This is awesome, I try kabuto rider kick with hyper kabuto characters but it's doesn't work
@Hitori_Hoshi8 ай бұрын
Yeah, it won't work because there's nothing to play, if you open the ELF file of the game, you will know why Basically, when you finish your opponent with finisher in story mode, the game will try to play x_fv(n) cutscene. Example: Kabuto: kabuto_fv1(slot 1) Hyper Kabuto: Slot is unused, kabuto_fv2(slot 2), kabuto_fv3(slot 3) Caucasus: caucasus_fv1(slot 1), caucasus_fv2(slot 2) Gatack: gatack_fv1(slot 1), gatack_fv2(slot 2) With Joseph's code, you are basically changing which character to call these slots from. If you switch Hyper Kabuto with Kabuto's slots, it won't work because normal Kabuto doesn't have slot 2 and slot 3, so when you do it, the game has nothing to call from. For Caucasus, why does it work? Because Caucasus has unused scene which is his slot 1, if you unpack the game sound, you will know Caucasus has a sound file for Rider Beat but in the end they abandoned it because he never actually used it in the movie, but they didn't reassign his slot so when you try using Caucasus's slot with Hyper Kabuto, he will load slot 2 which is available, same as if you switch Caucasus with Gatack, H.Kabuto will use Rider Cutting instead.
@Toku5558 ай бұрын
@@Hitori_Hoshi I see, in debug mode hyper kabuto actually have 3 finisher sounds and caucasus have 2 finisher sound, Which software to extract ps2 games?
@Hitori_Hoshi8 ай бұрын
@@Toku555 for sound, use PSound. For general, just use WinRar to extract contents from ISO.
@no_ihatememes8 ай бұрын
this looks funny, probably because this looks really off