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🌟 This tutorials aims to boost the creativity and skills of architects and designers passionate about 3D modelling. Jonathan's tutorials help the community to learn and implement advanced tools in their architectural workflows, and our bespoke training is available via Zoom.
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Episode Summary:
In this episode of the Vectorworks tutorial series, Jonathan takes us through an exciting journey into the world of 3D modeling, specifically focusing on tower buildings or skyscrapers. This detailed tutorial beckons architects, designers, and 3D modelling enthusiasts to expand their horizons with some of the more unique tools Vectorworks has to offer.
Key Takeaways:
Jonathan demonstrates how to create a 3D skyscraper model in Vectorworks, offering a practical and engaging tutorial for architects and design enthusiasts.
Employing the deform tool in Vectorworks can result in dynamic building shapes through bulging and twisting techniques.
Jonathan showcases the application of transparent textures and floors to the modeled skyscraper, enhancing its architectural realism.
He emphasises the importance of working with different viewports and sheet layers in Vectorworks for a polished presentation.
The tutorial concludes with a brief on navigation within the 3D model, using gaming mode tools for a more interactive experience.
Timestamp Summary
0:00:06 Introduction to the tutorial on modelling tower buildings or skyscrapers
0:00:38 Encouragement to subscribe to the channel
0:00:59 Introduction to the modelling process and the use of unique tools in Vectorworks
0:01:26 Starting the modelling process with a polygon and extrusion
0:01:56 Exploring the deform tool for bulging the model
0:02:22 Creating multiple copies of the tower form and combining them
0:03:24 Adding floors to the tower using the create contours floor tool
0:03:49 Applying a concrete texture to the floors
0:04:37 Applying a shell thickness to the tower
0:05:33 Applying facade textures to the tower
0:06:07 Reshaping the top surface of the tower
0:06:56 Adding a thick shell for the roof and applying an aluminium material
0:07:19 Modelling a base for the tower
0:07:42 Placing trees around the tower using the duplicate along a path command
0:08:55 Creating viewports for different views of the tower
0:10:10 Rearranging viewports on the sheet for presentation
0:10:59 Rearranging viewports and increasing dpi for better quality
0:11:30 Rendering at a higher resolution for improved quality
0:12:04 Zooming in to see the improved level of quality
0:12:32 Adding a new tower model to the design
0:13:32 Navigating the model using the walkthrough tool
0:14:03 Encouraging creative design and having fun
0:14:29 Using gaming mode to navigate the model
0:14:55 Closing remarks and looking forward to the next video
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Jonathan Reeves is an award winning architect, author and educator of Innovative Vectorworks BIM specialising in professional Vectorworks & Twinmotion Training Sales, 3D, and BIM.
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