Bit of a pain but you might find it helpful to track the challenge. When you track it it will tell you "Equip bone knife/ stone axe" and when you equip it it will highlight any nearby sources for the challenge
@snootchie33416 ай бұрын
@@stevdor6146 Oh I'm sure it will infuriate him, but hopefully less than not being able to complete the challenges does :D
@connerfields67766 ай бұрын
I haven't had a chance to play 1.0 yet, but watching your videos is the next best thing. I'm excited for what 1.0 brings and even more excited to see the rest of this series. Thank you for all the hard work and dedication to make our days a little brighter!!
@SirTrizy6 ай бұрын
every one can play the "V1.0 Public Experimental" now. or wait to the real 1.0 :D
@liberteus6 ай бұрын
@@SirTrizy another decade before we get the real 1.0 lol :D
@Jagutt26 ай бұрын
@@SirTrizy dident they say it wood drop on 25th?
@the_true_joz6 ай бұрын
Yeah, for early mechanical parts with stone axe, hit the blue mailbox, and also those big brown pipes that have a red valve, hit the valve part.
@liberteus6 ай бұрын
My favorite 7d2d KZbinr!
@radbradmusicartist6 ай бұрын
He's definitely the best at this game and doesnt hold back what he thinks! 🥰
@liberteus6 ай бұрын
@@radbradmusicartist yeah that's why I appreciate him the most. Very honest. Can tell what's ok and what's wrong. I wish tfp listened to him a little more to get fair criticism and fix bugs as well.
@engineeringtheapocalypse6 ай бұрын
I have noticed too that you get way more armour books than you should be getting w/o putting any skill points in armour.
@Verschal6 ай бұрын
they go on the main stats. (strenght etc)
@boopearth56976 ай бұрын
Dude the challenges are so anal about every single thing like they believe the best way to get pipes is to use your stone axe on a toilet???? but at least you can track them and it shows you exactly what you need to whack i suppose
@Blitzcreeper2396 ай бұрын
You know what's the best irony? I distinctively remember Joel introducing wrenching to disassemble items in Alpha 13 teaser video and he explicitly mentioned and showed wrenching a toilet for pipes. And now we're back to making that very thing redundant.
@shadowrypre6 ай бұрын
It's not the best, but it is the earliest that you can harvest them. Yes, there are other things you can hit to get pipes, but this is basically a tier 0 tutorial for new players. I am sure there are other ways of wording and coding to make it work, but I am not going to get that into it for something so simple in the game.
@sorcesscores53666 ай бұрын
That is kinda crazy. I have 10k hours in the game and have never hit a toilet, let alone with a stone axe. I find the idea preposterous lol
@boopearth56976 ай бұрын
@@shadowrypre the worst one is wrenching the leather desk chairs for your first 10 mechanical parts???? why not tell the player picking them up and scrapping them in your inventory gives you 6 leather? why make them beat chairs???? its almost like who ever made the challenges has never actually played the game
@benjaminmoore34326 ай бұрын
Some of the salvage ones don’t work. The steel one suggests street lamps and vending machines but only vending machines count towards steel. The mechanical parts mentions shopping carts, office chairs, and destroyed generator banks but carts don’t count. Haven’t checked the other 2 yet. I hope they fix that because it is super annoying
@Nymphetimine846 ай бұрын
Another great straight forward video, with honest opinions! Thank you for another great one.
@CS-zb3ff6 ай бұрын
I watch your videos the most, because I appreciate your honesty & sarcasm. I love using stun baton in A21, so I'm glad you're doing an intel build for that in A22... er V1.0, so I can see how it'll work (I'm not anxious to download A22/V1.0 because I have buildings to finish...building.
@zhamirdiaz31966 ай бұрын
If you track the challenges, it will highlight the things you have to harvest for credit. It's not every item that gives credit.
@SFDeltaGaming6 ай бұрын
I can attest to this. it's incredibly dumb but I was able to knock out the harvesting challenges this way.
@IIIReptarIII-TCPH6 ай бұрын
"Not every item" = Fun Pimps fail special? I'm shocked.
@Yogi_Bear696 ай бұрын
@@IIIReptarIII-TCPH They programmed in all these restrictions, good way to annoy your playerbase.
@IIIReptarIII-TCPH6 ай бұрын
@@Yogi_Bear69 Well, I am never playing a fun pimps game again. So there's that. I've written them off same as Snail and Wildcard. If I see their names on something it immediately goes into the NOPE pile.
@Yogi_Bear696 ай бұрын
@@IIIReptarIII-TCPH I dunno man. t could be worse, at least they are not making gaccha or using lootboxes. They have morals and I will support them as long as that remains the case. There's annoying things in every game everyone makes and if I could get in touch with the devs I have some serious quality of life changes I'd like to see. But overall not bad.
@user-eb9qq3rg5w6 ай бұрын
i use for light armor: Rogue Hood for Loot Bonus (2% per Tier) Enforcer Outfit (crit resist 5% per Tier) Preacher Gloves (Undead Damage 10% per Tier) (looks like the best overall gloves) Enforcer Boots (Run speed 2% per Tier) or the Rogue Boots (Safe fall Distance 1m per Tier) And a Nerd-Chest in my vehicle for book reading. I found 3 legendary parts all in waching machines so far.
@Dennis-vm6lu6 ай бұрын
Remember guys, more than a decade of early access
@brokentv18556 ай бұрын
Just wait till we console players get the game befor y’all start exposing bugs plz
@windflier16846 ай бұрын
Well, they took 6 years developing a great sandbox survival game, then used the following 5 years scraping everything made a mediocre looter shooter
@seanhumphries73896 ай бұрын
I had the same issue with the polymers, turned out it specifically wants you to gather them from blue plastic barrels and shopping trollies if you track it it'll give you the hud icon when you're close, massive pain that it's so pedantic
@zlatanmorrison81826 ай бұрын
Do we feel it is a lazy cop-out by the fun pimps to up the 'difficulty' by making the zombies bullet sponges with huge uplifts in their health pools?
@mani21axe406 ай бұрын
I've never been a fan of bullet sponge=more difficult. If they wanted to make it more difficult in a reasonable manner, they should have decreased body shots by a great deal, making it required to be more precise with your shots. That's what I think anyways, that or play up the actual survival mechanic that's supposed to be in the game, faster water and food drain for an example
@engineeringtheapocalypse6 ай бұрын
Never forget that they gave us magical armor that will increase your melee or ranged damage significantly thereby negating the health boost if you choose so...
@wowarchershirou6 ай бұрын
@@engineeringtheapocalypsepreacher gloves op af. 50% damage boost to u dead at lvl6
@DustinDonald-cz9ot6 ай бұрын
@@wowarchershirou think it is 60% I got some T5 ones and they are at 50% to undead.
@akwel48166 ай бұрын
@@mani21axe40we're already eating more then 5kilos of food a day 😅😂
@travellingslim6 ай бұрын
Having thousands of hours definitely hurt the attitude on these challenges. Here's a way to look at it: the challenge teaches new players different ways you CAN obtain or do something in the game, but the specific challenge asks you to do it a certain way to complete the task. Sure, it'd be nice and almost expected nowadays that you should be able to do it with any tool from any source, but it's just not like that yet. It's the first iteration so maybe with feedback they'll start generalizing them.
@terrymoose72736 ай бұрын
Fun Pimps: Let's increase all the zombies health that will make the game "harder". Also the Fun Pimps: Preacher Gloves (Damage against the Undead increased 10% per Tier). That's a bold move, Fun Pimps let's see how it works out.
@XoRandomGuyoX6 ай бұрын
Don't worry, they'll nerf the preacher gloves down to, like, 2% per tier.
@joonaslaitinen95206 ай бұрын
Lets just hope they will fix challenges when stable comes out. I understand that you actually have to craft/mine stuff, but it should not matter what tool and where we get the stuff. Idea of challenges is really nice though.
@just_ed_076 ай бұрын
farming or beds i think now is the way to go for cloth . love the content
@Figworm6 ай бұрын
The bike is interesting with this update. Not only does it run away when you get off. If you try to mitigate that by braking. The braking distance is much long then the previous alpha. It's like trying to stop a boat now. Also there is this noise it makes, similar to when the wheel (IRL) is canted and rubbing against the frame. At first I thought it was happening when stamina got below 50%, but it randomly does it a full stamina as well.
@gothaminsanity6 ай бұрын
Just do as you're told!
@ernie32496 ай бұрын
Yeah, the lack of crit resist shows, but good news! There is a whole row of challenges to fix critical hits you've taken...with that considerably less First Aid. I found that only water barrels counted for the polymer quest, only vending machines for the harvest steel, mechanical parts from office chairs. Despite listing multiple sources, it wants you harvest from only specific ones, but does not specify.
@chrissharples80276 ай бұрын
I was able to buy iron tools from the trader on day 2 with 2 points in daring adventurer, they were level 1 but are way better than lvl 1 stone tools
@elimelechelohim99836 ай бұрын
I noticed that stuff harvested inside active quest POIs dont seem to count towards challenges, but stuff just laying around does. Might be to stop farming, as in harvest, start quest, harvest again? Just a thought.
@knurlgnar246 ай бұрын
The ONLY thing that gives you progress toward the polymer goal in this experimental release is plastic barrels with a stone axe.
@TPguard56 ай бұрын
Get full heavy armor but the chest piece should be preacher for the -20% undead damage. This will make you have 102 armor rating and zombies start to heal you when they hit you. 😂
@FlufferNutterSandwich6 ай бұрын
I hope a modder fixes the challenge system. Why didn't TFP just show the player a small pop-up banner, and automatically display it when you complete an event? It's annoying to make the player need to enter the challenge menu to claim the event as met. You'd think with preparing for the console players, they'd want the player to spend less time in a menu if possible. The challenge system is buggy as well, it doesn't recognize alternate ways to salvage items.
@snootchie33416 ай бұрын
Like specifically wrenching forged steel from vending machines. Why? Street lights and transformers are more abundant, and the vending machine needs to be broken to safely harvest. So odd the focus on bone knife and stone axe as the harvesting tool too, especially when everyone I watch is getting a toilet knife by Day 2.
@jonsmith96176 ай бұрын
I am curious as to whether the Int horde base will still be viable. My horde base uses 2 Rs's at the top of the ramp on either side and 3 smg turrets, right by me so I can easily reload them.
@NA-uz7co6 ай бұрын
They still work. Difficulty wise, nothing has changed in a meaningful way
@Yaumyt6 ай бұрын
The objectives are to like gather specific resources with a specific tool but I guess the real challenge is to read the whole text and not just take the easiest/fastest route
@sabriinnnaaaa6 ай бұрын
the ghost bike had me cracking up
@LastKnight07276 ай бұрын
lol, how hard is it to just make an object list for "knife" and "axe" then have those be the tool/weapon to harvest with?
@Aantihero6 ай бұрын
for those gather this with that things I found if you track it than the game will only take you to the right thing to salvage the right item. Also for collecting 5 honey trees it saves SOOOOOO much time
@budycelyn6 ай бұрын
i've tried making a lvl 1 stone axe and attempting to do the scrap polymer thing and mine still doesn't count up, also seem to be an issue with ladders and breaking a leg when jumping off a bicycle moving at top speed but maybe that 1 is right :D
@W1se0ldg33zer6 ай бұрын
Yeah if you want to get radiated zombies by day 21 just kill a ton of them on the day 7 and day 14 hordes. And the way they buffed up the boss-type zombies the slower you can get to those ones which are potentially radiated ferals the better.
@RedSliceGaming346 ай бұрын
Knives are still pretty overpowered. You may have to get up in a zombies face but your so agile and dont use alot of stamina and you hit like a little truck.
@Rdlprmpf126 ай бұрын
Early game yes. But later they start to become a bit lackluster. The bleed DOT doesn't scale and is just a tickle for the health pools of late game zombies. The machete swing is worse than the stab action of the bone and hunting knifes, but if you don't switch you're fighting with a T2 weapon in late game...
@lanmandragoran83376 ай бұрын
I've been dealing with the same problem with challenges and my friend is like "nuh uh, you didn't bother reading the quest right", and harvests the 1 thing on the quest that ACTUALLY works.
@DustinDonald-cz9ot6 ай бұрын
Things are very specific like get 10 mechanical parts from harvesting with a wrench, I have broke down at least 30 cars gotten about a stack of the darn things haven't completed it yet, it was the same thing with the electrical parts wasn't until I scrapped computers and tvs did I actually get the challenge done.
@whisperzzar33216 ай бұрын
@@DustinDonald-cz9ot Mechanical parts must be gained from the office chairs for that challenge. The electrical parts can also be gained from ceiling lights.
@Marxon11346 ай бұрын
The challenges being so overly specific is something TFP seriously needs to work on ASAP.
@abbynormall2076 ай бұрын
Took me about 15 tree stumps to get the 5 honey
@TPguard56 ай бұрын
Don't do T5s before you have maxed gear. And also Grover High is bugged and can't be cleared in a T5 clear. Holy shit TFP I know it's experimental but fix your game 😂
@Neoxes646 ай бұрын
I wonder if the challenges for the stone axe didn't trigger because it had a mod on it?
@Nightshopping076 ай бұрын
What's your general opinion so far after playing 1.0 a little bit?
@Dunmer42876 ай бұрын
With 2.0 maybe we'll get facial animations?
@Thundeelord20096 ай бұрын
See what I’m wondering is how will this new armor system affect mods? Always interested to see how moders work around tfps changes to the game
@NA-uz7co6 ай бұрын
There is not that much to do, if you want to make a mod with an RPG style, they will improve and add more deep to this. If they want a simple and classic survival mod, they will just scrap this
@Bluerim_6 ай бұрын
Check out the enforcer gloves, I think at lvl 6 is adds 60% melee damage, and lvl 5 is 50%
@whisperzzar33216 ай бұрын
The preacher gloves do the same damage increase, but its for ALL forms of damage, guns included. Specifically to the undead, but they're the main issue.
@undefinederror53066 ай бұрын
The fact that they doubled the health of bikers makes me panic more whenever I see them
@Kenjanz6 ай бұрын
I wonder if the bonus health from armor stacks above the vanilla hp limit of 200?
@stevewright19136 ай бұрын
Thought you should know a lvl 5 nerd glove gives a 50% Interlect weapon damage bonus.
@Newtie19986 ай бұрын
Challenges are bad we can all agree but at least we give our feedback and Fun pimps can fix it when the 1.0 goes live for everyone
@legendaryjoker93186 ай бұрын
Don’t forget it’s experimental
@farty906 ай бұрын
❤
@Slowmotion12256 ай бұрын
I really wish the Fun Pimps had sold this IP to a better company back during Alpha16.
@stoppop6 ай бұрын
Why don’t you do PvP servers
@playground21376 ай бұрын
Thanks for plowing through this shit update.
@jansmith36136 ай бұрын
The wording of the polymer challenge is misleading. It is only the items listed that actually count. As you said, "Flawless".
@ManBearNoPig6 ай бұрын
Actually taking the supplies from fetch and clear- doing a lot better than Guns, Nerds, and Steel...
@BAMFZone956 ай бұрын
I gotta say. I'm tired of leveling up by reading magazines to upgrade my levels. I'm not even excited for 1.0 until modders make the game better.
@R3Fs-d7i6 ай бұрын
Try harvest with a wrench not a stone axe
@josesaldanha26836 ай бұрын
If you use the learning elixir before redeen the chalenge, you will have bônus XP?
@josephlavigne50776 ай бұрын
I cheat. I put no drop on death. Pick up everything. Normally by the time I get to the mission site I'm full. Do the mission filled up to the gills. Once done I die and then empty my pockets and go back to the trader. I'll get the XP back.
@raveraveknight6 ай бұрын
Water barrels are the only things that count sadly it sucks theynerd to re work thier quest dystrm
@scripter25106 ай бұрын
You can cycle backwards and use zero stamina
@ernofj95636 ай бұрын
For some reason, there's eating option for a...broken glass...wat😂😂
@BunE226 ай бұрын
Players would suicide by eating the glass to get back to their bedroll faster. Or so I've heard, I've never done it.
@WakkaWakka256 ай бұрын
@@BunE22that and also fastest way to remove all debuffs like broken leg or infected.
@Fergus-H-MacLeod6 ай бұрын
An early hunting knife is awesome compared to some of those other garbage weapons. Lol Garbage on insane.... I mean
@garethrasmussen61866 ай бұрын
the Challenge quests are stupid with little gains. And they still kept the magazine/books system to unlock perks and crafting options which is the worst for a survival game.
@W1se0ldg33zer6 ай бұрын
I like to compare where I am with others on KZbin. I'm not getting tool magazines so I'm on level one stone tools still on day 6. Kinda pisses me off. lol But then I can make tier 6 primitive armors. Go figure. I seen a guy with a giant base already before day 7. I'm still livin' on a roof with no horde base even started. lol
@W1se0ldg33zer6 ай бұрын
I'm on top of that garage with the fenced-in dogs. I woke up one and it gave me an infection then I woke up the second one and it too gave me an infection. I had two honeys. Then I went to the trader and another dog bit me - gave me an infection. But Rekt had some honey for sale. So I guess watch out for the dog bites.
@W1se0ldg33zer6 ай бұрын
I found a tier 3 wrench on day one.
@W1se0ldg33zer6 ай бұрын
The lumberjack gear is awesome for cutting wood.
@MajorInflation6 ай бұрын
34 minutes ago LESGOOOOO 7 COMMENTS
@352MoneyMan6 ай бұрын
algorithm comment
@k1llsh0t_876 ай бұрын
Honestly 1.0 is such a disappointment so far, I was expecting big things from a 1.0 update after over a decade in alpha just for it to feel like an alpha 22, things don't feel polished, there were no major additions or reworks, just som minor changes don't get me wrong it's a great game however I would have expected some actual content that changes how you play, like yea you can say armor is content but it doesn't really change much, you just craft the armor with your desired benefits and hop right back into normal gameplay They should have given us Bandits, fixed the zombie AI, done a complete quest rework, give us a complete skill rework, give us another skill tree, give us a POI or biome overhaul, or literally anything of actual substance that would affect more than a small part of gameplay And if they think the game is nearly complete as is and doesn't need any major content they should have polished the game more such as fixing the building, give us more qol, fix zombie ai, try and fix some of the bigger alpha 21 complaints, etc
@shoresy40846 ай бұрын
7 days just keeps getting worse. Ever since alpha 16 it’s steadily gone downhill, one step forward two steps back.
@Max-fy4rc6 ай бұрын
The fact that we are all playing the same freaking loop like a bunch of nostalgic idiots: Going to our base, to the trader, to a POI, to the trader, base, POI, trader, base, POI, base, trader... They want to create a total of 1000 POIs while they forgot about everything else. No reason not to build our base right in front of the trader now, cause why would we travel an extra 300m every single time?
@brentinvandamme96546 ай бұрын
the 500 zombie kills challenge gave me nothing. sooo
@neeld.55226 ай бұрын
I'm just here to find out if the video title is serious or sarcasm.
@neeld.55226 ай бұрын
Answer at 11:45
@PrincessElodie6 ай бұрын
among us
@Tofuknifes6 ай бұрын
Dude is negative about almost everything in this game yet he plays all the time....
@XoRandomGuyoX6 ай бұрын
Because the challenge design is legitimately flawed. There's no real reason to require the use of primitive tools. The important, actually instructive part, is knowing what you can do and why you would want to do it. E.g. screw requiring a Bone Knife for stuff, and instead tell players that it is the knife class of weapons/tools that matters for harvesting meat. The Bone Knife is just the _likely_ tool players will have on hand at the start.
@Tofuknifes6 ай бұрын
I second that
@MrGIBURROWS6 ай бұрын
Still a joke of game 1.0
@imyourhandicap55976 ай бұрын
Is this a invite only thing? I don’t see the beta version on steam… 😅
@griningdemon6 ай бұрын
Just need to switch to latest experimental under Betas.
@Max-fy4rc6 ай бұрын
Right-click your game in the library -> Properties -> Betas