Karin Fong on Art Direction, Mentorship, and Legendary Title Design

  Рет қаралды 5,350

School of Motion

School of Motion

Күн бұрын

Пікірлер: 10
@parsantq
@parsantq 3 ай бұрын
Lots of great insights. Thanks for another excellent interview
@LD10000
@LD10000 10 ай бұрын
When I was in Art Center, the department chair asked me if I ever heard of motion graphics? At fourth term the changed all my classes to motion design. I had that typography in motion class in ACCD, Karin brought Michelle in to critique too. My project was really lame with one or two good moments. That was also the time when I realized that some people just shred no matter what and I wasn't one of them. I did gain a solid foundation in design and the language of design. I am a solid designer with a 20 year career in motion design. I think the term you were looking for is "figure ground ambiguity".
@NawazAlamgir
@NawazAlamgir 10 ай бұрын
Just clicked the moment i saw Karin's Name, her work is amazing. Hope this is gonna be a good watch!
@claytonwest9299
@claytonwest9299 10 ай бұрын
Great interview questions, and nicely answered with humility and positive energy. Thank you for an interesting video.
@catherineng826
@catherineng826 10 ай бұрын
Thank you for this inspirational conversation! 😊
@TheThirdIdentity
@TheThirdIdentity 7 ай бұрын
One of the best to ever do it
@allenw9746
@allenw9746 9 ай бұрын
Amazing interview
@fayyazb
@fayyazb 10 ай бұрын
Thank you. Thoroughly enjoyed this conversation. Always a joy to watch Karin's interviews and insights!
@bharat5194
@bharat5194 10 ай бұрын
Amazing!
@rcguy2175
@rcguy2175 10 ай бұрын
I didn't grow up with 3d,but dreams ps4 got interested,and currently i use womp 3d.Womp 3d is easy to use,and proves you don't need complicated software.The industry needs to change to allow people who are completely new to 3d to be accepted more.the industry seems to have this elitist mentality.
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