Isometric GZDoom - Update 12-B

  Рет қаралды 11,714

dileep_vr

dileep_vr

18 күн бұрын

Nearly there.
Engine fork: github.com/dileepvr/gzdoom_is...
Isometric camera mod: github.com/dileepvr/DRSGME
Causeway map: www.mediafire.com/file/aj5qn9...
Soundtracks:
1. Crusader No Remorse: Rebel Base 2 theme Guitar Cover by Santos ( • Crusader: No Remorse -... )
2. Doom 2 OST Countdown to Death by Lashmush (lashmush.newgrounds.com/)
3D model "Shed" by EricAug3D (www.turbosquid.com/3d-models/...)

Пікірлер: 147
@DD64MusicAndGames
@DD64MusicAndGames 16 күн бұрын
Can't wait for the entirety of both Crusader Games to be remade in GZDoom
@ShinoSarna
@ShinoSarna 14 күн бұрын
Oh my god, just imagine Crusader with full mouse+WSAD controls.
@EnigmaHood
@EnigmaHood 14 күн бұрын
Took the words right out of my brain! I literally posted the same exact thing
@EnigmaHood
@EnigmaHood 14 күн бұрын
@@ShinoSarna Glad to see other fans of the Crusader games. I had the demo when I was a kid way back, but I only beat the full game a few years ago. I managed to use joy2key to jerryrig a modern controller to get semi-decent controls working, and it's a lot better than the default controls in both the PC and PS1 versions, but it was still super clunky. A modern remaster with fluid controls and gameplay would be amazing
@EuryBartleby
@EuryBartleby 15 күн бұрын
One of the most promising developments in recent years. The potential is incredible.
@user-iq6gp8qo8b
@user-iq6gp8qo8b 15 күн бұрын
For real. Its so aesthetic and has rpg potential for story
@jess648
@jess648 15 күн бұрын
this is gonna be great for the burgeoning GZ indie scene
@BlufftonMicrocosmicExperiment
@BlufftonMicrocosmicExperiment 15 күн бұрын
I could see a great RPG come from this.
@TheNucaKola
@TheNucaKola 12 күн бұрын
Facts, this would be a great engine to develop an rpg with
@MsTatakai
@MsTatakai 12 күн бұрын
oh yeah... was thinking of that .... an ARPG like diablo 2 or something
@user-iq6gp8qo8b
@user-iq6gp8qo8b 15 күн бұрын
Imagine an RPG doom game like OG isometric Fallout just like this 🤤
@ezyto
@ezyto 12 күн бұрын
OG Fallout isn’t isometric its trimetric
@catmole
@catmole 12 күн бұрын
@@ezyto It's not technically isometric but everyone knows that general style of perspective as isometric so it's easier to call it that for clarity
@ShinoSarna
@ShinoSarna 16 күн бұрын
3:24 That made me realize that anyone making a game in this would need to figure out something so enemies don't shoot you from too far off-screen. Then again, answer would probably be manually limiting monsters attack range.
@SinaelDOverom
@SinaelDOverom 15 күн бұрын
you can write custom attack functions that have limited range and require enemy to move closer to the player to use.
@ShinoSarna
@ShinoSarna 15 күн бұрын
@@SinaelDOverom Yeah, exactly what I meant. And it's best to have a custom attack function, because if you did some code that prevents enemies from shooting when offscreen, that would change the difficulty based on resolution. Which is obviously unwanted.
@Mate_Antal_Zoltan
@Mate_Antal_Zoltan 14 күн бұрын
or just do what Hotline Miami 2 did and say "actually getting shot from random directions by enemies miles away is a feature and it's meant to be hard shut up"
@jabberw0k812
@jabberw0k812 14 күн бұрын
Avoiding use of hitscan enemies would help.
@Cyberian_Khatru
@Cyberian_Khatru 13 күн бұрын
mitigated mostly through level design I assume
@professorfoster6365
@professorfoster6365 14 күн бұрын
I can't imagine how much you had to fight with GZ Doom's code to get this to work. I can see this opening up the path for a shit ton of new games on the engine. Good work!
@lQuadXl
@lQuadXl 15 күн бұрын
I can see a *LOT* of potential, combined with RPG and/or some kind of turn based mods using this perspective! 🤤 👍
@Palendrome
@Palendrome 14 күн бұрын
Imagine 2d beatemup/hacknslash combat
@XCATX25
@XCATX25 14 күн бұрын
The fact that it clearly started as another Crusader No Remorse remake in Doom project it's great
@Cosmic-Bear.
@Cosmic-Bear. 14 күн бұрын
I would play the shit out of a Doom adventure game that has slow, relaxing story sections like the start of this demo mixed in with action segments like at the end. Your work is looking amazing.
@alexaldayLC
@alexaldayLC 13 күн бұрын
OMG!!! This is Really Cool!!! It reminds me Shadowrun when I was a child and I used to play my old SNES!! Amazing memories, thanks for this. Instant Suscription!!!
@rodiroddude6204
@rodiroddude6204 16 күн бұрын
Freaking amazing
@Dethcat12
@Dethcat12 12 күн бұрын
My god that is a thing of beauty! That camera rotation and z-level tracking being so smooth blows my mind
@lPsychoMax
@lPsychoMax 12 күн бұрын
This would make an amazing horror game with the fog of war. Especially with the doom sounds echoing if there are monsters nearby to add ambience.
@antonio_carvalho
@antonio_carvalho 13 күн бұрын
This is amazing. Original X-Com vibes, but in our beloved Doom setting.
@DPedroBoh
@DPedroBoh 11 күн бұрын
Whoa, this is so much better than i expected. You really did put the work to make it work.
@Nomadnetic
@Nomadnetic 12 күн бұрын
This is really cool. Wasn't expecting to see Crusader assets being used.
@NoExplosionsMcgee
@NoExplosionsMcgee 13 күн бұрын
Nice! Someone should remake Diablo 1 with this and try to adapt its artwork with this camera rotation function in mind. Being able to see Diablo 1's levels in ways you never could because of its fixed camera position would be incredible!
@Pazuzu-
@Pazuzu- 14 күн бұрын
Thats looking awesome so far
@Gamerallday2012
@Gamerallday2012 15 күн бұрын
Looks promising, Good luck!
@DavidXNewton
@DavidXNewton Күн бұрын
Magnificent :) This has so much potential!
@EpicTyphlosionTV
@EpicTyphlosionTV 14 күн бұрын
If you're able to do all this to GZDoom, you should be able to optimize the hell out of it
@dileepvr
@dileepvr 14 күн бұрын
I think the graphics optimization efforts are all occurring in vkDoom. Check it out. They are also pulling commits from gzdoom, so this should all be possible there too.
@inkoalawetrust
@inkoalawetrust 5 күн бұрын
@@dileepvr VKDoom optimizes like how you can optimize GZDoom by getting a far more expensive and powerful CPU (In terms of individual core performance). Mostly because it just does so by raising the system requirements, not making anything run any better.
@akurasubject9617
@akurasubject9617 14 күн бұрын
Combined with obsidian level generator this becomes truely isometric doom rougelike.
@vladde
@vladde 15 күн бұрын
woah this is pretty cool! nice work :D
@zsascsforever4155
@zsascsforever4155 2 күн бұрын
I congratulate you this is great!!
@RaTcHeT302
@RaTcHeT302 14 күн бұрын
THIS IS LIKE DIABLO WITH TOO MANY STEPS
@GoodmansGhost
@GoodmansGhost 12 күн бұрын
Truly impressive stuff.
@darkwanderer9328
@darkwanderer9328 12 күн бұрын
Keep working on this man, it already looks great. Hell, I mean it would be even more awesome if you could expand this outside of the reigns of just GZDoom. For a while I've been thirsting for an easy to use and straightforward game-engine specifically designed around easily making isometric games like Baldur's Gate, the first 2 Fallouts, or even Diablo 1 and 2, and there really aren't many options, and what there is usually isn't in any sort of active development and hasn't been worked on in years. Would be great to see your project move forward into being something like that.
@JayJohnaJackJJJ58
@JayJohnaJackJJJ58 15 күн бұрын
That Fear and Hunger pit wouldve worked wonders if you had Natures Call enabled
@whoelsebutmeofcoursei
@whoelsebutmeofcoursei 14 күн бұрын
I can't wait to play this
@massimodambrogio
@massimodambrogio 14 күн бұрын
Very very cool, well done! 👏🤘
@almall4042
@almall4042 3 күн бұрын
I WANT to replay DOOM with an ideally optimized implementation of this!
@powerdude_dk
@powerdude_dk 14 күн бұрын
interesting to see where this is going!
@danyukhin
@danyukhin 15 күн бұрын
thank you for your work
@ArchaicTear8x
@ArchaicTear8x 6 күн бұрын
Game looks awesome! Thought the music was a cover of Iron Maidens These Colours Don't Run for a sec.
@nexxusx
@nexxusx 15 күн бұрын
Love this work. Keep it up!
@syluxman-dc6je
@syluxman-dc6je 15 күн бұрын
this is really cool.
@Romanian901
@Romanian901 11 күн бұрын
this looks great
@wadgamer93
@wadgamer93 12 күн бұрын
this is insanely good, imagine a fallout game like the originals in this engine
@nmn5550
@nmn5550 15 күн бұрын
Great job! Excellent potential right heer!
@DexiazFantom
@DexiazFantom 16 күн бұрын
Godlike. This is awesome.
@lukevincent4256
@lukevincent4256 14 күн бұрын
I think I'm in love
@ldcgfx8710
@ldcgfx8710 15 күн бұрын
very interesting, it could motivate me to play Doom again
@NTAD
@NTAD 17 сағат бұрын
I can't wait to watch Zero Master -try and- speedrun this.
@Panzer_the_Merganser
@Panzer_the_Merganser 15 күн бұрын
Awesome - Doom: No Remorse
@ApernosOffical
@ApernosOffical 14 күн бұрын
man, fallout 1/2 modding scene be looking good! (/j, i know this is doom)
@inkoalawetrust
@inkoalawetrust 5 күн бұрын
Let's hope this time it gets merged into GZDoom. Also, maybe add a flag for preventing sectors from rendering in isometric view? Since in the second example map the polyobject sector is visible, and I presume other types of control sectors are visible too.
@Jaundice__
@Jaundice__ 13 күн бұрын
Someone sure chopped up “Pull me under”.
@davidmartin1312
@davidmartin1312 3 күн бұрын
perfect for recreating POSTAL 1 with Doom
@evilmicah
@evilmicah 13 күн бұрын
reminds me of Crusader: No Remorse - classic game
@marcosviniciusoliveirameir1027
@marcosviniciusoliveirameir1027 14 күн бұрын
OMG! Is amazing!
@flashn00b
@flashn00b 12 күн бұрын
Seeing this makes me wish voxels were still rendered as particles like the now-discontinued ZDOOM. Next best thing would probably be low-fidelity 3D models, but I could see basic 3D visuals and the your isometric mod being used in projects emulating Tiberian Sun's visual artstyle
@map04wormhole
@map04wormhole 15 күн бұрын
What an achivement!
@jabberw0k812
@jabberw0k812 14 күн бұрын
Oh man, a Crusader TC would be so cool.
@aurorafox1283
@aurorafox1283 14 күн бұрын
Very cool!
@youdonegoofed
@youdonegoofed 10 сағат бұрын
Can't wait to replay Diablo in Doom one day.
@AnnCatsanndra
@AnnCatsanndra 16 күн бұрын
Yooooo so cool!!
@logananderon9693
@logananderon9693 13 күн бұрын
It's like a Remorseless Crusader
@yrop6188
@yrop6188 14 күн бұрын
unbeliveable
@Thesavagesouls
@Thesavagesouls 10 күн бұрын
It's super cool
@Datario64
@Datario64 14 күн бұрын
This is pretty cool overall I like how it gives off a old isometric horror game feel to it. Even though I know it would be better if I said a Crusader feeling because That was the guy I saw at the start and it is similar to the game but with better controls.
@Leon_Portier
@Leon_Portier 14 күн бұрын
Amazing
@TheStrayHALOMAN
@TheStrayHALOMAN 14 күн бұрын
Can't wait for the Alien Shooter mod.
@sompret
@sompret 14 күн бұрын
Gone full circle and made Alien/Zombie Shooter prototype in GZDoom
@_zproxy
@_zproxy 16 күн бұрын
nice. can we also have diablo tristram level1
@lQuadXl
@lQuadXl 15 күн бұрын
I hope so too! And an experience system with skill trees. 😁
@Madd_o
@Madd_o 15 күн бұрын
This is definitely reminds me of Doom: Fall of Mars
@rorychivers8769
@rorychivers8769 12 күн бұрын
Baldur's Doom II : Demons of Amn
@MadsonOnTheWeb
@MadsonOnTheWeb 8 күн бұрын
Crusader 🤤
@mr.daggersirl
@mr.daggersirl 14 күн бұрын
If only Crusader controlled like this.
@Werewolf64lol
@Werewolf64lol 14 күн бұрын
Doom modded are crazy!
@000adrianelpiola000
@000adrianelpiola000 14 күн бұрын
It is not a limitation, it is a complete and intentional feature.
@zarnox3071
@zarnox3071 16 күн бұрын
This vaguely reminds me of Jupiter Hell.
@jaodasilva7993
@jaodasilva7993 14 күн бұрын
1:10 Schutzstaffel!
@gamesthatiplay9083
@gamesthatiplay9083 14 күн бұрын
Whatever this project is looks really cool. I especially like the full 360 degree camera. Is there anything to set the camera? Like if I wanted to do a trick to look at a door? If there isn't a visibility cone for the player, would you think about adding it? Seeing it in action is fantastic. Better than I thought it would be and I thought it would be great.
@dileepvr
@dileepvr 14 күн бұрын
Thanks! GZDoom allows you to spawn as many camera actors as you want. Switch views between them or show one camera's view in a corner of the screen. The fog of war only works up to subsector level. So while it is possible to add a visibility cone to the player, the changes will not be popular for the general case. You can code in a visibility cone for the AIs for gamplay if you want. It won't affect the renderer.
@groomerkiller3947
@groomerkiller3947 13 күн бұрын
We need a fan made PSX version of "Project Overkill" mod
@stefansuch1588
@stefansuch1588 15 күн бұрын
What mighty doom shouldve been
@ExplosiveDisregard
@ExplosiveDisregard 15 күн бұрын
I played Crusader as a kid and it really stuck with me. I thought it would be amazing to get a remake in the style of The Ascent. I'm learning aseprite for pixel art and literally drew that dude last night. would love to learn how to make stuff in this format.
@dileepvr
@dileepvr 15 күн бұрын
That is awesome Chris. There have been many tools made over the years to extract sprites directly from the shapes.flx file from the original crusader games. They are all shady executables hosted on strange sites. You can find some on echosector.com . Most recently, DasCandy pubilshed the source code to do the same : github.com/dascandy/cnr But you should start learning how to make simple maps for doom using tools like ultimate doom builder. It can be a lot of fun. My code can handle isometric sprites, though I didn't show many of them here, except for the starting room (and the silencer).
@MadsonOnTheWeb
@MadsonOnTheWeb 8 күн бұрын
Would be great if possible to change it dynamically in a line def or something
@gyaloza
@gyaloza 12 күн бұрын
Wow! Great work, really. But is the camera turning by buttons? In my opinion it would be cool if you can press RMB and turning camera with mouse instead, it would be more smooth. Also need camera distance scrolling. Good luck with this
@dileepvr
@dileepvr 12 күн бұрын
That's a pretty good idea. I'll look into how that could be done. Thanks. Distance scrolling is already in.
@meyers0781
@meyers0781 13 күн бұрын
need a way to convert all items to inventory items (and of course an inventory screen) so it could be viable.
@wilburcobb8990
@wilburcobb8990 14 күн бұрын
hel yea
@barrettkepler7618
@barrettkepler7618 14 күн бұрын
Almost like jupyter hell
@rj.ferreira
@rj.ferreira 15 күн бұрын
This is amazing! Please, try with Voxel Doom! This could turn Doom into a whole new game!
@NOLNV1
@NOLNV1 14 күн бұрын
Brb doing all lf Baldurs Gate in this
@emoboy2008
@emoboy2008 12 күн бұрын
One could theoretically port og fallout games into that
@LazarheaD
@LazarheaD 14 күн бұрын
I want Alien Shooter GZDoom!
@hubertmitura2587
@hubertmitura2587 16 күн бұрын
Could be combined with Chello voxel sprites?
@dileepvr
@dileepvr 16 күн бұрын
Of course.
@EnigmaHood
@EnigmaHood 14 күн бұрын
I really hope someone can remake both Crusader games using the GZDoom engine one day. The originals are good, but have super clunky controls.
@rikiorikio9368
@rikiorikio9368 14 күн бұрын
This is just a mod for Crusader for PS1 and PC
@franzpattison
@franzpattison 13 күн бұрын
I'd play it
@ar_xiv
@ar_xiv 14 күн бұрын
any ideas for room over room? (or does gzdoom already support this??)
@AaronMorrisTheSteamFox
@AaronMorrisTheSteamFox 14 күн бұрын
There are multiple ways of doing room over room in GZDoom.
@ar_xiv
@ar_xiv 14 күн бұрын
@@AaronMorrisTheSteamFox but I feel the normal tricks might not be ideal for this perspective. I genuinely don’t know much about gzdoom
@inkoalawetrust
@inkoalawetrust 5 күн бұрын
I don't see why 3D floors wouldn't be ideal with the isometric view, portals used for ROR might not, but IMO it's not really how you should be doing ROR most of the time to begin with.
@johnryan1292
@johnryan1292 12 күн бұрын
Doomablo when
@user-st2ti4wy1w
@user-st2ti4wy1w 10 күн бұрын
Gzdoom. Half-life.
@philipejeuceoututkache
@philipejeuceoututkache 11 күн бұрын
Diabloom :B
@charlymacias5369
@charlymacias5369 13 күн бұрын
Why does the music feel like early Black Sabbath?
@globals1366
@globals1366 14 күн бұрын
hey is the mod able to run custom maps or do you NEED to use maps made for the mod?
@dileepvr
@dileepvr 14 күн бұрын
You can play any map ever. The mod only affects player camera properties. I was playing the original Doom 2 (MAP03) towards the end there.
@globals1366
@globals1366 14 күн бұрын
@@dileepvr I might do some maps for it then, do you have a discord server that I can join related to the mod?
@dileepvr
@dileepvr 14 күн бұрын
@@globals1366 Lol no. This is a small project and nearly done. Just the regular gzdoom discord is a good place.
@globals1366
@globals1366 14 күн бұрын
@@dileepvr fair enough, wasn't much active there personally so I left but good to know it's almost done
@robertdobbs4156
@robertdobbs4156 16 күн бұрын
WICKED
@rf2gw354
@rf2gw354 13 күн бұрын
What the first song from?
@dileepvr
@dileepvr 13 күн бұрын
Check the description.
@null_and_void__
@null_and_void__ 15 күн бұрын
gzdoom crpg when?
@Justforvisit
@Justforvisit 14 күн бұрын
DiablOOM?
@whoelsebutmeofcoursei
@whoelsebutmeofcoursei 14 күн бұрын
There will be custom doomguy?
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