I’m going to try and combine both. I’ve created my own rigging systems in the past for better looking 2.5D head turns and then frankensteined DUIK for other parts of the body along with Ribber hose all working in tandem. This was super insightful and I appreciate it. Keep on keeping on man!
@bcrbdb5 жыл бұрын
Hi, you are one of the best teachers I've seen doing tutorials and explaining the features of different tools. Very clear and right to the point! Your other video about RubberHose vs Duik is awesome as well. Thank you.
@lockylocknburg5 жыл бұрын
You can list the position properties so you dont have to seperate the dimensions from the bones. Using list can solve most of duiks disadvantages mentioned in this video
@appstore14765 жыл бұрын
I didn't understand .. how ?
@lockylocknburg5 жыл бұрын
@@appstore1476 with the connector you can connect the keyframes from the second list to the joystick. You can shift click on the list tool icon in duik bassel to get more info
@dangermouse065 жыл бұрын
Agreed. For anyone wanting to know more I would recommend watching Dufresne's official Duik Rigging Tutorial on Tuto.
@jrummer11223 жыл бұрын
Excellent, extremely helpful in helping me choose which approach to use. Many thanks!
@xedinn915 жыл бұрын
1.25x speed is much better
@CrystalGlaze694 жыл бұрын
Oh yeah, you're right. Thanks!
@oiganamitio3 жыл бұрын
More like 1.75x
@Theedrinc0n3 жыл бұрын
thanks! hahaha
@d3adflyy3 жыл бұрын
naw. All about that 0.5x
@sam57343 жыл бұрын
This is the best Tutorial I've seen for both Programs holy sssssssssssssssssssssssssssssssssssssheep ive been wanting to learn this overlap technique @ 23:00 for so long and couldnt work it out for the life of me.
@EROKOJR5 жыл бұрын
@18:31 - Incorrect. You CAN use switch templates to achieve ears appearing in front and behind heads with Joysticks and Sliders. kzbin.info/www/bejne/moiVdZKLrLmXna8
@makistony5 жыл бұрын
Must of the things listed as issues on DUIK Bessel can be easely done by simple expressions. I know it is difficult to the most of peaple to figure out how to work with expressions and that's a point of the video. Amazing video by the way. My point is sometimes we need to do the hard work in order to get a powerfull result. Nevertheless I am really compeling to try Joystick sliders now, seems really simple to day to day work. Thanks!
@ArisMelachroinos5 жыл бұрын
When you have a shape path, you can convert every vertex into a null via a script which I think is built into AE, so each null will be able to move each vertex,so you do not need the bones feature for this. And in order to get better results, you have to remove the bezier handles and use the "RotoBezier" feature in After effects. (Right click on the verteces, and on the menu "masks and shape path" choose "RotoBezier" and I think you will get better results using this, however you have limited control of the curves as there are no handles.
@nijatIbrahimli5 жыл бұрын
thanks for amazing VS video, o love this channel :)
@imrulkayes46233 жыл бұрын
I watch your video regularly.
@bhaganiasaab50273 жыл бұрын
I watch your videos regularly too sir
@nijatIbrahimli3 жыл бұрын
@@imrulkayes4623 thanks :)
@nijatIbrahimli3 жыл бұрын
@@bhaganiasaab5027 thank you dear friend
@bhaganiasaab50273 жыл бұрын
@@nijatIbrahimli welcm sir
@FormatoX24 жыл бұрын
I have to say, excellent explaination but I had to reproduce the video at 1.5X speed in order because the presenter spoke too slowly, apart from that this was a top notch comparison.
@momsartroom2 жыл бұрын
Hi! Thank you so much for these awesome tutorials! Actually, Me too, I've downloaded Duik and installed it, but my Duik window which is showing at 0:12 on this video is slightly different. On my screen the Duik window doesn't have the auto-rig &IK, Connector, Animation blender, Add bones..and so on. I do have up to (Create structure, Links, and constraints, Create controllers) but not the below. Do you know why it happens? Thank you in advance!!
@momsartroom2 жыл бұрын
hahahaha.... ^^ I found out!! lol,, Thank you anyway!!! ^^
@danielfelipe77204 жыл бұрын
You guys rock! Amazing explanation.
@IZRTI Жыл бұрын
Help. I always get the error "On line 10 of the property, k11 is not defined" This only in the Sliders part, please help
@tiagonery82805 жыл бұрын
First of all, thanks for this tutorial :) Second of all, i´m having a hard time trying to make the movement with the path of layer shapes. Can I a shape layer with different forms (normal, left, right, bottom and top) and then make the joystic? Or this does only allow change the position, scale and rotation of a shape layer? Thanks in advance
@konraddobson3 жыл бұрын
Has DUIK fixed this in more recent versions?
@g4rb4634 жыл бұрын
Thanks for the great video, answered a ton of questions. You mentioned using both Duik and joysticks & sliders but is it possible to use both within the same comp. for instance, using joysticks and sliders for the head shape of a character and duik for the facial features?
@asakofilms5 жыл бұрын
This video is AMAZING! You just resolved 99% of my workflow. Now, for starting I know I must use J&S for de face and DUIK for the Body. In the moment I feel more confortable with this process I'm gonna star with expressions system @Locky Locknburg is saying. Very good content!
@jimjohnson18105 жыл бұрын
Morgan PLEASE make another CHARACTER ANIMATION class for School of Motion. I learned so much from CAB, take ALL OF MY MONEY 💵
@oraclena4 жыл бұрын
17:05 - here you are overplaying, it is much simpler - kzbin.info/www/bejne/mJPHZodsrceFjNU
@lockylocknburg5 жыл бұрын
You can still make unlimited states by using the list-tool from duik bassel
@micheloo5 жыл бұрын
Locky Locknburg does the list-tool work with paths? I don’t think i got your workaround.
@lockylocknburg5 жыл бұрын
@@micheloo The list tool doesn't work with paths but it does work with the position properties from bones (that are automaticly connected to the paths)
@ahmadabdulhameed35175 жыл бұрын
@@lockylocknburg how to create those bones ?
@lockylocknburg5 жыл бұрын
@AHMAD Abdulhameed 14:44
@formxshape5 жыл бұрын
Or you can just use Moho. And then import your render into AE. Rather than trying to find the perfect 2D rig solution for AE, which isn’t natively designed for full 2D animation rigging.
@animomotiongraphics72892 жыл бұрын
The problem with any outside AE solution is that they are outside AE - and reduce the ability to change on the fly when the need demands it. That's why so many of us use AE rather than a third party program. Using AE may not be optimal for every situation but it solves a ton of other problems too.
@LVC85costa4 жыл бұрын
you're gonna need both.
@HistoryHeroes4 жыл бұрын
thanks so much for this.
@ikhlasulkamal52455 жыл бұрын
Why not both?
@dannyhengel76454 жыл бұрын
Doing this currently with decent results
@Darkbulb14 жыл бұрын
Love this ! very indepth
@vikramkumar915 жыл бұрын
It is too complected, I prefer joystick. But thank you very much sir because of you video I could comepare both of the tool.
@Moneyaddthenmultiply4 жыл бұрын
anybody else wish he covered the rigs in the thumbnail?