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Watch as @fenirob (Dr. Jekyll) tries to stay sane, while JP (Mr. Hyde) has other plans, in this two player trick-taking game published by Mandoo Games. Turn on those Klingon subtitles!
MISTAKE NOTE: @8:50 - The color declared by the player that played the Potion doesn't matter in this case - JP called for purple. If I had had purple I would have had to play it. Since I had no purple I responded with red and what matters is the color of the responding card when a Potion is led. JP shouldn't have stolen the trick from me (purple's effect). Thanks to @bushibayushi for the catch.
Also, the exchange of cards requires 1 potion be sent if there are two or more in a player's hand (not more than two as stated during the video).
From @boardgamegeek - Jekyll vs. Hyde is a trick-taking game for two players based on the famous novella Strange Case of Dr. Jekyll and Mr. Hyde by Robert Louis Stevenson. As Dr. Jekyll, you'll need to resist Mr. Hyde's fierce attacks to protect your mind and keep the secret of your dual nature. As Mr. Hyde, your goal is to dominate Dr. Jekyll to overcome his identity.
One player is Dr. Jekyll ; the other is Mr. Hyde. The game plays in three rounds. At the end of each round, Dr. Jekyll's identity will progressively disappear under Mr. Hyde's relentless attacks. Compare the number of tricks that each player has won in this round and subtract the lowest score from the highest one (for instance, if Dr. Jekyll won 6 tricks and Mr. Hyde won 4 tricks, then the final result is 6-4=2). This result indicates by how many spaces the Identity Marker will move to Mr. Hyde's side.
Evil is relentless! Even if Dr. Jekyll won more tricks that Mr. Hyde, the marker will progress towards Mr. Hyde's side. As Dr. Jekyll, your goal is to keep balance, without giving in to darkness!
If the marker reaches the last space of the track (far left), then Mr. Hyde instantly wins the game. Otherwise, start a new round: remove the three colored tokens from the board and reshuffle all cards, including the 5 cards that you set aside at the beginning of this round.
Mr. Hyde wins as soon as the Identity Marker reaches the last space of the Identity Track (far left). If the marker did not reach the end of the track after three rounds, then Dr. Jekyll wins, escaping from Mr. Hyde's dark influence.
boardgamegeek....