would probably sue baron
@inf50922 жыл бұрын
Add a engineer unit that can build non moving weaponry like Barbed wire, Mg's with armor,Mines that can possibly exterminate armored vehicles maybe, and maybe even Fake trees that they can also build, if that would work of course since the fake trees were used for observation
@BillTheTriangle Жыл бұрын
A minute of silence to the machine gunner who took out four enemy soldiers before going down whilst bravely charging the opposite trench
@peninsulacompleatangler38112 жыл бұрын
@BaronVonGames You could make it so the officer can Make commands like Get down There firing [Snipers] or Like send the Riflemen and snipers stay back
@fudjimar01802 жыл бұрын
ideas : spy, so it's a special unit that is send from their base, you can target one special unit and kill it instantly, 50% to not get caught. Other idea : tanks, flame-thrower, planes, bombers, maybe maps in water for boats, gas, engineer that can dig a trench and connect them. Other countries like Russia, France, Austria-Hungary, Ottoman Empire, US. And campaigns, with differents maps like desert, snow mountain.... And maybe a system of xp for units, like if a unit kill many other, it can have a 99% to not miss and have more chance to dodge. feature : assault can throw explosives. artillery is more effective combined with a scout unit like the plane. Each country have a special unit or boost and the possibilty to have different units from differents countries.
@Krypto-xy8ch2 жыл бұрын
6 unit ideas, 1 trench idea and 1 ability idea: add elite units for both teams. You could also add a flamethrower unit. Maybe also you could add an armoured car as well as a rocketeer or anti-tank gun that deals a lot of damage to vehicles. You could also add another armoured car that would have an mg turret. Another idea was to add upgrades to units like upgrading a rifleman to a grenadier and they get a grenade? Also maybe different trench sizes/shapes? For the ability you could have paratroopers that can land behind enemy lines
@supermaximglitchy12 жыл бұрын
I got these trench formations ( a ! is a trench while a . Is empty) B ! ! . ! . ! ! B B ! . ! . ! . ! B B . ! ! . ! ! . B B ! ! ! . ! ! ! B
@rainhymas2772 жыл бұрын
I'd also suggest more factions that each have their own unique unit or units. As it's western front warfare it's probably limited to Britain/France/Belgium/Italy Vs Germany/Austria-Hungary
@ngthanhphong85372 жыл бұрын
You can try change the difficulties names to be military like theme like Private/Cadet, Sergent and Captain
@cwispychicken29572 жыл бұрын
one super cool thing you should add is that each trench you own gives you a certain amount of economy
@gingerninja292 жыл бұрын
Idea: snipers would have a higher chance of targeting officers or higher costing units
@ddogswasteland27012 жыл бұрын
There's a bunch of units that could be added. Flamethrower, anti-tank infantry (like a bazooka), a machine gun jeep, a medic (if health for units was added), and even a radioman who can call in a strafing run. And for a small touch of realism, each time you or the enemy rush each other's trenches, a whistle should blow (with the option to turn this feature on or off for obvious reasons).
@bobwizard96002 жыл бұрын
Day 2 of asking for this addition- I think a good upgrade to add would be using medals to increase the amount of stars you get per second so that in higher levels (or maybe even in a survival mode), you can focus on long-term upgrades and other such things.
@cuddlypirate_YT2 жыл бұрын
The last tier of trench should make it have bunker which has a meshengun nest in it
@radialdono15192 жыл бұрын
Idea: if your holding the centre trench you can get extra resources so that makes people want to rush Also this game would be great for multiplayer
@thehpa64752 жыл бұрын
allow riflemen and machine gunners to shoot each other from trenches with low chance of hitting and snipers can shoot from multiple trenches back things could have different stats based on sides and have defense and attack game modes customizable units like you unlock different buffs/stats for units. flamethrowers and aircrafts maybe maps with water and boats tanks engineers and medics would also be a great addition
@jasonyang21012 жыл бұрын
Add medics, I rarely see them in games but they are so essential to warfare. Make it that they can treat allied units that are downed and potentially revive them. After being revived that unit is immobile whilst it recovers.
@swainswanson62352 жыл бұрын
For a map idea, you could have a tunnel map, where instead of running through the top you run through a hallway it'd look something like this *• |-| | | |-|•* As one would be directly outside the base and the other would be more pushed forward, and the middle two would be the main battleground
@theuselessgamer30622 жыл бұрын
a good idea would be seting up barbed wire land mines and having an engineer unit to do that
@Haon_the_artificer2 жыл бұрын
I would like to see where your rifle men would shoot at eachother while in trenches but also being able to customise the defences on your trenches like haveing mortars or gatling guns. ( Also chemical warfare is never a bad thing)
@Haon_the_artificer2 жыл бұрын
Ohh almost frogot haveing supplie lines and trenches stocking up suplise so when you capture the enemy trench you get some supplies
@isaacmccarty45782 жыл бұрын
Yes! I felt like it was weird how they don't even take pop shots at each other
@isaacmccarty45782 жыл бұрын
@@Haon_the_artificer yeah, I feel like this would be good for a less intense campaign style gamemode
@tuanna42 жыл бұрын
there's 2 things or more or less i could say: 1. bayonet is basicaly a deadly one but it mostly has RNG to it 2. airfields can let you spawn airplanes but though it's fragile it tecnicly cannot be destroyed easily by infantry as it is too fast only enemies planes can do so 3. Artillery: though there's allready 2 types i would say another type would be good and it would be called the Artillery barrage strike it tecnicly doesn't stop raining HE shells (yes in ww1 they had HE shells) until the attack is called but it's accuritcy is horrible so that tecnicly banlances it out
@ZeroCeo2 жыл бұрын
I really hope they had melee combat to this game for riflemen or any unit that has a melee weapon.
@isaacmccarty45782 жыл бұрын
bayonets and trench raiders
@warheroguy57262 жыл бұрын
Baron you should try this game Trench warfare 1917 WW1 RTS you can customize your own maps
@jesterkeelper27042 жыл бұрын
i said this from the last video and i’m gonna say it again Suggestion: Please add a evolution system, where you kill a enemy with a unit it will give experience and get better units by time you evolve for example: rifleman > assault team > medic team etc. and you need like gold and medallions. to get medallions complete a level and to get gold. You get it while your playing a battle
@randomboxes64542 жыл бұрын
For new map, you should have a Morter in the middle that you can take over when you walk over it. This Morter will shoot at the closes trench with units in it. This Morter will shoot every now and then
@randomboxes64542 жыл бұрын
Also, an ability like the artillery, a smoke bomb. The smoke bomb, when thrown on enemy's, will make the enemy not able to shoot at you until your units shoot, because then they would know your in the smoke.
@tsardean74382 жыл бұрын
I would add a doctrine system Where the more engagements you have the more exp you have That exp can be used to get doctrines The doctrines should go like a tech tree Say you select the doctrine “quantity over quality” now you’re infantry costs 50 less and come in bigger waves however, the downside is now you’re units shoot slower and are overall less affective. Then you keep going down that path where you keep making things cheaper like “the perfect weapon is over rated” “quantity has a quality on its own” “human wave” “human sandbags”. And eventually you get the extremist of that doctrine Other doctrines could focus on “elite units” “heavy training”, more cost but higher affective units “Make it rain” throw bullets at the enemy and not our men And so you could give players there on play style whilst increasing replay value
@amirhaikal66722 жыл бұрын
thats creative and all but were not playing dawn of war here. try to be realistic with the engine and capabilities of the game and the devs
@thedbdentity21022 жыл бұрын
Got hit?you have joined the sandbag devishun
@tsardean74382 жыл бұрын
@@amirhaikal6672 I mean, I try. all I’m suggesting are buttons you press on a menu that unlocks more buttons that changes some stats (and or unit types) That’s not too much to ask
@isaacmccarty45782 жыл бұрын
Barbed wire would be awesome!
@FDtags2 жыл бұрын
i'd really like to see flak cannons against tanks and maybe planes and anti air. the flak would be good against tanks but not that good against infantry but has a 23 out of 50 chance of being able to shoot planes and it would do ok damage to the plane and the anti-air would be good against planes and decent with tanks, not good with infantry. planes would be good for bombing and if u have anti air u could shoot it down (ex: u send a bombing plane but anti-air shoots it down and it would explode a trench or act as cover for infantry)
@FDtags2 жыл бұрын
adding onto this: different countries and different skins with that for those countries, ex: austria and italy or austria and russia)
@foxedfire16692 жыл бұрын
You should make it so that units in trenches have boosted range and damage compared to those in no-mans land so that in order to kill snipers that charge you dont need to counter charge.
@kyleevans58062 жыл бұрын
In terms of "Map Types" or "Map Layouts", instead of just adding variance in spacing between a number of straight trenches, add in "compound" trench shapes in the form of 'Y' shaps and 'V' shapes and inversions of those. It's hard to describe just through text, but if you can imagine it, this variation in trench shape alone can cause the defense and attack of a trench to be more dynamic.
@katonkrack2 жыл бұрын
I have a idea Every time you get a trench, your economy can increase by a certain amount It can encourage people to be a little agressive and help the economy problem
@saulgoodman91352 жыл бұрын
Should be inverted to help comebacks.Force you to take your time and be tactical (can't just storm 3 trenches and sit there winning)
@crispybacon99172 жыл бұрын
Artillery Idea: The farther away from the artillery piece the less accurate/powerful it would be. I think that would be a neat way to make taking the last (few) trenches harder, and make precision artillery even better.
@owencooney71782 жыл бұрын
You should add upgrade paths for trenches like stationary machine guns dummy heads and underground tunnels
@thedbdentity21022 жыл бұрын
Timp mg 1/2 chance sniper hit Faster charg or damage opposing trench
@jesterkeelper27042 жыл бұрын
baron give the people the ability to create maps and moderated maps, this idea is very good towards your game and make it more interesting!
@supermaximglitchy12 жыл бұрын
if you want to send a small wave you could add the ability to select units just like in stick war 2 (mouseclick and drag over units you want to select and a thingy pops up if you want them to go back a trench or go forward (you have to put that previous trench on defence first in order to do that or else they just go back and forward))
@sjwarren56382 жыл бұрын
what about a flame trooper and gas attacks flame trooper good for attack and would break sand bags and gas attacks would make enemys weaker and even kill some enemys and there is a 75% chance maybe that a troop would put on a gas mask if they dont they die if they do they get weakened i hope you like my idea also side note the main tanks of ww1 are the mark 8 us heavy the mark 5 british tank and the french i forgot the first one but its in the game and the char 2c witch was made a bit after the war and ww2 made it close to usless
@sjwarren56382 жыл бұрын
note: i didnt know i made this big of a comment when i start thinking of ideas
@ectorwillis92282 жыл бұрын
I think being able to control the sniper or being able to prioritize a target for the sniper would be very useful
@taylorblackmore18902 жыл бұрын
You should add creeping barrages and you can choose in between which trenchs it goes in and the troops walk behind it also you can add a troop called the miner and they dig to the other teams trench and places explosives. one last thing you should add is multiplayer
@nickkooyman44452 жыл бұрын
I really like the rifle man shooting at each other from the trench. Makes it more Lively
@nickkooyman44452 жыл бұрын
Maybe see some tracer once in while.
@KoltonDelaney Жыл бұрын
They could add dummies to distract the snipers
@samsgarrett40092 жыл бұрын
To add some stuff other like styled games don't have you should build some maps with a treeline rather than all trenches so there's more variety and for the upgraded trenches add more buildup around the edges like logs. Love the vids
@auroragarciacruz29512 жыл бұрын
map idea: small trenches in mid and ones on the sides. also a trench unit cap
@immalifeless3192 жыл бұрын
This is kinda a cool idea if you see this would you add it, so there’s a unit called the “Marksman” who costs 4 medals to unlock and it can go on a hill and the only things that can kill it is bomb barrages, snipers and marksmen pls add this I think it’s really cool😊❤ (p.s make it pretty rare) also it should have a little perk where it can snipe from the hill too the first foot you step out of the trench) 🥰😅☺️
@Midloven2 жыл бұрын
you could add the option to have fog of war over the enemy trenches. That way it would be more risky to attack their trench. Also the option to booby trap your trenches and then fall back.
@Arandomeir2 жыл бұрын
I'd recommend doubling the amount of almost every unit for the sake of having more of a feeling of an army
@shadowveil4782 жыл бұрын
Make a unit kill/death for both teams when the match is over so you know how many men were sacrificed in the battle
@Schidder11222 жыл бұрын
A more polished warfare 1917? Count me in bro the nostalgia is real
@petamiles89712 жыл бұрын
What if you added weather and craters and also different maps like beach’s and the Somme
@kawika362 жыл бұрын
you should add random bunkers that spawn when you load the map or capture the hill for like 2 min
@thearcticemperor2582 жыл бұрын
Maybe if you'll add the destruction of the enemy bunker than you should also add that you can upgrade your bunker which would add more health and defences on it so that when you have no troops it is more survivable.
@isaacmccarty45782 жыл бұрын
what if you could place pillboxes and bunkers
@BRK-cp1ye2 жыл бұрын
Baron maybe for your game you add hills acting as protection such as if your sniper is in a trench behind a hill and there is a enemy on the other side of the hill in another trench the sniper should not be able to shoot over the hill. Also hills and raised land could also raise the chance for your troops to hit enemies on lowered land.
@isaacmccarty45782 жыл бұрын
yeah, the Canadians could be good at assaulting hills great idea!
@brotherseo95462 жыл бұрын
When you mentioned retreat, it may be difficult but if you could add a moral system where if there's too many artilery barrages or too many men are dying some of the troops auto give up and retreat,
@kom40962 жыл бұрын
You should have it so that when soilders charge they will crouch down sometimes at random intervels insted of just standing in a line and shooting, soilders fighting in treches with beyonets, battle shovels, and nifes would be cool. Machean gunners should be able to lay down and shoot at trenchis in holes in the ground when charging
@_quidd2 жыл бұрын
Maybe you could have a campaign with historic battles like Verdun. You would have to defend against waves of German troops while playing as the French.
@Saint-Sadistic6662 жыл бұрын
im really hyped for the game but you can see its very much in beta id recomend adding a lot more stuff for example long battles slow battles cause i personally enjoy them also a few mroe units cause curently its very plain also i love the idea of the riflemen taking random shots with like a 5% chance to hit or so and how about a upgrade mechanic like stick war 3 where you can upgrade units to incese sertan stats like sniper range or hit chance of riflemen when randomly shooting or so or many heavy tanks ect there is SO much potential in this game really ether way good luck and i hope my ideas help a lil (sorry for my bad english) EDIT: what about fixing trenches and bulding sniper towers n stuff and what about outside game upgrades? and a juganaught as a unit maybe? or something like a amour upgrade also maybe manual unit movement? like making a sniper lay down in no mans land to snipe trenches that are a lil further away but reducing the miss chance of enemies
@trueblue19602 жыл бұрын
I put these ideas on the other videos, but i think a Digger unit would be cool. I could dig a hole between yours and the enemy’s trench’s negating any defence bonuses. I also think that with trench upgrades, you could get barbed wire and machine gun nests to help defend.
@cd22942 жыл бұрын
I think a mechanic of being able to have your units duck down to avoid being hit by the sniper would be cool, but when they're crouched down they can't see any enemies rushing the trench so you have to get them back up to be able to defend, exposing them to the sniper again.
@Niriik2 жыл бұрын
That High command mechanic some people have mentioned sounds cool
@itsronplayz99322 жыл бұрын
i have a stickwar challenge! in tournament use the skins in a uprising/downrising lvl so there are 2 options: 1. miner - leaf swordrarh - ice archidon - savage spearton - lava magickill - undead giant - vamp or option 2. miner - vamp swordrath - undead archidon - lava spearton - savage magickill - ice giant - leaf
@dougmatthews2372 жыл бұрын
how about using your excess medals for upgrades at base like stick empires had so like accuracy, artillery aoe increase, zig zag trenches (which decreases enemy artillery aoe) and you could have abilities like your troops lay down in no mans land so they have a higher dodge chance if an encounter happens in no mans land. the game looks great so far :)
@Zedstein2 жыл бұрын
Being able to spread out your guys manually so they don't all die to a single artillery shell would be nice
@Spy_Night2 жыл бұрын
id love it for the campaign to have different terrain like the Russian front, the African, and western Europe would be a lot of fun. also obviously different countries.
@realdragon2 жыл бұрын
Maybe snipers should prioritize stronger units like officers, machine gunners etc
@thelegendarybreadbuttera.41362 жыл бұрын
Could be cool to see general types for ai, like one sends waves on waves of infantry or another focuses on defense and builds more machineguns, just slight variation like stick war 3.
@mistery83632 ай бұрын
The trenches should have some wooden "bridges" for troopers to walk over when crossing trenches and they should need to get in and out of the trench when they aren't available. Also historically, for tanks, they could roll over the trenches, leaving the troopers inside inrtact tho since they rolled over and the way to defeat them was lobbing incendiary grenades where the air intakes were, shooting rifle grenades on the tracks to immobilize them (turning them into pillboxes) or basically debilitating them in a way that forced the tank pilots to get out. In general a cool thing for vehicles could be not only needing to build the vehicle but also assigning troops to drive it, like in the old PC game "Z". Maybe an officer copiloting the tank could make it reload faster?
@snodog00 Жыл бұрын
You need to implement a way to recall your units when they're charging in No Man's Land. Instead of wasting all your units on a charge that no longer seems viable, you can recall what you have if you're early enough and conserve what you have. They had general retreats in WWI, so it's not completely off the wall.
@ilooklame43862 жыл бұрын
Idea:ability Landmine Strength: High amounts of damange Aoe damange Insta kills weak tanks And cars Weakness: Have a 5 or 8 second arm time before being active Cant be place at enemy trenches Have a 3x3 area Recharge time:8 or 10 seconds Does damange to friendly troops Cost: To unlock:2 medals To buy:180 stars
@vortexcrawler22302 жыл бұрын
Workshop of this game would be amazing, just imagine, new units, skins and maps or even scenarios
@krellion26692 жыл бұрын
Add a difficulty that is called baron mode where if you win you get a special unit
@rainhymas2772 жыл бұрын
I'd suggest increasing the unit ranges, so they are firing at eachother from the trenches. Also maybe combat engineers to repair trenches.
@Zomboss-yh5cm2 жыл бұрын
Idea!! have a fall back button, like in stick war, where you can order your men to retreat to the previous trench.
@notnoah15902 жыл бұрын
When you upgrade the trenches to max level they should gain mounted machine guns like they would have in World War I trench warfare and when launching a mortar barrage units should have a chance to get shellshocked and have either reduced accuracy or stunned for a few seconds
@lightningdashproductions88242 жыл бұрын
When there's snipers in range on either trench, they should be prioritizing eachother before any other units, as typically the role of a sniper (other then taking out high ranking officers and recon) was counter sniping.
@galaxybro23562 жыл бұрын
Ideas 1. Flamethrower: outside trench low range, Inside trench meduim range (like rifelman), Immune to gas 2.Grenadier: Small AoE, slow fire rate, low range outside trench, meduim range inside trench 3: Clavary: why not
@charlieempire77332 жыл бұрын
I have an idea! Moral , so if let's sey your men get bombarded with artillery then your moral will go down to gain moral you can win trench charges or get more men so if you run out of moral you lose and offers increase moral so each team will have 100 moral Bombardment -20 moral Lose charge-15 moral Officer +10 moral One more soldier +0.10 moral Win charge +15 moral Do you like the idea?
@robwilliams70752 жыл бұрын
you should be able to build defenses like bunkers to your trenches, mines, and sniper nests.
@isaacmccarty45782 жыл бұрын
Yes
@liamtgreat2 жыл бұрын
Add a alternate path to the trenches (the second to last upgrade) where if you have a machine gunner in the trench you can build a destructible wooden machine gun bunker
@colegilbert6732 жыл бұрын
i have a cool idea: a different mode where the trenches are bigger, and buying rifleman spawns 3, shotgunner spawns 2, mg spawn 1, officer spawn 1, and sniper spawn 1 also i suggest more details to the map and stuff
@buckboy26022 жыл бұрын
For the endless battles with upgrading the trenches put in upgrades to have sniper hole to have long range shots added. With the regular play having the ability to create squads would be cool like a squad of riflemen while holding a trench with machine gunners. Setting up barbed wire on maps like in warfare 1917 style or having the ability to buy barbed wire
@carlospadilla21062 жыл бұрын
Baron I have a fun idea, if the player and AI or player charge at the same time, they have a bayonet charge depending on numbers, along a officer shooting, I think it a fun and cool idea
@Super-assassin2 жыл бұрын
Definitely add a way to upgrade how you create currency like oil or mining because it’s quite slow to start with.Also show a board to show how many troops each side have but make it a radar power up. Make sure to add more teams as-well.
@GreatestPotato12 жыл бұрын
Napolm (I think that’s what it’s called) where it’s like the artillery strike but weaker BUT it does lingering burning damage like a Molotov. Speaking of Molotovs, you should have a grenade unit, flamethrower unit, and possible a Molotov unit. You should also have the nuke which costs 1k stars and 10 silver badge things. I think this is a really good idea and I’ll tell you if I have more in the future.