Рет қаралды 2,222
Это перевод ролика с канала Game Maker’s Toolkit, автор Марк Браун:
• How Nintendo Solved Ze...
Перевод, монтаж и озвучка: Кирилл Буянин
Обложка: Рина Свицына
Оригинальные источники:
How the "Open Air" world was created... | Gamer.Ne
www.gamer.ne.j...
Legend of Zelda: Breath of the Wild has become a game... | IGN Japan
jp.ign.com/ced...
The Perfect Game World Born under Nintendo's New Development Approach... | GNN Gamer
gnn.gamer.com....
The perfect game world of The Legend of Zelda: Breath of the Wild... | 4Gamer
www.4gamer.net...
Did the map for "Zelda" start in Kyoto!? | Game.Watch.Impress
game.watch.imp...
The Legend of Zelda: Breath of the Wild’s map is based on Kyoto | Polygon
www.theverge.c...
The Making of The Legend of Zelda: Breath of the Wild Video - Open-Air Concept | Nintendo
• The Making of The Lege...