The Witness - A Great Game That You Shouldn't Play

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Joseph Anderson

Joseph Anderson

Күн бұрын

Patreon: / josephanderson
Twitter: / jph_anderson
Books: www.amazon.com/Joseph-Anderson...
Part One: Gameplay - 0:46
Part Two: Over "500" Puzzles - 18:07
Part Three: Why is it called The Witness? - 29:47
I've made an effort to avoid swearing in recent videos but I felt like I couldn't avoid it here, so this is a second warning in case you're watching somewhere that it might be an issue.
I get a little ranty in the third section. It's the weakest part in terms of stating actual facts but I felt compelled to include it. This was a difficult script to write. Probably more than any other so far. I'm mostly happy with it.
The title is a little click-baity. If you haven't played the game then it's still (probably) worth your time. Watch the first few minutes if you're on the fence before deciding.
Thanks! Let me know if I'm an idiot or not.

Пікірлер: 9 100
@user-or1xu7fy1s
@user-or1xu7fy1s 4 жыл бұрын
Title: "you shouldn't play this game" First minute: "play the game before watching this" ...okay, I guess...
@Envy_May
@Envy_May 4 жыл бұрын
He said it would be contradictory.
@NicolaSnake98
@NicolaSnake98 4 жыл бұрын
@@Envy_May bruh
@callmeswivelhips8229
@callmeswivelhips8229 4 жыл бұрын
I was so confused! My yearn to hear this man's perspective on...anything won out though
@boldone66
@boldone66 4 жыл бұрын
"Hold on. This whole operation was your idea."
@MxPokirby
@MxPokirby 4 жыл бұрын
Pretty sure he was saying something like "I don't think you should play it, but if you're already planning on it, I don't want to ruin it for you."
@nddragoon
@nddragoon 4 жыл бұрын
i just realized, isn't super bunnyhop colorblind? the apple is red and the leaves are green so it's possible he literally couldn't see it
@benzeller9186
@benzeller9186 4 жыл бұрын
I'm red-green colorblind and I saw it, but only after a while. Those and the color puzzles were super difficult for me
@darksentinel082
@darksentinel082 4 жыл бұрын
@@benzeller9186 Yeah, The Witness is pretty awful with accessibility. My close friend is quite hard of hearing, and the whole forest/jungle/whatever area was practically impossible for him. He brute-forced through a few but gave up - he didn't realise the mechanic was sound-based and figured he was just missing something. When I picked up the game for him - I had first advised checking a walkthrough, to which he shamed me for even considering being "that lowly" - I caught the gimmick immediately. He was a bit upset about it, but I finished the area for him and that was more or less the end of it. My personal favorite puzzles were the color ones, which makes me sad because people who are colorblind, with you as a good example, have difficulty solving these puzzles. But accessibility is very much impossible for these types of things. You can't caption the sound puzzles - it would give the solution away. There isn't a way to re-explain how colors interact with one another if the concept of color itself is muddy. I'm sure there's other examples of how something has poor accessibility but cannot be altered very far towards a more accessible version, but it's been ages since I last played the game and it's 11 PM - not the greatest circumstances to be remembering things. It's a necessary lack of accessibility, but it's still a damn shame there isn't another way.
@evgen5647
@evgen5647 4 жыл бұрын
@@darksentinel082 some areas depend on color puzzles. Some areas depend on audio. Authors say that you don't need to solve all areas to beat the game. That's their approach to accessibility I guess...
@nin10dorox
@nin10dorox 4 жыл бұрын
@@evgen5647 what alternative is there? Since the colors are about nothing but color and sound perception, I cant think of any possible way to make them more accessible
@evgen5647
@evgen5647 4 жыл бұрын
@@nin10dorox @nin10dorox it is a good question, because there is an area in the game which relies on color perception and color blending. However, there are couple (two or three) color issues in other areas which probably could be fixed.
@shama1239
@shama1239 2 жыл бұрын
The entire time I was playing the Witness I was thinking that if I ever saw another person there it would freak me out. I almost screamed when I saw the first statue person. I really like the eeriness of solitude in a big area in games.
@hashtagrex
@hashtagrex 2 жыл бұрын
here's something to make it even eerier: the statue in the middle of the town, by the windmill, has a set of stones arranged on the ground so that the statue's *shadow* is juggling. Meaning someone has been there before you
@ToxicTony15
@ToxicTony15 2 жыл бұрын
Eh it made the world feel lifeless to me. I didn’t really find it that creepy.
@Solaire_of_Astora13
@Solaire_of_Astora13 2 жыл бұрын
@@ToxicTony15 it is lifeless, that's the point. What are you experiencing? What is the world trying to communicate to you? How are you capable of interacting with it like this? It's metaphysical angst of some kind.
@ToxicTony15
@ToxicTony15 2 жыл бұрын
@@Solaire_of_Astora13 Idk it just made the world feel boring to me.
@Solaire_of_Astora13
@Solaire_of_Astora13 2 жыл бұрын
@@ToxicTony15 The Witness is not a game that's meant to excite you, nor is it a horror game, so it's not failing either way. I still agree with many of Anderson's points though, but I wouldn't describe my time with the game as being "boring" (personally).
@ieuanhunt552
@ieuanhunt552 2 жыл бұрын
5:50 Super bunnyhop is also colour blind. Which probably made a lot of the environmental puzzles much more difficult
@xxportalxx.
@xxportalxx. 2 жыл бұрын
Wow or impossible as a few look basically just like the test pics they use to diagnose it!
@RealLargeManTheGiantOne
@RealLargeManTheGiantOne 2 жыл бұрын
I gave up on this game for two reasons, one being difficulty with colours, the other being that it turns my pc into a furnace despite being theoretically a very simple game graphically
@mrapple2544
@mrapple2544 Жыл бұрын
@@RealLargeManTheGiantOne I think that's your pc fault, I don't have any problems and my pc is a potato with a battery.
@Huntracony
@Huntracony Жыл бұрын
Yeah, red apple on green background... That's easy to miss assuming he's red-green colorblind. But at least it's possible. There's a whole area of the game dedicated to color puzzles. This game is impossible to beat without looking up solutions with even minor disabilities. Colorblind, deaf, just tone deaf, processing issues, bad visual memory, this game just requires all of your senses to work near flawlessly. Which is what it is, I don't think there's much that could be changed about it that wouldn't give away the puzzles. Though I suppose a warning would've been nice.
@heretichazel
@heretichazel Жыл бұрын
@@Huntracony I struggle with some stuff like red-green colorblindness (that apple is definitely difficult to spot at first), ADHD, and auditory processing issues, and because of that the jungle was impossible when they started layering on sounds, the color puzzles with broken screens in the final area was impossible for me to tell them apart, and there's been several times with complex Tetris piece puzzles I've had to take a screenshot and just draw on it in gimp and work out the solution since there's just too many pieces to keep track of them all at once None of those issues are even too severe for me, but even then the game just requires so much that as much as I enjoy it I do have to pull up a guide every now and then because my body or mind simply isn't perfect and has disorders and deficiencies Some solutions would be to add accessibility options, some stuff like memory issues would need a more tailored solution than I can come up with on the spot at 4 AM, but other things like colorblindness are as easily solved as adding filters for colorblindness, or subtitles for deaf people, which wouldn't work with the jungle puzzle but there's definitely other times when it'd be useful, like the sound of gates opening out of sight or the footstep sounds changing in the hedge maze. Maybe for the jungle there could be an option to tweak the intensity of the background noise? Since most people with hearing issues can still hear somewhat. Speaking of that, there definitely needs to be audio settings, I found some times when the game was far too loud and being able to tweak the values of environmental sounds, music (god that vinyl player is loud), sounds tied to puzzles, and interaction sounds would be amazing
@EvolvedDinosaur
@EvolvedDinosaur 5 жыл бұрын
Legit for three fucking hours, I thought this game was a horror game in disguise. I was so terrified to go under the windmill. I swear to god, I heard footsteps that weren't mine around that area. I went down there ONCE, saw the octagonal puzzle, realized I didn't know what to do, and promptly ran out. Later, I found the one paper diagram near the first door in the game, and was so spooked to go back down to the mill. I was certain that I would finally see the monster of the island. When I put in the puzzle solution, I let out an audible yelp as the video came on. Definitely wasn't what I expected to happen. This feeling of unease stayed with me for a few more hours until I finally looked online when this beast would show up. Turns out I was just fucking stupid and the silence/serenity of the island was playing tricks on me. I felt genuinely relieved after finding out there wasn't any monster, but a bit disappointed. I was hoping the whole island was a facade to hide some bigger secret. Turns out there was such a secret, just not what I was expecting...
@spookeylordzey8432
@spookeylordzey8432 5 жыл бұрын
Evolved Dinosaur lol
@toxiclaw7591
@toxiclaw7591 5 жыл бұрын
This is the funniest shit I've read in a while xD
@Milkra
@Milkra 5 жыл бұрын
Holy shit, I just realized how amazing the witness would be as a horror game halfway through.
@mrmemetop1567
@mrmemetop1567 5 жыл бұрын
xD lol
@mattd3224
@mattd3224 5 жыл бұрын
I thought that with Gone Home. Was very confused
@mapler90210
@mapler90210 5 жыл бұрын
Fun fact: Professor Moriarty (the same one whose near hour long presentation is featured in the theater room) never learned while playing that after you click to begin a puzzle, you could let go of the mouse button while you solved the puzzle. He found this out from one of his students approximately two weeks after he had completed all known puzzles in the game. This means that Professor Moriarty sat in front of his computer, holding down left click, listening to his own lecture for 56 minutes, in order to complete the last environmental puzzle.
@Flowtail
@Flowtail 5 жыл бұрын
i'm not even sure if r/thathappened, but an amusing thought either way
@AlexAegisOfficial
@AlexAegisOfficial 5 жыл бұрын
@@Flowtail It's on the internet, so it must be true
@Trollificusv2
@Trollificusv2 5 жыл бұрын
Made me snort.
@worldweaver2691
@worldweaver2691 5 жыл бұрын
The ult revenege from his students
@Leon-ur8lb
@Leon-ur8lb 5 жыл бұрын
Fif Gallag ah, yes, because nothing ever happens at all!
@chuck6290
@chuck6290 2 жыл бұрын
The hour long puzzle, and this is my best guess, was only crafted as a big "screw you" to people that feel compelled to complete games just for the sake of completing games. I think it's in the same spirit of the 400+ collectable flags in Assassins Creed that I read were only added as a kind of commentary on collectables and achievements being pointless. All that said I hate the smarmy, mean spirit behind both of them.
@QuinnArgo
@QuinnArgo 2 ай бұрын
Honestly, if that's the point, I kinda enjoy that kind of stuff. I feel it needs to be explicated in some way though. The game doesn't have to go up in your face and say "this is parody of pointless questing" but I generally think of games as an art form that can offer unique experiences by forcing you to engage with it. And if a game had me collect some amount of collectibles before hinting "you are wasting your time for the sake of it" I would feel betrayed, because after all it did make me waste my time, but that feeling of betrayal would then urge me to think more critically about the way games waste my time the next time I play one. Similar to how a mystery TV show might put down a red herring and play with my emotional investment for artistic effect.
@SquareViking
@SquareViking 2 жыл бұрын
Seeing this after the 5+ hour long videos he puts out these days and hearing him call this one a long video is hilarious beyond explanation.
@LeastTresCharLargo
@LeastTresCharLargo Жыл бұрын
You did explain it
@SquareViking
@SquareViking Жыл бұрын
@@LeastTresCharLargo oh damn. I guess I did.
@cookies23z
@cookies23z 5 ай бұрын
@@LeastTresCharLargo no no no, it is hilarious beyond *the* explanation, so its funnier then they explained
@UnderageStrangeGames
@UnderageStrangeGames 4 жыл бұрын
“I know this video is long...” 4 years later... Witcher Part 1: >4 hours
@SETHthegodofchaos
@SETHthegodofchaos 4 жыл бұрын
long man good
@LifeTheorist
@LifeTheorist 4 жыл бұрын
Ah, more then my hours of sleep I see
@danielebernardi6732
@danielebernardi6732 3 жыл бұрын
Part 2 is 5+
@justarandompally
@justarandompally 3 жыл бұрын
@@danielebernardi6732 Looking forward to the 10h video for the 3rd game
@danielebernardi6732
@danielebernardi6732 3 жыл бұрын
@@justarandompally me too
@kellergie2602
@kellergie2602 4 жыл бұрын
I've never heard of this game, the developer, or seen this KZbinr before but this video showed up in my reccomended and it was so well put together that I watched the whole thing. And I just realized it's 3 years old lol
@brothir
@brothir 3 жыл бұрын
4.
@biancamcnamara837
@biancamcnamara837 3 жыл бұрын
Me too
@uhhhbobo
@uhhhbobo 3 жыл бұрын
oh wow same, i didn’t even realize how old the video is until i read this comment
@ziril3972
@ziril3972 3 жыл бұрын
Ha, same
@maegnificant
@maegnificant 3 жыл бұрын
you never heard of braid?
@GhostBeebo
@GhostBeebo 2 жыл бұрын
The only natural conclusion to this would be to make a 4 hour video on the looker, the spiritual successer to the witness, that improves upon many of its shortcomings and flaws, making it a nearly perfect game.
@aturchomicz821
@aturchomicz821 2 жыл бұрын
tru...💀
@georgetriantafyllidis6525
@georgetriantafyllidis6525 2 ай бұрын
the ending had me in tears it's a masterpiece 10/10
@Zashmi
@Zashmi 2 жыл бұрын
I played this game with a small group of friends, and the town was one of our first locations we went to. We were, of course, very lost at how to complete almost all the puzzles. But I guess a lot of the parts that felt unintuitive was corrected by the fact that there were a few people paying attention to different things, we always had more than one perspective. We completed every panel puzzle in the town and it was the 2nd laser we activated, and we all found it really interesting and fun to work out the rules through trial and error rather than being taught it later in the tutorials that we had no idea existed. This could absolutely be a point of criticism, but for us it was fun and entertaining, we've all got really calculating brains, so to come up with rules based on what did and didn't flash red after we tried to complete a puzzle we had no idea how to solve was something we all enjoyed.
@brent8407
@brent8407 Жыл бұрын
Sorry man but I call hard bs on that yall figured out those puzzles without ever looking up some of the rules online. Especially the stars are impossible to just guess like that through trial and error.
@Kochen51
@Kochen51 Жыл бұрын
​@@brent8407 nah, we had that exact same situation. It's definitely possible
@brent8407
@brent8407 Жыл бұрын
@@Kochen51 sorry man I don't buy it. Straight up solved all of the town area without having done any of the other areas or looking things up online? nah man. The rules for the tetris pieces and colors and mayyybe the shadows I can buy you'd find that out in the town itself. But the star puzzles have such specific rules and their variants are too complex in the town to just stumble upon the right answer by yourself. You either bruteforced those or just cheated for that one. Just admit it.
@Kochen51
@Kochen51 Жыл бұрын
@@brent8407 are you forgetting the power of 3/4 people brainstorming about the rules/solutions? I don't know why I would want to lie to a random stranger on the internet for non existent clout lmao
@brent8407
@brent8407 Жыл бұрын
@@Kochen51 You'd be surprised how many people do that. The 'I beat this on my 1st try' people. But fine, sorry then. Doesn't matter anyway.
@blueblack2
@blueblack2 3 жыл бұрын
It’s been three years since I played The Witness, and even now, rewatching this video, it makes me distrustful of circles. I can still feel the claustrophobia from finishing the game, flying free around the island, and then being shoved back in the tube where the whole ordeal started. On another note, there are also collectibles in Braid which take hours to reach, so I think it’s just something that Blow enjoys doing.
@waluigiisgod3978
@waluigiisgod3978 3 жыл бұрын
Don't trust circles. Don't call me shapeist, but they're most likely gonna scam you
@greyknight5823
@greyknight5823 3 жыл бұрын
I'm thinking of one collectible in particular in Braid, which you have to waste your time to reach. You know the one.
@Jaydee-wd7wr
@Jaydee-wd7wr 3 жыл бұрын
@@waluigiisgod3978, Triangles are the scammers, pyramid schemes and all that.
@sanjoog47
@sanjoog47 3 жыл бұрын
@@waluigiisgod3978 shapeist lmao
@JediSteve-J3-
@JediSteve-J3- 3 жыл бұрын
Look, never trust circles A sorcerer once taught me that... Or something like that
@thatoneguy2394
@thatoneguy2394 6 жыл бұрын
5:30. I had so much difficulty with this puzzle because I'm red-green colorblind. I literally did not know there was an apple until you just said it.
@-vee-7009
@-vee-7009 5 жыл бұрын
thatOne Guy Thanks to your comment I finally figured out that I am red-green colorblind as well. I don't know if I should be happy or not lol
@kingtreedede7303
@kingtreedede7303 5 жыл бұрын
thatOne Guy lol get rekt
@dusaprukiyathan1613
@dusaprukiyathan1613 5 жыл бұрын
GMTK also criticized this game for the fact that it has sound puzzles at all. You have no reason to expect them until partway through the game, so a deaf person would think that they could play this game. And they'd be wrong.
@insolace8077
@insolace8077 5 жыл бұрын
Most guys are colorblind, but not all to the same degree. My colorblindness is a rather minuscule variant of the red/green color blindness and I can see that apple easily, but other people genuinely can’t tell if the apple is red. Also most females aren’t colorblind, unlike men. Idk why though
@annalise8572
@annalise8572 5 жыл бұрын
i feel like that's a problem with many games. a close friend of mine actually has a severe case of colorblindness, so when he got anthem and saw there was a colorblind setting he was overjoyed. i think every game creator should add that in the settings, especially if it's a puzzle game. otherwise colorblind people will struggle a lot more than one without colorblindness.
@chillspice
@chillspice 2 жыл бұрын
The bridge is going slow at 25:30 to give you time to do the line puzzle that is being formed by the shadows at your feet.
@Oshroth
@Oshroth Жыл бұрын
After hearing about the secret ending of the Witness, the ending of the Looker makes so much more sense
@EliTheGleason
@EliTheGleason 5 жыл бұрын
"I realize this video is a bit long, so if you need to take a break I'd recommend doing it now" 40 Min video Years later: "He guys it's me Lil Anders back again with a 3 hour God of War review"
@BaileyZKerr
@BaileyZKerr 5 жыл бұрын
"back again with a 3-hour God of War video until I finish my 8-hour Witcher video lads"
@RicoSeattle
@RicoSeattle 5 жыл бұрын
Lil Anders!!! Oh fuck that got me good!
@sidbore1218
@sidbore1218 4 жыл бұрын
And he's said the Witcher video will be at least 9 hours long
@Bondubras
@Bondubras 4 жыл бұрын
I once came across a video by ShayMay that's a 7 hour long review of Pokemon Omega Ruby. It's literally twice as long as the speedrun. kzbin.info/www/bejne/oXemZ6B6gKtgZsU
@shottyshane600
@shottyshane600 4 жыл бұрын
2020 still no 8 hour video
@Ealsante
@Ealsante 4 жыл бұрын
It's actually fascinating when Joe says all the sounds sound the same to him, and I wonder if it's because I speak a tonal language that I got it immediately. It's high-high-low-mid, and in the others, the relative pitch of the sound dictates the direction you should approach the point from (high tone means you move down to the point from above, mid means you move to the point from the sides, low means you move up to the point from below). But yeah, it's because to me, in one of my languages, tone is absolutely crucial to deciphering meaning. If you don't come from that kind of habit, I can totally see how the sound part is a nightmare because it's all 'just chirping'.
@ericale9700
@ericale9700 3 жыл бұрын
Oh me too! My mother tongue is a tonal language so when the audio clips came up I thought immediately, "hey, that's like up, up, down". Interesting point you made
@Jeremy-se1kp
@Jeremy-se1kp 3 жыл бұрын
I think this is exactly the point though when he brings up that the developers kind of have to assume that everyone is going to emd up having the same perception of something as them.
@crashedwin
@crashedwin 3 жыл бұрын
I dont speak a tonal language but I attributed my understanding of the concept to growing up in a musical family. I was taught that sound is dimensional. Not just meant to be heard, but listened to like language.
@Ealsante
@Ealsante 3 жыл бұрын
@@Jeremy-se1kp Oh yeah no, I totally agree. There's always a potential problem in any puzzle game, when you have to guess at the developer's train of thought, rather than any reasonable enough logic you can arrive at. I guess it's just that in this case, what is 'reasonable logic' to me due to my background is 'crazy train of thought' for others. Which happens!
@aixPenta
@aixPenta 3 жыл бұрын
I speak french, and the whole language is as flat as the Netherlands. But I got the rule for this area instantly. I think it has more to do with the exposure someone has with music. When you listen to a lot of music, you can instinctively tell wheteher a pitch is relatively higher/lower than the previous/next one. There's no difficulty in that. It's just natural. But if you never listen to music or don't care about it, I can definitly see how it would be a difficult concept to grasp at first.
@yomilemondragon1721
@yomilemondragon1721 2 жыл бұрын
When you brought up simple plots being told in a complex way, the first thing that sprang to mind was Majoras Mask. The actual story is very simple: Skull Kid steals spooky mask, causes apocalypse, Link saves the day by collecting a bunch of MacGuffins. But the game gets across the themes of death, grief, and acceptance in so many ways and from so many different perspectives. I think telling a simple plot in a complex way is a great way to do just that; to explore the themes with more depth.
@tracyh5751
@tracyh5751 Жыл бұрын
I thought of the movie Memento, which has a similar effect.
@pidza_hub7532
@pidza_hub7532 7 ай бұрын
as in depth and interesting as joseph can be, this video is proof that he has - or had at one point - a _super_ reductive and unflattering worldview on more thematically oriented and open-ended storytelling.
@kashino55archive94
@kashino55archive94 Жыл бұрын
It's fascinating listening to you basically call puzzles that I had to look up child's play, then hearing you rant about having to look up solutions to puzzles I didn't have much trouble with whatsoever. Just goes to show how different it can be for everybody and how frustrating it can feel when something seems like it should be simply when it's really just a matter of how your brain works
@brendenmucklow5954
@brendenmucklow5954 8 ай бұрын
Yep! Believe it or not the ship puzzle wasn't too hard for me since I did all of the other areas first, but when I found the optional color swap puzzle with the colored lights in the town, I just gave up after an hour lol. My GF did it in her head in like 2 minutes... Like you said, everyone has strengths, and this game does a great job at parsing out different types of logical intelligence.
@luk4aaaa
@luk4aaaa 7 ай бұрын
it's always fun to see the difference between visual thinkers and abstract thinkers
@User_PC_Loadletter
@User_PC_Loadletter 3 ай бұрын
Thought the same thing. I had very little problems with the sound puzzles. Well, except for the ship one. I still don’t understand how the noises of the ship correlate, and can’t find any one to explain it LOL
@Pegasus436
@Pegasus436 3 жыл бұрын
I literally found that weird secret ending from the beginning. What happened was that my bf told me about a cool puzzle game he was playing and he thought I’d like it. So the next time I went to his place I watched him play. He told me the concept with the pattern of the circle in the line. That’s when I noticed the sun as a circle and the line in the door. I told him and he was like what?! And then he did the line and we freaked out when the door opened. He was like “this is the end of the game and we haven’t even finished it!”. Nutty lol
@Pegasus436
@Pegasus436 3 жыл бұрын
@@dylanbyrne9591 Cute. Did you wake up on the wrong side of the bed today? 😊
@dylanbyrne9591
@dylanbyrne9591 3 жыл бұрын
@@Pegasus436 yeah sorry
@beanstheclown
@beanstheclown 3 жыл бұрын
I actually ended up getting the secret ending on accident before solving any real puzzles just from playing around with controls. Happened to be in the right angle, hit the "start doing an environment puzzle" button and started randomly clicking to see if it did something. Second or third click was on the sun which brought up the line puzzle, and I have to tell you that was the most jarring unintentional speedrun I've ever completed.
@gamedominatorxennongdm7956
@gamedominatorxennongdm7956 2 жыл бұрын
Based and circlepilled
@anonibat
@anonibat 2 жыл бұрын
so it could be solved at the very beginning? it sounds unbelievable, as it looked so smooth for me. i finished the game, tried to run it one more time just to ensure it was really restarted, walked out of a tunnel to see that giant shiny door. i opened it and found some extra stuff, i was sure i could see it because the game is complete. they cheated me so hard.
@java9757
@java9757 7 жыл бұрын
a 40 minute video with no ads in it, dude you're a madman. nice review tho
@PooeyBum11
@PooeyBum11 7 жыл бұрын
well if you stay till the end you wont want to play the game. Its been ruined. So not a good ad lol
@sembatimothynkalamo8986
@sembatimothynkalamo8986 7 жыл бұрын
I guess what he was trying to do is compensate for ruining the experience by delivering one of his own. And he must have done something right cause I, and many others from the looks of it, somehow stuck around all the way through.
@sebastianplugaru5417
@sebastianplugaru5417 7 жыл бұрын
nah ! He's just poor !
@theguyunmasked7401
@theguyunmasked7401 7 жыл бұрын
+Sekrit Comrade *KZbinrs Triggered*
@OriginalPuro
@OriginalPuro 7 жыл бұрын
Why would there be ads in it?
@judahbennett483
@judahbennett483 Жыл бұрын
I audibly laughed when he said “I know this video is long” Ohh Anderson, if you only knew what you would eventually become
@aturchomicz821
@aturchomicz821 2 жыл бұрын
The Witness walked so that The Looker could _run._ Am I right Gamers?😔✊🏻
@malif1279
@malif1279 Жыл бұрын
You right fr
@NickiRusin
@NickiRusin Жыл бұрын
Bars
@aturchomicz821
@aturchomicz821 Жыл бұрын
@@NickiRusin 🗿
@alaeriia01
@alaeriia01 Жыл бұрын
The ending was certainly better.
@asdbanz316
@asdbanz316 Жыл бұрын
You also can jump(in September update). Died when you scream like Mario
@nanthilrodriguez
@nanthilrodriguez 7 жыл бұрын
The youtube volume slider is a puzzle.
@MaisieSqueak
@MaisieSqueak 7 жыл бұрын
The first in the game too... Youtubbs was ahead of it's time, man.
@Muhammed01FI
@Muhammed01FI 7 жыл бұрын
HAHAHA
@sandwichboy1268
@sandwichboy1268 7 жыл бұрын
Nathan Rogers I'm on android so the sliders dont have the semi-circle that is the end of the puzzle. so no, the sliders are a partial puzzle
@nanthilrodriguez
@nanthilrodriguez 7 жыл бұрын
What I said was true, from a certain point of view... or... if witnessed from a particular perspective. *Obi-wan mic drop*
@DAS_k1ishEe
@DAS_k1ishEe 7 жыл бұрын
Nope, wrong exit. The exit needs to be a half-circle.
@crashedwin
@crashedwin 3 жыл бұрын
It honestly sounds a lot to me like someone experiencing being controlled. Being given the illusion of choice, then being made to follow the path you are intended to follow. You stop trusting your environment. You stop trusting your own perspective. The only truly free choice you have is to walk away, but to do so is to accept loss, so you start to question everything. In the end you're just following somebody else's rules and playing their game, even when they arent there anymore and their rules don't apply. There is no reward. There is no feeling gratified. Just an empty feeling like you wasted your time. You can't quite regret it because parts of it were fun. You also can't celebrate it because you weren't given what you were promised. It's just... unsettling.
@Rigiroony
@Rigiroony 3 жыл бұрын
Deep
@Speed001
@Speed001 3 жыл бұрын
Yes
@defaulted9485
@defaulted9485 3 жыл бұрын
And paid $40 for it.
@whatarewegonnadonow144
@whatarewegonnadonow144 3 жыл бұрын
me when I was 5 wanting to get Icecream, being sad I didn't get it and crying, then getting it 10 minutes later as a surprise
@jamgin9890
@jamgin9890 3 жыл бұрын
Wow. That STRONGLY reminds me of the Stanley Parable.
@maddiedoesntkno
@maddiedoesntkno 2 жыл бұрын
I actually really love the witness. Some of the tasks do get a touch repetitive, sure-doing anything over 500X, even with endless variation, will do, but it made a change in my life bigger than the _lines and circles everywhere_ one. It drilled into my head that, if you can’t complete a task, it’s okay. Go, gather more skills, more information, and come back. It’ll keep. I can’t tell you how much that’s helped in everyday life.
@alejandromontanez2977
@alejandromontanez2977 2 жыл бұрын
Love this. Same. It also taught me to enjoy the heck out of looking for patterns when you look out the window or at a specific view. and also that all i need to be happy is some good puzzles lol
@AlejandroPerez-mg3fc
@AlejandroPerez-mg3fc Жыл бұрын
Yes! Also, if you're stuck, just changing tasks for a while, even if you're not learning amything new, might prove useful, because when you come back you'll have a fresh unbiased mind
@Senfree
@Senfree 9 ай бұрын
I saw cirlces and lines everywhere for months after I played it. This game stuck with me.
@luk4aaaa
@luk4aaaa 7 ай бұрын
same
@StankFrengus
@StankFrengus 5 ай бұрын
So this isn't a game its meditation
@somedude4487
@somedude4487 2 жыл бұрын
10:00 you've probably figured this out by now but the shadows are not broken, and the puzzle works exactly like every other puzzle in that area. You just have to look closer at the path the shadows create.
@pyromeerkat4641
@pyromeerkat4641 7 ай бұрын
yeah this is very true
@buflen
@buflen 2 ай бұрын
Yeah his complain here makes zero sense
@chocohot725
@chocohot725 2 ай бұрын
I still have 0 clue what it's trying to convey lol, I don't understand what discernable path you're supposed to follow and the solution seems so random
@somedude4487
@somedude4487 Ай бұрын
It's more about the general path the shadow takes. It doesn't follow the grid perfectly but is a suggestion. You just have to notice that the shadows aren't actually broken, and then see where they take you.
@sophie3869
@sophie3869 3 жыл бұрын
I took a bonus semester long class a few years ago(free) where we played and analyzed the Witness. It was really fun but I agree with everything you said and from what I remember, we couldn’t find a secret meaning. That thing about working as a group to solve the game being more fun is also true. We had a blast eating snacks, filling notebooks and trying to beat the game. One of us got farther than the rest on his own time and we all got to see the different endings. I still hadn’t beaten the game at home so my dad and I had fun working through the puzzles together. I got fed up with it at some point and haven’t picked it up since. I think I’ll pick it up tomorrow. Great video!
@thomaspaine7155
@thomaspaine7155 3 жыл бұрын
Yo this sounds like a lit class, where do I sign up?
@sophie3869
@sophie3869 3 жыл бұрын
@@thomaspaine7155 it really was. Unfortunately it was a one off and the teacher left shortly thereafter. Also I loved your username
@klausklemens
@klausklemens 3 жыл бұрын
I feel like the game is about the experience of learning something. The experience of thouroughly getting something and how one might explain this thing. Basicly a game about how to understand the world. Thats why there are all of these audiologs about peoples worldviews in the game.
@nicholasbailey6622
@nicholasbailey6622 3 жыл бұрын
What class was it? I'm curious if it was game design or something else entirely.
@sophie3869
@sophie3869 3 жыл бұрын
@@nicholasbailey6622 the class was called something along the lines of “The Witness: storytelling through video games”
@isthissmoov8290
@isthissmoov8290 2 жыл бұрын
I think Blow should release a patch that adds this video to the theater room.
@sunbleachedangel
@sunbleachedangel Жыл бұрын
From what I know Blow watched about one minute of this video, called Joe a pretentious idiot and did like a 5 minute rant about "he just doesn't get it" and "don't criticize a game if you don't understand it" so I don't think that'll happen
@viperhd70
@viperhd70 Жыл бұрын
@@sunbleachedangel Do you have a link ? While I frowned upon and got frustrated a lot about this video, I have seen enough of Jonathan Blow to know that Blow is next level pretentious compared to Joseph.
@sunbleachedangel
@sunbleachedangel Жыл бұрын
@@viperhd70 A very simple google search gave me this kzbin.info/www/bejne/oKOUm2yspr2qe7M&ab_channel=BlowFan
@woomod2445
@woomod2445 Жыл бұрын
@@sunbleachedangel You don't understand is the defense of a coward with nothing meaningful to say in their art.
@sunbleachedangel
@sunbleachedangel Жыл бұрын
@@woomod2445 absolutely, there is also a video of Blow "explaining what the Witness is about" and it's just 15 minutes of "it's about life or something"
@limitbreak2966
@limitbreak2966 2 жыл бұрын
5:56 from my experience, the “intended route” so far is - Tutorial -> (Explore a bit after seeing the curious “double power line” puzzle in tutorial, and follow the power line, and end up finding that first ground puzzle which has a triangle, wonder about that and the odd triangle, then move on). -> complete the mirror dock area, notice another ground puzzle on roof after exploring more after being taught exploring is good, notice the second triangle. Complete puzzle and notice that now it worked. Maybe we should try the previous? -> Head back and complete previous ground puzzle with one triangle. Take note of black and white hard puzzle door btw now or when you first were here. -> move on to the desert mirror area which has a slope from the mirror dock area. Complete it, and Notice the environmental puzzles. Say to self something along the lines of “Hmm, odd. I seem to be doing it “right” but only one environmental piece? Is there more maybe? Hold on let me check” and as you go to check you likely immediately notice the similar looking pillars which seem to need adjusting to fit in. Then proceed along and eventually you do the one that again seems way fucking off. Until yoi look around , likely getting frustrated or confused and lost, and then when desperately checking for something ; you likely happen to notice The trees behind you which have oddly symmetrical reflections. You Give it a go and voila. A lesson taught by yourself. *that one of the whole perspective is in the beholder lesson is HUGE when figured out by yourself, I think a major issue for most is you have to not only BE a critical thinker to like this game, but also ENJOY critical thinking snd stuff that truly racks your brain with all the easy puzzle games out here these days. Though with some points in this game WAYYY WAY WAYY overcompensating on the difficulty when trying to make a good challenging game. I thoroughly enjoy it but sometimes I just simply don’t have enough information on certain ones That’s as far
@johnsmith2875
@johnsmith2875 2 жыл бұрын
Watching this right now and I have to say I have the complete opposite experience that you had with the sound and colour puzzles. Hated the colour puzzles and could not understand how they worked but thought the sound puzzles were easy and breezed through them.
@viperhd70
@viperhd70 Жыл бұрын
Also, from what I recollect, for the bunker puzzles, you really had to have knowledge about how additive and subtractive colors work. I had to take a lot of notes on paper to figure out the effects of colored light, colored symbols and colored glass, to find the results to some puzzles, that I was thinking this was going to be way too hard for a lot of gamers.
@armanymendoza4117
@armanymendoza4117 3 жыл бұрын
This game unexplainably makes me extremely uncomfortable and panicked. It’s hard to sleep, but something about the anonymity and silence throughout the whole game scares me more than most horror games . It’s like the tension builds like crazy and I can’t ever let go
@adaddylicious1748
@adaddylicious1748 3 жыл бұрын
Same, I immediately searched up for jumpscares after playing for a bit
@aegeanandy2587
@aegeanandy2587 3 жыл бұрын
I'm glad that I"m not the only one. I can play Outlast on mega hard difficulties but I was anxious during my entire playthrough of The Witness, and not only just the first playthrough. I've played it several times searching for collectibles and the dread I feel when walking through the world sends chills down my spine.
@robofish312
@robofish312 3 жыл бұрын
You are literally experiencing being The Witness to your own existence, which is a real thing
@carlotta4th
@carlotta4th 3 жыл бұрын
Eh? It's definitely not supposed to be frightening, aside from lacking background music this doesn't seem different than any other game. Maybe go for a few more nature walks if this game alarms.
@thepeanuts55
@thepeanuts55 3 жыл бұрын
It has the same feel as the diner scene in Mulholland Drive. So dreamlike and unnaturally bright light that you can't grasp what time it is.
@Nikolaijuno
@Nikolaijuno 4 жыл бұрын
I love the Witness, but I actually had to stop playing it before I reached the full ending because the game messed with my brain so much that it was messing with my ability to sleep properly.
@duelz9366
@duelz9366 4 жыл бұрын
This happened to me as well for a week straight
@freemang8189
@freemang8189 4 жыл бұрын
Duelz wait, what. How?
@prod.mohomid
@prod.mohomid 3 жыл бұрын
@@freemang8189 yeah I want to know aswell
@freemang8189
@freemang8189 3 жыл бұрын
Joshua Kapustin I think they just experienced Tetris effect
@prod.mohomid
@prod.mohomid 3 жыл бұрын
@@freemang8189 I just googled it. I thought I was the only one who while trying to sleep would do Rubik's cube algs in my head. It was so infuriating. Dang that's crazy
@oceanforth21
@oceanforth21 2 жыл бұрын
That sound one actually made sense to me really quickly, that one you showed first made the sound “high high low mid” basically, and so you can see the 3 possible elevations on the panel
@oceanforth21
@oceanforth21 2 жыл бұрын
In the puzzle you showed after that where you move left and right too, it’s really just a 4 elevation system distinguished by pitch again, but this time you also have to hit the dots while getting to those specific elevations
@emdash8944
@emdash8944 Жыл бұрын
It's strange to me that many find the silence and solitude of The Witness terrifying. I'm an introvert and I must say, the solitude is incredibly calming.
@the_nick_knack
@the_nick_knack Жыл бұрын
Late reply, but I'm very introverted too and yet the very quiet atmosphere was very spooky on my first playthrough lol.
@karlhendrikse
@karlhendrikse Жыл бұрын
Interesting. It's definitely terrifying to me. I thiiiiink this is the scariest game I've ever played. Just knowing there's a mystery and I don't know what it is. Horrific.
@emdash8944
@emdash8944 Жыл бұрын
@@karlhendrikse I get that, but the game reveals its humanity during the "true" endgame, if you know what I'm talking about.
@VonRibbitt
@VonRibbitt Жыл бұрын
People are just little bitches
@LesbianJew
@LesbianJew Жыл бұрын
As an introvert who has extreme anxiety in general, with settings completely devoid of life being one of the most anxiety inducing types of settings for me, it put me on edge the whole time.
@MmeCShadow
@MmeCShadow 5 жыл бұрын
28:27 "I can't resolve it with the prior work that was done in Braid, either." The Cloud. I can't imagine somebody hasn't already brought this up, but Johnathan Blow has absolutely fucked with his audience before. The optional Stars in Braid were extra cheallenges that have absolutely no bearing on anything outside of the game, were very easy to miss, and ranged in acquisition method from completing *extremely* refined and finicky puzzles (oftentimes themselves requiring the solving of a meta-puzzle in the main area of the game to get Jim bounced out of the map to where the actual Star puzzle was) to recognizing and creating a Star in the environment before finishing a literal puzzle, as doing so would lock you out of getting that Star forever on that particular save file. The most infamous, however, is The Cloud. In one of the earlier levels there is a single cloud which requires a little finagling to reach. This cloud moves so slowly as to appear almost static on observation, but in reality is making its way from the far right of the screen to the far left. If Jim jumps on the cloud and rides it to the left, the screen will scroll and give him access to one of the Stars. This cloud takes roughly forty-five minutes to move from its starting position to the point where Jim can actually jump on it; it takes over *two hours* to get all the way to the left side of the screen. And you just have to sit there and wait. Whether it's for the cloud to reach the point where you can jump on it or for the cloud to actually reach its destination, you are going to plant Jim somewhere in the level and do almost *nothing* for two hours. Requiring you to sit somewhere for 56 minutes while a moon slowly moves across a screen is, frankly, absurd, but not unprecedented, and I would wager almost anything that this particular puzzle was actually a reference/joke to Braid's cloud.
@evanhenderson9461
@evanhenderson9461 3 жыл бұрын
But is that meant to mean something more or is it purely about making the player mad? What's the point. Is he just chaotic neutral and have no point?
@thespanishinquisition4078
@thespanishinquisition4078 3 жыл бұрын
@@evanhenderson9461 he holds a very, very high opinion of himself. If the interviews show anything, it's that he beliefs this is "postmodern phylosophical art", and thinks only simpletons would find it infuriating. Yeah he's one of THOSE artists, the "holier than though" "illuminated" fart sniffing kind. His interviews are genuinely cringe inducing. I love his games but he's a real piece of work.
@manuelaonida995
@manuelaonida995 3 жыл бұрын
I don't think it's holier than thou, if you want to fuck with your audience, then you should have every right to.
@clickpause8732
@clickpause8732 3 жыл бұрын
@@manuelaonida995 You should have that right, but you're still a dickhead if you use it.
@starshinedropkick2668
@starshinedropkick2668 3 жыл бұрын
Yes, but really no. See, there's a difference between doing something dumb to make someone mad and doing something dumb and just so happening to make someone mad -in this case, you can add "do something pretentiously" to the latter one. I'm a rude person, but I don't pretend there's some deeper meaning to it, I just don't like being all polite and nice and stuff, if you have something to say, say it. As one of those kinds of people, I can tell you that this The Cloud business isn't that at all -it isn't being mean/boring/dumb/etc for the sake of being that way/because it wants to, it's somewhat clearly an example of someone attaching some deeper meaning to it (likely just seeing "how bad you want it" or, more fittingly, "do you deserve it if you don't go through the trouble?")
@buckbumble1872
@buckbumble1872 2 жыл бұрын
fun fact: my brother loves to brag that he was part of a debate club and he also loves the witness. i showed him this video, he yelled at almost every point you made and left half way into the vid. guess that debate club was teaching him to be a politician
@gsofficial
@gsofficial 2 жыл бұрын
Ironically, in order to succeed in LD debate, you have to master the ability to see morally complex scenarios from the perspective of the side you don't agree with.
@cheeseboi588
@cheeseboi588 2 жыл бұрын
Tell your brother he's a bitch
@oscarsalesgirl296
@oscarsalesgirl296 2 жыл бұрын
the video is moronic and just made to generate comments
@therealthinker9464
@therealthinker9464 2 жыл бұрын
@@oscarsalesgirl296 LMAO really
@N.slash.A.
@N.slash.A. 2 жыл бұрын
I lol’d
@mreatboom1314
@mreatboom1314 2 жыл бұрын
For the puzzle at 10:00 the solution is the only continuous line of shadow you can draw, and the game just taught you before the approximate shadow
@thewhitefalcon8539
@thewhitefalcon8539 Жыл бұрын
yeah that one is super obvious... sigh
@drago3036
@drago3036 10 ай бұрын
DAAAAAMN... Thanks, no matter how i looked at it, i just didn't notice that. TuT
@mysticdustz7115
@mysticdustz7115 7 ай бұрын
Except it’s literally not continuous. The solution has multiple breaks in the fucking shadow
@mreatboom1314
@mreatboom1314 7 ай бұрын
It's continuous just not overlaped perfectly with the grid
@cericat
@cericat 5 ай бұрын
@@mreatboom1314 yeah which is more obvious to some of us that are used to having to mess with perspective in our heads to solve puzzles I guess. The Witness wasn't even the first game to pull that one.
@callsigngraycat4408
@callsigngraycat4408 5 ай бұрын
i think this game communicates everything that it wants to communicate pretty clearly (safe for 2, maybe 3 moments); for example, speaking of "tutorial levels" - it is indicated very clearly that a series of simple puzzles with a mechanic you aren't familiar with is indeed a tutorial level, led to explain to you how to solve harder puzzles with this mechanic. it makes so much sense even that whenever i encountered something i hadn't met yet, i used a boat just to travel to a place where i could learn about the puzzle in question, returning afterwards to easily solve the puzzle i had no idea how to solve before. it makes so much sense even, that you see (feel) so much difference when you first arrive to an abandoned town compared to when you come back to it after learning everything and applying your knowledge to solve all the difficult puzzles. so i really don't see where the frustation may come from. tl;dr - imo the mechanics of the game are clearly presented, i don't think it's frustrating even slightly
@FiksIIanzO
@FiksIIanzO 5 жыл бұрын
It's really hard to make a subjective, argumentative video right. You're one of very few people on KZbin who gets it. Making a person disagree with you, yet keep listening with genuine interest is a very, _very_ rare skill.
@doommaker4000
@doommaker4000 5 жыл бұрын
You should check out MauLer then.
@FiksIIanzO
@FiksIIanzO 5 жыл бұрын
@@doommaker4000 I didn't say he was _the only_ one.
@doommaker4000
@doommaker4000 5 жыл бұрын
@@FiksIIanzO I didn't assume that. I'm just throwing a random recomendation
@FiksIIanzO
@FiksIIanzO 5 жыл бұрын
@@doommaker4000 Oh. Okay. By the way, check out Vsauce on KZbin, Forager on Steam and Disenchantment on Netflix. I hear those are good.
@lumocite9870
@lumocite9870 5 жыл бұрын
@@FiksIIanzO Sarcasm lol or did I make the same mistake and assumed
@Graycata
@Graycata 5 жыл бұрын
I was watching my brother-in-law play this game when we came to the top of the mountain. I pointed out that the Waterway look like a puzzle and ask him to try and click it. He did, and we both got super excited
@Momogamer9
@Momogamer9 4 жыл бұрын
Aww haha
@staceymulligan6486
@staceymulligan6486 3 жыл бұрын
We need more wholesome comments like these
@Wint20k
@Wint20k Жыл бұрын
This is one of those videos that I keep coming back to. This video has always been here for me, with all my highs and lows, for going on five years now.
@Joker22593
@Joker22593 Ай бұрын
"Communicating poorly then acting smug when misunderstood is not cleverness". This is a hard line to straddle for good puzzle games.
@samh9754
@samh9754 3 жыл бұрын
Surrounded by a beautiful world but you never get the chance to interact or explore it because you spend the entire time looking at screens doing the same thing over and over. Sounds familiar.
@repawn
@repawn 3 жыл бұрын
holy shit
@emphyriohazzl1510
@emphyriohazzl1510 2 жыл бұрын
Acute analogy :). Definitely sounds familiar, alas.
@thewokestoic2432
@thewokestoic2432 2 жыл бұрын
NICE
@Herodollus
@Herodollus 2 жыл бұрын
Greatest comment i have ever seen on youtube. Been here since 2006... Fuck.
@WillCipher
@WillCipher 2 жыл бұрын
This sounds like something that would be in r/im14andthisisdeep
@themindofceline
@themindofceline 5 жыл бұрын
This video is three years old now and I just stumbled across it in my recommended section but it's so interesting I couldn't stop watching it. I haven't even played the game but this video itself is very well put together. You have a great way of explaining things in a way that made me feel...not dumb, like the game would've.
@thefrostbite1135
@thefrostbite1135 4 жыл бұрын
I only just came here from TVoEF and I feel the same way. Joseph is a master class in analysis, and I'm seriously considering asking some professionals I know to review his reviews.
@AkemiSakuya495
@AkemiSakuya495 2 жыл бұрын
Same here. It's 5 years old now, wow....
@InfoSopher
@InfoSopher Жыл бұрын
Most of his critique makes little sense. See my comment.
@Bane_Amesta
@Bane_Amesta 2 жыл бұрын
Can't wait for the review on "The Looker", lmao I bet you'll enjoy it a bit more than The Witness Also yes I spoiled myself watching this video, instead of playing The Witness, but damn that part about the one-hour-puzzle is just a complete yikes from me. Like hell, I told my brother about this puzzle and he reacted in the same way xD
@spookyfrogs1874
@spookyfrogs1874 2 жыл бұрын
god please let Joseph make a Looker video lmao
@anona4682
@anona4682 Жыл бұрын
Thank you for introducing me to this gem of a game :D
@Bane_Amesta
@Bane_Amesta Жыл бұрын
@@anona4682 You're welcome :D
@sb-jo2ch
@sb-jo2ch Жыл бұрын
There's one such puzzle in the Braid too. Stanley's Parable has a 4 hour clicking "minigame", and not to mention the achievement for not playing for one year. Don't think any developer wants you to actively complete these puzzles or achievements. They are generally not necessary for completing the game, or at most they open up a hidden ending. To me the eclipse puzzle is a positive addition to the game that I will never complete.
@kianasheibani1708
@kianasheibani1708 Жыл бұрын
@@sb-jo2ch the stanley parable one is literally a joke lol. it's a parody of this exact type of pretentious game design.
@nilguntosun1144
@nilguntosun1144 Жыл бұрын
you explained yourself so clear and good that i can't resist this video regularly. this is the best example for a video essay (kinda)
@castafiorept7309
@castafiorept7309 3 жыл бұрын
10:11 If anyone's wondering, the likely rule for this specific puzzle was an unbroken shadow from start to finish. That path is the only path that you can take from the center to the finish which has one continuous shadow along the path, with disregard to there being multiple branches that make up the shadow.
@rosed3023
@rosed3023 2 жыл бұрын
Yes, except for the lower right corner. I saw that too, and then I was like… wait… no…
@castafiorept7309
@castafiorept7309 2 жыл бұрын
@@rosed3023 No, it's still unbroken. Like Joseph says, you need to stay both in and out of shadow for the path. However, the path is roughly aligned with a shadow path that goes from the center to the finish without being broken, which is to say if you drew a line using the shadows instead of the grid, that path would be the only way to get from the center to the finish.
@thje
@thje Жыл бұрын
I see it, yeah
@coreythepeanut
@coreythepeanut Жыл бұрын
@@castafiorept7309 no, the line of shadow is unbroken, but the alignment with the path is definitely very broken there
@castafiorept7309
@castafiorept7309 Жыл бұрын
@@coreythepeanut That's why I said "roughly." And even assuming you tried doing a different path than the solution because you couldn't approximate the path from the unbroken shadow, it wouldn't work because it would violate the unbroken shadow rule. If you already know the solution and rule for it, all other paths do not make sense because they would violate the rule, even if the correct path only vaguely aligns with the grid at parts (mainly being the bottom right corner and near the top left). If it makes more sense this way to you, the rule isn't to follow the shadow, but to make sure the path only ever overlaps the single unbroken shadow when it does intersect with shadows (not that it has to be in shadows or light only).
@LW-fe9sq
@LW-fe9sq 7 жыл бұрын
I know this is a year old but i love this so much. This is a calm, respectful view of a game pointing out what was enjoyed and what was not, while still being really interesting. He points out his own ideas and theories for the game and doesn't come across as condensing for liking or disliking the game. There are even people in the comments really intelligently and respectfully putting there opinions down. Thats doesn't happen on the internet often
@sammylammy996
@sammylammy996 6 жыл бұрын
Yeah no this is like the first time i've seen this
@xBINARYGODx
@xBINARYGODx 6 жыл бұрын
If you think this does not happen often, that says more about you than what you just watched. The internet has always been a buzzy, white-noised place, and it has always been up to you to filter out the bullshit and focusing in on what is worth doing so for. Also, someone getting more angry or whatever is not a problem or a failing.
@thechad9943
@thechad9943 6 жыл бұрын
Fantasy
@JulianO-um5ik
@JulianO-um5ik 5 жыл бұрын
I know this is a year old but i love this so much.
@lilpp4791
@lilpp4791 5 жыл бұрын
Yo gay
@spikeabug
@spikeabug 9 ай бұрын
My dad made the bird calls, so thank him for those "fun" puzzles
@derfarctor
@derfarctor 7 ай бұрын
I'm surprised at how hard this reviewer found them, I thought they on the easier side compared to most.
@pidza_hub7532
@pidza_hub7532 7 ай бұрын
@@derfarctor not everyone has a super good perception and therefore intuition with sound. not everyone's good with pitch and not everyone's first assumption is that it involves pitch, especially considering the first teaching example is very easy to brute force which can lead to false positives.
@derfarctor
@derfarctor 7 ай бұрын
@@pidza_hub7532 That is interesting. I think I had a benefit since I went into the soundproof room in the town earlier on and was in there a while looking at those puzzles, and saw the broken speaker and thought it must be sound related. So when I got to the forest and saw the panel I had an idea.
@CHAZZRMAN
@CHAZZRMAN 7 ай бұрын
those puzzles were actually pretty cool, thank you this guys dad
@miloinacup7465
@miloinacup7465 2 жыл бұрын
I love how you so simply and yet so thoroughly explain a game that would've taken me hours to understand. I appreciate getting to hear your perspective on all these games.
@luk4aaaa
@luk4aaaa 7 ай бұрын
I recommend playing it yourself and forming your own thoughts on it, seriously.
@phillipmele8533
@phillipmele8533 4 жыл бұрын
I can never get over that one big line. The way you say “Because I can’t shake the feeling that Jonathan Blow is fucking with us.” never fails to crack a smile outta me.
@nicholasfolk5582
@nicholasfolk5582 3 жыл бұрын
I was dying at the clip of him moving at snail speed across the river. Never played the game but it's so obvious from that clip, the amount of insultingly easy puzzles, and especially the tone of the developer's description on the steam page that the entire game just exists to fuck with you. He's being so clearly sarcastic, it's wonderful
@pandarrhages9211
@pandarrhages9211 Жыл бұрын
I think he was messing with us from start to finish. I also believe what the game teaches you is that, no matter what you think the rules are, always question. You almost never have enough evidence. More can always be revealed to help you see how limited your idea of reality is.
@drwhorx
@drwhorx 4 жыл бұрын
im taking a gander here, but at 25:37 you're talking about how slow one of the animations was, but i noticed that a shadow passing by formed a dot and line, so it mightve been a puzzle the game was trying to get you to notice
@dannyrivera3442
@dannyrivera3442 4 жыл бұрын
I noticed that too, and I'm convinced it is
@Jungbeck
@Jungbeck 4 жыл бұрын
Yep, it is. And that’s why it moves so slow.
@Pikaton659
@Pikaton659 4 жыл бұрын
But that puzzle doesn't need to exist. Even then, other, more easily screwed up puzzles (like the one with the boat) move much faster. The puzzle isn't warrant enough for that slog.
@kayar8463
@kayar8463 4 жыл бұрын
The problem is that it moves so fucking slow even when you do notice the puzzle, it still takes the full 30 seconds just to draw a line, it's not some complicated puzzle to solve, it's linear and straightforward, but still requires an absurd amount of time to complete. Not only that but there's multiple of these puzzles that take unnecessarily long to complete, in the examples at 25:37 you have to ride that platform both ways, meaning it takes a whole minute and a half to finish both puzzles if you want to continue in the same way. In that swamp section alone there are at least 10 or so puzzles that require waiting for them, but if you know what your looking for it becomes painfully obvious when you get to the next slow-moving platform that there's a secret hidden there. You probably spend a good 30 minutes in this game just waiting for something to line up. Later on in the game there literally puzzles you might have to wait 14 minutes to solve, just because certain things don't line up at that time. After playing the game it was probably the one thing I hated the most, and should have been noticed and fixed in development.
@basb7545
@basb7545 4 жыл бұрын
@@kayar8463 You should really look up some of the developers' commentary on this. This game is not supposed to be played at a fast pace. It's sort of like a meditation and sees value in stopping and looking around once in a while. If you want everything to go as efficient as possible, this is absolutely not a game for you, and thats okay of course!
@rataslesbianass
@rataslesbianass Жыл бұрын
its rare to find small-ish channels that make videos this long who put this much care into the captions, down to correctly marking when youre correcting somewhere you misspoke and adding indications of tone where its important. im not deaf or HoH (i just struggle to process audio in some circumstances) but as a disabled person i really appreciate it :)
@zbou23
@zbou23 Жыл бұрын
When he corrected "point of views" to "[point of view]" I laughed out loud, almost explains why he had trouble with some of the puzzles (especially the musical ones)
@technoboop1890
@technoboop1890 6 ай бұрын
Kinda crazy that someone with more than 700k followers can be called small these days
@richard4058
@richard4058 Жыл бұрын
The puzzles that repulsed me where the sounds ones. It was fairly easy to understand that the lines coordinate with the sounds but the listening over and over trying to figure out how. Like literally that sound is higher but is it 2 higher or one, which line denotes that, or they were just plain hard to hear the differences. Audio was the only thing I look up a walk through for.
@liam4184
@liam4184 Жыл бұрын
I have to agree. I enjoyed having to figure out that there was a puzzle based on sound, but it got a little annoying when they try making the sounds impossible to hear with other sounds playing on top.
@bigdingus7198
@bigdingus7198 9 ай бұрын
There are never more than 3 pitches involved in any one puzzle: low, mid, and high. All are clearly distinguishable from each other. Perhaps you’re just tone deaf.
@pidza_hub7532
@pidza_hub7532 7 ай бұрын
learn to perceive pitch you froglodite
@nucleartemptations3044
@nucleartemptations3044 4 жыл бұрын
34:08 "the result being like trying to hold a fish with epilepsy, you can't even begin to grasp it" that's a really good line, my dude! I feel like not enough attention was brought to this!
@luciandust2355
@luciandust2355 4 жыл бұрын
i’m gonna steal that phrase.
@fulldisclosureiamamonster2786
@fulldisclosureiamamonster2786 3 жыл бұрын
Yahtzee tier
@aidanhalliwell3940
@aidanhalliwell3940 7 жыл бұрын
Holy shit. Thats all i can say. I saw this video pop up in my feed and the title perplexed me, so naturally i clicked on the video. After 40 minutes of pure wonder and enjoyment i felt as if i was sucked into the video itself, experiencing the game through someone else. Normally im not interested in long lengthy game reviews but the depth with which you took it and the information that it held had entranced me and those 40 minutes felt like 5 as i started to formulate ideas of my own about the title and the videos and the island itself. Well done my sir, amazing video.
@guywhohatescruzguys8335
@guywhohatescruzguys8335 7 жыл бұрын
Agreed
@jamesloggins8397
@jamesloggins8397 7 жыл бұрын
I agree
@kittycherry228
@kittycherry228 7 жыл бұрын
Aidan Halliwell Exactly what happened to me.
@RickolasBigDickolas
@RickolasBigDickolas 7 жыл бұрын
Same here
@BrutalPuppy
@BrutalPuppy 7 жыл бұрын
Aidan Halliwell
@thatonekidonaboat1269
@thatonekidonaboat1269 Жыл бұрын
9:55 the shadows aren't broke, if you look at the correct path, its. the only route between the two points that is not broken!
@filipklominek3527
@filipklominek3527 Жыл бұрын
9:46 The correct path is the only one, where the shadows are connected all the way. It seems like it's not about staying under the shadows, rather following the general path of the one that goes to the end.
@atticmichael
@atticmichael 4 жыл бұрын
"Do you want a piece of cake Joseph?" Joseph : *proceeds to make an hour long video to explain why he doesn't like cake*
@JosephAndersonChannel
@JosephAndersonChannel 4 жыл бұрын
I don't like cake, it's true.
@atticmichael
@atticmichael 4 жыл бұрын
@@JosephAndersonChannel Knew it. Love your videos by the way, even when they're 3 hours long ;)
@daedreaming6267
@daedreaming6267 4 жыл бұрын
@@JosephAndersonChannel I thought i was the only one! I have birthday brownies instead cause I hate cake.
@teviathon
@teviathon 4 жыл бұрын
The cake is a lie. LOL
@UnableToucan
@UnableToucan 4 жыл бұрын
@@daedreaming6267 wait, brownies aren't cakes?
@Huntracony
@Huntracony 4 жыл бұрын
The proudest I was playing this game was in the town, there's one line of sight puzzle in a building that requires you to open the door for the line of sight, but I hadn't learned about the rules for the door puzzle yet, so I deduced what the line of sight must have been and solved the puzzle without opening the door.
@killertree7958
@killertree7958 2 жыл бұрын
To me this game was a good puzzle game. And honestly I think the game is Jonathan Blow's homage to the Myst series, as there haven't been any real games like Myst for a while until this game.
@alaeriia01
@alaeriia01 Жыл бұрын
Obduction is a thing.
@ryanporterhouse
@ryanporterhouse Жыл бұрын
Outer Wilds too!
@darkshadow578
@darkshadow578 11 ай бұрын
Both of which came out after this, geniuses..
@NumberJ42
@NumberJ42 11 ай бұрын
Besides being set on an island this game really doesn't have anything in common with Myst.
@StankFrengus
@StankFrengus 5 ай бұрын
​@@ryanporterhouseouter wilds is so much better though. This is just a Sunday newspaper not a game
@pixels._.
@pixels._. 2 жыл бұрын
9:46 it is indeed fairly obscure, but I believe the idea is that the intended path is the only fully connected line possible in the branches - then just take the closest lines to that on the puzzle
@DeathnoteBB
@DeathnoteBB 4 жыл бұрын
10:05 the line’s path runs over the only branches that make a “solid” path to the exit. It’s a maze, but in shadows.
@sgtkumpel
@sgtkumpel 4 жыл бұрын
right. the shadows are not all broken. the solution is the only path where the shadows are not broken, despite what Joe says. But the sound puzzles are weird and i have no idea what the game wants from you.
@kaykrazzav2431
@kaykrazzav2431 4 жыл бұрын
@@sgtkumpel The sound puzzles is based on pitch, high pitch is the smaller polygons, lower pitch is bigger polygon. also the one with the "waves," high for high pitch, low for low pitch, medium for medium
@FlambergeRagnarok
@FlambergeRagnarok 4 жыл бұрын
@@kaykrazzav2431 Also these puzzles are obviously about sound and when it comes to sound there really isn't that many things to try to make the rule. Pitch = frequency = vibration. Then there is volume but all of the sounds are about just as loud so that can be easily cast away. Then you meet some interruptions and change of what you should focus on but again, the rule of drawing stays and so you need to choose one of the sounds to follow with the rule - few different tries and you're done. It wasn't the easiest for me but it definitely wasn't unclear of what to do or try
@maverick_os
@maverick_os 4 жыл бұрын
@@FlambergeRagnarok The issue tho is for people like me that are tone deaf. I knew going into the area that some chirps were different from the others and it was based on pitch, but I couldn't differentiate them enough to know what to do. It was so bad that often times the same pitched chirps that were directly next to each other sounded like different pitches to me. If they wanted good puzzles based on pitch, they could have made it more distinguishable.
@FlambergeRagnarok
@FlambergeRagnarok 4 жыл бұрын
@@maverick_os I see, so the problem is mostly because of the ability to tell them apart then. I guess these puzzles were supposed to be at least a bit hard for - I would assume - the average person and so people like you didn't get a fair chance. The thing is tho - is it even possible to make a sound puzzle that would be hard and entertaining at the same time for everyone? I honestly don't think so. It would require a lot of knowledge and testing if it was. So now which was right - not include the whole puzzle section because of the fairness or keep what, imo, is a refreshing and fun concept? I know it sucks to look up answers online not because you don't know how to solve it but because you literally are unable to but complaining about it isn't really justified either is it? Since what you call an issue is a great experience for someone else. I know it was personal and uh, I suppose that is just what a big puzzle game consists of more or less - puzzle concept not everyone will enjoy. If I was the author I would understand the complaints but honestly I don't think there would much to be improved using these. Hope I didn't sound like an asshole. I understand your pov but I just don't think it matters on a bigger picture
@joshuacem2827
@joshuacem2827 4 жыл бұрын
10:10 The thing is that there is exactly one way where the shadows stay unbroken to follow them to the exit point. Basically the rule here was "FInd a shadowed way to the exit". I noticed that only after you showed the right way.
@Mudrc125
@Mudrc125 2 жыл бұрын
I actually believe one interpretation i heard some time ago about this game. That it is meditation. I value the witness for one thing that it gave me. More patience. For me, it's actually a patience trainer. Evertythnig is slow. Elevators, lasers, platforms. You just have to be patient. When i was playing for the first time, the island was kind of terrifying. Even more, when i found the tvs in the mountain. There is no living animal or other humans on the island. Only me, puzzles and plants. Could it be, that there was someone, watching me and i didn't even know?? At least i have puzzles to take my mind off from this unsetling concept. Yes the puzzles. I looked up many of them. At my first playthrough, i just lost it and looked up all the puzzles in the mountain. Then places of all recordings and evironmental puzzles. And of course, the door to the shipwreck. And some more. (It was pretty bad if i look at it now.) Actually, it was my first 100% playthrough. I played it before, once and i didn't completed it. Which is another thing i want to talk about. Recently i completed the game for the second time. After some time, i just feel, that i want to feel the game again. And i love the feeling, when i just came to the puzzle and i came up with the solution almost instantly. And of course that they were puzzles that i didn't remeber completely. The ones that i copied from internet. So there is still challenge for me. Yes The Challenge, now i can do it almost all the time. It's such a great feeling. It's all great feeling. I would love to came one day on the island and do everyting immediately on first try. And also find everything without use of internet. So will i come back? Yes, after some time. (After i forget every solution of every puzzle) Mostly to remind me of patience i learned in this game. I actually don't look at the witness as a game. It's more like a puzzle. Like Hedgehog in the Cage if you know what i mean. (Yes i am from Czech Republic) As a game, it's not well made. As a mediation tool and a puzzle it's perfect. And thatS' the way i think i will look at it...
@hubbabubba5177
@hubbabubba5177 Жыл бұрын
I'm sure you already have, but you should play Dark Souls. It is also a test of patience. Yes, it's very very difficult, but that is the point. And the whole story is about never giving up. It's all tied in to metaphors for depression and grief, which hit really hard for me at the time. And the lessons that it teaches you as a player, help you (personally) on your path to overcoming your issues.
@RyuuRider
@RyuuRider Жыл бұрын
"What doesn't kill you makes you stronger" is a foolish saying most of the time, but the fact that you can get such a profound benefit out of such an extremely slow game is a great example of why people keep on saying it. Some people crumble under challenge, some avoid it, and some people actually grow from it; you can see multiple examples of these in the comments! This looks less like a game to me and more like a social experiment lmao.
@sandwich1601
@sandwich1601 Жыл бұрын
_"Everything is slow."_ I feel like this is a bit exaggerated. You can sprint 24/7, you unlock shortcuts, the boat goes faster and it's mostly optional, you needn't wait for lasers to activate, and puzzles often accompany those moving platforms.
@Mudrc125
@Mudrc125 Жыл бұрын
@@sandwich1601 Well maybe it isn't slow. Maybe that's just how i see it in comparison with other games. I find it slow and relaxing, and fun in some way.
@mattweber2512
@mattweber2512 Жыл бұрын
Saying that the game could have just been a menu interface where you select puzzles is at odds with the complaint about the too-long puzzle sequences such as in the treetops. One thing the world does is give you a break from puzzle solving where you can wander around and find environmental puzzles, find secrets, or just look at things. I get the complaint about how the slow animations and travel time belie the notion that the game respects your time, but remove all the animations and make everything near instant--would that be a better experience? Still, games shouldn't include overly subjective statements like 'respects your time' in their marketing pitches.
@seko1102
@seko1102 4 жыл бұрын
Is it not just called "The Witness" because you're witnessing different perspectives?
@SETHthegodofchaos
@SETHthegodofchaos 4 жыл бұрын
That and you eventually would witness yourself witnessing as well as then start making concious decisions and choices before each actions of yours.
@geebuttersnaps2230
@geebuttersnaps2230 3 жыл бұрын
Interestingly the witness is also a concept in Taoism referring to the part of our consciousness which observes our own thoughts, I feel like there may be a connection there to the title of the game as well
@sasha8345
@sasha8345 3 жыл бұрын
I saw this video when it came out and decided to wait to watch it until I played the game out of spite, now, four years later, I can finally watch it
@fiaTheFae
@fiaTheFae 3 жыл бұрын
hey, me too! I actually really enjoyed the game, and the video had some cool points in it too, for sure
@Yungbeck
@Yungbeck 3 жыл бұрын
how'd u like the game?
@mawillix2018
@mawillix2018 2 жыл бұрын
I did the same, I'm finally back.
@theFakeRed
@theFakeRed 2 жыл бұрын
Mm, I did the same :)
@SondreGrneng
@SondreGrneng 2 жыл бұрын
Personally, my opinion on the witness is that it's enjoyable for me to play, but I would never recommend it to anyone.
@CharlieKellyEsq
@CharlieKellyEsq Жыл бұрын
11:07 it's pitch, higher notes for the top lower notes for the bottom.
@Veryspecificassortmentofwords
@Veryspecificassortmentofwords 2 жыл бұрын
You’ve been real quiet since “the looker” came out
@happyfrietiez
@happyfrietiez 7 жыл бұрын
wow, you kept me engaged for 40 fucking minutes - impressive since I tend to stop doi
@adaharrisonn
@adaharrisonn 5 жыл бұрын
😂😂😂😂
@randy446
@randy446 5 жыл бұрын
theres 666 likes on this comment RUN
@MasDouc
@MasDouc 3 жыл бұрын
All he did was complain about things he didn't understand.
@HAWKEYESOLO
@HAWKEYESOLO 3 жыл бұрын
Something The Witness failed to do.
@bluebird9870
@bluebird9870 3 жыл бұрын
Oh, there they go.
@MrMacattack11
@MrMacattack11 3 жыл бұрын
Since the game uses footage of Rupert Spira, I think by "The Witness" it's referring to the consciousness behind a person. The game doesn't explain itself or its puzzles because it's trying to recreate the feeling of witnessing something without any context, and figuring it out on your own merit. Or something like that.
@kburtsev
@kburtsev 3 жыл бұрын
Yeah, I also started to think that it tried to convey some idea of how the perception of reality is more of an illusion.
@Kasunex
@Kasunex 2 жыл бұрын
Oh my god, this is the video I first watched on your channel and then I never found your channel again. I am glad to be back. Really enjoying your thorough reviews and the way your word your reasonings.
@natascha9279
@natascha9279 Жыл бұрын
Thank you for your honest and clear review. I started playing this game and I love puzzle games which are pretty much the only ones I purchase. This game, though I did like... mostly, I will agree did become tedious. I didn't feel like I was getting much in the way of reward. It felt more like a method of time killing. I've only put in about 10 hours and now that I've seen your review, I just don't feel the sacrifice in time is worth the effort. Again thanks :)
@humanzbornfresh
@humanzbornfresh 5 жыл бұрын
the first thing i did as i walked out of the tunnel, and found a perspective puzzle that lead me down a 20 minute secret ending.
@MrRawwars
@MrRawwars 5 жыл бұрын
Yeah, that's an unfortunate possibility. Jonathan Blow, when asked about this, said he wanted to be very careful not to force this to be the last thing players do and accepts that this can happen. If you actually follow the game to completion, this does end up being the last thing you do; leaving the garden area at the beginning disables your ability to complete this environment puzzle, but one of the last things there is to unlock shows you how to undo this and bring that light gate back up.
@heckbrother8242
@heckbrother8242 5 жыл бұрын
Yep me too. I saw someone play a few minutes of the game on KZbin so I already knew that you could use the environment
@unfasten
@unfasten 5 жыл бұрын
NetherGranite It can be re-enabled, but I'm not spoiling how.
@MrRawwars
@MrRawwars 5 жыл бұрын
unfasten Yeah I mentioned that, "one of the last things there is to unlock shows you how to undo this and bring that light gate back up". I'd be really interested to see what percentage of players ever actually come across it.
@unfasten
@unfasten 5 жыл бұрын
NetherGranite Whoops, sorry I didn't read your comment thoroughly.
@stejn_2918
@stejn_2918 7 жыл бұрын
I don't know you nor do i give a shit about the game your talking about but i still watched the video all way through and liked is very much, great video.
@gigabuachidze2802
@gigabuachidze2802 7 жыл бұрын
Stejn_ omg same here. video is insanely interesting and done greatly.
@jerodwolf5582
@jerodwolf5582 7 жыл бұрын
Stejn_ the video is much more interesting than the game lol
@stejn_2918
@stejn_2918 7 жыл бұрын
Jerod Wolf Well, that's for sure.
@androooooooooo
@androooooooooo 7 жыл бұрын
same lmaooo
@lilhealthpack977
@lilhealthpack977 7 жыл бұрын
Stejn_ Same, maybe the new KZbin algorithm is for the best
@bionicleprime8101
@bionicleprime8101 2 жыл бұрын
Simple -possible- explanation to the title of the game. We are the witness, the player, to perspective. That's it, since the game is all about exactly that.
@paroperha
@paroperha 2 жыл бұрын
Scrolling through the comments here, and I have to remark that its beautiful that everyone had such a unique experience of the game. What one person got stuck on, another loved. I love how meta that is to the whole lesson of perspective.
@adirsu2826
@adirsu2826 3 жыл бұрын
With recent developments, its really funny that Joe apologizes twice for this 40 minute video's extended length.
@triangularfish6487
@triangularfish6487 2 жыл бұрын
What recent developments
@mr.qc21
@mr.qc21 2 жыл бұрын
@@triangularfish6487 go watch the witchers vids
@adirsu2826
@adirsu2826 2 жыл бұрын
@@triangularfish6487 Joe's most recent video released was 5 hours long and the one before that 4 hours long. He has far surpassed his former record and what any other youtuber would view as a reasonable video length and production time.
@caoilfhionndunbar
@caoilfhionndunbar 2 жыл бұрын
@@adirsu2826 well, its not that past what ALL youtubers would dub reasonable length. Patriciantv has an 8 hour video essay on morrowind and a 12 hour one one on Oblivion, for example
@AlanaBananaCanada
@AlanaBananaCanada 2 жыл бұрын
Back when he made this 5 years ago, an hour video is probably the equivalent to a 5 hour video now lol. Something something, time inflation.
@ellen3000gaming
@ellen3000gaming 3 жыл бұрын
Oh my god this freakin game. I remember sending screenshots of puzzles to family, begging them to help me figure out wtf I was supposed to do. I know exactly how this guy feels because half the time I wanted to set my Xbox on fire, and the other half I was delighted.
@seeqaillmind2540
@seeqaillmind2540 2 жыл бұрын
@@_Pike bruh I wanna see u playing it blind and have no troubles, this game is no joke 😂
@user-me9oq1jp8r
@user-me9oq1jp8r Жыл бұрын
I watched this video while waiting on the eclipse puzzle
@Som_RandomGuy
@Som_RandomGuy 2 жыл бұрын
The Witness was $40 at one point?! I got it later on when it was $10-15 and I remember thinking that was a little high back then. Wow
@Skivv5
@Skivv5 9 ай бұрын
it is still 40$...
@jadeeliss1370
@jadeeliss1370 3 жыл бұрын
before even watching the video i can say my main criticism of the game was i accidentally found the secret ending and finished the game a minute in and it was so confusing at the time
@hashtagrex
@hashtagrex 2 жыл бұрын
well in all fairness, the game is completely abstract and nonlinear, even if you do all the puzzles its not meant to be *not* confusing, its meant to be up to your interpretation
@jadeeliss1370
@jadeeliss1370 2 жыл бұрын
@@Muzazabi you can call what you want. that’s what happened when i played
@ollie2111
@ollie2111 Жыл бұрын
@korrok Well, Spyro Enter the Dragonfly sure does 🤭. If you go to the end portal in the beginning and do a headbash you can start the final boss immediately and win in like 2 minutes. I still love that janky game.
@paulolsen2197
@paulolsen2197 Жыл бұрын
More than 1 puzzle!
@AustinWigley
@AustinWigley Жыл бұрын
Do you mean the door with the sun? I walked outside and spotted that about twenty minutes in and got a huge cutscene after where the developer unplugged from the game. Shit was wild, I just kept playing after lol. Very strange narrative.
@thelunaman4121
@thelunaman4121 7 жыл бұрын
seeing this game makes me think of an advanced security system
@rampageblizzard
@rampageblizzard 7 жыл бұрын
What If We Died In 2012 And This Is Hell reminds me of ratchet and clank... That hacking thing.
@blazerlazer55
@blazerlazer55 7 жыл бұрын
how do you like channel names
@cresalp
@cresalp 7 жыл бұрын
yes, we died...we are being simulated my non-existent friend
@JinwooYoon1217
@JinwooYoon1217 7 жыл бұрын
Amazing name, 10/10
@Tausami
@Tausami 2 жыл бұрын
Ok I'm going to take a stab at a satisfying interpretation of the "real ending" based solely on the information I have from watching this entire video. The protagonist's mind was wiped when he (I assume, the hand we see looks male) enters the game. The only experience of reality he has is what the game has taught him. So when he leaves the game, the only way he knows to interact with the world is by looking for puzzles. He's not doing the Tetris Effect thing, he's trying to communicate or interact, and failing. That might sound dumb, but I think it ties interestingly into the idea of perspective that the game is trying to get at. It's doing the whole postmodern thing, just kind of pointing at different people with wildly divergent views of the world and going "weird how our understanding of the world is a completely subjective construction based on our limited experiences, and therefore inherently untrustworthy, huh? Woah". The protagonist illustrates this problem in a way I've not personally seen before, by having a grown adult start from a blank slate and be carefully introduced into an artificial world with controlled rules that don't exist in reality, then pushed out into the "real world". I'm having trouble putting it into words, exactly, which I guess is why Wittgenstein is so hard to read. But I think that's also the point. How could you ever communicate, in words, the difference in perspective between the protagonist and the rest of us? It's beyond language. Unless you go through the experience of the game, I can't coherently explain to you why this guy is frantically rubbing his hands against signs. You'd never understand. In the same way, we can never truly understand each other, because we're fundamentally alienated from the possibility of experiencing each others' *experience* of the world. That might all be bullshit and stupid. I haven't even played the game. But that's what I got out of the story as told by Joseph. I do have one thing that I think supports my interpretation pretty strongly though. In the "real world" ending cut scene, when the protagonist is trying to solve puzzles in the bathroom door, he's acting like he's expecting something to happen. He isn't doing it offhandedly, the way you do with the Tetris effect. He looks genuinely confused that nothing is happening. He tries different patterns. Then he gives up and starts looking for a different puzzle. He rummages around in the drawers until he finds a circle, and tries holding it up to things. Nothing works. He seems distressed. This guy only knows how to engage with reality through looking for puzzles in his environment and solving them. He probably doesn't even remember his language. Joseph says that it's implied that there's a "rebirth" and memory loss when you enter the game, and I think that doesn't go away when you leave. This guy rewired his own brain to only be able to solve puzzles.
@Astareia7312
@Astareia7312 2 жыл бұрын
Wow thats a very cool interpretation! I think what you say here corresponds very closely with Innuendo Studios video about The Beginners Guide
@Gearmaster70
@Gearmaster70 2 жыл бұрын
25:24 there's a half circle in the shadow on the moving platform that eventually becomes a full circle as the platform moves, so I can see how you say that the environment puzzles are extreme time wasters if you have to find all of those.
@BlazeOrangeDeer
@BlazeOrangeDeer Жыл бұрын
There aren't very many slow puzzles like that, and all of the environment puzzles are optional (you don't get achievements for them), so it's entirely up to the player how many of these more tedious ones they want to complete. I can see it being irritating for completionists who want to do them all in one go, but for me it means that there's always a few more puzzles to find if I want to return to the island later.
@ChefSniperYT
@ChefSniperYT Жыл бұрын
Oh boy, then get ready for that one part in... spoilers, The theatre where you have to do one of the Enviro Puzzles where you have to wait for almost a FULL F****** HOUR TO FINISH IT LMAO. Im not joking.
@JoeDope
@JoeDope 11 ай бұрын
Listening to him complain about how slow the platform moves as he disregards the puzzle that is obviously there was pretty funny though. Like, of course the platform moves slow, so you have enough time to figure out there is a puzzle there.
@mjg2
@mjg2 5 ай бұрын
I just noticed that as well, but if you’ve already completed the puzzle once, it’s a waste of time. Or if you don’t care about the environmental puzzles, it’s a waste of time. I understand the thought behind it, but it likely causes more frustration than it’s worth.
@Elighght
@Elighght 3 жыл бұрын
This game broke my heart. I got to the end and it reset all my progress. I wanted all the doors to be opened. I wanted to show how far I had come. When I got to the elevator, all my proof of progress was erased.
@LorenzoLame80085
@LorenzoLame80085 3 жыл бұрын
just load the save smh
@RicardoTorres-vo3bq
@RicardoTorres-vo3bq Жыл бұрын
You could just load the save and open the elevator door
@Elighght
@Elighght Жыл бұрын
@@LorenzoLame80085 didn't work on PS5 ☹️
@DemonixTB
@DemonixTB Жыл бұрын
@@Elighght it does work on ps5
@Viralsiren
@Viralsiren 3 жыл бұрын
this is one of my comfort videos. i come back to it every few months when i feel particularly depressed. thank you for creating such a nice, detailed review of a beautiful game.
@HarborKid
@HarborKid 2 жыл бұрын
same, absolutely legendary video
@kephalai
@kephalai 2 жыл бұрын
any other good video game essays as comfort videos to recomend?
@LuxinNocte
@LuxinNocte 2 жыл бұрын
@@kephalai my favourite one is "Pathologic is Genius, And Here's Why" by hbomberguy
@lucaabate6473
@lucaabate6473 2 жыл бұрын
that's odd me too
@Benderblender
@Benderblender 2 жыл бұрын
Same!!
@lieutenantlamp3766
@lieutenantlamp3766 Жыл бұрын
this video was actually really interesting. I find myself normally not watching these type of analysis videos but I am glad i took a chance on this one
@bobbob465
@bobbob465 Жыл бұрын
I don't think anything in my life caused such a switch in my opinion of it as this game did. I LOVED the puzzles. ADORED them. The way it taught me how they worked in the most no-words way absolutely blew my mind and made me feel utterly welcome. The scenery was gorgeous. There was no background music to take me out of the moment. Hell, there were times I'd play without solving a single puzzle unless it kept me from exploring. I didn't want the game to end, so when I reached the elevator I was a little irritated by the apparent "total reset", but I was okay with it. Then I noticed the "puzzle" that led to the true ending and I was so utterly in love with this game and the brilliance in how it taught me EVERYTHING I needed to play it that it wasn't even funny. (sigh) Then I reached that final video. And hated it. No explanation of the sound recordings, no explanation of the obtuse videos, just, 1st person video of guy waking up. The sheer pretentious philosophic pomposity of it all... GOD I hate Jonathan Blow for this game. I still love the game, truly I do, but I will never again touch anything he creates.
@BlazeOrangeDeer
@BlazeOrangeDeer Жыл бұрын
The explanations for the audio logs are mostly in the audio logs themselves, specifically the ones found underground. Basically there's people making a VR experience to make you think about stuff, and they chose the audio logs to showcase different philosophical perspectives from history and help people develop their understanding of themselves and the world around them. I was also a bit underwhelmed at the reveal, but since the "story" is basically a barely modified version of what the developers themselves were doing and why they made the game, it still feels right to me on some level.
@____uncompetative
@____uncompetative Жыл бұрын
I thought the piss jar was him literally taking the piss out of himself for spending seven years, and millions of dollars he didn't have making an iPhone game as pretentious as humanly possible. The final video redeemed it for me. I didn't like all the movies under _The Town_ in _The Theater._ The game could have done without them and been a smaller install.
@fernandozavaletabustos205
@fernandozavaletabustos205 11 ай бұрын
Why do you hate him?
@Tobythefirst1
@Tobythefirst1 Ай бұрын
@@fernandozavaletabustos205 Because this person is crazy
@Mrsqtfactory
@Mrsqtfactory 2 жыл бұрын
Fun fact: in the sequence where the player wakes up and starts seeing patterns in the kitchen, and picks up a biscuit from the counter, they have something stuck to their left forearm. I don't know what it's supposed to be, but I would recognize that anywhere. It's a 2-way Foley catheter statlok. In other words, it's used to secure urinary catheters to your thigh, so you can't pull them out of your pee-pee and make a big mess.
@PainCausingSamurai
@PainCausingSamurai 6 жыл бұрын
I read the story as an attempt to make people better understand Obsessive Compulsive Disorder. The constant compulsion to find and complete patterns that never pays off but never recedes.
@lazerbeam1673
@lazerbeam1673 5 жыл бұрын
You know it would've actually been amazing if it was about that, mental health is something that's often not talked about.
@Hellooo134
@Hellooo134 5 жыл бұрын
I know people with OCD and an OCD simulator sounds like a terrible time I dont want to deal with that
@FanPhys
@FanPhys 5 жыл бұрын
That's not what OCD is. It's an anxiety disorder, which means that people who suffer from it are bound by their compulsions to stop something "bad" from happening, which is a kind of torture. Most people mistakenly think it's a case of merely scratching an irresistible itch... if only it were so mundane.
@simonw3858
@simonw3858 5 жыл бұрын
@@FanPhys I think it really has a spectrum. I personally think I have OCD but its just not full blown and I don't really feel like something bad will happen. I just get super irritated and feel like something isn't right, but perhaps that's just perfectionism however I feel like they undoubtedly linked to the same root cause.
@duffman18
@duffman18 5 жыл бұрын
@@simonw3858 get yourself checked out by a mental health professional. Undoubtedly there must be degrees of severity of it. But it's like with all mental disorders, something is only a mental disorder if it starts interfering with your ability to live a normal life, and usually they're things that everyone has, just turned up in intensity to the point where it stops people from doing normal things. Like paranoid schizophrenia is regular paranoia and fight or flight response that everyone has, just turned up way too high, and focused on the wrong things (I'd know, I have paranoid schizophrenia). So if you have certain symptoms of OCD but they're only a mild annoyance, then it's not a mental disorder. People with _actual_ OCD think they're going to die and all their family will die if they don't do these specific routines and behaviors. OCD is _not_ just being neat. And the fact people use what can be a very serious illness that leads to suicide as just a joke, or a casual thing to say tongue in cheek like "oh I'm so OCD haha" annoys the hell out of me. People kill themselves over it. It's not just a funny personality quirk. So yeah I'm not at all saying you're one of these kind of people, I'm just saying if these feelings you have are interfering with your life and things that you want to do, please do get medical advice and help. It might be a simple thing that can relatively easily be overcome and your life would be happier because of it.
@KO-tq3ns
@KO-tq3ns 2 жыл бұрын
For the shadow puzzle at 10:06 the pattern is that that shadow is the only one without any breaks that leads to the finish. There are separate branches but they are all the same shadow.
@burkino7046
@burkino7046 5 ай бұрын
28:00 He pulled something similar to this in Braid. In Braid there are some hidden stars you need to get for a secret ending, one of these stars literally forces you to wait for 2 hours.The other 7 stars were hidden so well that the only real way to find them would be as a community.
@RadiantSolarWeasel
@RadiantSolarWeasel 7 жыл бұрын
IIRC Braid also had something that required you to wait for hours for 100% completion; I think Jonathan Blow just dislikes the idea of playing a game for completion rather than enjoyment. So in a way your hypothesis about him fucking with people is accurate.
@AGiantPie
@AGiantPie 7 жыл бұрын
That's an inherently bullshit thing for him to think since for some people completion = enjoyment.
@matthewfanous8468
@matthewfanous8468 6 жыл бұрын
well, it doest just depend on the person, it depends on the game, and *this* game isn't made for completion, its made for puzzles
@WobblesandBean
@WobblesandBean 6 жыл бұрын
In Braid, you could walk away and leave the game open while doing something else. In The Witness, you have no choice but to keep your finger on the mouse button and ride it out. Frankly, if that is the reason behind his decision to put this in, then I've lost a lot of respect for him.
@touhoe
@touhoe 6 жыл бұрын
controller yo
@ekathe85
@ekathe85 7 жыл бұрын
Okay. I got to the river part and that's enough, you fucking sold me.
@MegaRandompoo
@MegaRandompoo 7 жыл бұрын
i think its a really good game until it gets ultra hard
@Rgyth
@Rgyth 7 жыл бұрын
After spending the time In the Hall of the Mountain King, I still get anxious and sweaty hearing it again.
@mileskenyon
@mileskenyon 7 жыл бұрын
Me too. Stopped the video at that point.
@ekathe85
@ekathe85 5 жыл бұрын
Update: I got around to play the game just recently, I think I've been at it for about two weeks. I get stuck a lot, but when I manage to tune my brain to the game's logic, it's... I can hardly think of any other experiences I had with video games that were as rewarding as those moments. Sometimes it's like a treasure hunt, sometimes it feels more like learning a language... I could talk about it for hours.
@ekathe85
@ekathe85 5 жыл бұрын
Just finished it. Past my simultaneous awe and anger, I have so much to comment about. 7:38 Yeah, that bit. Even learning about it in the marsh area, I couldn't work that out. Turned out being the only thing I had to look up. I even got stuck in there, I mean, physically, because I didn't know you could solve again the platform puzzle in a different way to retrace your steps. 9:04 Exact same thing here. I noticed that the boat maps had markings that corresponded to the different tutorial areas, everything went better then. 10:07 It's about the branch connections. You follow the closest you can the shadow of the branch as it gets closer to the goal. But yes, that was fucked up. 11:25 That part, Jesus. First I got fucking stuck after the first panel. Had no damn clue. I thought the birds were just part of the jungle soundscape. Then I noticed the loudspeaker and realized the birdsong was coming from there. That part is about the pitch of the sound. You have either two or three paths, the higher the pitch of the bird tweet, the upper the line you need to go through. Then it's the same thing, only the higher pitch sounds are represented by smaller dots. 12:00 I couldn't figure that out on my own. And I think I couldn't have, either. Overall, completely agree. Loved it, fuck it.
@lcppproductions7910
@lcppproductions7910 2 жыл бұрын
7:12 I'm glad you acknowledged that it would be very frustrating to not notice that. Indeed it was. I kept thinking there was something in the environment or something to do with the symbols at the entrance. In hindsight I guess you could interpret that hexagon thingy on the entrance and on the panels as a sun, but it's not very clear. Also even after figuring it out it was probably my least favorite area to chug through so far, but that might just be because I was trying to do it at 3am.
@georgejones3526
@georgejones3526 17 күн бұрын
9:48 - In this puzzle, you’re following the main branch from start to end, ignoring the branches that dead end. The “twigs” are just there to obfuscate that main branch.
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