"Ancient cities are useless because the player is later in the game when they encounter them, so lets lock ancient cities to later in the game" what the fuck was he thinking?
@RossLemon2 ай бұрын
What's hilariously ironic about that is that in my current survival world there's an ancient city literally right by spawn. And I raided it within the first few days of playing. Edit: I also found out about 2 more ancient cities a few hundred days later in that world. Of course I was already full netherite when I found the other two. But they were also literally right at spawn.
@enn19242 ай бұрын
@@RossLemon I also always try to raid one early game for those sweet prot 4 diamond leggings
@teaoftraffic2 ай бұрын
and the funniest part? *He went out of his way to IGNORE Shift Sneak.*
@glovemiester2 ай бұрын
teaoftraffic@@teaoftraffic OH MY GOD I DIDN'T NOTICE THAT BIT FDSDFFFDDS
@siravyaverageyoutuber580227 күн бұрын
actual idiot brain.
@skullcreeper44062 ай бұрын
Jetztarfish thought it was terraria
@jbweekly5512 ай бұрын
@@skullcreeper4406 it does seem that way doesn't it lol
@ProjectionProjects2.71822 ай бұрын
Exactly lol.
@Targetstrike2 ай бұрын
If one wants Terraria, then one should play Terraria
@Zom_bike2 ай бұрын
If like you want to play terraria, doing it in minecraft isnt good really just play the og game
@Onyxcats2 ай бұрын
I thought he was thinking of don't starve together
@Ctrl_Shift_2 ай бұрын
The whole beating the dragon early thing is kind of untrue. Most casual players go to the nether very scarcely, and almost never go to the end, much less kill the dragon. That being said, it highlights your points even further. Minecraft is about building. Just about everything you need to build something great is in the overworld. The deep dark/ancient cities, the nether, and the end provide a good risk reward ratio for players that like to go adventuring, but they are still largely optional. Building and creating has always been the heart of Minecraft.
@jbweekly5512 ай бұрын
@@Ctrl_Shift_ And that's why I've loved the game for so long!
@catboygremlinАй бұрын
I'd like to second this message. hi I've been playing since before the dragon was added, and I've never fought her in vanilla survival. either creative or modded.
@jbweekly551Ай бұрын
@@catboygremlin Nothing wrong with that!
@mannymushies524119 күн бұрын
I started a survival world in march of this year and I didn't kill the ender dragon until the other day. Doing it this way makes the game more fun imo I feel like it gets boring trying to rush through everything as quickly as possible.
@jbweekly55119 күн бұрын
@@mannymushies5241 That's totally fine! Everyone plays at different paces!
@privateblu1312 ай бұрын
4:53 as someone who builds with copious amounts of stone variants, a haste II beacon is a must-have if I want to get anything done lmao
@jbweekly5512 ай бұрын
@@privateblu131 Amen to that dude. Or just clearing out lots of land in general lol
@bradugar2 ай бұрын
Making Ancient Cities rarer and tied to later game progression seems like an odd choice honestly the hardest part of the game is Piglin Brutes & Bastions they will ignore Gold & deal a lot of damage on hard mode if you’re in a elytra with Netherite armour you are 2 hits away from dying. They can group up on you unlike a warden
@jbweekly5512 ай бұрын
@@bradugar Oh man the brutes are brutal.. no pun intended. I actively avoid going into the bastions lol
@EmberOldAccount2 ай бұрын
While I do think there is a problem with exploration, jetstarfish's ideas suck. None of his ideas actually adress the two small problems I have, and the ancient city thing makes it actively worse
@jbweekly5512 ай бұрын
@@EmberOldAccount interesting, what are you two problems with exploration? No judgement! Just curious of others ideas!
@EmberOldAccount2 ай бұрын
@@jbweekly551 the main problem I have is kinda more of a problem of frame of mind. When you set out to do exploring, it's generally more of a "I'm going to walk in a direction until I find the one thing I'm after" or a "Imma open chunkbase to see where the thing I need is and then travel in a straight line until I find it" and while that works I guess, it generally feels more like a chore. So my main fix would probably be just more small points of interest like desert wells and stuff with like a chest, pot, or suspicious sand, just little stuff to interest you, then exploration would be a little more like following cool breadcrumbs until you stumble into a bigger structure. And maybe you could use the explorer maps as a breadcrumb trail too. You go to a village and get a woodland explorer map, and at yue mansion maybe you now find a map to an ancient city there, then the ancient city leads to a stronghold amd now a small trip turned into a big fun adventure. But if all trips become big adventures, this runs into my second problem, inventory. Mojang already did great work with the bundles, but maybe some pre-ender drangon way of carrying a singular item in bulk as well would mean you could stay out longer even before unlocking shulker boxes.
@krishacz2 ай бұрын
@@jbweekly551 i'm not Ember but i also do agree there are problems. One of them is actually the loot. Most structures give you one or two unique things and then junk that you can find everywhere, or craft yourself with ease.Wow look, there's more rotten flesh and string, oh and an iron ingot! And sure, not every thing you get from a structre should be crazy OP and hyper useful, but I think one or two neat unique things for each structure (can just be decorative tbh) would go a long way. I also do agree that loot levels are horribly unbalanced for the structure's difficulty. While yeah, the ancient city is not an endgame dungeon and is actually fairly easy, there are problems with others. Woodland Mansions for example have arguably _worse_ loot than desert or jungle temples (which can give you diamonds!) despite having active enemies to fight and not just traps. I'd actually say that the mansions are one of the hardest structures to go into. While yes, you can get diamond armour there, most of the things in chests there are the same old you can get in a dungeon room. They used to be the only place to get totems but those are somewhat trivial now with raid farms (even after the nerf) Speaking of traps, the other problem is that a lot of the structures are outdated and very simple, so they're boring. Once you've seen one desert temple, you've seen them all, and the trap is trivial to overcome. it's basically just free loot now. I do also agree with Jet's point about bases, somewhat. The only differences between most of the biomes in minecraft is the building blocks you get, and water freezes in the cold ones. I think it would be cool if crops grew at different rates in different places, so if you wanted a large amout of both pumpkins and melons, you'd have to have two farms at different places. Otherwise all your exploration is just a trip to the mining desert to destroy some more landscape for your needs. And the biggest problem is kind of intrinsic to what minecraft is so it can't really be fixed: the exploration is not structured because everything is RNG. while in an rpg you can have harder dungeons the further the player gets, minecraft has no such system and can't really have it as a sandbox. What you find is just entirely random, you could have a mansion right by spawn or a kilometer away. This problem is exacerbated on multiplayer servers, where you must go to a great distance to find actually fresh unlooted structures. wow i wrote a lot more than i expected lol
@kalele60Ай бұрын
@@krishaczthe junk items wouldn’t be as bad if they didn’t take up so much space
@shellpoptheepicswordmaster755Ай бұрын
Bundles
@Naniblocks2 ай бұрын
i'm surprised you didn't mention him outright saying builders are pussies in the video. acting like he's above the rest of the playerbase while wanting the game to be what it's not.
@jbweekly5512 ай бұрын
@@Naniblocks I don't wanna get involved into petty things like that lol
I’m actually happy jetztarfish made that video because it was so bad, it made people realize that all the other “new minecraft sucks” videos are bad too.
@littlemoth49562 ай бұрын
Not all of them, there are some valid criticisms.
@Wallish-q3nАй бұрын
@@littlemoth4956yeah, just the nostalgia bait don’t get the point of the game type
@IceFireofVoid2 ай бұрын
The Deep Dark is, no joke, one of the safest areas in the entire game. It has no naturally spawning hostile mobs. Ancient City spawning is very predictable since it is tied to tall mountain biomes. You can start on a fresh world and very very easily loot an Ancient City with absolutely nothing. Just crouch and use wool. And if the warden spawns, it takes him so long to emerge that you have plenty of time to leave his detection radius and just wait for him to leave. I'd say the best time to loot the Ancient City is early/mid-game. And the loot is absolutely insane for how easy it is to get. It's like walking through a mushroom island except you get diamond pants and god apples handed to you. Plus the inclusion of diamond hoes, the best tool to break skulk. The deep dark is functionally a giant exp battery and you can easily disable the screamers and then simply mine the skulk to get loads of levels super easily.
@jbweekly5512 ай бұрын
@@IceFireofVoid Well said!
@mosshivenetwork1172 ай бұрын
That's why we need Deep Dark: Regrowth.
@RFBG-u8b2 ай бұрын
So the ancient city can be made into a full blown bunker if you have the time, interesting.
@sboy20442 ай бұрын
☝️🤓 erm actually deep darks in general tend to be under mountains, and not every deep dark has an ancient city (matpat lied lol)
@IceFireofVoid2 ай бұрын
@sboy2044 Not every deep dark has an ancient city, but if you find a very big mountain biome, you'll likely have a larger deep dark under it, and because the deep dark occupies a larger area, your chances of having an ancient city generate there increases. It isn't a guarantee to find one, but it is fairly predictable. No map needed.
@Scampwick692 ай бұрын
Omgosh I thought I was tweaking when I noticed grass was different colors
@jbweekly5512 ай бұрын
@@Scampwick69 No no, it's definitely different colors lol
@hatmanbuilder2 ай бұрын
I liked his minecarts ideas. I remember people building a minecart metro, now minecarts are used only for utility stuiff. The thing that bothers me is everyone is calling out Starfish for a payed mod, but... other people like Whimzee (the "I coded X update in 7 days" guy) is doing for quite a wile now.
@jbweekly5512 ай бұрын
@@hatmanbuilder I think minecarts could use an overhaul for sure! And I've never heard of that person I don't think, but the paying part doesn't bother me a ton, it's the making up a problem to them fix with a pay wall that I don't like.
@ratlinggull22232 ай бұрын
Whimsy is another entire can of worms.
@christiancinnabars14022 ай бұрын
Paid mods are _unanimously_ against EULA, so... those other people better read up good before Mojang comes knocking.
@magicalchicken5667Ай бұрын
@@christiancinnabars1402 Mini-rant: fully reading up on it actually paints a different story, people always take that one line out of context and miss the very stupid way they define mod around it. "something that is your original work and does not contain a substantial portion of our code or content" (Don't think anyone needs to be a lawyer to laugh at this) They add later on "you only own what you created" so they're effectively saying you can't sell what you own. The only cases they'd do something about (and have in at least one case) are if a "mod" is using their code/assets. Mojang can't (and shouldn't of course) tell people how to use their own created property (assuming everything in it is so) The mod in question definitely wasn't at all worth being paid, but I just get a bit annoyed by the rampant misread of the EULA going around for a long while. I have never seen anyone quote or show anything but that one line (although that line alone still wouldn't hold up anyway)
@maca7617 күн бұрын
@@magicalchicken5667 while fair we are not lawyers and fandoms are always on the verge of copyright infrigement. The mod proposed, doesnt actually add anything? it just tweaks certain values, rarity, velocity, etc. So its not even in that realm of something he created.
@pickledapplez2 ай бұрын
10:18 lol an infomercial is so true
@courtneyflurry24392 ай бұрын
Great video!! I had a lot of qualms with Jetstarfish's points as well. Although there is one thing you mention that I do disagree with: Many players do not beat the dragon early game, in fact a lot don't beat it at all. (A lot of beginner gamers and casual players play minecraft, especially since its only E10) I personally like to build several farms and work on villager trading before even attempting to find the stonghold, it just works best with my playstyle. That being said, I think the beauty in minecraft is being able to do things in whatever order you want, which is why I HATED his idea of blocking the map to the deep dark behind beating the dragon. (EX: mojang recommends waiting until you have iron to go to the nether, could you imagine the OUTRAGE if lighting the portal was locked behind crafting iron tools?)
@jbweekly5512 ай бұрын
@@courtneyflurry2439 That's fair, might have presented that point as a biased pov because that's what I do, usually I go into the dragon fight in mostly iron gear with diamond weapons but again that's just me lol
@manachromeYT2 ай бұрын
I've been playing for over ten years and I've only killed it twice
@jbweekly5512 ай бұрын
@@manachromeYT I killed it I think 21 times total in my current world just to unlock all the portals in the end
@manachromeYT2 ай бұрын
@@jbweekly551 I killed it just for the bedrock achievements
@urielisidore99632 ай бұрын
Good video and also great builds. Something I've noticed about these players is that they always shoot their video on some world they spent a few hours in. They never shoot their videos on a world they have countless of hours in. I guarantee he is one of those players that creates a new world, gets to the end game as fast as he can, gets bored and quits. Rinse and repeat.
@jbweekly5512 ай бұрын
@@urielisidore9963 Yeah it would definitely seem that way, I don't think I've really started a Minecraft world until at least 20-30 hours into it, THEN the fun really begins lol
@IceFireofVoid2 ай бұрын
Yeah I really feel that disconnect especially when he talks about players never feeling the need to leave the spawn biome or build elsewhere like...what? I have never ever played on a world where that was the case. Solo or multiplayer. Every world I have ever played on we have all kinds of farms and builds all over the place and this is required if you want to benefit from the unique resources and mechanics of the different biomes. Like almost every auto farm to exist requires you to go to a specific biome or generated structure for its mob, resources or unique spawn mechanics and climate conditions.
@jbweekly5512 ай бұрын
@@IceFireofVoid exactly! Someone who understands lol
@mintycookies13272 ай бұрын
He’s clearly never been nomadic while looking for a cool base spot
@jbweekly5512 ай бұрын
@@mintycookies1327 It can be tough finding a nice spot to call home for sure. Lol
@minestar22472 ай бұрын
6:32 the irony of him saying that mojang doesnt do it Is that mojang already spreads resources across different biomes Like how mountains have more irons and emraulds while messa have more gold(thus gold mines)
@KemujaАй бұрын
Wai-, huh? That's news to me.
@themc3140Ай бұрын
And lush caves have more copper, I believe
@minestar2247Ай бұрын
@@Kemuja the more you know
@sufi098532 ай бұрын
10:01 What makes this ten times worse, is that JetStarFish is intentionally breaking Mojang's EULA Rules by selling the Mod for $8 on Patron. I know that might be a minor point, but when you look at it in context, then that might explain why JetStartFish took down the original comment about the Mod on KZbin. Because he knew he would be in trouble if Mojang found out about it. He even knew this was a possibility from the start. So my question is this. Why would he intentionally do something he knew the risk of, and decided to go through with it anyway? It just dose not make any sense. EDIT: Tho, I do think Mojang should add more bosses. Because I don't know if it's me, but I think two bosses is rather weak. I know this game is a sandbox, but I do love fighting bosses from time to time (outside of my obsessive building hobbies I do in the game). For example, in a completely different game called Terraria, there's this boss called the Empress of Light. And that boss is just so cool in comparison to the Ender Dragon or Wither. And I also love fighting it every time in comparison to the Ender dragon. Yes the boss is in a 2D game, but I think Mojang can take some inspiration off of the Empress of Light and just make something similar to it in a 3D space.
@autismandgaming4532Ай бұрын
Weirdly the Elder Guardians and Warden are considered bosses in game, but they don’t have healthbars
@sufi09853Ай бұрын
@@autismandgaming4532 Yeah it is weird. That's why I kinda considered them as structure bosses. Bosses that act like traditionally bosses, but aren't really actual bosses in the danger sense.
@NCXDKG2 ай бұрын
Magma cubes not only suck, but if they were real life objects they'd turn into black holes by how much they suck. Imagine going to the nether at your base and you just so happen to land in a basalt deltas (I somehow got unlucky and got it both times in both of my main survival worlds). Now you'll have to work around the tricky terrain, and also avoid getting jumpscared by the magma cubes that can fall down from higher parts of the biome. Half the time those little- oh wait, no, *big* gremlins can actually be a serious danger as they can knock you into lava, and it's quite easy to fall into lava in such a lava rich biome. I cannot explain to you how much they've hurt me throughout my Minecraft career. So much stuff lost, so many deaths, infinite suffering from being knocked around like I'm some kind of beach ball to them. Especially considering the fact that nether mobs don't care about light levels as much as overworld mobs, magma cubes are nothing to scoff at.
@jbweekly5512 ай бұрын
@@NCXDKG Bro I've never related to a comment more in my life. My old main nether portal for my old base in this world was in a basalt Delta and you're absolutely correct. It's hard to navigate and the magmas are just CONSTANTLY bumping into you and smacking you around, sometimes into the 1x1 block of lava that the basalt deltas have, it's so brutal lol
@NCXDKG2 ай бұрын
@@jbweekly551 Then why did you say "magma cubes don't suck"?
@jbweekly5512 ай бұрын
@@NCXDKG Because I love slimes too much, and magma cubes are like the worse version of them. So my heart won't let me say they suck, even though they are not fun to be around xD
@NCXDKG2 ай бұрын
@@jbweekly551 so despite magma cubes making our lives living hells, they don't suck because they're related to their overworld cousins. I can't blame you. All slimes want to do is hug you, including magma cubes.
@SupersuMC2 ай бұрын
@@NCXDKGOlaf would love magma cubes. They give _very_ warm hugs. ;)
@Raid_Unicycle2 ай бұрын
This video is really good and while I have nothing against Jet, I do HEAVILY disagree with his arguments glad to see more people who are against this ideology of "Minecraft is a RPG dungeon crawling, boss fighting game." If these guys don't want (or know) how to build then just play Hypixle skyblock or something that satisfices what there asking for. But on a lighter note, love the B role you have really good building skills!
@jbweekly5512 ай бұрын
@@Raid_Unicycle Thank you! I don't know if I can say I have good building skills but I try my best xD
@tahary-z8q2 ай бұрын
Jet is like the first boss in any videogames , all newbies kill him to level uo fast
@shatteredlazuli80922 ай бұрын
9:03 Oh, this reminded me of a video I saw of someone playing his mod and he made so that ice melts in the nether, so you can't build ice tracks or bridges to go around faster.
@jbweekly5512 ай бұрын
@@shatteredlazuli8092 How unfortunate. Lol
@Honestmairda2 ай бұрын
Jet should stay OUT of the kitchen before he gets his licence revoked
@XuHaochengRyanHshsАй бұрын
Because he definitely did not cook...
@tasman902 ай бұрын
Your world has come a long way, I remember when it was but a seedling, and now its blossoming into a Beautiful flower. It Is so cool to see it all come together.
@jbweekly5512 ай бұрын
@@tasman90 It has come a very long way and it's been so cool to see it change overtime!
@Basegud2 ай бұрын
To be fair though, its not like Minecraft hasn't been trying to go a little more RPG like in recent updates. Theres always new structures with loot that a lot of people will find subpar at best, like trail ruins really give you one purple candle for breaking like 3 shovels digging it up. They've definitely been coming off of the RPG mindset in the last 2 updates though and I do agree that Minecraft isn't really an RPG game. Its about making the world your own really
@jbweekly5512 ай бұрын
@@Basegud There are a few RPG elements to Minecraft for sure, but it doesn't come close to tailoring the game in a way that could even be considered an RPG
@LepidoliteMica3 ай бұрын
Jet's been getting torn apart for this take, and really it boils down to the very first thing you said. You recognize that there's no right way to play, and come out stating that at the beginning. He doesn't, and he outright dismisses the vast majority of the playerbase as being cowards for their choice of play style. It's fine to play the game however you please; what's not fine, and in fact wholly disingenuous, is arguing that your particular play style is the correct one and the game needs to be rebalanced around it, and it's even worse that his video is essentially a half-hour ad to impressionable viewers for a mod that breaks the EULA by being (initially) purchase-only.
@jbweekly5513 ай бұрын
@@LepidoliteMica Yeah that's how I felt watching it, because it almost seemed like he thinks the way I play is inherently bad or wrong. I couldn't really care less about the look for the bosses, but if they give me a new biome or structure that gives me building tools I'm going to hunt it down to the end of the earth lol
@Skywarslord25 күн бұрын
I felt straight up insulted. He called my playstyle (Building and roleplaying with friends) which I have fun with cowardly and says that everyone who aren’t drooling toddlers on their IPad is finding Minecraft boring. He straight up calls 90+% of the community drooling toddlers because they get fun out of anything other then rpg elements?? Wtf???
@jbweekly55125 күн бұрын
@@Skywarslord Yeah but don't let it insult you, it's just words! Play how you want to play and if you find enjoyment out of it that's all that matters! That's what I do, I play how I like too :)
@pesss_76812 ай бұрын
pretty unrelated but would you ever make a video showing the world from the background footage? your builds look really neat and i would like some inspiration lol
@jbweekly5512 ай бұрын
@@pesss_7681 No worries friend! And I actually have a world tour that I did not terribly long ago on my channel so you can go there and it will show you everything I've done in the world up to that point! The next videos following the world tour are finishing things I couldn't before the tour so if you're interested in the Slime City in particular feel free to watch that one as well!
@Saliandros2 ай бұрын
I'm glad KZbin finally recommended a video that aligns with my interests! For some reason, the algorithm has been suggesting videos that criticize my favorite sandbox game, Minecraft, which isn't a viewpoint I share. What I love about Minecraft is the freedom it offers-you can play it however you like. Whether you want to live in a dirt house until you beat the Ender Dragon or build a mansion first, there’s no right or wrong way to enjoy the game. I’ve seen a lot of 'Minecraft is boring' videos lately, which doesn't reflect how I feel at all. I appreciate your perspective much more than JetStarfish’s. That said, I want to emphasize that everyone is entitled to their opinion. You earned a sub today!
@jbweekly5512 ай бұрын
@@Saliandros Much appreciated my friend! I definitely agree that Minecraft is a game to be played however the player intends which means there's no wrong answer, but I couldn't sit back and let someone say that there's so much wrong with Minecraft in the context that he states. Because he is saying that the things I value the most in Minecraft which are the building blocks and materials are not worth exploring for and that is just so incorrect.. I explore for so long to find blocks or mobs or even just biomes to build in and for someone to say that it's almost like it's a bad thing made me a little upset lol not offended, but like how can you ignore all the builders who love to explore for blocks and say it's a problem for everyone because there's not a better ore in another biome? IDK. Sorry for the rant, but thank you for the sub :)
@Saliandros2 ай бұрын
@@jbweekly551 I completely agree with you. it's JetStarfish's opinion that I don't share. Personally, I enjoy rushing to get the Elytra because it lets me play at the pace I prefer. While his video did upset me a bit, as I love building too, my focus is more on creating farms to automate the game tho.
@jbweekly5512 ай бұрын
@@Saliandros Same for me with Elytra, they are so nice to get early on! And I just like building overall regardless of if it's a farm or just decorative but farms are more useful to build things around generally speaking loo
@extremempsilvamps58512 ай бұрын
I have some issues with Minecraft's exploration, like sometimes the biomes feel the same, it's not something epic or exciting to find a biome while walking around the world. Plus there aren't many biome-exclusive animals, which is why I really like Alex Mobs. But JetStarFish wants Minecraft to be something it's not, he wants Minecraft to be an RPG where you have to follow a progression and there are things that must be done for the game to be "completed", but isn't it?? You can do whatever you want at the time you want. It's a sandbox.
@jbweekly5512 ай бұрын
@@extremempsilvamps5851 I definitely agree that there should be more diversity in the biome specific mobs for sure.
@littlemoth49562 ай бұрын
Isn't it, though? You get wood. Then stone. Then iron. Then diamond. Then obsidian. Then mob drops. Then you explore a stronghold. Then you beat a boss.
@tntmaxter86072 ай бұрын
No no, magma cubes DO suck, just in bedrock tho, they can almost insta kill because of their attack cooldown
@jbweekly5512 ай бұрын
@@tntmaxter8607 HOLY are you serious?! They can instakill you? I mean they kinda can in Java by bumping you into the 1x1 lava block in the basalt deltas which happened to me twice while building my ice roads in the nether lol
@tntmaxter86072 ай бұрын
@@jbweekly551 almost insta kill, you know. You can probably look up videos of people dying in seconds to slimes in general, but more from magma cubes as they have more damage i think.
@Lushiv63 күн бұрын
What genuinely irritates me the most is the fact that all these types of videos limit minecraft as a Survival game. People complain about creativity while there's a mode called CREATIVE MODE
@jbweekly5513 күн бұрын
@@Lushiv6 Very true!
@wildberrysherbert38032 ай бұрын
The entire situation with JetStarfish here mirrors... *SIGH* The initial drama with Sonic Omens back when it was known as Sonic 2020... I can never truly escape that game can I...
@jbweekly5512 ай бұрын
@@wildberrysherbert3803 I wish I knew what you were referencing but sadly I do not lol
@wildberrysherbert38032 ай бұрын
@@jbweekly551 That's completely fine lol
@GhostLordRetro18 күн бұрын
@@jbweekly551All you need to know is that it's an extremely controversial Sonic the Hedgehog fan game. That's it.
@KCUROV2 ай бұрын
I agree with your point about traveling to new biomes for unique blocks. I wanted to add on that if you play with large biomes enabled, you sometimes have to travel very far for those unique blocks and along the way, you'll invariably find structures or other biomes with unique blocks, so the time it takes to find the perfect blocks for your build can take a lot longer, and because of that, you see a lot more of the world and you get more milage out of playing. On my SMP, our world has been around since 2018, around the time of the Aquatic Update, but it took us two years of playing off-and-on to even find a desert biome, since our spawnpoint was near cold biomes and we generated the world with large biomes enabled. Along the way we found a lot of other cool biomes and we added their blocks to our builds. When they added the Armadillo, we went on an expedition to find it, and when we found the mesa biome, everyone flocked to it since we hadn't found one yet and because it was a neat sight. We had a similar situation with mangrove wood and mud. Even for simple blocks, it was a rewarding experience by itself to journey out and go looking for them.
@jbweekly5512 ай бұрын
@@KCUROV Very well said! Sometimes it takes a while to find the biome you need but when you do it's super rewarding!
@comet.x2 ай бұрын
oh i thought this was a different exploration problem minecraft video. I forget the name, but in it they point out just how tedious exploration often is, because It's often a huge time investment (and sometimes straight up unreasonable) to find something specific without using external tools. Easiest example being slime chunks
@SupersuMC2 ай бұрын
Slime chunks are easy. Just light up the area underground and they come out of the woodwork. Or find a swamp.
@comet.x2 ай бұрын
@@SupersuMC easier said than done finding a swamp in survival is luck based and can take hours of just searching, or minutes. or you might even already know where one is. for underground, slimes have very, very specific spawning conditions, and completely lighting multiple chunks worth of cave is not reasonable. easiest way is digging a wide tunnel and lighting that, which is still very time consuming
@Ay-20772 ай бұрын
Yeah I think the problem is him 😭😭💀 Like for example, I went to a woodland mansion of a badland biome not because I really needed to but because I like it as well as I have a stable with a lot of horses even though I use elytras cause I just like having horses. The game really doesnt need to tell you to do something, instead you do what you do cause you want to and you like it that's why Minecraft is so good 🥰
@jbweekly5512 ай бұрын
@@Ay-2077 I agree! Minecraft gives you a multitude of tools to play with and you can just decide to do whatever you want with them! Lol
@Zaylic2 ай бұрын
good vid, good takes, you are much kinder in your criticism than i was with his vid LOL
@jbweekly5512 ай бұрын
@@Zaylic Thank you! Yeah me from a few years ago mights been a little more critical with my points but I'm trying to be a bit more positive overall lol
@elcatrinc199626 күн бұрын
The true purpose of Minecraft is to dry lava oceans using gravel in survival
@jbweekly55126 күн бұрын
@@elcatrinc1996 Amen to that lol I'll be there before long
@wdude04Ай бұрын
While i do agree with some of your points (especially the one about this being a long advertisement), the issue with claiming that minecraft isnt about searching for dungeons to get loot is that it *almost* is and thats kind of the issue. There are dungeons with unique challenges to each one and unique rewards to each. To you those rewards are new blocks for building but people who are interested in the dungeons for the gameplay of rhe dungeons get basically no reward. And you claim that people see the enderdragon as mid game and while that is true for people who like building, for people who are interested in the explore for loot -> defeat stronger enemies -> explore more dangerous places game loop are severely underserved. While the building progression is very fleshed out, item progression is very short and except for getting unlucky with netherite you can probably get the best gear in the game in an hour. You could say that minecraft isnt really designed for the dungeon exploring community but i think thats a little unfair considering the recent release of the trial chambers. That part of minecraft does exist its just not well done.
@jbweekly551Ай бұрын
@@wdude04 I agree to some extent! It's not that Minecraft isn't made for people who like to explore and do dungeons as you would in a traditional RPG, Minecraft is just tailored to builders over anyone else. So Minecraft does dabble into the idea of dungeons, but the reason it's not fully fleshed out is because it would need quite a lot of content for the people who like pushing for gear and look to play which would largely go untouched other than specific niche moments. Most of the player base (not all, and there are certainly a lot that don't) but most tend to like Minecraft for the building and designing part of the game which these boss fights and looting dungeons offer almost nothing for. So for them making any large amounta of content for a playerbase that mostly won't touch it is I think the reasoning for them doing it much more slowly. Plus for traditional dungeon raiding and looting games the replayability usually comes from low drop rates and grinding/enchantments which are also not something that is somewhat foreign to Minecraft. Unless you build large scale, there's not much grinding in the game for supplies. Hope this makes sense lol
@Greatcelestialkaligo2 ай бұрын
4:46 "The Ex Wife"
@jbweekly5512 ай бұрын
@@Greatcelestialkaligo Yeah.. just a funny joke I like to do is name my tools either puns or just quirky names so my Netherrite (Never Right) Hoe is "The Ex Wife" xD
@AlohaXChicken279 күн бұрын
Honestly Minecraft’s exploration is fine, it just could be better
@jbweekly5519 күн бұрын
@@AlohaXChicken27 Definitely won't argue there! There could definitely be more incentives for exploration for a wider variety of people!
@AlohaXChicken279 күн бұрын
exploration should be built for rewarding those who do it, but not punishing nor required even if you don’t. Like the artifacts mod, if you go searching for a artifact then you get pretty good benefits but it’s far from required to actually go do it
@jbweekly5519 күн бұрын
@@AlohaXChicken27 That's a great way to look at it I agree!
@youtub-fj8mu2 ай бұрын
4:52 Building with speed 2 and haste 2 are absolute necessities in my opinion So does swift sneak 3
@jbweekly5512 ай бұрын
@@youtub-fj8mu absolutely agree, they are so handy to have.
@madelynscorner2 ай бұрын
shulkers *are* genuinely so annoying to fight and yeah if you get the drop on the singular one in the ship then sure they're easy but getting to end city loot is much more difficult then jet makes it out to be
@jbweekly5512 ай бұрын
@@madelynscorner I agree 100%
@IceFireofVoid2 ай бұрын
It's so funny how he whines about how hard the deep dark and Ancient City are when all you need to loot everything is a pair of shears but the elytra which he claims is super easy to get requires you: Going to the nether (hardest area in the game) to fight enough blazes to craft eyes of ender with pearls (can be obtained in a number of ways), finding the stronghold, beating the ENDER DRAGON, one of the only 2 bosses in the entire game, traveling thousands of blocks out over the void which you can easily fall into and lose ALL YOUR GEAR, find a rarer variant of the end city with an air ship and then survive all the shulker spam to get the elytra. Yeah it's still easy to do all that especially with slow fall potions because Minecraft is generally an easy game, but the elytra takes a significant amount of work to obtain and he kind of sweeps that all under the rug.
@jbweekly5512 ай бұрын
@@IceFireofVoid I agree, he makes it seem like a small journey to get the Elytra and it's more of a task than that
@jonnyblaze26922 ай бұрын
Maybe it's the full prot 4 diamond armor but I've found the shulker tower rooms super easy to get through, I just let them levitate me to the top and then fight my way down with feather falling 4
@superraptor_4297Ай бұрын
Honestly like the builds in your b roll. Gives me some good ideas for what to build in the future. Also I agree with your points
@jbweekly551Ай бұрын
@@superraptor_4297 I appreciate the comment! Happy I could inspire lol
@B.L.U.S2 ай бұрын
Altough im not a great builder i do have my own personaly decorative preferences being that i like to keep my base the feeling of natural Like im not going to make eveything weirdly plain or remove all tall grass I prefer making the area where i live look like that if everything i built got removed Nothing would change
@jbweekly5512 ай бұрын
@@B.L.U.S that's a cool style though!
@B.L.U.S2 ай бұрын
@@jbweekly551 although tomorrow I do pretend to make a minecart railway as those are actually useful as of the new snapshot For 2 reasons First move across my world spawn and my a new base I'm gonna make on my favorite biome:, snowy plains Second allow me to find my base no matter what because I don't use the f3 menu personally as I think it invalidates a bunch of cool mechanics of the game
@jbweekly5512 ай бұрын
@@B.L.U.S I use the F3 menu for mostly the day count but also the coordinates to set up nether portals
@B.L.U.S2 ай бұрын
@@jbweekly551 oh yeah nether portals I only do them on multiplayer where a friend can just make a portal on the roof and then we share a map to find each other
@jbweekly5512 ай бұрын
@@B.L.U.S That's a cool way to play! I like that lol
@Neosilvium272 ай бұрын
I agree with a lot of JetStarfish’s points, but not the presentation. (Hope youll respond to this cuz most ppl I know have the same opinion that I have on this, so I really want a different opinion) But yeah, I seriously did agree with the whole exploration problem thing cuz I’m a survival/redstone player but dabble in building. That also means I ain’t so creative all the time, so a majority of the time that I’m not “creative” enough to build, I will simply explore and survive and get advancements but those are the challenges I enjoy the most. It’s why I take from some of my buds and wear iron armor b/c it keeps me from just not being challenged. Anyways, if you can tell, from my perspective, I’m very exploration, new achievement, quality content to play oriented. So at first I agreed with the jetstarfish video. However, your video did bring up a very valid point: don’t act like there’s a problem when there isn’t, which I appericate. Jet did make it sound like, throughout the video, that the main playerbase are his play style. All of Jet’s issues are regarding something that affects his play style. So when you did bring up how coal, bones, and soul torches are useful, but Jet says they aren’t, or saying biomes have purpose for building materials, but Jet (and I, mostly) aren’t a builder, we are always looking for the next step in progression, and aren’t necessarily on the same mindset as builders (for example, in the deep dark, bones and coal are basically useless because by that time, players like Jet and I would already of enough fuel and a skeleton farm going, while getting soul sand from the nether if soul torches are necessary). One point I didn’t feel comfortable with was you saying “Minecraft wasn’t originally built for this play style.” In a literal sense, I agree, but that doesn’t mean Mojang hasn’t attempted to appeal to this demographic of players in recent times, such as the deep dark and the trial chambers (obviously this doesn’t discredit the fact that these additions are still beneficial to other players like redstoners and builders, among others) To conclude, this is still a very nice and interesting video. It brought up a bunch of points that I haven’t really considered, as me and my friends debate how Minecraft progression should be changed all the time, so this is nice to have a different perspective on things. Have a good man! Also just subbed lol Edit: apologies for the yapping XX
@jbweekly5512 ай бұрын
@@Neosilvium27 no need to apologize I appreciate the comment and sub! I do agree that Mojang has taken the game in a direction that at least gives people who want more dungeon type experiences what they are asking for! But just because the game features RPG elements I still don't think you can compare it to RPG games and say it's missing some content when the only reason it's there is to appeal to those players anyways if that makes sense? Even on updated that they introduce new dungeons and mobs to fight, they also introduce a good amount of building blocks so the game is still heavily catered to builders, but now gives people who want a little more action a little bit more of that! Oh and I'm sure you're plenty creative enough to build! It just takes a little time and patience and anyone can do it:)
@Neosilvium272 ай бұрын
@@jbweekly551 thx for the response! Appreciate it man :D
@jbweekly5512 ай бұрын
@@Neosilvium27 thank you for the support!
@Ay-20772 ай бұрын
2:16 I desagree magma cubes are the most annoying mob that have EVER existed in Minecraft (only on mobile but yeah)
@jbweekly5512 ай бұрын
@@Ay-2077 can't disagree with you, they are pretty annoying. I just love slimes so much it's hard to hate their more annoying cousins lol
@m.k.outlaw31982 ай бұрын
the og video from Jet is a video from the perspective of a dopamine gamer. the same kind that plays gotcha, diablo, fortnite etc. they a constant dopamine input from the game, quik lvls, tons of loot around every corner and new inputs every 5 minutes, without doing something for them. the reward system of those gamers is corrupted and t hey are unable to endure the struggle of working for your dopamine from the game, its like tiktok, swipe swipe swipe swipe for small hits instead of watching a 1h video and getting the hit from learning something
@jbweekly5512 ай бұрын
@@m.k.outlaw3198 I understand where you're coming from, but I also play Diablo xD I just understand the two genres cannot really be compared to one another lol
@m.k.outlaw31982 ай бұрын
@@jbweekly551 im the last to say no to a nice session of diablo 2, yes your right, not the best to compare^^
@littlemoth49562 ай бұрын
@@m.k.outlaw3198 Bro switched their stance immediately
@m.k.outlaw31982 ай бұрын
@@littlemoth4956 you will learn to adjust when you are wrong or do a misstake aswell, once you grow up :)
@gravitonrealm3 ай бұрын
Very well done and well edited video especially for such low numbers, but I hope you can get them higher in the future. Regarding the video I completely agree with your points and even though I don't know jack shit about editing or making videos, seeing videos like this or in general the "Minecraft isn't fun anymore" ones that are 99.999999% subjective/just wrong where the rest is just wrong, makes me want to make a video by myself which states the real problem, that is very easy to come by, and in a video more focus on exploration like here, it'll be easy to make changes, but if they'll be kept as ex. world customisation settings, or maybe using more than two braincells coming up with something that most of the community (aka builders and redstoners) wouldn't deem as unnecessary or annoying but that would add more flavour to the people that like to explore, or just go in the direction those KZbinrs make the videos. For them it's either strick progression with no ability to step outside of the line, or no progression at all.
@jbweekly5513 ай бұрын
@@gravitonrealm Thank you so much! I'm definitely not a great editor or a cinematographer but I gave it my best lol also yeah I think when I see videos bashing Minecraft in particular ways their reasonings seem to be very narrow minded or wholey focused on one small aspect and leave out a lot that Minecraft actually has to offer.
@TroublingMink592 ай бұрын
Okay but minecarts could really be faster. Or more fun things to do with. Because as they are, it's a lot of work to be slower than a horse.
@jbweekly5512 ай бұрын
@@TroublingMink59 I agree they could definitely be faster! I think they should be able to be adjustable, like maybe like rockets have a tiered crafting recipe that have slower or faster versions
@eronbardiqi528614 күн бұрын
Finally! A person who loves slimes just as much as me
@jbweekly55114 күн бұрын
YEEEES I love them lol
@linear122422 күн бұрын
The only issue I have with Minecraft's exploration is the physical storage space of the world's themselves. If you're wandering around a lot in your world you'll see your world size grow into the Gigabyte range of storage quickly and this only gets worse with mods as it adds extra stuff like dimensions and new biomes/structures to the game that could inflate your world size and clog up your storage drive, the worst part about this problem is that there won't be an easy fix as modders are great at what they do but they're not wizards or miracle workers, and if Mojang were to tackle this problem it would require them to rip out the old chunk saving system and remake it to compress the same information down into a smaller space which would break a lot of things including world migration.
@LyricAndCompany21 күн бұрын
My only issue with the ancient cities is the recovery compass. I'm AWFUL at the game, I just like grinding materials and making silly little farms. I have yet to raid an ancient city without dying. I'm really terrible with direction too. Having something like a recovery compass would help me a lot to not play with keep inventory on 24/7, but I'm too weak/inexperienced to get the pieces to make one. Someone who is good enough to not be dying constantly is going to have an easier time actually getting and making one, but by that point, they're a lot less likely to _need_ it.
@toastyvinyl2 ай бұрын
1:22 Honestly, saying the loot of a hard challenge doesn't need to be good in a game that blatantly has a "survival" mode is kind of a weak argument. It's a mode in which you want to expand your empire, build a lot of stuff while still having constrictions, but with progressing, you can reduce those restrictions. That's why people play survival over creative, so that they can get to a level as close to creative as possible, and try to build whatever they want, which is super satisfying. If you do something challenging, you just, expect there to be a valid reward for doing so. For the record I do think the Ancient Cities have very solid loot in terms of blocks and rewards, especially swift sneak, but this argument in a vacuum makes no sense to me. The developers themselves blatantly confirm this by adding the Mace as an item exclusive to the Trial Chambers. They thought a hard challenge meant you should have a good reward for doing it.
@jbweekly5512 ай бұрын
While I do understand the argument that a challenge should be rewarding with loot or whatever, I dont however agree that the Trial Chambers are that hard, or even hard to find for that matter. Nor do I think the mace is a good enough reward to even incentivize players to seek it out. The mace seems pretty underwhelming as a weapon and the Trial Chambers seem pretty easy to beat if youre even moderately geared.
@KaaneDragonShinobi2 ай бұрын
I'm the opposite of you it seems, just because I'm an absolutely trash builder (trash compared to your builds anyway, they're freakin awesome), but I'm also an exploration fiend and I love looting. Normally I play modded with a metric ton of added structures, but I went ahead and loaded up a vanilla to test the most recent update a little bit ago. Based on this experience starting a fresh save, I can safely say that early on when you're getting started, exploration and looting is insanely useful and encouraged. Shipwrecks and the buried treasures that follow, majorly incentivized, you get tons of good stuff. Pillager outposts aren't great in terms of loot, but they're where you get allays if you use them for some kind of automation. Villages, of course, are always a godsend to find. And finally just finding dungeons or mineshafts in caves, it's always worthwhile to clear them out. Maybe the main issue for this fellow is he feels that exploration drops off at a certain point? Like, for late game gear, you'll probably be better off grinding resources to blow up netherrack to find ancient debris instead of running around the nether looking for bastions/fortresses to hope netherite scrap spawns in them, in terms of efficiency. I don't know if the trial chambers are that difficult, but perhaps the one thing I could suggest for vanilla minecraft is a late-late game-type dungeon structure that basically requires you to have enchanted netherite to stand a chance. Otherwise though, I don't see the point of saying exploration/looting overall is broken. It's definitely not.
@jbweekly5512 ай бұрын
@@KaaneDragonShinobi Thanks for commenting! And I do definitely agree that looting and exploring falls off a cliff pretty hard after you're fully geared probably before. But yeah I don't think I see it as an issue because I use what I have explored to build lol and if I need something specific I have to hunt forever for it. But thanks for the compliment on the builds! I don't think I'm super great but I do my best xD
@KaaneDragonShinobi2 ай бұрын
@@jbweekly551 I definitely agree about finding the blocks you want. Not just that, but different crops, mobs like slimes, horses, mooshrooms and wolves that are tied to certain biomes...even if you're not entirely focused on aesthetics, you'll probably find a need to explore for a crafting/infrastructure resource sooner or later. Like finding a frozen ocean/ice spikes to get enough blue ice to make the nether boat highway that no longer works because Jet decided it would be funny to make blue ice melt in the nether...which removes the incentive to explore for an ice biome, ironically enough- And no worries, the builds you showcased were fantastic ^^.
@czerodziej92872 ай бұрын
i personally would like 3 things from his video, a way to store xp, faster minecarts and the ore distribution thing, since i personally dont use the elytra bec i think its too op. Just my perspective tho
@jbweekly5512 ай бұрын
@@czerodziej9287 That's totally fair!
@alienbonezАй бұрын
"the warden kills you in two hits" THE POINT OF THE WARDEN IS THAT YOURE SUPPOSED TO AVOID IT!! THATS WHY ITS SO POWERFUL!! ITS NOT A BOSS!!
@jbweekly551Ай бұрын
I agree, if it was a boss it would have loot lol but I do typically associate the Warden with boss mobs just because of its durability and attack power. So maybe less of a boss and more of an elite mob? Lol back to more RPG talk
@KobeRussel-b8u9 күн бұрын
"Minecraft can be played however you like" "Minecraft is for people who like to build" (this was the same person btw)
@jbweekly5519 күн бұрын
@@KobeRussel-b8u That's not quite what I said, Minecraft can be played however you like! Minecraft is also Tailored/catored towards people who like to build. And that's pretty evident in the games fundamental design. Sorry if that didn't come across in the video! The game can be played however you want, alot of people play Minecraft strictly for Pvp on servers and never touch building! But again, it's just tailored towards those who like to build.
@TalhaOyunda-sb6fy2 ай бұрын
Your world is beatuful!
@jbweekly5512 ай бұрын
@@TalhaOyunda-sb6fy thank you! :D
@lucas.garreb24512 ай бұрын
Hey, that's me in the comments :D
@jbweekly5512 ай бұрын
@@lucas.garreb2451 :D
@Rajesh-Koothrappali2 ай бұрын
I can see both sides, I agree the loot is bad, from experience, but I also just like building, survival is great though, looking at my progress through 4 years in the same world is just amazing
@jbweekly5512 ай бұрын
@@Rajesh-Koothrappali Yeah long term process is really cool to see! That's why I love watching other people do world tours of long lasting worlds!
@Rajesh-Koothrappali2 ай бұрын
@@jbweekly551me to, I think being able to look back on stuff is cool, I built a castle over 2 years ago and I’m still changing it, I might put a tour up I don’t know yet I’m not a commentator xD
@jbweekly5512 ай бұрын
@@Rajesh-Koothrappali Yeah I've had this world since 2020 and I'm constantly adding and changing things I've built over time! And you should! You don't have to be a commentator, just explain what things are and why you put them here and stuff like that:)
@Rajesh-Koothrappali2 ай бұрын
@@jbweekly551 that’s cool ! Yeah I totally get it, I think it also helps with the “2 week phase” if you want to start a new world just ditch your stuff and go to another location ! Only going back when you’ve gotten to a similar point, only resetting the end lol
@jbweekly5512 ай бұрын
@@Rajesh-Koothrappali Ive thought about doing that honestly lol
@mitchellelder3224Ай бұрын
People can play Minecraft how they like. He’s simply stating it based on how he and many other play it. First it’s an RPG. Then as you finish that it turns into a building game. That’s how the majority of the community plays. His video is simply for those who care about optimization of playing and how those people think there’s just not enough reason to move around in the sandbox. So you can disagree. But you’re committing the same things you’re saying he is. Not acknowledging differences in play styles. You say in the beginning everyone plays differntly and how he play the game is wrong. That’s just as bad as anything he was saying if not worse. This is just poorly thought out slop that didn’t need to exist
@jbweekly551Ай бұрын
@@mitchellelder3224 While I appreciate the feedback, I do disagree because I said in the beginning he doesn't play the game wrong because you can't play Minecraft wrong! So you might have misunderstood there, but what I said was if you look at Minecraft through the lense of an RPG of course it's going to look like there's very little content to do! Let's put it into another light maybe this will help. If you play Minecraft like a tower defense game then that's totally fine and actually kinda cool! But if you compare it to tower defense games then it really looks like there's no incentives there. There are elements of tower defense such as raids for villages, but there's basically no incentives to do them. So you can play Minecraft as a tower defense, but the content will be shallow unfortunately. Same for an RPG, you can play it like an RPG and raid dungeons, but the content will also be shallow. Because it's not trying to cator to that crowd necessarily, but rather give small activities that mimic an RPG so that those who want to do it, can! Hope that clears it up. Didn't say he was playing wrong, I was saying he was looking at Minecraft as if it's something that it isn't.
@RedVRCC8 күн бұрын
Imho everyone who tries to say minecraft's purpose is any one specific thing are both right and wrong. Minecraft is what YOU want it to be. Whether it be survival or creative, modded or vanilla, YOU make your own point for the game by how you choose to play it. So in a sense, the point someone says the game has is right... _for them_ but maybe not for someone else. I don't get why there's constant complaints and arguments over so many aspects of the game. You really got a good point here. If someone isn't enjoying the game, perhaps they should just look at it differently or play it differently or hell, even just play something else if they absolutely cannot find any way to enjoy it. I don't think minecraft needs any insane progression or incentive to do things or things that are forced on the player because it all defeats the whole point of the game which is to do what you want, let your creativity go completely off the rails, and make it truly your own. Whether you achieve that with mods, data packs, custom command thingys, or whatever doesn't matter as long as you're having fun with your chosen way of playing it.
@TmOnlineMapper28 күн бұрын
I'm kinda in the opposite camp. I very much hate how much of Minecraft's progression is locked behind exploration and especially continous exploration. Like genuinely I dislike how often times you need to randomly wander through the world in the hopes of finding that one structure or place you need to progress. While I dislike it, I can somewhat understand and tolerate it, if it's a one time thing. Like getting to the end. You need to find a Nether Fortress once. And when you do, you're also set for the Wither (for the most part at least). No need to reexplore to keep getting more skulls and going to the end, etc. Though this can be pushed to extremes. For example the trade rebalance, locking enhantments behind specific biomes, so that if you want everything, you'll have to do so much exploration just to be able to have acceptable gear. However where it becomes an actual issue is when you have to keep exploring. Trial chambers are a great example. Not only are they incredibly hard to find without the debug tools or mods, but also if you didn't get what you wanted (armor trims or the heavy core) you gotta find another. And with ~40 ominous vaults required on average to get a heavy core, that's a whole lot of trial chambers you have to find and consequently raid. I'd also throw in shulkers for shulker shells, but at least here they listened to the community and allowed to make farms, so you now you just have to invest a fair bit of time to set up a shulker farm instead of having to explore vast amounts of essentially empty space, just a for a few more boxes.
@jbweekly55128 күн бұрын
@@TmOnlineMapper Definitely fair points here! I definitely agree that looking for some of these "dungeon" type areas can be rather tricky or time consuming if you don't use any mods or web pages. Maybe it's something that can be worked on in the future. End cities is the big one for me, I use the Elytra and still have trouble finding them.
@TheorbweaverАй бұрын
I do agree with u but I do believe minecraft isn't just a building game as u stated unless my tired a$s just heard it wrong lol but I do feel like minecraft is a game that u can explore build progress, even though some structures are pretty empty I still enjoy them as in my opinion it's fun as hell (also ye Jetstarfish does have some good points the rest of em are.... ehhh)
@jbweekly551Ай бұрын
@@Theorbweaver Oh I said Minecraft is a game that can be played however you want but is tailored more for people who enjoy building, but no worries if my point didn't come across lol I shoulda specified
Ancient cities and deep dark are literally only places you can get skulk family blocks, and those have bunch of special uses, form XP farms, eireless redstone, player detectors and whatever, skulk block family alone is reason, I want to get to ancient city
@VladdyDaddy456 күн бұрын
1:23 minecraft is both a sandbox and an rpg. that was kinda the point of minecraft. if minecraft wasnt also an rpg, then many, many things such as enchanting, progression, combat, looting, armor, the list goes on, just wouldnt exist. 1:31 minecraft has 5 main parts, those being building, engineering, exploration, progression, and combat, with building and engineering often being for the more intrinsically motivated, who often do not share any problems with the game that the extrinsically motivated, a majority, do. they often are all interdependent, all of them often have a positive effect on every other part. removing any one would alienate anywhere from 10-25% of the minecraft community. and ~80% of the minecraft community has indeed been alienated for several years now, only broken by 1.21 and its lack of focus exclusively on building. It is completely fair to critique that 5th of the game. the 5 parts results in the game having a very, very wide audience. if it werent for the rpg mechanics and by extension, the 3 other areas of minecraft, it wouldn't be the best selling game in the world. if you enjoy building, thats fine, but your one part is no more significant or insignificant than the other 4. 3:37 a majority of players quit after getting an elytra, hence the popularity of the term, the 2 week cycle 5:09 perhaps that's because you're primarily a builder who surrounds themselves with builders; therefore you don't see much of a non-builder's world. 5:45 they aren't all visually the same, but with the exception of bamboo, they are all functionally the same. 7:07 youre speaking from an intrinsically motivated view. you do not understand incentives and will likely never need an incentive yourself. building blocks are not enough incentive for 4/5ths of the community. 8:01 again, you are intrinsically motivated, a minority. if you build it on your own will knowing you won't get much, that is building out of intrinsic motivation. no player who falls under the other 4/5ths of the minecraft community is going to see a fit reward for putting in the time and effort to go out and set up an entire base just for the fun of it. 9:54 minecraft was always intended to be a sandbox and an rpg. critiquing the rpg mechanics which have degraded over time is perfectly fair. 10:20 4/5ths of the minecraft community has the problems he mentions. including myself. should he have sold a mod? no. but he recognized his mistakes and made amends. offered refunds and made it free. 10:56 the hayze was one of the first and most popular to respond to jet's video. many of the comments there are people from the hayze's video (which omitted some information that is pretty significant for jet's case) and just didnt watch the video. the ratio should disprove what youre saying 11:05 nobody is saying minecraft is bad or unenjoyable, thats most of the time clickbait, but critiques come when people really like something but see ways it could be better.
@snakesnail666411 күн бұрын
I can safely say that ancient cities aren't that difficult or dangerous. You can literally drop yourself in there with nothing, and loot every chest with 0 wardens spawned. I know this because I have done it multiple times. They're also useful for the good loot there (armor, swift sneak, other enchanted book), and since theyre conquerable with nothing, the reward is huge. I still go there late game literally just because its fun.
@jbweekly55111 күн бұрын
@@snakesnail6664 Fair enough! I've only been there once for the swift sneak lol
@A.B.-ub9unАй бұрын
The only reason why I tend to dislike copper is that it makes it much more difficult to look for iron, which, is something I needed to properly build specific types of blocks. Copper kinda just gets in the way sometimes, especially when the things I am trying to build don't revolve around them specifically. They might be useful for farming enemies for XP and other things, but I often tend to avoid copper whenever I could.
@jbweekly551Ай бұрын
@@A.B.-ub9un I actually agree, I never use copper but I find it all over the place unfortunately.
@A.B.-ub9unАй бұрын
@@jbweekly551 It wouldn't be a issue if the spawn for other ores are increased to compensate, again, specifically iron. Iron is like the most useful thing in Minecraft, and yet, I have to go out my way to find it.
@claudinfernАй бұрын
Although I disagree with almost every aspect of JetStarfish's opinions, I started your video already disagreeing with you as well. You're mistaken. Minecraft being a sandbox doesn't mean it's solely for building. The game's resources and mechanics enforce both building and survival aspects, making it a survival game as well. A player who doesn't enjoy building isn't playing Minecraft incorrectly. The point of Minecraft isn't just about progressing from wood to iron, diamond, and netherite tools. That's just one aspect of the game. Play as you want, as long as the devs provide the necessary tools. Person A might want to explore the ocean monument just for the new blocks and color variations, while person B could be motivated by the thrill of fighting a boss and collecting loot. There's nothing wrong with either approach. We, as the player base, should keep asking for upgrades in every aspect of the game, without discrediting others. His approach to improving exploration in Minecraft may not be the best, but exploration definitely needs enhancement. The recent villager rebalance and the rarity level system update are great examples of how they’re already working to improve this survival aspect of the game. In my opinion, though, the cartographer villager should offer more maps to different structures and provide loot that matches the rarity of each structure. They should continue adding tools to enhance the vanilla aspect of the game, while adhering to their own rules (like the "1 block at a time" principle). And take a look at the Tricky Trials update-if this game isn't supposed to have loot systems and RPG mechanics, then what about this update?
@jbweekly551Ай бұрын
@@claudinfern I never said it's solely for building, just that it's catored to those who like to build because there are many more incentives for you to explore to gather materials you want/like. I think more RPG elements to Minecraft could be really cool! But saying the game itself has a problem with exploring because the exploring doesn't give you exactly what you're looking for in the game is somewhat disingenuous. And I believe this video was made before the new trials update came out. Like I said I never stated that Minecraft doesn't have RPG elements or it shouldn't have them, just that if you are trying to play Minecraft like an RPG you're gonna run out of content rather quickly. Partially that's Minecrafts fault since there are so few RPG elements like dungeons and loot, but that's also not Minecrafts fault. Because they made dungeons more for Minecraft Dungeons and if thats the type of gameplay you want to see, then that's the game you should be playing :)
@brassbeast8582Ай бұрын
10:15 for context, the backlash he received was due to pay walling the mod directly going against Minecraft's Eula. he tried to straw man that it wasn't but the fact is it was so he mostly likely gave into the the criticism just to escape being actually punished for itn
@jbweekly551Ай бұрын
@@brassbeast8582 Okay fair enough, thanks for the context!
@brassbeast8582Ай бұрын
@@jbweekly551 nothing major just thought id explain why he got the backlash. also something funny wich you didnt acknowledge despite addreessing swift sneak [the MAIN reason to go to ancient cities keep in mind] is the fact he didnt even mention it listing off whats in ancient cities just so his point can see more valid
@jbweekly551Ай бұрын
@@brassbeast8582 I didn't even notice that he didn't say it, I thought he said it right before he listed them off but I could be wrong lol
@brassbeast8582Ай бұрын
@@jbweekly551 unless he like went back and like edited a snippet of him acknowledging that in no he didnt, which is wild
@ratlinggull22232 ай бұрын
I love jungle wood and think spruce wood is overused and overrated (maybe except for trapdoors). Fight me.
@SupersuMC2 ай бұрын
I love birch in all its variants, including raw. You just have to know how to use it. Fight me.
@ratlinggull22232 ай бұрын
@@SupersuMC I love birch.
@luginess0Ай бұрын
I like acacia doors and trap doors
@ThatChristianMetaIhead2 ай бұрын
I disagree with what you said about the loot in ancient cities. While yes, coal is useful, 10 coal spread across 5 chests isn't, and i cant speak for anyone else, but when i go adventuring im not picking up the coal because the inventory space is more valuable. I am not saying it shouldn't be there, but that coal in that moment is not useful, and unless you are completely clearing the city you probably ain't going to touch it
@jbweekly5512 ай бұрын
@@ThatChristianMetaIhead I always pick up the ores lol if I go early game I would definitely need it but even late game now in my world coal is a hot commodity and I need a wither skeleton farm to get more because I'm constantly out of it lol
@ThatChristianMetaIhead2 ай бұрын
@@jbweekly551 it would be one thing if it was a stack, or close to it in total, but when armor trims, gaps, or extra pants are part of the loot tree, I'm not going to get coal. Me often using blaze rods for furnaces has probably made me think of coal as less valuable tho
@jbweekly5512 ай бұрын
@@ThatChristianMetaIhead I mean that's true it's not the MOST valuable item that can be found there but for me it's definitely appreciated when I find coal in chests regardless of where they are from lol
@Strudlll19 күн бұрын
10:00 this is against Minecraft TOS. You are NOT allowed to sell anything minecraft thats not in the marketplace.
@jbweekly55119 күн бұрын
@@Strudlll Yeah I've recently learned this as well
@cry.skull7452 ай бұрын
Show's the kinda player I am I guess. Every time I've played Minecraft I've treated it as nothing more than a survival RPG with sandbox features. I honestly thought his video was genius because I was never really one for building.
@jbweekly5512 ай бұрын
@@cry.skull745 these are just my opinions, there's nothing really wrong with playing like that but it's not really meant to be an RPG
@cry.skull7452 ай бұрын
@@jbweekly551 Aye! Definitely made me realize I should probably slap a big ol disclaimer on my upcoming modpack tho.
@jbweekly5512 ай бұрын
@@cry.skull745 Fair enough lol
@justpassingby2983 күн бұрын
@@cry.skull745 I think you're better than jet just because you do think about making a modpack that personally appeals to you. I mean that's the greatest power of minecraft IMO. Don't like something? There's probably a mod to fix that. You prefer exploring, building? Mods for that. You prefer combat, difficulty and power leveling? There's mods for that. Hell there's even mods that fully change how the game works or add in completely new mechanics. That's the amazing part of mods, and jet just disregarding all that to promote his own paywalled mod while saying that minecraft SHOULD be like what HE wants is a problem.
@cry.skull7453 күн бұрын
@@justpassingby298 Cheers! Now exuse me while I make you completely lose all respect you may have had for me- I'm very tempted to add Jets' mod into my pack. :)
@nathanblue5548Ай бұрын
6:53 Purpur is my jam when building. I feel called out for liking the ugly block.
@jbweekly551Ай бұрын
@@nathanblue5548 Beauty is subjective, you might find my color schemes ugly but to each their own lol you do you bud!
@stonexlАй бұрын
Every time I see a video about how new Minecraft sucks I already know it's going to be somebody who sees the game as one with set progression with a goal at the end since they have no ability to be creative and play the game as a sandbox.
@jbweekly551Ай бұрын
@@stonexl Minecraft doesn't become one of the biggest and most played games consistently over the last decade because it sucks, so I always try to see what people find so bad about it
@EserchieАй бұрын
Interesting that you consider Ender dragon Early game to Jet Starfishes late game placement. Other's pointing out flaws in his video have placed it *later* in the sequence - less than 20% of players actually beat the ender dragon at all. I know I have only one world where I have ever done so.
@jbweekly551Ай бұрын
I consider it early game just due to the way I tend to play! So I prefer to do large scale builds so having Elytra and Shulker Boxes are a key component to that going smoothly. So the faster I can beat the dragon, the faster my game actually starts :)
@IronCat25002 ай бұрын
The point of Minecraft isn’t building tho. At least I never play to build. It’s a multifaceted game and some of the other areas are lacking.
@tank___19 күн бұрын
I disagree that the warden doesnt offer a ton to builders. Sculk catalysts can spread sculk wherever you place them down, i think thats super cool. I love my sculk infected builds lol
@jbweekly55119 күн бұрын
@@tank___ I haven't dabbled much with it but I plan to eventually! Maybe I am just naive with the sculk lol
@Ay-20772 ай бұрын
6:55 I'm building a gigant end city 100 blocks above my house as a second base and it's kinda cool but why people say it's ugly? I think it only looks good with a few other blocks tho
@jbweekly5512 ай бұрын
@@Ay-2077 My girlfriend likes the color as well! I'm partially color blind so maybe it's not as saturated for me? I'm not sure it just seems like a very light, unsaturated color that doesn't go well with a lot of blocks like you said. But maybe one day I'll build with it to challenge myself!
@goodsirkingАй бұрын
This video sounds a lot like personal projection. As a builder, why would you care about Minecraft's exploration? Who says the ender dragon is only early to mid game? For me and a decent number of people, my motivation to keep playing quickly falls off after conquering the end and getting the elytra. There's nothing good to use your new flight for except... Flying around the over world I guess? Or building, which according to this video, is what Minecraft is all about apparently.
@jbweekly551Ай бұрын
@@goodsirking That is correct! Mentioned multiple times through the video but this is my opinion, and my biased point of view. So it's not a projection, but rather my opinion. Why do I care about exploration? Well I mentioned it in the video! Who says the ender dragon is early/mid game? Me, I said so in the video! So yes, this is from the perspective from someone who likes to build and explore for the materials needed, so of course it's going to sound personal ;)
@goodsirkingАй бұрын
Fair enough mate, just because I don't agree with some of your points doesn't mean they're any less valid. I guess I don't even know what I was trying to get at. Lol. Have a good one.
@jbweekly551Ай бұрын
@@goodsirking True, you're opinion is totally valid as well! Take care my friend!
@hatTtop2 ай бұрын
His heart was in the right place, but his ideas aren’t
@jbweekly5512 ай бұрын
@@hatTtop Agreed, maybe the price for the mod isn't having his heart in the right place but at least he corrected it lol
@justthejackoalltrades2 ай бұрын
Spruce is overated, dark oak better
@jbweekly5512 ай бұрын
@@justthejackoalltrades I'll accept that.
@nutstomprАй бұрын
A lot of your arguments seem to be based on the premise that the way you like to play Minecraft is more "Minecraft" than JetStarfish's way. But Minecraft is a game that can be enjoyed in many ways, and the viewpoints of people who enjoy it only in a very specific fashion (ie looting) aren't any less correct than those of people who like to play the 'normal' way. Personally I think there are ways to add to the parts of Minecraft many feel are lacking (exploration & looting being one of them) without undermining the building gameplay style, so that everyone could be happy.😊
@jbweekly551Ай бұрын
@@nutstompr I do agree that some areas of the game aren't very deep, that part is true. But it's because the game is tailored towards those who like to build so that's what the main focus is on. You can tell by the amount of blocks that have no purpose crafting wise in comparison lol but like I said, there's no wrong way to play the game! You can play it however you like!
@nutstomprАй бұрын
@@jbweekly551 Sorry, I was unclear. I'll use an example: to the claim that minecraft exploration is bland and a lot of the loot could use some changes, you respond that actually, the way you play the game, the loot is more than enough incentive to go visit those places. There's a lot of different blocks in different places which are well worth the travels, for the builder. But he's not a builder -- that doesn't solve his problem. The crucial part here is "the way you play the game": of course his points fall apart when you analyze them from the viewpoint of your playstyle and not his. The logic of his criticisms depend on his playstyle. He doesn't misunderstand Minecraft; you don't understand him. (Don't align me with his video though, I didn't like it either.) You seem to justify this with the notion that your playstyle is much closer to the playstyle minecraft is 'intended' for, but I think one of the best parts of Minecraft is that it accommodates so many different playstyles (I would even argue this is a big part of the game's identity.) So, I think criticisms of aspects of Minecraft that negatively affect different niche parts of the community are still important - I want Minecraft to be the best it can be for builders, plunderers, minigamers, survivalists, technical players, etc.. I agree that building is the drive for a lot of the community - but it's nowhere near the only significant one, and I think you might put a bit too much weight on your own experience when it comes to what people do and enjoy in minecraft.
@jbweekly551Ай бұрын
@@nutstompr I did put more of an emphasis on my experience but just as everyone does really, we all have our own biases! But he said Minecraft has an exploration problem rather than "I have a problem with Minecrafts exploration" so he said more of a board stroke problem for everyone so I just explain why I'm my case, and other builders, it's not true
@MyUsersDark2 ай бұрын
What you forgot to mention is that ore distribution already is different between biomes. Jetstarfish just chose to ignore this when selling his mod so that it sounds more appealing.
@jbweekly5512 ай бұрын
@@MyUsersDark it is yes, but I think he wants it done to a more extreme
@MyUsersDark2 ай бұрын
@@jbweekly551 he said it doesn't exist, which is wrong
@jbweekly5512 ай бұрын
@@MyUsersDark ahh yes, that's incorrect
@meifray2 ай бұрын
some people value thing by its utility,for some poeple sees dirty house is no differnt than a castle made with bricks made with cooked cobble it is a tri factor prolem, rpg guy only want to kill and conquer tech guy only want to build sickest machine build guy only want to build good looking things, in early day of minecraft,there are nothing to fight with,all you can do is build and so happen there are cool tech you can build also,but as minecraft evoloved and tech mod developed,some tech guy just put everything on the flatten graas land and call it a day rpg guy is here because minecraft is getting more rpg,and these guy from all other game just flooded with their disconfort of missing the violence...
@theprincemonster75752 ай бұрын
Ok but you do have to admit faster minecarts and that sculk bottle are really good ideas Also the ores generating more in each biome
@jbweekly5512 ай бұрын
@@theprincemonster7575 sculk bottle I could see but the others I'm fine with them staying the same
@donaldbaird78492 ай бұрын
Biome dependant ore distribution is already in the vanilla game though
@AcrylCRN2 ай бұрын
I think the idea of copper rails could work if they were swapped and u needed a powered rail to craft it as to not break peoples redstone builds that use rails. And maybe the skulk bottle could be implemented using bottles of enchanting where u can fill a regular bottle with xp to make it a bottle of enchanting.
@Wrenchy2472 ай бұрын
The moment any Minecraft video calls Mojang "lazy", I just stop watching the video
@jbweekly5512 ай бұрын
@@Wrenchy247 I understand that lol
@ego70563 ай бұрын
amazing take.
@jbweekly5513 ай бұрын
@@ego7056 Thank you! The video just didn't sit right with me with how he explained the incentives to explore or lack their of in his case, so I felt the need to give my two cents lol
@mosshivenetwork1172 ай бұрын
Amazing grace
@SupersuMC2 ай бұрын
@@mosshivenetwork117 How sweet the sound
@lucamayhemАй бұрын
I disagree with the ender dragon being early game because for a person like me i don't care for beating the game and the elytra is my least favourite item
@jbweekly551Ай бұрын
@@lucamayhem of course it's subjective! It's early/mid game for me for sure
@StefanoAbruzzi2 ай бұрын
Nuh uh, Oak is the best.
@jbweekly5512 ай бұрын
@@StefanoAbruzzi No shot lol spruce all day
@StefanoAbruzzi2 ай бұрын
@@jbweekly551 There's a reason why oak was the first wood type. + Houses made fully of oak look better than fully of spruce.
@TheAuron32Ай бұрын
Dude was literally trying to sell a modpack, locked behind a patreon paywall (hence the sell part) and made the game look worse than it really is. Does it have a problem, yes, mainly villagers being only needed in one village but that is changing soon, maybe good, maybe bad but you will need to explore more. He is also wrong about ores to a point too, first thing i do is find a massive mountain to stock up on coal and iron, making a small base there to store it in the large ammounts you find there. I also build fishing huts away from my main base too. Then Badlands for Gold ore (though lets be real, Silk Touch Pickaxe in the Nether is far better)
@jbweekly551Ай бұрын
@@TheAuron32 I think it will be an option you can toggle on or off when you create a world but yes you are correct!
@TheAuron32Ай бұрын
@@jbweekly551 my take would be implament the village change for books but also do similar with fishing, make certain books not appear in some biomes but increased in others, different from the villager change. Would certainly make people explore more.
@jbweekly551Ай бұрын
@@TheAuron32 I think if villagers were a little more useful rather than just trades that would be a good way to get them to explore lol
@W2nps2 ай бұрын
Compare minecraft to terraria is like compare tf2 to call of duty just because both are shooting games, since one is a job and the other is clearly mental sickness
@jbweekly5512 ай бұрын
@@W2nps oh man I used to LOVE me some TF2 lol
@SporianSummitАй бұрын
considering the community that doesnt bode well for minecraft lmao
@rolie2713Ай бұрын
Bro why did my resolution automatically go to 140p
@jbweekly551Ай бұрын
@@rolie2713 hmm I'm not sur exactly about that one..
@rolie2713Ай бұрын
😔
@Wallish-q3nАй бұрын
*Literally beats a dead horse*
@jbweekly551Ай бұрын
@@Wallish-q3n to be fair, the one I beat was still alive.. wait that sounds worse..
@jttitan5915Ай бұрын
His whole video was so scummy, he lied about a bunch of features and gaslit his fan base by omitting key info for making decisions all so they would pay him money for a mod they don't need that honestly makes the game worse for the most part.
@jbweekly551Ай бұрын
@@jttitan5915 I don't know if it makes it worse necessarily but it does seem to make it harder for the sake of just making it harder. Which is never a good thing for a game to have
@jttitan5915Ай бұрын
@@jbweekly551 I would argue that locking features behind milestones that a large majority of the player base will never complete is making the game worse, it's taking the sandbox out of the sandbox game y'know?
@jbweekly551Ай бұрын
@@jttitan5915 I would definitely agree with that point for sure!
@sky-trevishere96382 ай бұрын
My biggest gripe with Jet is that he doesn’t accept that the game is a sandbox that allows you to choose how to play. Jet treats it like a linear game, when in reality, the game does progress here and there, but it’s ultimately up to the player to what they want. Jet has this speedrunner and terraria attitude to Minecraft, and insists the game is unbalanced for the completely wrong reasons. Does Minecraft has its issues? Yeah it does, but the things Jet “fixes” are either nonsensical, or have nothing to do with the “progressive part” of Minecraft… lmao.
@jbweekly5512 ай бұрын
@@sky-trevishere9638 Yeah I agree with this, it's definitely not a linear game at all
@sky-trevishere96382 ай бұрын
@@jbweekly551 honestly I feel like the biggest and strictest moment of pure progression is… when you start the game, because you are very much required to progress to atleast stone or iron tools inorder to survive. But after that? Completely up to you. The game gives you options, it’s one of the biggest advantages Minecraft has. The fact that Jet does not see that shows he doesn’t understand why he doesn’t like the game anymore.
@jbweekly5512 ай бұрын
@@sky-trevishere9638 starting a new world Is the hardest part because there's so much you have to work on at the start xD
@levievil92202 ай бұрын
My few problems are bad inventory size like come on we need the space and not enough travel methods because well we need more than flight boats and walking or horse back like minecarts are right there and can easily be given a speed buff
@ineophobe2 ай бұрын
transportation is a valid thing to try to change but he basically ruined every other form of transport, made elytra rarer (annoying), buffed minecarts a bit, and also ruined any ice related nether build his mod actively makes the game worse having full diamond show up in ancient cities instead of just legging is pretty fair though too bad you're never gonna find an ancient city with this mod
@jbweekly5512 ай бұрын
@@ineophobe I actually think the transportation is fine as it is, I mean there are small things that could be tweaked but not sure how much could be changed about minecarts without disrupting current redstone machines
@ineophobe2 ай бұрын
@@jbweekly551 if I could pull a jet and make changes to transport I would add the ability to make powered rails go faster or slower by right clicking them like a redstone repeater so anything that relies on the specific speed isn't effected and unrelated to minecarts, maybe an overall buff to the minimum horse speed since it feels so rng based to find a horse that goes faster than running speed and also having horses fit in boats like other mobs
@jbweekly5512 ай бұрын
@@ineophobe I think those would be decent changes! Being able to adjust the speed of mine carts and horses base speed being a bit higher would definitely help out for sure!
@andrewgeme18592 ай бұрын
I have my own thoughts on why his video is terrible. I play minecraft a lot and am a "pro", although I have been playing for 4 years, I have managed to do a lot and know the game better than many. In general, all minecraft haters (as I noticed) are trying to make minecraft an RPG game (their favorite genre of games by the way), but the problem is that this is absolutely impossible because of the way the game is designed. I played pure RPG board games with friends, just for the sake of a fan and I will say that it is so-so, in such games there is no balance or place for skill, if your weapon and armor are better, you won, there is no chance to "dodge" and so on. Pure RPG games are about it, it's just that whoever has the best clothes is the best. There is a problem in concepts, and I believe that all Minecraft haters are mistaken on this, on ordinary concepts. The whole conversation doesn't make sense if you've made a mistake from the very definition and or what you're talking about at all. Minecraft is a sandbox game, and when you try to make it an RPG, but at the same time you try to leave it a "sandbox game", then you have logical errors that make it uncomfortable and terrible to play. in general, I will say this: "He did not lose the argument when he lost, he actually lost it before the dispute began." What do you think about this line of thought? and yes, there may be mistakes here, I wrote with a translator, I'm sorry.
@jbweekly5512 ай бұрын
@@andrewgeme1859 I definitely agree that if you look at Minecraft as an RPG then you'll run into a whole lot of problems with what you actually do in this game. However I do believe that RPGs require an amount of skill. Gear is a heavy heavy element that effects your power level but skill expression does still exist! But Minecraft does not have the kind of depth with dungeons or bosses to be considered an RPG. So it just won't ever really fit what people might find as a "problem" in Minecraft.
@andrewgeme18592 ай бұрын
@@jbweekly551 I didn't mean that RPGs are terrible, but that such a leveling system is terrible for minecraft, perhaps my thought is difficult to understand. but I notice that jerstarfish is trying to shove this system into the whole game using.
@jbweekly5512 ай бұрын
@@andrewgeme1859 Oh I know that's what you meant! I'm just adding that Minecraft doesn't have the depth with armor and weapons and bosses to be considered an RPG, so thats why RPG players could find a problem with Minecraft!