For a full-length director's commentary with more thoughts about these games, third-person filming, and experimental theater, join my Patreon at www.patreon.com/JacobGeller
@Deivid-bn6yw4 жыл бұрын
I love ugly games. It adds to the aesthetic and tone of the stories in these games. The dull look to watch dogs 1 Chicago really adds to Aiden pearces revenge story, same with Max Payne 3, gta 4
@Ben-id4wk4 жыл бұрын
I’ll be sure to check it out
@mitchsorenstein22424 жыл бұрын
You look like the guy from the "have you seen this man" creepypasta
@panterxbeats4 жыл бұрын
never thought I'd see Artaud brought up in a video on video games. great video.
@mrpickles59024 жыл бұрын
Can you do a video on Over the Garden wall
@catiperere4 жыл бұрын
Just to do some justice to Max about the ending of the game: Max acctually quit drinking. He was drinking brazilian soda in the beach, not beer. That bottle of Guaraná Soda is kinda iconic here in Brazil
@baronvonskeltal75504 жыл бұрын
Good catch! It does look like a soft drink bottle to me, more than a beer. I didn't know Guaraná had a glass bottle, though
@ignaciovitalis88884 жыл бұрын
Glass bottles are pretty commonly attributed to alcohol in the US so I guess that’s what tripped him up
@catiperere4 жыл бұрын
@@baronvonskeltal7550 they were pretty common back in the day, but you still can occasionally find them in beach kiosks and gloomy bars
@catiperere4 жыл бұрын
@@ignaciovitalis8888 the best sodas are the glass bottled dude, you can almost feel the 8-ball in the coke lol
@ignaciovitalis88884 жыл бұрын
@@catiperere I try to get mexican sodas whenever I can for that pure sugar
@MateusMeddeiros2 жыл бұрын
Fun Fact, as a brazillian, i can tell you, that what he drinks at the end is not beer, it's a glass bottle of "guaraná antartica", it's a kind of soda specific from here, that attention to detail is really impressive.
@indianaliam12 жыл бұрын
woah, nice.
@NecoLumi Жыл бұрын
He noticed and apologized for it on his socials
@ayushsinghchauhan955811 ай бұрын
@@NecoLumi should have left a pinned comment imo
@plaguedoctorjamespainshe600910 ай бұрын
Me lembra mais as KS de sprite que tem em barzin e restaurante aqui
@theceoofcrackcocaineandamp596110 ай бұрын
@@ayushsinghchauhan9558this entire video is filled with things that become more apparent with age.
@andreasbaras4 жыл бұрын
Nice video! Fun fact: I was one of the motion capture actors for the cutscenes and some in-game. I played Kane. I have fond memories of the shoot, and this brought it all back! Love your work.
@Payvel4 жыл бұрын
For the Game's Trailer too ?
@ThaTruFily3 жыл бұрын
:O
@localwarlord3 жыл бұрын
Call your agent and ask him to ask them to make another one
@andreasbaras3 жыл бұрын
@@Payvel Nah, just the cutscenes and some in-game
@samuelsolomon73303 жыл бұрын
Good work.
@AlfredvanKuik3 жыл бұрын
The problem is Kane & Lynch was the videogame equivalent of an indie grindhouse film marketed to the masses as a regular, polished hollywood movie. It requires a specific audience that likes making itself uncomfortable and is willing to offer up some quality for that often unique, real feeling of grit.
@ZacticalZombie2 жыл бұрын
Good point. Kinda like how Drive, an arthouse film, was marketed as a Fast & Furious type film and disappointed many for that reason.
@vsauce46782 жыл бұрын
@@ZacticalZombie like nearly every A24 film. Great art with Psychological horror or mostly drama. But it gets advertised as a basic bland jumpscare festival. That’s why they are my favorite as they never ruin the movie and get you in a mindset that will be twisted out of you. Hereditary is my favorite example of this. It’s marketing is lying and yet it completely helps the twist in every way.
@georgecastanza67122 жыл бұрын
I agree. But that holly wood polish gives it a high octane feel that it’s a shit show
@sick0spherean2 жыл бұрын
Just like Michael Mann’s Miami Vice, another arthouse type film advertised as being the 80s series or another Bad Boys II and that turned out to be a mixed bag as well. Also Mann’s DV aesthetic reminded me of the visual style of K&L2.
@1.11-y1z2 жыл бұрын
This is not normal for vydia. fucking chill.
@dyinginfashion25583 жыл бұрын
Kane and lynch to me was always an admonishment of violence and gore, they made it to disgusting on purpose to show you that it isn’t something to be glorified. It’s giving you what consumers want, violence. Violence that isn’t cartoonish but vile and gross like true life violence is. It’s not romantic it’s horrible
@YinnYangGMD2 жыл бұрын
this is a major reason why i love both of the hotline miami games so much, they give you both of those
@sydssolanumsamsys2 жыл бұрын
@@YinnYangGMD too bad everyone loves them exactly like all the glorified depictions of violence
@beyondthegrave1242 жыл бұрын
What about games like doom, dusk, quake, soldier of fortune? Who gives a shit if violence is glorified or not. It's a game. Supposed to be fun. Something that we should be playing for fun without thinking about what we're doing.
@Klosop2 жыл бұрын
@@beyondthegrave124 no thats why you have those games and this game so you have fun glorified violence and this realistic vile one
@Pihsrosnec2 жыл бұрын
@@beyondthegrave124 that's why games like this should exist. because with how much violence is used as entertainment in media, it's good to be reminded once and a while what violence really is.
@Milorae4 жыл бұрын
I will forever love Kane & Lynch for one single moment that game gave me. I was playing with my buddy in co-op as Lynch and there was a level in which you have to run away through the streets with lots of civilians. Suddenly I've started seeing some people with dog heads, literally black dog heads and I've started shooting them down. My buddy then asks me "what the fuck are you doing?" over VoIP, and i told him "those are demons!" "what? what the hell are you talking about?" "help me idiot, we're gotta kill'em!" "no, stop the crap, it's uncomfortable, you're shooting normal people" "no I'm not, I'm serious, I'm seeing people with dog heads" "really? like, in game your npc models have dog heads?" And that's how for a moment we had an absolutely honest and real moment as literally Kane and Lynch themselves. I thought it was fucking brilliant game design and forgave all the flaws it had just because of that. Because it somehow walked the line between the reality and game world. I literally felt justified being an absolute monster because I saw some insane stuff. And buddy rightly gave me shit about it. And we even started arguing! I still remember that moment sometimes. One of the most memorable gaming experiences of my life.
@UnknownPerson-20044 жыл бұрын
Hahahahahaha i have the same experience with my friend in Dead Space 3 those games are masterpieces
@J4keJ4 жыл бұрын
I wish I still had friends to play co op with lol.
@pauldank34534 жыл бұрын
I too Like this game i don't know why but i guess it is nostalgia
@VS-rv5xh4 жыл бұрын
Thats so cool! I absolutely agree. Sometimes i watch movies or play games and just cuz of one brilliant idea the value of the medium is going insane for me personally.
@Salamander6764 жыл бұрын
I felt justified being a monster because I saw some insane stuff? Wtf lol there's people who never see graphic stuff in person and they play video games like psychopaths as well
@nngnnadas4 жыл бұрын
23:16 "even both end with a shootout in an airport" fun fact, this is something these games have in common with Toy Story 2: Buzz Lightyear to the Rescue
Play STALKER. It doesnt look like its filmed from a camera but its a really bleek game that still looks beautiful.
@Ckoz28294 жыл бұрын
While not as “ugly” as Kane and Lynch, Hotline Miami has a similar feel to the game. Hyper violence, bright, saturated colors, distorted backgrounds and visuals, a general sense of “something ain’t right” and futility permeated throughout the story, loud and energetic music blasting constantly. The only thing that sets it apart from K&L is that it’s not all that gritty. It’s got it’s poor, run down areas, but it’s stylized and a lot of that thick layer of filth gets painted over with neon. Still an awesome game, though. Condemned also comes to mind. The tone is pretty different from K&L, but it’s got such a dirty, oppressive atmosphere, it’s definitely worth playing. The sequel ramps up that style, but the story is awful and the gameplay is just as bad. But they’re both cheap and worth a shot if you want to.
@myeyesaredrymylove4 жыл бұрын
@@Ckoz2829 I think HM is a beautiful game! Except for the excruciating difficulty...
@Tycini14 жыл бұрын
@@myeyesaredrymylove Only if you don't know how to play right
@myeyesaredrymylove4 жыл бұрын
@@Tycini1 Yeah, I guess you're right... The true HM experience is the constant R button pressing, and forming tons and tons of different strategies with each player death.
@mirrorXshard4 жыл бұрын
I think I have an idea as to why Max Payne 3 has this dissonance between the ugliness of its world and the beauty of its combat. The only time the world looks beautiful to Max is when he's inflicting and threatened by violence. The world and its endless confusion and despair suddenly click into place. When the bullets fly, everything is simple. All of Max's internal conflicts disappear. For a few brief moments, his place in the world is clear and unambiguous: he must kill or be killed. I've read about veterans saying that once they reach a certain point in the carnage, they find they are surprisingly able to do their duty.The worst moments are those that happen on either side of that carnage. The terror before, and the remembering after, and all the corrosive, horrifying questions that come with that remembering. Only through chaos does Max find any order in the world at all.
@CuppaBro12 жыл бұрын
Written like an excerpt from the series itself.
@redblue51402 жыл бұрын
this is surprisingly common to people with combat-related PTSD, they will only feel "alive" during conflict and when they are reliving the war. everything else has become mundane and unimportant
@nikolakaravida96702 жыл бұрын
The thing about vets is completely true. Actual combat is the best part - you get a huge surge of adrenaline and you do what you trained for. What sucks is the aftermath, especially if you lost friends, and the anxiety and fear before the firefight.
@cutehunter9659 Жыл бұрын
I remember this being a quote from max Payne itself, the when bullets flies around is when the world becomes simple... Idk maybe I could be wrong
@cyborgchicken3502 Жыл бұрын
@@cutehunter9659 another fun fact about Max Payne is that it's inspired by a specific genre of Hong Kong action films called Heroic Bloodshed that was very popular in the 80s and one of the biggest pioneers of the genre was Chinese Director John Woo who also invented "Gun Fu"... He himself is quoted as saying something a long the lines of attempted to find beauty and order in violence and chaos hence why he filmed all his action/gunfight scenes the way he did with lots of slow motion and wide shots in order to pull of the violence into one view almost like a landscape painting or like a Kung Fu fight in a martial arts movie, especially since John Woo himself started off directing 70s Kung Fu films, which had the same idea about how to film "violence" only in that case it was hand to hand violence
@level19cpu73 жыл бұрын
13:11 That moment when he says "and then the game starts" and you get an Animal Crossing ad right after watching a torture scene.
@Champiness2 жыл бұрын
“Dog Days”
@Red1Ahmed4 жыл бұрын
I bet the cameraman in Kane & Lynch 2 learned his camera skills from Skillshare
@yurgensoomerik28684 жыл бұрын
You know it!
@Emelenyt4 жыл бұрын
All within their 30 day trial
@unknownindividual37414 жыл бұрын
Best cameraman ever. 📷
@Journey_to_who_knows4 жыл бұрын
Have to give him props for staying behind the whole time even with all the gunfire and not saying a word
@bisleyy33474 жыл бұрын
punpun
@razbuten4 жыл бұрын
"Jacob Geller is a beautiful, beautiful gamer."
@imveryangryitsnotbutter4 жыл бұрын
Waaaaait a minute... [pulls bag off of head] Jacob Geller! You were Razbuten all along!
@razbuten4 жыл бұрын
@@imveryangryitsnotbutter Jacob let me use a clip of him for a few of my videos and a handful of people assumed that it was me. Honestly, it one of the greatest compliments I've ever received. I wish I could grow a beard as full as Jacob's, but it just is not in the cards.
@guswhitman73704 жыл бұрын
Woah its actually Razbuten, dude I love your videos
@TheZexal4 жыл бұрын
Both you and Jacob make what in my opinion I consider to be some of the highest quality videos on KZbin, and not just about videogames, but in general as well. It only makes sense you two know each other. I guess geniuses stick together.
@stickbar_4 жыл бұрын
You should make your wife play Max Payne 3 😁
@Ithidet4 жыл бұрын
Kane & Lynch 2 is one of the most filthy and visceral games ever made, and its a fucking genius experience. Its a pulse-pounding Michael Mann nightmare and I will love it forever.
@Gilman934 жыл бұрын
It's a shame too few people understood it's intention by cryng about it's shaky cam and asking for an option to remove it, they were basically asking for the painter of the picture to make it more bright because that's what they enjoy even though the artist's intention was to make a dark picture, this game is another proof that videogames can be art and most gamers just bashed it, t̶h̶e̶n̶ ̶t̶h̶e̶y̶ ̶w̶o̶n̶d̶e̶r̶ ̶w̶h̶y̶ ̶c̶a̶n̶'̶t̶ ̶t̶h̶e̶y̶ ̶h̶a̶v̶e̶ ̶n̶i̶c̶e̶ ̶g̶a̶m̶e̶s̶ ̶ , the reception of this game is the prime example of most gamers not being ready to appreciate artistic videogames, it's exactly the same shit as the music industry if you don't make club music most people will never want to listen
@Bighomie394 жыл бұрын
@@Gilman93 the problem is that most people play video games to have fun playing them. Why do you think Mario Kart is a guaranteed hit on a Nintendo console? If the game isn't fun, why bother?
@nicolasdasilvabatista94904 жыл бұрын
@@Bighomie39 Video Games are entertainment. Saying Kane & Lynch isn't Fun because of a dark/gritty atmosphere, doesn't makes sense. Do we need only Disney movies? Should we stop making dramas? Kubrick isn't "Fun" but its still regarded as a cinema genius for a reason.
@Gilman934 жыл бұрын
@@Bighomie39 now that i think more about it adding the option to remove shaky cam isn't a bad idea, giving tools for the players to create a different experience they want should be a requirement for every game, my main complain was not about people bashing the game because of the shaky cam but rather on the game being bashed because of it's gritty artistic direction, the game is advertised as such but still most gamers joined the hate bandwagon for what it is, it's like bashing a military simulator game or an horror game for not being the kind of fun they want, the people that finds scary, complex and gritty games fun will love those games because they were specifically made for them, but kane & lynch 2 got reviewed in the most unfair way possible, instead of being reviwed as a gritty shooter it was reviewed as a fun third person shooter which it isn't, most gamers and reviewers were bashing the game for not being fun like gears of war or gta, that's the same as bashing an military simulator game for not having bright funny simple gameplay
@cosmicseaa11194 жыл бұрын
2nd game is heavily underrated. Bought it the minute i played it
@brucesnow71253 жыл бұрын
I'm not sure I agree about Max Payne 3. Max believes, in a meta way, that his life is a noir cliche. That he has no power over it and will be forever trapped in endless violence losing people in the process. So he drowns himself in alcohol trying not to think about it too much. As story progresses, he starts realizing that perhaps that was a self fulfilling destiny. That his constant self destructive habits are exactly what lead to this torturous life. That's where themes of power and corruption come into play. Max thinks he has no power over his life choices, so he just goes with a flow. Becomes a tool for the rich to abuse. That's why you mostly fight small time criminals during first two acts protecting the rich, your bosses. By the third act, Max fights against the powerful - the police, the organ sellers, Branco, the system. He even has a moment where he and Fabiana's kidnapper find a common ground both relating to the fact that they were pawns in a big scheme. He also manages to save Giovanna while sober. You see, Max starts as a tool, but as he gains more understanding of himself and his life, he becomes his own person and fights against those who used him. Basically taking control of his life. So story ends with Max gaining a new perspective. He comes to understand his venture wasn't some heroic journey to sacrifice himself, rather to find reason to live. Realization that self destruction isn't just a punishment of oneself, but everyone who gets close to you. Realization that he can accept what happened and move on. That's why story ends with him drinking a soda and giving no internal monologues. He finally is at peace with himself.
@sofielundsskolan2 жыл бұрын
It would have been better if the game hadn't been the continuation of an existing franchise though, as some of those things were already dealt with, especially by the end of Max Payne 2. Kinda waters down the potential impact since it's first of all repeating itself, and second of all does so in a break in style. Imagine if it had been an original ip, with no overt trappings holding it back
@dopey4732 жыл бұрын
@@sofielundsskolan yeah it always felt more like an alternative universe sequel to MP1 than an actual third chapter in the story because we've seen these events happen in some way.
@sofielundsskolan2 жыл бұрын
@@dopey473 I've never considered this, but the more I think about it, the more it would fit. The explicit psychedelic stuff in the first could lead into a little bit of whatever, even including the break in style and tone, and it still hits on the stuff the MP2 does... kinda. It's worse by comparison for sure, but not everyone can write like Sam Lake
@TANG3RINE952 жыл бұрын
Really well said!
@lukky6648 Жыл бұрын
@@sofielundsskolan i have played all the games and i never felt like 2 ever ended on that note.
@Joao-pe8ur3 жыл бұрын
Kane & Lynch 2 is basically LiveLeak: the Game.
@tedthecommenter53643 жыл бұрын
I'd say that's Manhunt, a game that should have made it into this video
@unchartedrocks13 жыл бұрын
@@tedthecommenter5364 nah Manhunt is Bestgore
@randobudgetgaming3 жыл бұрын
@@unchartedrocks1 😅, manhunt is ugliest but the "camera-mechanicsm" of Dog Days ia iconic.
@cookieface802 жыл бұрын
@@tedthecommenter5364 Nah, Manhunt is pre-internet "video nasties". No surprise that it was made by British developers who probably grew up under Thatcher.
@chza1181 Жыл бұрын
@@cookieface80 I hate to be that guy but Manhunt is not pre-internet gore with sites like Rotten and Stileproject both popular places hosting real gore in the 90s, also "video nasty" was coined in the 80s referring to slasher and exploitation films of the time not real snuff, Manhunt does reference a lot of those films though.
@realkingofantarctica4 жыл бұрын
Jacob Geller can talk about a game I’ve never heard of and don’t care about for nearly 30 minutes and he’ll still have my undivided intention, if only for his great narration and voice.
@NickRaven4 жыл бұрын
You'll probably like this review of the Max Payne trilogy then. A nice solid hour of silky smooth narrative and punchy editing. kzbin.info/www/bejne/rHTNiJt_gruSaqM
@Exel3nce4 жыл бұрын
i hope you dont mean max payne. pls, tell me you dont mean max payne
@mozarteanchaos4 жыл бұрын
can relate, its almost midnight but HooHoo Good Video Producer
@realkingofantarctica4 жыл бұрын
BeThomsen I’m talking about Kane and Lynch
@AdraTheGhost4 жыл бұрын
Same
@contrabandresearch84094 жыл бұрын
I like the style of Kane and Lynch: Dog Days. There should be more games that look like the action was filmed on early smart phone cameras.
@gelatinouscatgirl83694 жыл бұрын
I've played Dogs Days a couple days ago for the first time ever, and I think it's one of my favorite 3rd person shooters now. It's absolute garbage, it makes you feel like absolute garbage and then it suddenly just... ends.
@AnastasiaThemis4 жыл бұрын
A large issue with the game is accessability due to that, I played through the game shortly after release and I had to play it an hour at a time, mostly just getting to the end because I bought the game, because the motion and sound design combined to give me physical motion sickness and headaches for playing too long.
@WaaveLvl04 жыл бұрын
@@AnastasiaThemis it sounds like you had the ideal experience tbh
@diensilva4 жыл бұрын
The style make me dizzy.
@Michael-Rosen4 жыл бұрын
The style makes me think of ”Ive Seen Footage” by Death Grips, early smart phone camera estetics can be really effectful in my opinion!
@flutterface4 жыл бұрын
I always thought there was something kinda fascinating about how relentlessly horrible kane and lynch 2 was on just every level. Felt like nobody actually understood that until now.
@probablymaybe29934 жыл бұрын
Is that a jojo reference Edit: Jeez people got... overly angry at this. Sorry ig?
@RatsFunHouse1014 жыл бұрын
Mr.Mcnugget - you should watch something besides jojo and realize that not everything is a jojo reference
@probablymaybe29934 жыл бұрын
@@RatsFunHouse101 bro it was a joke this can in no way relate to JoJo with out pulling something out of my ass
@darknightmike10yearsago4 жыл бұрын
@@RatsFunHouse101 You are right. I think flutterface's profile picture is a JoJo reference though.
@squirrel_disaster3 жыл бұрын
@@probablymaybe2993 can you stop? its so annoying
@justoneoftheguys1112 жыл бұрын
Crucially, theater of cruelty isn’t just about overstimulation or shock, but about destroying the idea that there is a fourth wall SHIELDING the audience from the action “onstage.” Overwhelming sensory onslaught is one way to do this, involving the audience’s physiological reactions to the degree that they don’t have a choice but to have an embodied experience, but there are other ways to approach it too. The shaky cam third person reminds me of a piece a friend did for an avant-garde class where they forced the audience to sit in wheeled office chairs so they could be grabbed and moved forced to interact with the piece at any time.
@dannylojkovic52054 жыл бұрын
Spec Ops the Line is another game I would consider an “ugly game.” It’s well written and has stellar gameplay, but it’s story and themes are so damn “PTSD-inducing.” What starts out as a mere recon mission to see if people are still alive in Dubai quickly turns into a descent into madness and it shares many similarities with the book “The Heart of Darkness.” You think at first you’re fighting Terrorists only in this game, and then it turns into you fighting US soldiers which really took gamers and the media by storm when the game was released. It’s not until the last quarter of the game that you begin to realize you might be the bad guy, the American soldiers you are killing have good reason to fear you, and you realize it was all just a PTSD induced nightmare. The dialogue with your squad is also impeccable as they begin to realize how crazy you are to find this general that supposedly messed up the entire city and the entire rescue operation. Couple that in with witnessing war crimes, and you realize Spec Ops the Line is about the line between courage, valor, and heroism all the way to straight up depravity. It’s a commentary on US foreign policy in one sense, a commentary on warfare in another, and I’d argue also a commentary on mental heath as the main character is obviously suffering from post traumatic stress disorder he received in Afghanistan. From a gaming experience perspective, it’s one of those games you have to binge. I played it over the course of two days, four hours each, in a dark basement in the summer of 2015 as I waited to go back and finish high school up for senior year. From other people I have talked to that played the game, that is the best way to play it and become engrained in the themes. By the end of the game your character is clearly tired and tortured, and in a way, that is how the player is also supposed to feel. Tired, tortured, and filled with nihilism.
@evieraotacon2 жыл бұрын
Agree Spec Ops the Line was extremely nerve wracking. All I could say at the end........ WHAT THE FUCK!?😳
@crabinijig84032 жыл бұрын
spec ops the line and far cry 3 help topple the white savior trope and i love them for it.
@dopey4732 жыл бұрын
Actually iirc the voice acting was done in one sitting too so that the actors were just as tired as the characters.
@lewisgreen17252 жыл бұрын
@@evieraotacon the ending and everything in that game is just dark, love it
@evieraotacon2 жыл бұрын
@@lewisgreen1725 Same here
@Betito11714 жыл бұрын
There’s something about Kane and lynch 2’s aesthetic that I love so much I don’t know why The whole handheld camera thing they had going on is so unique, visceral? Raw? Real? Immersive maybe? I don’t even know what words to use I just love it
@Khymeira4 жыл бұрын
Those are the words. You're using the right words.
@troglodyte82424 жыл бұрын
liveleak-y
@whatwhat40524 жыл бұрын
@@troglodyte8242 Game would have been even more brutal if there was a parody liveleak watermark on the hud.
@troglodyte82424 жыл бұрын
@@whatwhat4052 the whole game reminds me that we need more liveleak-y type games and movies
@endertwelve4 жыл бұрын
I'm honestly glad someone acknowledged Dog Days' use of a third-party camera wielder and just the game in general. I found myself strangely appealed to it as well, but never understood why. You put it into words. Thank you.
@starship-gp4jv Жыл бұрын
the only time the camera-man died
@mrianmagoo4 жыл бұрын
The absolute brilliance of mirroring the narration scenes with the 3rd person view of the game, shook me. Amazing work dude. Seriously.
@laurencebetteridge86334 жыл бұрын
I don't think it was implemented well, I don't really get the purpose of that section being presented like that. It wasn't similar to the theme of the games at all, it was a clean, well shot clip of a mild-mannered middle class man amongst a clean room full of expensive equipment... Except he was wearing gym shorts... _h o w u g l y_ (Also maybe the ruffled, creased suit was supposed to resemble Max's, the one he mentioned earlier, but I'm probably just reaching).
@anubislee364 жыл бұрын
@@laurencebetteridge8633 it didn't work for me either. Maybe it was supposed to contast the well executed ugliness of the game? Like "see? this is how much /trying/ to be ugly can miss the mark"? But I'm probably just reaching as well. I thought the cave presentations from the abyss video were nice though.
@-----------g-4 жыл бұрын
So gay lol
@alexp70164 жыл бұрын
It’s a movement towards forcing us as viewers to step out of our passive consumption of media, like the concept driving the theatre of cruelty theory. It’s not about mirroring the ugliness, it’s about mirroring the rupture of conventional connection between viewer and subject.
@pdfpockethole4 жыл бұрын
@@laurencebetteridge8633 Damn, it was so out of place, man. I was enjoying the video until that happened. We watch video essays about games as a way to talk about art... not to experience it. I've never played Kane and Lynch 2 and for a good few minutes, I just zoned out. Did not realise that the well-groomed gentleman in a studio was alluding to the gritty VHS torture tape aesthetic.
@ianEFF4 жыл бұрын
Just finished K&L 2 and throughout the playthough I kept wondering, "Did the Safdie brothers every play this game?" The claustrophobic, handheld camera style paired with the gritty, never-ending bad luck motif really felt like shades of 2017's "Good Time".
@Mfscallmethedrink Жыл бұрын
Based comment The safdies are amazing
@N05Y573M4 жыл бұрын
Kane&Lynch 2 must be remastered. And there should be a genre that actually dares to implement such visceral madness with just this level of invision. It is Ugly, but also necessary.
@quinnmarchese6313Ай бұрын
It's not often game developers understand the line--you more often get games like Hatred
@charlieni6454 жыл бұрын
As someone who grew up in a Chinese city similar to Shanghai, Kane & Lynch 2 has a twisted and nihilistic catharsis for me. Those cities are go-to examples of ugliness wrapped under material modernity. Spotless downtown hides staggering income inequality, fast deliveries are enabled by inhumane hours of service sector workers, all-in-one place online services are super convenient as long as you are willing to give up every bit of details of your life to Tencent and the government agencies sponsoring them. I lived for a period of time in the US and witnessed very much the same struggle for the working people. It isn't better but I found it easier to access support networks there in opposed to censorship and social pressures make it near impossible here. K&L2 is not a nice game, but being able to shatter the illusion in the most gruesome manner gives empowerment in the moment even though the violence I discharge in the game is indiscriminate and completely free of empathy for the suffering people.
@Kavino4 жыл бұрын
I have to disagree, my brother from another mother. China is still in a transitory state and so much of this dramatic suffering are sensationalized in western media as almost porn. If you been living amongst the poorer people (mingong, street vendors, service people), you will find a lot of a lot of warmth, optimism and solidarity IN SPITE of a more authoritarian government. Like what you experienced, I witnessed the same in the US as well, but with a veneer of neoliberalism. Capitalist exploitation at the heart is the same everywhere.
@charlieni6454 жыл бұрын
@@Kavino For the record, comparing China and the US about which one is worse is a dick measuring contest that I did not want to start. Capitalism sucks life out of people everywhere it goes. Just different paints across the pacific. I admit I have an identity complex between my experience growing up in China under upper middle class helicopter parenting and becoming who I am through participating in progressive politics in America that distorted my views. My next job may very well change my perspectives as it requires me to work day in and day out with frontline construction workers, which I eagerly await. As it is right now, however, I feel quite hopeless for either.
@cyncynshop4 жыл бұрын
While I do agree Western media often bash Chinese culture and policy. And many things the generalized "Western media" said about China is untrue. I only know English and Chinese so I cannot read what other parts of EU thinks. Most critics in English relies heavily on focusing the authoritarian government. Most praise in English heavily focus in China's fast development. I think a lot of class divide is true for any country, yet the awareness within China outwardly is painfully low. (Because inwardly I think a lot of people are aware. That's why education is such a race for who can dump the most money on their child) I lived in Shanghai for 7 years and I think it is utterly eerie that no one talks about politics. Like people will complain about policies, yet nobody will say, "The government shouldn't have implemented that policy." The strongest push against a policy I ever seen is Guangzhou's opening for immigrant Black and Brown workers moving back to Guangzhou to work. Even that push is just bunch of racists saying that Black and Brown people are "inferior" using eugenics and shouldn't have come and "conquer" their own country. There's is no one directly blaming the Guangzhou's government for opening. The racists part of the population blame Black and Brown people. While more sensible ones only blames the incomplete information causing strife. No one questions the opening policy of the Guangzhou government. In my 7 years in Shanghai. I go to school. Use the transit. Visit other parts of China for historical monuments. The most memorable location for me in Shanghai is a group of half broken old fashioned brick houses. I saw this house on my school bus. My school route will pass a few undeveloped areas in Pudong. On the walls of this stone brick house is a poorly spray painted phrase, "政府还我房子" (Government give me back my house) This is the first and last direct criticism I've seen of the Chinese government from inland. Perhaps all that I say and think about China is untrue. 7 years is not a long time for a child. Lot of this is just my personal experience as a high schooler after all. I seek to read more books and research about the world around me before making a statement.
@halfpintrr4 жыл бұрын
cyncynshop I’m in Shanghai as a white disabled US expat, and I agree with you. Shanghai is beautiful but rotten. The operative word here is convenience. Things are convenient here. And I’ll admit, I’m thriving in this city because of it, but I see how people struggle for it. The waimai drivers are horribly mistreated, and no one here is allowed to truly unionize. Disabled people are ignored or shunned (or killed) as seen with what happened during quarantine. (A man was quarantined without his disabled son and died for it because he wasn’t taken care of.) Police brutality is rampant, and there’s discrimination and incredible xenophobia and homophobia (and racism.) I’m protected from most of it but I can see it here. There is a sense here of hyper capitalism, every family for themselves. It’s a desperate rat race. I love China for some things but things will never change if there is no external criticism. Western media is trash but the CCP ain’t blameless either. (And I live in Pudong, it’s a steel and stone wasteland.) Of course, I still have a tonne of privilege, however.
@alanlee68654 жыл бұрын
@@halfpintrr I am a Chinese and what you said about China are mostly correct. And K & L 2, even with slight exaggeration (no Chinese cop will blast bullets so casually on the streets), successfully captured the chaos, oppression, soullessness, materialism, and breathless lifestyle in a Chinese metropolis. Since you are a disabled man, you may have noticed how unfriendly the Chinese public infrastructures are to disabled people. The lack of ramps for people with wheelchairs in Chinese cities is crazy. The tactile paving on sidewalks are so poorly designed that they are either broken within a few years or just blocked by parked bikes and even trash bins. This is a good example of how chaotic it is to live in a Chinese city.
@Turboviikinki4 жыл бұрын
Kane and Lynch 2 is one of the most underrated, misunderstood games of all time. Nothing has ever even come close to what it achieved with its design
@eloisecole35794 жыл бұрын
The camera is so horrible the game is a 0\10
@Turboviikinki4 жыл бұрын
@@eloisecole3579 You can turn off shaky cam in the options so only cutscenes are shaky but the gameplay is fine
@ajimit86694 жыл бұрын
no 0/10
@Tycini14 жыл бұрын
You may say "no", but 91 people upvoted this comment so STFU and GTFO.
@Turboviikinki4 жыл бұрын
@@niko67780 By "gameplay is fine" I was indeed a bit vague. I meant in my early comment that you can toggle the camera shake off and then the gameplay has steady camera and you can actually play the game but the cutscenes keep that unique camera style.
@axelgunnar64314 жыл бұрын
In conclusion: the entire Death Grips discography is the soundtrack to Kane & Lynch 2.
@sernoddicusthegallant69863 жыл бұрын
Oh shit Im feelin it
@hayk30003 жыл бұрын
I've seen footage
@HaliOnRepeat3 жыл бұрын
Noided.
@andrewstewart14643 жыл бұрын
I AM THE BEAST I WORSHIP
@vistelle3 жыл бұрын
lock your doors
@Peter_S.Woldrich4 жыл бұрын
It is literally the very first time i see something even semi-positive about Kane & Lynch II as a game, as an experience.
@sepiasmith50654 жыл бұрын
Damn the way they implemented the literal third person CAMERA is super interesting. I'm not sure it would be enjoyable to play, especially for someone with easy motion sickness, but artistically it's FASCINATING. the fact that the camera person literal falls down when you die really caught me off guard, the way they feel detached enough to really feel like a separate person as they watch your character move away and fall....
@starship-gp4jv Жыл бұрын
the only time the camera man died.
@floral_stone4 жыл бұрын
Once again a brilliant untangling of the emotional centre of video game storytelling. Too much of "video game critique" culture seeks to be some "objective", impersonal take on the medium. I appreciate the willingness to center your content on you personal relationship to the art, instead of trying to create some impossible imagined neutral observer. Art has things to say, even art that didn't necessarily intend to say things, and we shouldn't ignore that in favour of "being unbiased", whatever that means.
@TheZexal4 жыл бұрын
Exactly this. Art is inherently subjective and personal, so how can there be some unbiased and objective view on art? Especially in art like gaming where the experience is so uniquely personal.
@scoutwags4 жыл бұрын
I think the trouble is often people treating games criticism as consumer reviews, like the way you would review a new car. Sure, the aesthetic matters in part, but the focus of the writing is on how fast it is, what's the gas mileage, are the parts reliable. Seems like a waste of time to me, to view art that way.
@DonLasagna4 жыл бұрын
I think both forms have their place. You can never be completely objective, but trying to judge a game based on what you think the developers were going for and the parts of the experience you feel most people will share is a very useful thing for both the growth of games criticism and the medium. A very small amount of people will be thinking the thoights that Jacob felt while playing the game. His critique is very valuable but is not the only valuable approach.
@sentientblender4 жыл бұрын
I’m so tired of people on this site chasing the ghost of objective analysis. It’s such a toxic mindset to think your opinions must be correct because you only believe what is objectively true, and it must be objectively true because you believe it. I have no idea how Mauler and his ilk came to dominate the scene as much as they have, but they’ve poisoned the well something fierce. It’s nice to get away from it once in a while.
@empty50134 жыл бұрын
Objective analysis is useful for purposes of review and recommendation, subjective analysis is useful for purposes of discussion and deeper understanding or theorising about a piece's intention and meaning. Both are valuable, one as a way to discuss a product, the other as a way to discuss a piece of art. Being reductive and eschewing either for the other is throwing the baby away with the bath water. There is obvious overlap but it's entirely valid to focus on one or the other. Jacob chooses to stick to a mostly subjective analysis, which is great, however when I see a new game I'm not sure I should buy I will take an attempt at a more objective analysis. Objective analysis is more likely to tell me whether I will enjoy the game. Subjective analysis is inherently biased to the reviewer themselves, which is good for purposes of thought-food and entertainment, but not as useful for deciding whether a game is for you, because everyone's experience and understanding of a piece of art is subtly or not subtly different.
@Ardens914 жыл бұрын
Are we sure that is a beer what Max is drinking at the end? I tought was a Guarana Soda like in the Club in the Favelas.
@darknight9104 жыл бұрын
It's quite possible. Most of us "gringos" never see soda in a glass bottle unless you're luck enough to have a mexican market nearby. But with how broken of a person Max Payne is and the fact that his pain killer addiction isn't gone, it could be a hint that his walk into the sunset isn't as clear cut as it looks.
@MidnightMan044 жыл бұрын
darknight910 I mean, he could've seen the bottle and thought "cool, I wanna try it" and didn't know it was soda
@derpizzaman10504 жыл бұрын
thought it was soda too lmao. I find it interesting how uncommon glass bottled soda is in "developed" countries
@Cj-xt6tv4 жыл бұрын
IT IS BRAZILIAN SODA
@minisciencedude4 жыл бұрын
Im amazes me how people think that glass soda is a rarity in America. Im not trying to be mean but all you have to do to know thats not the case is look and pay attention. Glass soda may not be as common as plastic bottled soda or canned soda but its common enough to not be a rarity. You can buy them in store or online. They are not hard to find or get. Most of the big brands like Coke and Pepsi still sale their soda in glass bottle. There are popular brands that only sell their soda in glass bottles like Jones and Jurritos which both are commonly sold in stores like Walmart, Meyer's, Albertsons, Fry's, etc.
@aranerem37674 жыл бұрын
Max Payne 3 was a fantastic ending to the franchise. It was a incredible experience. One of my all time favourite games ever. I played it many times.
@diddlysquiddly32093 жыл бұрын
He had a bad taste in gaming
@hellatze2 жыл бұрын
The worker of max payne is overburdened. So pain bring beauty is it.
@tomstonemale2 жыл бұрын
Bullshit it is, that's the ending of Max Payne 2. MP3 is like a fever dream of someone who didn't understand Man on Fire and barely remember the plot of Max Payne 2, and the results ends up with Max having to overcome things he already did the previous game. I have fun with the game but the story sucked ass.
@HonkeyKong542 жыл бұрын
Max payne 3 sucks. Rockstar ruined the franchise.
@MsBobbyjoe142 жыл бұрын
I’ve come back to this analysis several times and have also obsessed over the themes of Mac Payne 3. I believe that the polish of the gameplay and clean shooting sections actually add to the character of Max Payne. He is completely at home and comfortable in the chaos of a gunfight or a the many violent altercations he finds himself in. After the events of the first two games, he has become accustomed to this chaotic state of mind. It wasn’t necessarily the addiction to alcohol that brought destruction to all that he loves on several occasions. It was his addiction to the chaos. He seems to be powerless to it’s effects throughout his life. In fact, it seems that in the third game the most horrific or difficult times in Max Payne’s story were the calmer moments. Times when he was alone, or what should be a quiet night to himself. Those are the most ugly moments for him. When he reaches the lowest of his lows. Not when he is gunning down his enemies. That’s when he is seemingly most at peace, and I believe THAT is what changes for him at the end. He’s able to walk off into the sunset alone and be at peace with that.
@ZedAmadeus2 жыл бұрын
The End Of Evangelion really felt like a theatre of cruelty moment for me. Just this prolonged mind-fuck of overwhelming proportions that forced me out my head into taking in EVERYTHING going on onscreen. I'm a lot cooler on the _show_ than most fans, I think a large portion of it REALLY drags, but the ending (movie) is just phenomenal.
@spyczech2 жыл бұрын
I feel like I see more examples of this in japanese media than western media in stuff I've seen and played, japanese visual novels especially do this so well
@EJK2099 Жыл бұрын
Same. I really felt sad after the movie. Atleast I could now fully understood what actually went on in the last two episodes. But I still had to search what the ending actually meant.
@Marksman_12 Жыл бұрын
It's a one of a kind ending for a one of a kind movie. Although, I don't think there is some kind of final cut for EoE with an ending or climax that sends you into an irreversible shock, I wonder the very first ending Anno and co. might've come up with.
@petrwarthursty2011 Жыл бұрын
The hospital scene
@ZedAmadeus Жыл бұрын
@@petrwarthursty2011 BRO NOO Trying to forget, over here! So fucked up.
@mr.phillips4 жыл бұрын
I hate Kane & Lynch. Understand that what I'm about to say is not defending it: 2:58 - Lynch shooting civilians is actually a pretty unique moment if you play co-op. I've never seen it done in other games. Whoever is playing Lynch sees those civilians as cops who are about to attack. I was playing with my brother and he started shooting everyone. I yelled for him to stop, then realized what he was seeing. Thought it was a neat idea. Still a piece of shit game.
@ethansandberg55464 жыл бұрын
woahhh thats really interesting
@aaronamour61014 жыл бұрын
I never knew that. That's a genius move. For as much as the game does wrong, this is pretty incredible.
@sharif474 жыл бұрын
This makes me curious... what happens if he doesn't shoot at the fake cops (maybe by cross-referencing what's on the screen of the player playing Kane)? Do they shoot Lynch or simply hold position? If they shoot, then what does the Kane player see?
@shukterhousejive4 жыл бұрын
Another neat trick is that after Kane's wife is killed, the game hard cuts out of the cutscene where he buries her to you standing in front of the guy holding a shovel so fast you don't fully realize you killed him until it's over. At least they fully committed to stuff like that in the sequel
@jonnyvelocity4 жыл бұрын
You're right about the co-op thing. You're wrong about it being a piece of shit. I liked it.
@scrustle4 жыл бұрын
It's interesting how there's been something of a flip on the general reception of the Kane and Lynch games over time. I remember when the first came out, it had middling reviews, sure, but there was this sense that it was at least a "good enough" game that did some interesting stuff with co-op. When the sequel came out it was universally panned as being ugly, horrible, and bland. But over time I've started hearing more people talk about how they actually like K&L2 for much of the same reasons covered here, and the first game is kind of forgotten, slipped in to obscurity. More known for being the game that got Jeff Gerstmann fired than anything about its own qualities. And I think that's pretty cool actually, that we are now at a point in games criticism where we can have discussions like this, and see the value in something ugly, that isn't just because it's trying to be edgy and "mature".
@mcjackstormer4 жыл бұрын
Honestly this is the only video where I heard this point.
@wernergruen39434 жыл бұрын
@@mcjackstormer if they would make a third kane and lynch, i would play it. liked the first one and the second one was just 8 hours of madness. almost like a movie. the protagonists are two fucked up criminals, what do people expect? but the series is dead and with todays oversensitive cry babies a third one would just be yelled into oblivion.
@stukopbs4 жыл бұрын
Yeah i noticed that too. But I loved it from the beginning. I actually remember people asking me when I would play this game. "You're crazy" "Whats wrong with you?"
@cacomeat73854 жыл бұрын
K&L2 is mechanically abominable but its arthouse presentation is stellar
@DetectiveOlivaw3 жыл бұрын
I actually had the opposite impression! Everyone I know hated Kane and Lynch 1 back in the day, but when Dog Days came out they were willing to be like “okay, there’s something special here.” Like even if the shooting is kind of all over the place and the movement is stiff and the story is extremely short and nihilistic, it had SOMETHING compelling and unique. Even if it was just a really strong vibe.
@joshuadavid18044 жыл бұрын
If anyone is wondering the Max Payne 3 sound track was made by HEALTH. it's a fantastic OST used throughout the video and one of my favorite bands.
@ToyotaSPRINTERTRUENO1986kouki4 жыл бұрын
And the rest of the stuff playing in the background of Kane and Lynch 2's footage is Mona Mur's incredible work composing the original soundtrack for that game. Quite possibly one of the most unsettling ambient tracks ever made, more akin to Silent Hill than a 3rd person shooter. Oh and, the chinese pop is part of the soundtrack too! Really great stuff from both developers, Rockstar and IO Interactive.
@929Finn4 жыл бұрын
Kane and Lynch 2 is really beautiful. There's two great interviews with the director about how the game ended up the way it did and it's honestly fantastic
@Tycini14 жыл бұрын
Can you link them?
@Daniel62542 жыл бұрын
Please link them
@davidbc5023 Жыл бұрын
Can you link them?
@guidedexplosiveprojectileg9943 Жыл бұрын
Can you link them?
@929Finn Жыл бұрын
For some reason the link I had put disappeared. The article is on invalidmemory wordpress called "player two interview with rasmus poulsen", the other is heterotopiaszine article 001 edit: youtube seems to be auto deleting the links whenever I put them
@christopherbope49404 жыл бұрын
I remember trying to convince people back in the day there was value in K&L 2.
@Kacpa24 жыл бұрын
I adore Max Payne 3, it's a beautiful ugly game. Ultimate passion project done through severe pain, blood and tears from the devs and in the end was sidelined. It deserves more praise and recognition.
@JohanGasMask4 жыл бұрын
At the end of Max Payne 3, i always thought he ordered a soda or some other non-alcohol drink. Alcoholics rarely drink beer, they tend to go for the hard stuff like Whiskey, vodka ect. You see Max always orders whiskey when he's at a bar or drinks a big ass Jack Daniels style bottle at home. In the ending, its the first time we see him order something different thats NOT a glass with ice and some brown liquid. It looks more like a glass bottle of sprite to me. It would kind of ruin the whole sobriety-walking-into-the-sunset ending they where going for, and even if it as just a beer...one beer cant hurt :P
@musicaleuphoria86994 жыл бұрын
I thought it was some Brazilian pop soda.
@crazedmerc71734 жыл бұрын
A really popular Brazilian soda is this one called Guaranara, and typically sodas are served in glass bottles rather than cans in most Latin American countries. I believe Max drank soda as he quit drinking. He might have been a broken man, but he was willing to finally let go of his tragic past and walk into the sunset, literally. That’s why he didn’t even say a word in the end. He had no more reason to narrate his inner thoughts...
@pootispencer97654 жыл бұрын
There's a scene earlier in the story where he meets up with someone at a bar and asks for a 'soda' instead of alcohol, and it has a similar bottle shape so I thought the same thing by association.
@gaunterodimm35694 жыл бұрын
Don't waste your time mate, Jacob the leftist Jew boy will only mention details that agree with his worldview and not against it.
@puffnisse4 жыл бұрын
@@gaunterodimm3569 Bruh.
@chogan308184 жыл бұрын
These games may be ugly, but Jacob sure ain't
@violentabrahamlincoln13954 жыл бұрын
1 day ago?
@jonobrow4 жыл бұрын
His voice sure is.
@umangmalik4 жыл бұрын
dat beard tho
@Lacie94 жыл бұрын
@@violentabrahamlincoln1395 patreon
@chogan308184 жыл бұрын
@@violentabrahamlincoln1395 yeah he's one of the few people who I would ever consider pledging money to
@birdmandan94564 жыл бұрын
Honest to God, it's so refreshing to hear this. I played Kane & Lynch 2 when I was younger and there was something so compelling about it despite the fact I had nothing but criticism the entire time, really made me think back on the feelings I had for it back then.
@aventually723 жыл бұрын
As a prospective theatre scholar, having this exemplary instance of Artaud in action is amazing. Thank you for taking such a nuanced look at the clusterbomb that is Theatre And Its Double.
@vlad4evar4 жыл бұрын
About Max getting a beer at the end, I'm pretty damn sure it's a Sprite-inspired soda, I wouldn't use that against his effort to go teetotal. Look at the shape of the bottle and the label.
@Cj-xt6tv4 жыл бұрын
It’s a Brazilian soda
@derekblakely40654 жыл бұрын
The “Reverse Colosseum” description makes me think VR could be a an incredibly interesting way to bring this Theater of Cruelty to life, just imagine the mind bending things that could happen when it takes up all of your vision
@deansartorel55704 жыл бұрын
I still think Kane and Lynch 2’s visual style is very interesting, I think given more development time and potential done in another medium, it could be quite entertaining, for example, I love the opening cinematic, with it’s juxtaposition between Kane’s chaotic failed heist and Lynch’s quite life. If they were even to make a movie out of this game (which is in development hell) the only way it would have a chance of being good would be if it took the visual style from the second game
@amediole2 жыл бұрын
What I loved about Dog Days was that as someone who's lived in Shanghai was the sheer hilarity of some of the "rot" so to speak present in the game. It's highly unrealistic yet, in some ways the raw feeling while playing this game makes me feel as if the world and city I lived in was really that bleak.
@ritethumstik4 жыл бұрын
I was absolutely thrilled to see Artaud featured here. A wonderful surprise, as I just got my degree in theatre. Theatre of Cruelty was incredible and terrifying, and the implications it wrought can be felt even today.
@filimental4 жыл бұрын
“Stop thinking and over analyzing and just feel” he says in front of a white painting. Love your work, I’m glad I found your channel.
@FunkyEspelhoCat4 жыл бұрын
Kind of ironic to quote that in a 30 min long video about "ugly" shooter games.
@kristiant964 жыл бұрын
@@FunkyEspelhoCat it kinda is and it caught me off guard for a second i thought my paranoia kicked in.
@Agentshadling3 жыл бұрын
@@FunkyEspelhoCat or the fact some of his problem with these games is their treatment of women and enemies
@javier105414 жыл бұрын
The part where Jacob suddenly breaks the fourth wall while talking about Artaud's ideas actually scared me a little. Not a "jumpscare scare" but a "real fear scare". It was chilling
@Solowinged4 жыл бұрын
Absolutely, I thought I was listening well enough before but with that he shocked me into giving him my undivided attention. And really, isn't that something Artaud would be proud of?
@novaspion23283 жыл бұрын
I agree, I got the same feeling man
@kellyshea924 жыл бұрын
Iv played the living shit out of Max Payne 3. I loved everything about it. The gameplay, story, narration, and characters
@LivingProof983 жыл бұрын
Same here it's the only reason why I want a ps3 controller for my ps3.
@Ndrew5563 жыл бұрын
@@LivingProof98 if you have a ps4 controller you can use it thought usb or wireless
@SpuddyWesker3 жыл бұрын
@@Ndrew556 no rumble, and cant go back to the menu. plus you need a ps3 controller in the first place to connect the ps4, its not just plug and play.
@Ndrew5563 жыл бұрын
@@SpuddyWesker well then go and buy a ps3 controller, im just suggesting an option
@SpuddyWesker3 жыл бұрын
@@Ndrew556 yeah well your option dosent work since op doesent have a ps3 controller, which you need to connect a ps4 controller thus negating connecting the ps4 controller since you already have a ps3 controller in that instance. edit: well not op but mr "BIG TUT"
@aaronsavage8018 Жыл бұрын
Kane and lynch kinda scared me as a child more than any other action game. Maybe I shouldn’t have been playing it at 10 but it went hard and made me realize the world isn’t all sunshine and rainbows
@phil_matic2 жыл бұрын
I forced myself to beat Max Payne 3 on the hardest difficulty. God it was so damn frustrating but I also loved every bit of it and I'll never forget it
@VDAband4 жыл бұрын
I spent a few years living in Brazil before max Payne 3 came out. When I played it, I was blown away by the detail. I'm still never played a game that transported me to a place quite as well as that game did.
@1210vitor4 жыл бұрын
As brazilian, for me maybe the only part wich reminds me brazil well is the favelas
@1210vitor4 жыл бұрын
The other places its like an american vision of brazil, like i dont indentify what is like brazil there, its dystopian
@BerthierCard4 жыл бұрын
Max Payne 3 São Paulo is almost uncanny, it's a mix of São Paulo, Rio de Janeiro, and more big Latin American metropolis. I don't think that's obligatory for the game a 1:1 reproduction of the city, but at the same time as someone that know some parts of that city very well (I'm from a neighbor state, and have some close friends that live in SP) I think the game really fails in use the environment as a significant part in the storytelling. If the game took place in Ciudad de México for exemple, I bet we will got the same Max Payne, because unfortunately the developers focused more in creating this "look how Latin America city's have a big contrast between misery and fancy economic districts". In conclusion I think this game have some good aspects, but sadly I don't buy the "reality" proposed by the developers in this specific environment.
@Lemo200HD4 жыл бұрын
AC 2 and AC brotherhood are almost exact copies of the real cities
@Sercil004 жыл бұрын
Is it true that everyone says "filho da puta" at least once per minute?
@planettrax97544 жыл бұрын
For me, the depiction of Sao Paulo in Max Payne was one of the best I've seen, being a Brazilian. Of course the only out of place thing I can remember is the baile funk thing, which is more of a Rio de Janeiro thing (in Sao Paulo, the idea of the fluxo is a little bit different). But Max Payne shows how wealthy Sao Paulo can be, in skyscrapers, offices and dance clubs, while being chock-full of violence and suburban degradation that even Max know what is the cause, trickle-down economics and social inequality. It almost felt sometimes that a Brazilian made the worldbuilding for the game, showing to a "soft" American audience that they don't know what true hell is like. It doesn't paint poverty as this dignifying, character-building thing, but as the tragedy of living among your own trash. The croocked police is actually based on some real events, just look up about "favela genocide", "Black genocide", or anything about the "milícias" or "chacinas". It almost feels prescient that game acknowledges how an ugly society could elect an ugly president in the form of Bolsonaro, whose language is that of violence. And some people have thought that the favela looked unrealistic. The problem is that people think Brazilian poverty is only centered around hills, were the original meaning for the favela came from. But look up for example the metropolitan area around Sao Paulo, Rio de Janeiro, Salvador or Porto Alegre to see the sprawling poverty that looks just like in the game. That for me is maybe one of the themes from Max Payne 3. How your personal problems, even though they are colossal and life-threatening, are nothing compared to the social problems felt by a foreign, poor population.
@elguerotapatio92584 жыл бұрын
I've actually heard quite a few people say that MP3 tends to mix Sao Paulo up with Rio in a lot of ways
@Matpeixelegal4 жыл бұрын
Sim, tem várias pessoas que dizem que o jogo parece mais com o Rio do que São Paulo e tals, mas isso pra mim é o de menos. Eu consigo imaginar numa boa a maioria dos cenários do jogo como sendo no Brasil. E, levando em consideração que é um jogo feito por pessoas de fora, isso é algo impressionante. Já perdi a conta de quantas horas já gastei nesse jogo na época que ele era mais recente (2013-2015) e os mapas do Multiplayer, principalmente o mapa "Alto da favela", são tão detalhados que até hj me impressiono.
@thebadwolf30884 жыл бұрын
The representation could have been much better, Rockstar dropped the ball in that aspect.
@AbstractTraitorHero4 жыл бұрын
Sad to hear friend
@desanctisapostata4 жыл бұрын
Thanks for sharing a local point of view! Cheers
@Grim_Pinata4 жыл бұрын
Wow, I briefly glanced at Kane and Lynch 2 while studying IO Interactive's history, and I just brushed it off as another 2000s third person shooter, but I would never have noticed how damn interesting it actually is without this video. Among the other things you point out about it, the whole visual style is so fascinating to me. The strange jump-cuts in cutscenes, the entire unseen cameraman following the action thing, the way the lens distort at the sides to mimic a cheap camera. It's all so... eerie? I just love that off-kilter found footage style and aside from Outlast, I haven't seen many games try to attempt it in the medium. Great video, Jacob.
@Mike234434 жыл бұрын
I absolutely love what you did there with the shot of the quote highlighted when you were reading it, into a behind the scenes style shot, which perfectly mirrors what you had just described happening in the game, to put commentary on just how jarring it is when you really stop to think about it. Excellent.
@TeethCollect2 жыл бұрын
Fun tip, the Panama museum in Max Payne is true to the actual real life one for the most part. I coincidentally went there when the game came out and was astonished to see basically the same exhibit rooms and designs
@CringelordJen4 жыл бұрын
god i love K&L2, i played the multiplayer when it was in beta and loved the fact that the people you play with can straight up betray you and take your cash from you, only for everyone to be brought back in the next round and that feeling in your gut that you should take theirs in return. everything about the game i have only fondness for, a gem covered in shit ❤
@prometheuscastles3 жыл бұрын
Imposters
@BudBonkerson3 жыл бұрын
+2
@georgecastanza67122 жыл бұрын
Never played the multiplayer
@DaydreamHoneybee4 жыл бұрын
I feel like Llamas with hats is a perfect animated representation of the Theater of cruelty
I don’t know if the humor in the show diminishes or accentuates this theme honestly.
@DaydreamHoneybee4 жыл бұрын
@@majorbruhmoment5711 it's the same kind of humour as Doctor Strangelove's: the kind that isn't there but that your brain fills in to avoid taking the atrocities on screen at face value
@datboi18614 жыл бұрын
That thing... That show scared and scarred me
@subprogram324 жыл бұрын
One of my main Drama exams was a devised theatre piece. We had the choice of Berkoff, Brecht, and Artaud for styles. Guess which one my group picked. It was about the Four Horsemen of the Apocolypse, and while it probably didn't even come close to the ugly madness that Artoud's plays seem to have, I felt like we did pretty good for a playscript pretty much entirely written the day before the deadline and only rehearsed the morning before the exam itself! But enough about me. This video I think actually unsettled me to watch more than some of the videos you have made about horror games, and part of that may itself be the whole idea of the distance too - horror games are seperated from reality by the fact their setting and rules are that of the horror genre, or *a* horror genre rather. These games skim significantly closer to the ugliness possible in reality than many do, and the 'real film' sections you did to complement that really had a tension for me after your fourth(fifth??)-wall break moment. Actually, now that I think about it, K&L 2 probably wasn't even marketed as a horror game was it? And yet for most intents and purposes the horror is probably the point. Very well done with the video! :D
@geoffreygorgonzola2483 жыл бұрын
the first kane and lynch also had easily one of the greatest online multiplayer game modes ive ever played, it was awesome. it was tense.
@ameliabrittain1582 жыл бұрын
Honestly, all this talk of, overwhelming yourself to the point of feeling the violence on a more physical level than an intellectual one, is like, exactly how metal makes me feel, and why I like it. Extreme metal music, and anything else noises and overwhelming, is my absolute favorite, because it feels like it cuts right through you and shakes you to your core. It’s ugly, wonderfully so, I know exactly what you mean.
@shevek1614 жыл бұрын
Dog Days is one of the most misunderstood games of its time and I wish we had more like it. It had an absolutely outstanding Industrial/Noise OST for it done by Mona Mur too. I can't imagine any other soundtrack working with this game: kzbin.info/www/bejne/oYixn2qqgMyMibc
@subzu27332 жыл бұрын
@@johnwerner6445 your opinion
@johnwerner64452 жыл бұрын
@@subzu2733 I did not write that. I love Days Gone. I have already changed my password amf stuff
@subzu27332 жыл бұрын
@@johnwerner6445 oh
@ThatGezaDude2 жыл бұрын
@Shevek I love strange and upsetting music and that track is the first in a long while to properly give me a visceral upset reaction, bravo
@wojtegpe24052 жыл бұрын
@@jimmybean420 it's Einsturzende Neubauten logo, industrial band
@batmanarkhamcentral31494 жыл бұрын
I must have played Kane and Lynch 2 at least 4 times and never really knew how to feel about it. Your video put words to my feelings, amazing work.
@chillyman73404 жыл бұрын
Yeah it's a weird shot em up lol, still a good game lol.
@ComeOnStepItUp4 жыл бұрын
Bro I was literally just rewatching your last video wtf how do you keep popping off like this. I can't find this level of passion for art that most people ignore anywhere else. Great shit man
@yogawarriorgirl4 жыл бұрын
This is just a small thing that struck me while watching: It pleases me that I'm not the only one annoyed at game writers who think all you need to give a character motivation and a nice, gripping emotional arc is a dead wife. Seriously? The human experience is so much more complex than that. There are loads of tragedies and triumphs you could choose from. Not to mention your typical hard-boiled protagonist man in games like these isn't the kind to settle down with wife and kids.
@hot-bloodedmartialartist39002 жыл бұрын
They are men beyond redemption trying to live normal lives, except normal lives don't want them. A dead girlfriend is a perfect story arc for Lynch
@mattjk52992 жыл бұрын
I would argue in Lynch's case, it's not that the "dead wife cop out" was a motivational tool but a product of his flaws and behavior. He gets people around him killed, especially those he loves. With Max, it is perhaps a bit more cliche and in retrospect can provoke an eye roll, but his motivation becomes far wider over time. It also emerges from an era where people were less accustomed to story in games, so shorthand or cliche becomes a tool used in place of it.
@cd889 Жыл бұрын
Max Payne's wife and newborn baby get killed in the first game's prologue, but this doesn't motivate him to do anything in particular. It's just a personal tragedy that affects the character deeply.
@ManLikeEddy Жыл бұрын
it's not just a cliche "haha dead wife" Max himself admits that he is stupid and for some reason just decides to get revenge instead of moving on have you ever seen the movie last man standing ? that's exactly what max payne is
@BloodyArchangelus5 ай бұрын
because it is our PRIME goal in life. Reproduce. rise children, find a pair. The basic of nature. The most gruesome thing - death of your partner and a child. this is like nature works
@zeddified Жыл бұрын
ah, i remember when gamespot tanked because of a particular "gamespot bad" event that it never recovered from, but i totally forgot that it was the kane and lynch advertising/firing that did it
@timo19494 жыл бұрын
Thank god I'm not the only one who is amazed by Kane & Lynch 2's visuals and general style. I played through it in one session and it was great. The camera effects and compression artifacts really stand out among other games and this unique way of implementing the camera, allready a feature of every 3D game, is very immersive in my opinion. Nice video
@discodetectiive4 жыл бұрын
“and i wanted to make it as watchable as.. me in gym shorts can be.” oh jacob, you gem of a man
@amilyndreams4 жыл бұрын
As a theatre major, I must say that seeing one of my favorite youtubers bring up avant-garde movements made me really really happy.
@bigounce42934 жыл бұрын
I LOVE Dog Days, I don't even remember where I got it but I do know I was five. It was so gritty, and seeing those Shanghai neon lights was great. The theme song is seared into my brain after all these years. I love this game.
@Sequence062 жыл бұрын
19:10 I immediately recognized the Sillent Hill 2 Butterfly Hole Room theme playing in the background. Perfection.
@bluechord29284 жыл бұрын
Please look at Pathalogic!!! It is basically the perfect case study of what you are talking about. There is so much more to it tho. If you feel like there's something there I would LOVE to see your opinion of this game
@SanctuaryADO4 жыл бұрын
honestly I feel like Jacob would do a better job of writing about it than hbomberguy did. I feel his personal bias and pretentiousness got in the way of a legitimate analysis in more than a few points.
@yellowbat794 жыл бұрын
I would love to hear your take on Alan Wake, how the fog makes you extremely paranoid and claustrophobic and the game scares you with almost 0 jumpscares. I love it
@bencezavarko73124 жыл бұрын
Hmm. I was maybe like 13 when my friend showed me and I got real hooked to it but it was never scary for me even though I don't really play horror games. My dad even told me it might not be suitable for me and I never understood why. I just loved it because it was interesting
@Daniel62542 жыл бұрын
I remember a couple of jumpscares in Alan Wake
@crabinijig84032 жыл бұрын
@@bencezavarko7312 might be time to revisit it and critically analyze it like your old man probably did.
@BREADSWORD4 жыл бұрын
beautiful work as always bro
@c3r6s94 жыл бұрын
hey man, love your work!
@locomexican125 Жыл бұрын
With news about James passing I gotta revisit Max Payne 3. I love it so much it plays so well
@filiatemporis40042 жыл бұрын
When i first played Max Payne 3 as a young Sao Paulo habitant i was terrified of how much the game scenarios reminded me of real places here. I still get a strange feeling when i see the stages of this game.
@underdog3537774 жыл бұрын
Attacking the audience by yelling at us directly in a moment of what felt like otherwise impersonal voyeurism really underpinned your overall point and I think you did it really well. It also was kind of a moment of realization with your words. It was like "stop thinking so goddamn much" and for a moment I was just swept up in the shock. And that, above everything, really helped sell what you were saying. After all, I *was* just thinking about your choice of camera work and all that and the voyeurism you were just talking about... And suddenly I felt like I was being called out for my voyeurism. It felt shocking! So yeah, really clever use of addressing the camera. Really helped sell it more than just the words alone would.
@Jonfi4 жыл бұрын
19:15 Gaspar Noé movies give me this exact feeling, especially parts like the bar scene in Irréversible or the opening of Enter the Void. That ear popping, nauseating feeling of uneasiness that just keeps on going just to taunt you to close it. Ugly games feel like a breath of fresh air in a gaming landscape where more sterilized and polished (for lack of a better word) experiences are the norm.
@barbarafortunato91164 жыл бұрын
Oh hey you talked about the Yippies! One interesting thing about the Yippies is that their base of operations became a cafe adorned in revolutionary iconography before being bought out and turned into a boxing club and stripped of everything Yippie about it. Which is kinda sad to be honest.
@deadhawk12124 жыл бұрын
Kane and Lynch 2's filthy liveleak video-type aesthetic wowed me back when it came out and still wows me to this day. The bar lens flares, the audio and video distortion, pixelization on gore, and constant feeling of it being distantly observed and recorded by some third party all do insanely well to ground you in the setting and make you feel like you're viewing something oddly real. IMO they didn't *nail* what the aesthetic *could be*, and if they had done some stuff to curb the shakiness of the camera during the basic gameplay it would have come out much better, but I'd bet the next game that tries this aesthetic could really do something spectacular with it.
@myragroenewegen54264 ай бұрын
I love to start with the statement "This thing is ugly." Starting with what'sffputting often teaches us something about who people are - feelingare forceful enough to pinpoint and examine, maybe because of discomfort--that hunger quickly becomes defined andsuddenly we're thinking. It immediately leads to tons of really interesting questions about perspective. Should this thing be beautiful? What kind of aesthetic should this have and why? Why isone ugly incarnation of a game not valuable and another later ugly version valuable? Is it harder to make an impactful-because-ugly game than something witha more comfortable aesthetic? What is the use of diforent forms of ugliness? What doyou need to understand about beauty and neutral design to master various kinds of ugly for various purposes in a game? What does ugliness make us want or do that makes it worthwhile or not? Maybe an important distinction in this Max payne conversation is when ugliness leads only to nihilism and frustration and when it gos elsewhere, into something productive enough that people don't turn away,but keep on slogging and maybe shift perspective and behavior.
@lemmythetrash-goblin82914 жыл бұрын
It might be national pride speaking, but I feel like Max Payne wasn't always ugly game like it was with Max Payne 3. Max I remember from first two games was grim and anti-heroic, but never overwhelmingly so. Old Max Payne was this weird, at times almost poetic mixture of hardboiled noir, gratuitous pop-culture references and Norse-mythology. Sure, Max was a man out for vengeance, but he was so clichee and archtypical loose cannon police officer it always felt bit tongue in cheek. Hearing him go on and on in his private eye monologues was more funny to me than it ever was dramatic. To me, Max Payne is still that poorly rendered Sam Lake-lookalike from first game, with his face always seemingly etched into little bit too wide grinn.
@McDonaldsCalifornia4 жыл бұрын
I took much of Max Payne 3 the same way. I mean the game does seem to take itself serious but the gameplay alone is comical in the levels of violence, chaos and acrobatics it reaches and then there are the one liners. Making fun of MP3's gratuitous violence and one liners was a running joke among my friend group for years. Another thing was the way the kill animations in the Assassins Crees series became more and more brutal and ridiculous with each new game. Anyways I think the ugliness of MP3 can be as much attributed to the hardcore gamer/gritty action movie factor as it can be to any particular stylistic choice.
@HouseOfDoo4 жыл бұрын
It incredibly satisfying to hear an analysis youtuber just up and say “This game sucks”.
@8BitHorse4 жыл бұрын
I frequently think about Kane & Lynch 2 for all the ways in which it stands out from most other video games period. While films regularly venture into dirty, gritty, and ugly territory, I think that most studios that can afford to make that kind of game are afraid that it will turn off too many people... that it's just too big a risk to render something with that level of texture and awfulness... that maybe people will just see it and be immediately repulsed and repelled. I wish there were more games like this... a lot more games like this, because AAA games tend to play things safe and follow the formulas from previous AAA games. But this may be a systemic issue since many studios can't afford to roll the dice on a major production and have it fail. It's probably only a matter of time. Indie developers have lately plumbed the depths of what's possible with all of the old genres and mechanics, iterating in new and wonderful ways. Once that level of experimentation is affordable for an art house production, I think we'll all get to discover new and wonderful things.
@Lainyofthewires Жыл бұрын
Sarah Kane wrote some amazing plays which became a more tangible actuality of Artaud's Theatre of Cruelty. Blasted and Cleansed especially. Characters having limbs removed and.. just about every atrocity imaginable, she committed to the stage. Her plays have been performed though. Wish we had more of her
@dylanlondrigan44512 жыл бұрын
I feel like I've listened through every Jacob Geller video multiple times including this video, but this is the first time I've watched through it too and from now on I'm going to make a point of actively watching each video at least once. The cinematography and direction of this video are stunningly inventive and well implemented
@alany21034 жыл бұрын
Strangely enough, I remember playing this in my young teens with a friend of mine. I'm sure neither of us enjoyed it, but for some reason we never turned it off as we slowly made our way through it and finished the game.
@Gilman934 жыл бұрын
man i remember i played the entire game when i was young with my older brother, when dad brought it home and i tried the first mission i was going to ask my dad to return it because it looked too gritty, too dark, too realistic, too raw for me, when i watched that intro it felt like a pretty hardcore horror movie, like it was going to be traumatizing and make me puke to play it alone, but then luckily my brother decided to take a look at it and he felt it was a pretty neat experience and he saw it was coop and he convinced to not return the game and instead play the entire game with him on split screen, it was the best experience ever and i never felt too scared because my older brother was there with me, it is the best cooperative gaming experience i ever had in my entire life and i will never forget it, i also remember i once tryed to replay the campaign in coop with a friend of my same age and he really enjoyed how gritty it was, he praised how hardcore it felt, but when the running around naked with a thousand cuts after being tortured mission happened we both decided it was going to be a better idea to skip it, it is too raw man, if i played that game again on a magic mushrooms or lsd trip which are known to amplify everything you see it would really be nightmarish stuff it would take me back to looking at the intro of this game as a kid and asking my dad to return it, yes i know responsible parents should never buy these games for a kid but playing it with my older brother was an educational experience i will never forget
@Tycini14 жыл бұрын
@@Gilman93 Skipping thousand cuts doesn't mean they're not having them for the rest of the game.
@serbianempire64564 жыл бұрын
In the absolute ocean of content that is uploaded daily on this platform, I can say this was one of the most unique analysis I have watched here. Thank you for it
@fsce85994 жыл бұрын
was thinkin "hey whens jacob geller gonna upload" yesterday!
@vespaman1012 жыл бұрын
Just saw an article about the actors involved in Max Payne having major conflict with each other on set and requiring escorts because it got out of hand. I immediately thought in the back of my head "Max Payne is an ugly game" lol
@antoncabotta5364Ай бұрын
Once I get a Jacob's video in my recommended I need to rewatch at least 3 more to be satisfied
@texasranger95994 жыл бұрын
Time to search to see if he's covered Spec Ops: The Line.
@father_opan43584 жыл бұрын
I just posted this comment lol, I even scrolled down comments to see if I wasnt the only one who felt spec ops the line should have made this list.
@prometheuscastles3 жыл бұрын
@@father_opan4358 absolutely. Spec Ops I put with KandL and Max Payne style of storytelling and gameplay.
@papapurepropaganda6124 жыл бұрын
Max wasn't drinking a beer in the end. That was an energy drink.
@user-qb3jg8ep9t4 жыл бұрын
Kane and Lynch 2 is, aesthetically speaking, a masterpiece. I've been a fan since it's release
@dalantemaes32773 жыл бұрын
This is my favorite video game video essay ever. Ive watched it dozens of times and still get something new every watch. Its gained even more credit with me after having finally gotten to play Max Payne 3. Thanks for all your work Jacob!