IXION | Behind the Scenes - Art

  Рет қаралды 3,899

Kasedo Games

Kasedo Games

Жыл бұрын

Welcome to the third video in a special behind the scenes series. Continuing with Art, Producer Christian speaks with Art Director Lucas Terryn and Principial 3D Artist, Arthur Chamerois, about the artistic vision for the Tiqqun and the concept art that has evolved into IXION as we see it today.
In the three-part series, the developers at Bulwark Studios discuss the different disciplines of narrative/game design, programming, and art with the game’s Producer, Christian Woolford.
IXION will be released on December 7th, 2022.
Join the discussion...
Twitter: / dolosaec
Discord: bit.ly/DOLOS-Discord
Don't forget to sign up for mission updates at: DOLOS.org
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Social Media
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KASEDO GAMES
www.kasedogames.com/
Follow us on Twitter @KasedoGames: / kasedogames
Find us on Facebook:
/ kasedogames
BULWARK STUDIOS
www.bulwarkstudios.com
Follow us on Twitter @bulwarkStudios: / bulwarkstudios
Find us on Facebook:
/ bulwarkstudios
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About Us
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About Kasedo Games:
Kasedo Games is the 'digital first' division of Kalypso Media. At Kasedo (Kass-ee-doh) Games, our aim is to publish video games that players will love, but not at the expense of the people making them.
We work closely together with enthusiastic indie developers and offer them our vast experience to help get their game in front of a global audience. Titles under the Kasedo label include: 'IXION, 'City of Gangsters', Recipe for Disaster', 'Filament', 'Warhammer 40,000: Mechanicus', 'Rise of Industry', 'Project Highrise' and ‘Crowntakers’. www.kasedogames.com

Пікірлер: 12
@Yolo_Swagins
@Yolo_Swagins Жыл бұрын
Mechanicus was amazing, especialy sound design was like another level.
@prize9550
@prize9550 Жыл бұрын
4:15 it felt exactly like that, and I absolutely loved it
@MrAltF4
@MrAltF4 Жыл бұрын
The Easter egg is in the shirt changes 😎
@mando_unity
@mando_unity Жыл бұрын
Eines der besten Spiele für mich in 2022. Ein wohltuende Überraschung! Weiter so - good job Bulwark Studios & Kasedo Games
@user-ju8uk5kv2j
@user-ju8uk5kv2j Жыл бұрын
The only thing I didnt like about the station in the demo is that it looked to me like all you can modify it with are things that must be added to continue the game and also solar panels. I think or atleast hope there can be a lot more attachments for your station, maybe armor plates, hangars, additional space for construction, etc. Also I believe solar panels should generate less or more energy depending on your position relative to the Sun.
@zainzyklon8661
@zainzyklon8661 Жыл бұрын
I also find the look nice reminiscent of the first levels in the game Nexus: The Jupiter Incident beautifully realistic with gravity through centrifugal force. I just thought the streets were way too narrow that there were only one-way streets. And the roofs of the houses were not used to grow plants, because in a limited space like a station or spaceship every corner has to be used to increase the chances of survival. And why do you actually put the warehouses in the habitat ring, and not in the right core where there is no gravity? because the raw materials don't need gravity when you store them.
@Dubstepconcept
@Dubstepconcept Жыл бұрын
Im very pumped to give this a go today, best of luck to yall!
@jjforcebreaker
@jjforcebreaker Жыл бұрын
You're doing a great job. I'm now replaying Mechanicus, and waiting for IXION- had a lot of fun in the demo version!
@KasedoGames
@KasedoGames Жыл бұрын
That's great to hear, thank you! ☺
@odnil24
@odnil24 Жыл бұрын
Je crois toujours pas que vous êtes à Angoulême !!! Vivement le 7 décembre !!
@Lionjsh
@Lionjsh 7 ай бұрын
Please continue working on Ixion, maybe create some DLCs. Surface outposts would be cool or maybe add rpg elements to it. The ixion universe has a lot of potential and much to teach!
@Yolo_Swagins
@Yolo_Swagins Жыл бұрын
Please make video with your sound team
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