4:59 Gunship: Got something fun for me? Kirov: I have something for them
@TuPtammi4 жыл бұрын
That right there is the best comment.
@Ravecat274 жыл бұрын
LOL so true :D :D
@archravenineteenseventeen4 жыл бұрын
Capitalism and communism
@solar84464 жыл бұрын
@@archravenineteenseventeen dictature of capital or socializm*
@wildproxcore1734 жыл бұрын
Perfect time
@AzurLux4 жыл бұрын
Giga Fortress: Where's the enemy? Commander: In that direction Giga Fortress: AFFIRMATIVE, REMOVING THAT *DIRECTION*
@christiangarcia49254 жыл бұрын
it's removing ENEMY PRESENCE... but this one made me laugh 🤣
@AntiSada4 жыл бұрын
More than 3 Giga Fortesses: REMOVING
@Granola6164 жыл бұрын
ngl Japanese has the best unit in the game
@christiangarcia49254 жыл бұрын
@@Granola616 Yeah, that's why in the campaign they butchered them since they are a major threat. Kinda like when Scrin arrived, GDI and Nod teamed up together to get rid of that nuisance. That leads me thinking: The two old factions (Allies & Soviets, GDI and Nod) should always team up in order to defeat the newcomers (Empire, Scrin). Does that mean they're just soe weak by themselves?
@AzurLux4 жыл бұрын
If anyone wondering where's the reference, I got it from Space Battleship Yamato Wave Motion Cannon meme
@maldingpelican85554 жыл бұрын
I still remember back in RA2, the terrifying sound "Kirov reporting"
@GachaLord4 жыл бұрын
Its not that terrifying Unless it comes with *Insufficient Funds*
@YuriYoshiosan4 жыл бұрын
Terrifying for you if it's them Satisfying for you if it's you.
@gomi54634 жыл бұрын
It's because their is no Japanese School girl can hit aircraft or a Fighter jet
@LucefieD4 жыл бұрын
*furiously builds AA*
@andriyboriseyko2154 жыл бұрын
Good answer comrade !!!!
@waffles34584 жыл бұрын
Kirov's the Oldest King in the Game! It's the BEST.
@kirbi42664 жыл бұрын
Oldest ? Yes Best ? No
@DOSFS4 жыл бұрын
Kirov in RA3 is too slow and not enough health to do much
@kirbi42664 жыл бұрын
@@DOSFS right, Harbringer is the best
@waffles34584 жыл бұрын
@@DOSFS Eh. I still think it's a Heavy Hitter on Enemy Bases.
@waffles34584 жыл бұрын
@@kirbi4266 I think the Harbringer is too vulnerable to AA fire, and Jets, though the Harbringer is very manuverable, but not the Best at health.
@pasindudinusha65073 жыл бұрын
When I played uprising for the first time I started a skirmish without playing campaign. I played allied against a soviet and empire enemies. Once I'm done with soviets I sent few of my guardian tanks to hit the empire base. Suddenly a laser went through them and all the tanks exploded. That was the first time I saw Giga fortress. That was like a scene from a movie.
@playgame94494 жыл бұрын
In my opinion, the units demonstrated in this video have too different characteristics and features to combine them into one class
@YuriYoshiosan4 жыл бұрын
*2 ultimate weapon vs 1 superweapon*
@Carnage9934 жыл бұрын
Neploho, comrad.
@flapjackslashjack86244 жыл бұрын
imo century vs kirov would make more sense
@bronyashkaapple4 жыл бұрын
Ты русский.
@Carnage9934 жыл бұрын
@@bronyashkaapple с пасхой вас;)
@AlexeiVoronin4 жыл бұрын
There is something really sweet about unleasing a few Giga-Fortresses upon an enemy base... it's like feeding some dormant bloodlust that we've inherited from our hunter and warrior ancestors.
@Strenyoff4 жыл бұрын
Don't forget that this unit is totally imbalanced, and that's why we have no multiplayer in Uprising.
@Akeno00024 жыл бұрын
Mods boi
@Strenyoff4 жыл бұрын
@@Akeno0002 To Hell with mods -_-
@YuriYoshiosan4 жыл бұрын
@@Akeno0002 RA3 Normal + Upheaval mod?
@alexanerose48204 жыл бұрын
@Strenyoff Imbalanced? By the time you can build one a competent enemy would've had plenty of AA to fight it or build their own "Heavy Air" units that they're already sending to your base along WITH good AA and considering the Empire has poor AA well... you get the picture. It's easier to build/rush and use Kirovs and a lot less costly to lose them. That and they have their boost which get's them faster to their "funzone". Tl;DR Yes they feel imbalanced but considering they cost so much to build , are a pain to lose, and can't really have more then one in a reasonable amount of time compared to the others I'd say they're pretty damn fair
@drzero11314 жыл бұрын
the problem with this comparison is that, whilst these units are the most expensive and possibly the strongest for their respected faction, they fill completely different roles The kirov bomber is a base killer, its slow, but has a lot of health and does a lot of damage, making it ideal for static targets and base killing (even on death it crashes and does a lot of damage to anything below) The harbinger gunship is a fast moving, anti-ground support unit, being able to gun down infantry quick and deal with heavy vehicles fairly quickly also. its main drawback beside its cost is its inability to engage aircraft and its hard to repair (its flight cycle means its hard for repair drones to heal it). Whilst it is good for engaging bases, the century bomber does that role better. The giga-fortress can take on 2 roles. In its sea form, its a heavily armed naval unit capable of taking on small armies by itself, and in its sky form, its a super long range heavy artillery platform that outranges and out damages any other unit in the game. But each one form comes at a downside. The naval variant cannot engage things that are well in land, so its limited to ship engaging and possible costal attacks, its also vulnerable to terror drones, which prevent it from transforming if they get in. Its sky form can attack anywhere , but its heavily vulnerable to air units and fast aa units on the ground, since its slow moving, can only fire in a line and the damage is only dealt after the initial attack. A good player could easily micro-manage a single aa unit to avoid any of its attacks.
@deaclavilis67604 жыл бұрын
Giga fortresses are also very vulnerable against Vacuum Imploder (Soviet super weapon) strikes. I do remember destroying 8 of Giga fortresses with one Vacuum strike. The missile just sucked and teared apart them while Harbingers can easily escape from Vacuum blast zone. Gigas simply can't escape. They are very slow ass and usually moving and positioning together.
@Frost-014 жыл бұрын
@@deaclavilis6760 lets not forget if their flying even the smallest debree from an orbital drop can 1 shot em
@archer29054 жыл бұрын
The harbinger can also 1v1 pretty much anything not in the air, often winning against a single gigafortress assuming they both have no veterancy (atleast in my tests). It struggles to kill yuriko but can be done if it’s cannons knock her down before she pulls it out of the sky. Although the same can be said for gigfortress, the harbinger is almost half the cost.
@ZC.Andrew3 жыл бұрын
@archerburns When I tested it, the Harbinger and Giga Fortress killed each other. In a 1v1 between Giga Fortress and Kirov, the Kirov won with just under half HP remaining. This was with no micro of course.
@peterdenov48989 ай бұрын
@@ZC.AndrewYou micro-ed the Harbinger far too much for it's own good. Usually when left by itself it would get out from Giga-fortresses's missile range 2 or 3 times by just air-circling over it.
@soda_YEET4 жыл бұрын
I mean kirov might be slow and not as practical but *IT'S AWESOME*
@DinkLover694 жыл бұрын
Nah it's very practical. Takes a ton of damage for a fucking blimp.
@mody15564 жыл бұрын
@@DinkLover69 it is the cheapest the most durable and the most damaging but the slowest
@YuriYoshiosan4 жыл бұрын
@@mody1556 so slow it even need a f**king rocket booster that use itself as fuel
@chloeblances25974 жыл бұрын
U can make it way faster than the rest
@YuriYoshiosan4 жыл бұрын
@@chloeblances2597 no. More propellers means more weight. And more fuel needed. So that is what we have.
@YuriYoshiosan4 жыл бұрын
RA3 Normal Kirov: Thicc RA3 Uprising Kirov: Slim Uprising is so broken Giga Fortress: Exist RA3 Uprising Japanese Campaign: Soviets: *That Thing is bigger than a Kirov* Video: *Giga-Fortress: Removing enemy presence* *So, the Earth is the enemy?*
@quocthanh27394 жыл бұрын
hmm yes this is very good joke made by another me
@BoostedMonkey054 жыл бұрын
RA3: Remix Kirov: *E X T R A T H I C C*
@YuriYoshiosan4 жыл бұрын
How to test Uprising units with like JB Download Upheaval mod for RA3 then play with friend Or Play Uprising with bots (with each factions) and capture their MCV but let the enemy have 1 power plant/reactor.
@YuriYoshiosan4 жыл бұрын
@@BoostedMonkey05 yea true.
@YuriYoshiosan4 жыл бұрын
@@BoostedMonkey05 That Sickle with a lot of weapons is OP but Painful to produce.
@yizhan95064 жыл бұрын
9:02 Yuriko: I've been waiting for this.
@AlreadyUsed93 жыл бұрын
Gunship: It is a support plane for your main attackers. Kirov: The more the merrier. Fortress: Needs support for the attackers.
@davemardrov7772 жыл бұрын
Steve Blum voices the harbinger can’t ever go wrong with Steve Blum. Nothing will ever top “KIROV REPORTING!” “DROP ANOTHER LOAD!”
@2-san4 жыл бұрын
Kirov is stil the og I still remember how my friends look whenever they see me send a bunch of kirov in their base knowing they won't build too much AA 😂😂😂😂
@АлёнаШомина-ч9к4 жыл бұрын
KIROV REPORTING
@gomi54634 жыл бұрын
Kirov rising!
@Gellou-UwU4 жыл бұрын
дада Киров здесь
@bronyashkaapple4 жыл бұрын
Киров на связи. Кстати был такой человек в ряльной жизни при Сталине
@brothercharanus19274 жыл бұрын
That gives me nightmares.
@Cthight4 жыл бұрын
06:56 that Flying Formation is so satisfying.
@joshuacabral23484 жыл бұрын
Gameplay stats Empire; With "Fortified fleet" and "Advanced Rocket Pods" and maybe "Robotic Assembly". ( If game goes late). Giga-Fortress is a force to be reckoned with. They are unstoppable at sea and you got minimal chances in winning at land whether you're using Empire,Allies, or Soviet. Soviets has greater chances in taking them out by ground because Bullfrogs can kite the easily. IFVs and Striker VXs have to stop to attack. Bring them to dryland and Aerial Dogfights will bring this monster down. Imperial fighter escorts are weak and fragile. Watch out for their numbers. Allies; Is actually my favorite, Harbinger Gunships are highly mobile and can perform Smash and Run smoothly thanks to their speed. With "Advanced Aeronautics" and "High Technology" it becomes sturdier and highly precise when shooting its collider cannons. Ground forces and static defence can take them down quite well especially IFVs with Cryo-Legionnaires. Aerial Dogfights will also bring them down easily. Watch out for fighter escorts though. Soviets; Now this is quite tricky. Kirov's are durable slow bombers. Highly vulnerable to ground AA and dogfights. Where does is his strength really lies? Answer? Easy!! He's cheap and easy to tech! With 2.5 k with battle lab you can mass produce them in less than 5 minutes. 6 Kirovs would suffice to catch your enemy off-guard and rape his base. In a real game, Kirovs can destroy you much faster in a speed run due to this factor. Giga-Fortresses are super expensive and so is Harbinger Gunships. Plus teching them will take time and money. If this is real life game, Kirov's should not be underestimated.
@notalpharius38614 жыл бұрын
HYDROFOIL: laughs in pack and jamming device
@jeremyg22364 жыл бұрын
Well Soviets are #1 when it comes to fast deployment and mass production, while Allied and Imperial needs to build and develop their techs first, so yeah
@joshuacabral23484 жыл бұрын
@@notalpharius3861 holy shit! I forgot about those skimmers!! Although never seen them used to counter Giga-Fortresses, my worse enemies in naval wars in AvA.
@joshuacabral23484 жыл бұрын
@@jeremyg2236 I kinda hate the part that you have to wait for 1 min for Max Clearance for Allies and individual teching for each unit producing structures for the empire. And its bloody costly... Its a super late game if I saw those beasts in the air and you've been playing really sloppy...
@sethb30904 жыл бұрын
Yeah, the Kirov was disadvantaged here for a few reasons. The first and biggest is force fire. Queueing up a series of force fire targets makes it move to each one and stop until it explodes. In an actual attack, you take a couple Kirovs and send them on a vector that passes over as much enemy stuff as possible and they just torch everything while moving. Second was price scaling in the multiple attackers test. Two giga fortresses cost the same as five Kirovs, and three harbingers cost as much as four Kirovs.
@istthehappybara55254 жыл бұрын
Kirov: the most cost effective but needs some clever plan or a lot of support to shine in all his glory Harbringer: basically Kirov but better suited for the direct fights and lone flights Giga-Fortress: *BLUE BEAMS OF DEATH*
@Nr151213 жыл бұрын
Also harbingers are faster have better range and have the 20 mm cannon
@vyrdzzz8164 жыл бұрын
1:41 why is the background music suddenly feel so awesome for this unit? And he even zoomed in and out after it was deployed lol xD
@manhphuc43354 жыл бұрын
vyrdell conde Because it‘s the king.
@merkavaarcticgunit97363 жыл бұрын
@RiNYeX_ _ArtS 1:01 music ??
@dragonstormx4 жыл бұрын
The Kirov was balanced thanks to its lack of speed and need to fly directly over a target to damage it. The Harbinger and Giga Fortress' higher cost do nothing to counteract how overpowered they are. They can't destroy a target as a quickly since they don't fire endlessly but that is countered by their range. Habringers are far too mobile for their firepower and armor. Advanced Aeronautics makes them more durable than the Kirov while adding more shots and shorter reload time, as if it needed anything to make it deadlier. A group of four or five and destroy most any target in a single volley. To top it all off the chaingun gives it a punch against infantry and light vehicles, so it can easily counter the types of ground units that are supposed to be its weakness. Giga Fortresses have far to much range their death ray. Anti-air structures are useless since it will destroy them from outside their range. If it's over water it can go back to fortress mode and destroy any aircraft sent to shoot it down. It's easy to see why Uprising has no multiplayer, nobody even tried to balance the new units.
@VioIetShift2 жыл бұрын
The non super units in Uprising really do belong in the base game I feel. Maidens would help the Empire a lot with low-tier AA, all of the new Soviet units fit in OK with the existing game, and the Legionnaire is fine for its cost. Really wish they'd just made the Harbinger, the artillery thing, and the Giga Fortress campaign only and properly balanced the rest.
@dragonstormx2 жыл бұрын
@@VioIetShift I agree with you on the Archer Maidens since the Empire's AA is really weak, especially in the early game as you pointed. Not sure about the Future Tank being in since I have seen one of those things take on over a half dozen tier 1 tanks and win. Even with the reduced damage from their force attack I still once saw four of them take twelve twinblades (the twinblades were sent in piecemeal but I'm not sure if that would have mattered since a group eight still lost). The only problem with keeping the Soviet units is the Mortar Cycle. It's an artillery unite that comes out at tier 1 and is extremely fast.
@VioIetShift2 жыл бұрын
@@dragonstormx I honestly forgot the Future Tank existed; ideally it would be campaign only too. The Mortar Cycle I think could be balanced, but it'd require work.
@dragonstormx2 жыл бұрын
@@VioIetShift The Future Tanks feels like something best saved as a boss unit, same deal with the Harbringer. How would you balance the Mortar Cycle?
@ruslanmamedaliyev3912 Жыл бұрын
@@VioIetShift soviets r the weakest ones i think they on purpose made soviets the weakest
@teo-72424 жыл бұрын
16:14 Scuse me! You missed a spot.
@m4albino2014 жыл бұрын
**proceeds to reduce to atoms**
@ShallowTeal4 жыл бұрын
I actually really love Harbingers so powerful
@YuriYoshiosan4 жыл бұрын
Its a mini proton collider inside a aircraft.
@ALV6944 жыл бұрын
@@YuriYoshiosan it must be sad that the once mighty kirov has rendered inferior by the uprising dlc
@ShallowTeal4 жыл бұрын
@@ALV694 The Soviet faction was rendered inferior by the uprising dlc
@YuriYoshiosan4 жыл бұрын
@@ShallowTeal I even thinks that the Soviet is fully (by I mean fully that is everything) is nerfed and they are not getting anything good. *RA2 is The Soviet's Era and RA3 is the Japanese Era*
@deaclavilis67604 жыл бұрын
In classic RA3 Soviets slightly superior, in Uprising, their enemies get game changer new units but Soviets almost get nothing. However, my go faction is USSR as always. Twinblades, Migs, Kirovs, Dreadnoughts, Hammer tanks etc can still hold themselves but you become a very spam, hit and run type player in Uprising with Soviets unlike RA3. In RA3, Soviets have clearly more firepower.
@antonfloor3444 жыл бұрын
It’s funny how only the original giga fortress shoots his beam straight forward, and al the mods moved that too side ways.😉
@КонстантинПаршуков-о6б Жыл бұрын
Because only in one mod can it shoot forward. Science mod. But it's FutureTech's Giga Fortress fires both straight and side ways.
@sanreybughaw29184 жыл бұрын
The giga fortress looks like a Gundam head
@67IronWhalE4 жыл бұрын
Looks like Sinistar with Gundam aesthetic. Vaguely looks like a reference to some anime or japanese mythology, too.
@YuriYoshiosan4 жыл бұрын
Giga Fortress even says "Where is my body" when flying
@aaronlimeuchin73524 жыл бұрын
@@YuriYoshiosan just imagine if it got the same voice lines as Steel Ronin. Bet everyone would piss their pants.
@indraservo57644 жыл бұрын
Try to look up "Devil Gundam", it's very similar
@zaph25804 жыл бұрын
Spitting Gundam's head
@GragGaming3 жыл бұрын
8:48 Kirov, Specter and Giga Fortress: I fear no units, but that thing (Yuriko), it scares me
@canon072 жыл бұрын
Yuriko: Noooo you cant use proton canon to stun me Harbinger with 5 goes brrrrrrrr
@saopro21 Жыл бұрын
bro the harbinger can literally just stun-lock her with their cannons, they are the most blatantly OP unit the game. They have basically no counters except for disproportionately massive AA or fighter spam, but guess what, they are allied plane, meaning you can just escort them with Appollo which just smokes every other fighter ez.
@anhduc0913 Жыл бұрын
@@saopro21 pretty sure Migs are way better than apolo. Apolo have the speed but the Migs have missiles and gun, alowing them to deal way more burst damage. Edit: Disregard this, I haven't played in a long time, apparently Migs doesn't even have gun, only slow ass missiles. Or maybe they did in the original Ra3, but not uprising. Damn allies is op in uprising.
@kledthetoxiccavalier51794 жыл бұрын
Me playing RA3 with friend as USSR Friend : I have a Empire FF prepare to die Me : sure? // Just show him 12 Kirov is near his base
@_darkknights_21154 жыл бұрын
Me and my friend: Play ra3 Me:Kirov reporting Friend:*panic*
@ShallowTeal4 жыл бұрын
* Laughs in Mecha tengu, striker vx, and rocket angel *
@ALV6944 жыл бұрын
*laughs in giga fortress*
@ikill-984 жыл бұрын
@@ALV694 giga not worth it its experience
@DedEternal4 жыл бұрын
@@ShallowTeal *spams bull frogs*
@арсенийменьшов-ь2е4 жыл бұрын
I thought that the Giga Fortress would be the strongest and most imba engine, but the Kirov is still the most tenacious unit (airborne for sure), and in terms of firepower it is not inferior, or maybe even superior. Although the Soviet Santa Claus is weaker than its competitors due to the fact that it is forced to slowly crawl directly to the target, and not destroy almost half of the enemy’s base from two salvoes from its base, like a fortress, or, almost keeping up with the fighters, throw shells like Harbinger, and besides the air warehouse of the bombs need protection from ground forces (mainly from Yuriko, but also from some Javelin soldiers or Combat robots the “TwinBlades” will not be superfluous).
@SiameseTankist4 жыл бұрын
"Soviet Santa claus" For you i give bomb
@A1phaWolf150 Жыл бұрын
Not even just Ground defenses. Two squads of upgraded Apollos will run them down easy, and their MiG escorts too.
@rocket_sensha43374 жыл бұрын
Fighting imperial brutals in a naval map: So you have choosen DEATH.
@Frost-014 жыл бұрын
Ahhh good old days, let empire reach late game = spam as many AA you can get your hands on and hope for the best.
@manofsesame30244 жыл бұрын
Nah. Just use the allied hyperfoil to freeze it.
@rocket_sensha43374 жыл бұрын
@@manofsesame3024 hydrofoil? Yeah a good number of those work well at the start. Use a couple to jam and others to shoot them down.
@Frost-014 жыл бұрын
I had a bad experience with those, I jam them but other gigas show up or some other units show up and kill my hydrofoil and if all gigas get silenced they try to land on top of the hydrofoils, that's why I maintain atleast 4 airfields worth of Apollos and as many harbingers I can spam.
@rocket_sensha43374 жыл бұрын
@@Frost-01 at the start* Only true counter to gigas, its not to face them altogueter. BAN the sun or bomb to the stone age any attemp to set hold of the water.
@NivRel4 жыл бұрын
Dev: let's balamce the game! Ok so in ra 2 soviet units are mostly slow and deal lots of damage hmmm Let's take that away now the units are made of thin paper kirov beeing op with tons of health and High damage? Hah now he has light armor and does no damage his skill Is to kill himself And the japanese.... let's just give them the finger of God himself so that they can strike across the map with tons of damage and no existing counter
@thelegendarywarlus63544 жыл бұрын
Maybe Yuriko in IFV? Lol
@NivRel4 жыл бұрын
@@thelegendarywarlus6354 yeah but that's not a solution beacause It involves having 2 factions collaborating
@WHOARETHEPATRIOTS4754 жыл бұрын
no existing counter ? *well excuse me princess*
@thelegendarywarlus63544 жыл бұрын
@@NivRel what about hydrofoil? Edit : Just in water i see..
@wiseoldman54854 жыл бұрын
AndrewtheDuke You are right but japan is unbalanced and that flying head is OpOpOpOpOp
@Frost-014 жыл бұрын
At the end of the day the most Terrifying is still the Giga fortress just cuz of its shear damage, range and versitility. But the cost and the use of it will decide how it performs. For example, versusing against Harbingers and Kirovs in sea mode is practical Suicide, although as for the Kirovs you might be able to out run it without its ability activated, for the Harbingers how ever, good word of advice unless you have a 5:1 ratio dont even think about it, and even then you'd still probably lose 1 Giga before the Harbinger goes down. Harbingers are practically your most "COST EFFICIENT" unit of all 3 factions, their not cheap nor are they too expensive, they deal good amounts of damage, are biased against migs cuz they take less damage, they have speed and you can micro them, they are good against infantry and a group of 2 or more can kill Yuriko safely if they engage first. Kirovs lastly, cheap, slow, does alot of damage, thats about it though, if you think of it normally that is.... get 2 rows of Kirovs path find then into a formation on the other side of the enemy base, set them to agressive and make sure to clear out any pesky AA aircraft along the way and enjoy the show is how in my opinion the best way to savour the wait as they fly and flatten the earth.
@a.87114 жыл бұрын
Me in RA2 even though I’m 12 KIROV REPORTING KIROV REPORTING me in RA3:Russian bias or the Death Star
@yxt49112 жыл бұрын
Do keep in mind that Giga Fortress has Fortified Fleet and Advanced Rocket Pods (which only applies to its ship form), and Harbinger has both Advanced Aeronautics and High Technology, while Kirov has none of these luxuries. Also, the true horror of the Harbinger lies in its insane synergy with cryocoptors. You don't need to spam Harbingers. Just get one out and do a normal cryo spam, and they will instakill entire armies with just a chain gun.
@ppgamerveryepic78224 жыл бұрын
16:14WTF Was that
@teo-72424 жыл бұрын
It's called "Fuck everything that was there".
@nikushamosidze19514 жыл бұрын
It is an ability "its rape time"
@Kira1210864 жыл бұрын
Kame-Hameha
@deltaheavy20944 жыл бұрын
IMMA FIRING MAH LAZERRR!!!
@everythingforyou66924 жыл бұрын
GG
@pr3ttyb0yfl4cko2 жыл бұрын
All 3 are powerful, but my favorite is the Harbinger Gunship. Its chain gun is used for accurate elimination of units especially those that are moving quickly. While the collider cannons is used for buildings or for slow moving units, so it can target almost anything on the ground with ease. It's vulnerable to AA units and fighters but it can escape easily since it's not just durable, it's also pretty fast. The flight path of the Harbinger also makes it hard for AA ground units to take it down especially if the terrain is crowded with obstacles or not flat. Another use for its quickness is easily doing hit and run on enemies, you harass them while they can't catch your gunships. They're pretty expensive but not as expensive as the Giga so you can make 2-4 units later on in the game and they'd sweep an enemy's base with ease when used right. Also, I just love putting them in aggressive mode and watch them circle around and obliterate my enemy from above with no mercy.
@Immortal_Hunter4 жыл бұрын
Kirov is the best it has a some kind of awe insping presence. Anyone remember the build icon of the kirov in ra2. It was just awesome.
@Spiror3 жыл бұрын
All are very nice units. Kirov airship is slow but it does more damage and is more tanky also more cheap!!! Giga fortress is just op if you make many…… and the planes ✈️ are also op and fast but they need care because they go everywhere lol
@decalcomanie1234 жыл бұрын
Gunship is the most satisfying unit in red alert I feel. Building siegers have always been incredibly slow moving (prism tank, kirov, v4, etc.) so it's refreshing to see one that moves so fast, although it's probably terribly imbalanced.
@avalon3434 жыл бұрын
The allied and empire ones are ok. But nothing will send chills down your spine as much as when you hear "Kirov reporting".
@YuriYoshiosan4 жыл бұрын
Time amount needed to get one of each unit from scratch: (4 power structures, requirements, 1 refinery, airbase/docks, unit build time) Kirov: 20s for 2 reactors, 20s for 1 refinery 30s for super reactor to build airbase 30s for airbase 1min for Battle lab 25s for the Kirov itself +10 seconds for placement and delay time Harbinger: 40s for 4 power plants 15s for airbase 20s for refinery 1min 15sec for Max clearance and Heightened clearance 30s for def bureau 40s for Harbinger itself +10 sec for building delays Giga-F**ker (travel and unfurling time included) 40s for 4 generator 19s for 1 refinery 25s for dock 30s for mainframe 1min for upgrade and breakthrough 1min (+unfurling time) for the giga fortress itself. *Count the total urself then comment below*
@YuriYoshiosan4 жыл бұрын
Travel time: Nanocore movement time to unfurl spot
@bulletkin37484 жыл бұрын
I got a mod that lets me use uprising units in the campaign (along with other things) I tech-rushed into spamming harbingers. 4 or 5 are just so satisfying to watch!
@frankhsu38994 жыл бұрын
1:50 nice Jack in a box design idea
@thetallone46914 жыл бұрын
Harbinger my favorite, when you have 7+ of them there is no stopping for them
@bobcat8794 жыл бұрын
The sound of the giga fortress is so good.
@Tovarasul_Lenin2 жыл бұрын
For the cost of one Giga Fortress you can buy 2 and a half Kirovs, and for 2 Harbingers you can almost get 3 Kirovs. Not even mentioning mass production.
@SutraBlue4 жыл бұрын
Harbringer: Best mobility, harder to hit since its constantly moving, decent dmg against both unit and building Giga: Has toughest armor, good damage, and lastly frickin looong range. Kirov: .. Hmmmm.... Well ITS AWESOME,
@SutraBlue4 жыл бұрын
In my opinion, among CnC Franchise, the most balance unit between faction is Generals. Their characteristic is very differ yet still give balance vibe. Im so waiting for Generals 3, DAMN EA, YOU KILL THEM. (PS: I still not yet played Tiberium, so my opinion might be wrong)
@deaclavilis67604 жыл бұрын
@@SutraBlue How about Generals Zero Hour and the ROTR?
@SutraBlue4 жыл бұрын
@@deaclavilis6760 Oh, I mean Generals as whole, so them as well
@gomi54634 жыл бұрын
Kell....
@sufferfr0mlag5064 жыл бұрын
Kirov:slow but scares the heck out of anyone
@blitzer25blitz624 жыл бұрын
according to RA3 lore not a single Kirov had been taken down by any enemy. so Kirovs should be bigger, 'thicker' than this
@sobatmedhok13062 жыл бұрын
No one can't forget about the legendary "Kirov, reporting!"...
@danyawr98884 жыл бұрын
Немного странно с кировым ибо его фишка в линейной бомбадировке, и направлять его аттаку по другом чем в видео
@user-mr7pu2gd3i4 жыл бұрын
Согласен
@ДанилВолосовский4 жыл бұрын
Вообще само сравнение дурацкое. Сравнивать супер юнит за 6300 с обычными глупо
@Rhaegar_Targaryen034 жыл бұрын
@@ДанилВолосовский тем более крепость более универсальна
@Rhaegar_Targaryen034 жыл бұрын
@@ДанилВолосовский но мне буревестники больше нравятся если их штуки 4-5 построить то это 100% победа
@Dany-hg7qd4 жыл бұрын
@@user-mr7pu2gd3i если посудит, то это летающая башка очень имбовая, палит и по наземкам и по воздушке, кстати мне буревестники тоже нравяться
@TuPtammi4 жыл бұрын
For harbinger, you should switch to machine gun to test its quality for infantry destruction.
14:35 two birds in one rock (two collectors in one blow)
@neoharmoniagropius14263 жыл бұрын
Giga fortress be like: Who need Bomb when We Have Laser
@Mancboy20004 жыл бұрын
If anything this just proves the cost efficeny of the Kirovs. What absolute UNITS.
@orewayamatosama2 ай бұрын
"Giga Fortress, alive and ready!" Yes
@GoldenGuy_k4 жыл бұрын
Kirov: why r my enemies so big Giga and gunship :both died when getting shot by bullfrogs Kirov:NVM Bullfrogs : why is this tiny not dying Kirov: died
@aaronlimeuchin73524 жыл бұрын
Although the Giga Fortress was one of my favourite in the Empire of the Rising Sun, the unit had two major setbacks. The first setback was that Giga Fortess first form, the Nano Core was very vulnerable and weak to enemy attack especially air attacks. Moreover, it need quite some time to transform into the Giga Fortress and also could be easily destroyed. The second setback was unlike other Empire units that could be deployed land such as the Tsunami Tank, Mecha Tengu and Sudden Transport, the Giga Fortress' Nano Core form could only be deployed at the sea, not land. Maps with land only is a bane to the Giga Fortress and also the Empire of the Rising Sun.
@Frost-014 жыл бұрын
the way the giga fortress is built is backwards, its fast to produce the nanocore but its longer to actually fully deploy it, and if you look at the nanocores for your buildings they take longer to produce but unfurl quite quickly once there
@A1phaWolf150 Жыл бұрын
It’s kinda like the Allies in the first Red Alert. Naval superiority is their biggest advantage, but if you take the water away, their best Avenue is completely unusable. (Granted, Red Alert 3 handles this better due to how the maps are constructed, but still.)
@joseph39464 жыл бұрын
When i hear: "Kirov Reporting!" I just surrender)
@mysteriousx57134 жыл бұрын
In ra3 nah
@joseph39464 жыл бұрын
@@mysteriousx5713 maybe, but in the other games I do)
@mysteriousx57134 жыл бұрын
@@joseph3946 yeah
@raijinarthur11434 жыл бұрын
1:50 This is where you can hear your PTSD.
@vainhazearden67884 жыл бұрын
Funny things about Giga fortress - the only air unit known able to crush another air unit if it stand above it during folding sequence - is super expensive even more than super weapon -it water form is much weaker than its air counterpart -despite having no air crew and run fully autonomous it can be bribed by Spy for measly 1k -able to outrange almost all base defense when at air mode -is Insanely quick to reload in air form
@dragonstormx4 жыл бұрын
I don't really get why people boasted about how great the Kirov was in RA2. Most strategy sites I have looked at said it wasn't worth using for anything other than baiting your opponent into wasting money on AA, and even then if you were playing as Soviets and the game lasted long enough that you are getting Kirovs out, you have lost unless are playing against another Soviet player since Yuri and the Allies have better late game options. You look at any popular RA2 mods, and you will notice that they tend to buff the Kirov since it wasn't practical as a unit. On to this game. The Kirov is the only one of those three that is balanced. It's the cheapest, but also the slowest. If the tests started off with it the same distance away from targets as the Giga Fortress, it would have come in last place every time. That is part of why even they are much more expensive, the Giga Fortress and the Harbinger are rightly regarded as overpowered units. They have the Kirov's raw damage and none of its slow speed. The Giga Fortress even outranges anti air units, and the Harbinger can use its chaingun to easily kill anti air infantry, letting it easily destroy the most cost effective counters to it. I have seen videos a groups of Harbringers take down anything short of a construction yard in a single volley, and they are actually get there really fast thanks to their speed. It's clear nobody even tried to balance these things.
@SPIRIT-1174 жыл бұрын
Considering Uprising doesn't support online multiplayer, it's obvious it wasn't intended to be balanced. It was intended for compstomp fun. Unless the bots end up using them on you.
@LennyNoCommentary2 жыл бұрын
Giga Fortress is way too humble for a weapon of mass destruction. Also, Harbinger Gunships flying in packs are the worst nightmare.
@paulschauer62733 жыл бұрын
I find it funny how the harbingers fly in formation when built from the same airfield
@llSuperSnivyll4 жыл бұрын
While the Kirov cannot hold a candle to the Harbinger and Giga-Fortress, at least it's better than in RA2 as it can attack while not on top of its target. At the same time, though, there are many more hard counters (namely, the fact fighter jets exist).
@redalertsteve_4 жыл бұрын
I prefer MO’s Harbinger. That thing is deadly and awesome
@adityachanifindhraputra78243 жыл бұрын
Love Kirovs! Did you see that? Kirov loves brawling with any units & building than the others. It is brave unit :))
@Februaries4 жыл бұрын
All i know is that the kirov airship gives you anxiety, fear and depression when you hear its voice back in RA2, and destroying it while your units are under also pack a punch.
@danieljunge37094 жыл бұрын
as little tip when you activate the minigun on the harbinger he will fly smaller circle
@kakochi10024 жыл бұрын
Giga-Fortress: I am a flying Gundam head, surely I am the strongest and toughest one. Kirov: *is only A Blimp contains Gases inside and carries Unlimited F-bomb but still Harder to kill than G-F*
@AxellMorren3 жыл бұрын
I like how these units have a face. Harbinger looks like a Flying Whale to me.
@フエンテ早苗4 жыл бұрын
Every body gangstar until : Kirov reporting !!
@gallllllydddd4 жыл бұрын
When the music for the airship came in I died😂
@ZC.Andrew3 жыл бұрын
Notice how each one of those Kirov bombs is nearly as powerful as a blast from the Giga laser. The Kirov has by far the highest DPS out of these 3 units, but dealing with Kirovs is still much easier than with either of the other two. Range is a big deal!
@TheDarkSable Жыл бұрын
While a more fair comparation would be rating 3 kirov ship vs 2 harbinger vs 1 giga fortress considering costs (7500 vs 7200 vs 6300). Still, even if ONE kirov is bulkier than 1 giga fortress, 3 kirov ships are like 4-5 time smore tankier than gigafortress, real things to consider. Also range and mobility are other key factors, but kirov can compensate range issues with higher numbers AND splitting to different buildings to avoid Area of Damage and to demolish enemy bases much faster (reason why 6 kirovs is much more than 6 times more dangeroues than ONE kirov ship).
@ZC.Andrew9 ай бұрын
@TheDarkSable If we take cost ratio into account, then it is reversed. I would much rather take on the Giga than the Kirovs. In fact I'd rather take on just about anything than Kirovs. Just one sneaky Kirov is all it takes.
@peterdenov48989 ай бұрын
Uprising developers when designing the Harbinger: -“I really like playing as the Allies, so let's give them a slight softcore advantage but nothing too hardcore” -“Make an air artillery unit based of the irl Gunship, with both standard artillery attacks and anti-peraonal HROF machine gun, you know vanilla stereotype stuff” -“But make the artillery projectiles straight up better version of the Proton Collider without holding back any punches, also said HROF machine gun is 50 cal so it should instantly kill all infantry units and melt trough lightly armoured units such as MFV & Bullfrogs with ease” -“Also make the Proton Collider artillery projectiles instantaneous with huge AOE so that this unit can't be countered by those pesky Bullfrogs or physically touched by infantry AA units”. -“Also make it the 3rd fastest air unit in the game with 5/6th the HP of a Kirov on top of nasty air circling path by default so that even MIG's and Apollo's would have hard time countering it”. -“Also make it fairly cheap for it's effectiveness with around the same price as a Kirov”. -“Uh oh yea 'balance', make the Giga fortresses cost a bajillion dollars and repurpose it as a water-specific building so it's physically impossible to be obtained on landlocked maps. Also make Kirovs super fragile by removing their armour, reducing their HP by 30% and nerfing their auto-heal”.
@DeputyCartman1003 жыл бұрын
Japan has a flying samurai mech helmet ship that shoots an anime laser. The allies have a gunship that is basically an AC130 on stereoids. ...The soviets have a big blimp. Those blimps are the stuff of nightmares in RA2, especially if you see 2 or 3 fully veteran ones laughing as they fly to your base as you shoot them with your peaguns. But RA2 didn't have *FLYING SAMURAI MECH HELMET SHIPS THAT SHOT LASERS*
@lava47324 жыл бұрын
To make it fair I think you should use the same amount of money for each of them
@kirbi42664 жыл бұрын
Won't change lot of thing : it would make 1 Giga Fortress VS 2 Kirov VS 1 Harbringer
@lava47324 жыл бұрын
@@kirbi4266 all of them still won't beat RA2 iron curtain chrono kirov
@kirbi42664 жыл бұрын
@@lava4732 the test is only on RA3, you can't compare 2 gamed
@lava47324 жыл бұрын
@@kirbi4266 yeah
@rhosidsidiq104 жыл бұрын
@Tin Damn yes, check it on kikematamitos channel
@echothepotato3 жыл бұрын
The giga fortress traumatized me in the finale of allied campaign in uprising lol
@mhafiz88034 жыл бұрын
Kirov in ra2 always (mostly) one shot building if they are on top of building. Kinda dissappointing they didnt do the same thing here
@A1phaWolf150 Жыл бұрын
It’s really α semantic thing. If α Kirov stops by your buildings, they’ll usually get enough bombs off to take it down with them.
@maelstrumyes35954 жыл бұрын
The Gunships been a lifesaver for me in those RA3 challenges like hell I would just head straight for gunships cause fuck the AI and the Time
@Destroyer04 жыл бұрын
I love all those units so much
@runecowman4 ай бұрын
16:16, biblically accurate Giga Fortress. Also though I feel like for as expensive and time intensive as it is the Giga should really have some resistance vs Yuriko and the cryo
@darkshadow24k62 жыл бұрын
Kirov is still a legend! Kirov reporting!💪
@ruslanmamedaliyev3912 Жыл бұрын
in my opinion the strongest one is Japanese fortress, the weakest one is Kirov because it drops bombs right beneath or under it, while it slowly flies over the target it takes heavy hit from enemy anti aircraft weapons
@CinnamonFudge22293 жыл бұрын
"kirov reporting" sounds far more terrifying in ra2 than ra3
@veronicamalsi2664 жыл бұрын
8:55 Yuriko : YEET!
@Tucher974 жыл бұрын
The flak units which are bullfrogs and flak troopers may not do a lot of damage as the missile base troops but their guns are capable of a small AOE attack
@mostafadid4 жыл бұрын
in my opinion Giga Fortress is very overpowered imagine that a one unit of them can destroy a huge army in one shot
@masonleeds51642 жыл бұрын
im a fan of red alert 3 like you
@gabrieldauz35334 жыл бұрын
Giga fortress cost double the harbinger and triple the kirov. To make this fair it should be 1 fortress 2 harbinger 3 kirovs.
@felipemaciel44504 жыл бұрын
3 GF=$18900 5 HB=$18000 7 KV=$17500
@-OG_Thug-4 ай бұрын
Hearing kirov reporting in Ra3: 😐 Hearing kirov reporting in Ra2: 💀
@боевик-ф6ш4 жыл бұрын
How about comparing helicopters? Punisher vs Buran vs battle robot
@mainecp94 жыл бұрын
Harbinger Gunship for life!
@kirbi42664 жыл бұрын
ALLIED !!!
@kirbi42664 жыл бұрын
@Aiman Maraidi Harbringer still the better ( with GDI's Firehawk )
@kirbi42664 жыл бұрын
@Aiman Maraidi because you aren't ?! Firehawk can destroy everything ! Calm down !
@kirbi42664 жыл бұрын
@Aiman Maraidi yes and ? I didn't say " Firehawk is the better "
@mainecp94 жыл бұрын
@Aiman Maraidi RA3 gunships look sleek but I get your point.
@diobrando62453 жыл бұрын
Testing King of RA3 *King* Oni: cry in the corner
@WuW0w0-m8m4 жыл бұрын
Yesterday I had a weird dream. I saw a zipping. when I drive closer to it, I find it has a giant nuke attached to it..... I drove off the high way after it drops the nuke to find a basement but it was too late. I always think I can embrace inevitable death but well survival is human’s nature😂
@razorback9999able4 жыл бұрын
Did you mean the Flying Fortress unit class?
@YuriYoshiosan4 жыл бұрын
Nope. The Kirov in Uprising is thin as Blin (soft pancake)
@williamwen34774 жыл бұрын
dat gundam head is too imba o__o
@pnk0tsu3 жыл бұрын
The grim reapers of any skirmish game.
@heavy5commando.8244 жыл бұрын
Love the classic Soviet Kirov Airship.
@animarthur52974 жыл бұрын
Kirov can be used in both RA3 and RA2,and doesn't need Uprising to exist. Harbinger and Giga-Fortress can only be played in 3 stages,at most. While Kirov can be played in Uprising,RA3 and RA2. That's why Kirov is The Best.
@joksizantos75204 жыл бұрын
ALLIED! ALLIED! ALLIED!
@kirbi42664 жыл бұрын
Harbringer ready sir !
@ALV6944 жыл бұрын
*laughs in giga fortress and tengus*
@zyatherealinfestor95664 жыл бұрын
Apocalypse Tank: Soviet Power Supreme!.. Kirov: Nice joke, comrade xd