I have tried different techniques, I hope this one works for me because the result is too good
@incrediblesarath Жыл бұрын
I can't wait to try this out 🤓
@simbarashekunedzimwe13723 ай бұрын
Absolute Legends!
@designomomento7 ай бұрын
This video is a lifesaver really. I hate the looking of hair when I import into blender. It would be nice to see a CC4 and blender tutorial to prepare a 3d print ready character. This is another issue also. Thank mate you made my day
@juanvelez120811 ай бұрын
such a nice tutorial keep it going
@syam.k.yenubari Жыл бұрын
Any plans for making something for epic games metahuman pipeline
@keentools Жыл бұрын
Sure! We made a release for the MetaHuman pipeline, check it here: kzbin.info/www/bejne/i2PclZiohrSAi9E
@syam.k.yenubari Жыл бұрын
@@keentools awesome 😎
@catafest Жыл бұрын
good tool , expensive but good!
@clepzarellano1926 Жыл бұрын
ya era horaa!
@vx_labs3 ай бұрын
Fantastic workflow. I am having some issues with the face symmetry with facebuilder. I want to refine the model further in Zbrush after getting likeness in facebuilder, is there a way to achieve symmetry of the face through blender?
@keentools3 ай бұрын
There is no symmetry as an intended option in FaceBuilder as it was meant for reconstructing people's faces which tend to be asymmetrical. You can achieve sort of symmetry with FaceBuilder though if you create and drag pins either on right or left side of the head. You'll notice that the opposite side will kind of mirror the deformations. This is not what we usually recommend doing however.
@vx_labs3 ай бұрын
@@keentools thanks for your reply. Still, great tool! I'm going to buy it soon. I hope keeping symmetry will be made possible, as it might make it easier to add details or do further adjustments, manual.
@pranjalrathor10 ай бұрын
i lub u guys
@nixonmanuel64598 ай бұрын
Thank you. Any chance of doing this with Human Generator 3D (by Oliver J Post)? It would all be done completely in Blender.
@keentools8 ай бұрын
Thank you for your suggestion. We'll explore that possibility.
@ramtinas27152 ай бұрын
I want to work for a beauty clinic. Is there a way FaceBuilder can help determine, for example, how much filler should be injected to achieve a more attractive chin? I would like to simultaneously adjust the material and UVs while modifying the vertices to quickly see the results of the changes. Is this possible? Your guidance would help me make an income through this
@keentools2 ай бұрын
Let's talk about it: team@keentools.io
@sino14498 ай бұрын
How to make the character talk a specific text in cc4?
@DimiArt3 ай бұрын
that's done in iclone not cc4
@sino14493 ай бұрын
@@DimiArt oh, ok thank you
@AndreAntoschin. Жыл бұрын
Спасибо большое за видео урок. Просто, быстро и понятно. Сделайте пожалуйста уроки на тему, как рисовать одежду в блендере для gtav rp.
@ponyzh5 ай бұрын
question why is my body different in texture from my face, a line is visible. Tell me how can I fix this?
@keentools5 ай бұрын
Either adjust it using CC4 texture editor or adjust FaceBuilder texture in a Photoshop-like software
@சிவநெறிமாணிக்கவாசகர் Жыл бұрын
In geo tracker the lightsaber is placed on the object correctly and the tracking was perfectly well in render view the object is correctly placed on the mesh after I rendering it the object was displaced in render pls give solution
@keentools Жыл бұрын
Hey! Unfortunately, it's hard to say what might go wrong based on your message. Would you mind recording a screencast and sending it to us at team@keentools.io?
@Michael-d8f2p10 ай бұрын
what if you only have a single image? How can i generate reference images out of that?
@keentools10 ай бұрын
You can create a 3D head in FaceBuilder from a single photo. Obviously, there will be gaps in texture. You can fill them in either manually in editors like Photoshop or generate skin texture inside CC.
@brine18 ай бұрын
Do you have any idea about license servers? For keentools
@keentools8 ай бұрын
We do have license server: keentools.io/download/license-server
@paulbrooks323211 ай бұрын
Great workflow and features KeenTools. I have a question; in this round-trip workflow, is there anything that doesnt survive upon import/export with Blender or CC4?
@keentools10 ай бұрын
Thank you! There's a lot manual adjustment involved at the stages of generating and fine-tuning the model in Headshot 2 and CC4. So it really depends on you as an artist how much is going to survive that export/import.
@WillyCash697 ай бұрын
@@keentools Im a bit confused as what was the point of bringing it back to blender, in the end you didn't improve or modify the Character there. Unless that step is meant for someone that intends on using blender as the final compositing tool for their story/film etc.
@keentools7 ай бұрын
@@WillyCash69 Just an example of export from CC4 to any external 3D software
@paulmoody18598 ай бұрын
Would this also work on a human skull? No face.
@keentools8 ай бұрын
Yes. Auto Align might not work for side views but you can always adjust everything manually with pins.
@paulmoody18597 ай бұрын
@@keentools Thanks for the reply. Now, instead of loading "new head", do I load a skull?
@PrekshaKamani Жыл бұрын
After following this steps it make perfact face with depth and look I faced one issue after adding texture into this file and export with skin texture in fbx format, after that i open this file into blender, till that nothing is problematic byt after this step i converted this file into stl formate but my texture are not visible in stl format so what i can do😢 basically i want to 3d print that face with skin texture and roughness
@Gitanjali-pq6ii6 ай бұрын
me too facing same problem while exporting a file , texture is not included in it
@talkingfingers10534 ай бұрын
Pack the textures in blend file
@talkingfingers10534 ай бұрын
Or bake them
@pks0016 ай бұрын
Why not introduce a perpetual license?
@MrStrawberrydude2 ай бұрын
I’d love to see a reply to this. We don’t do subscriptions. Subscriptions hurt the development process of software.
@haticebusraozturk91433 ай бұрын
how can I change the hair? I need long curly hair
@keentools3 ай бұрын
There are plenty of hairstyles available in CC4
@shodanargie15745 ай бұрын
Can this be used for daz3d??
@keentools5 ай бұрын
Not as straightforward as in this video, but once your 3D head is ready in FaceBuilder you can then wrap it with the Daz topology and then use it in the Daz Studio. Try Wrap3D and check out tutorials on retopology like this one: kzbin.info/www/bejne/rZWlY5Wjptd0qMU
@headhunterscustoms10 ай бұрын
Is there a zbrush version?
@hugoelec Жыл бұрын
Could we have daz version of this?
@keentools Жыл бұрын
Not on our radar right now, but who knows, maybe someday!
@hugoelec Жыл бұрын
@@keentools thanks for consideration
@MarcusSilvamvs Жыл бұрын
WOW!!!
@devilking491711 ай бұрын
Will it work for character creator 3?????
@keentools11 ай бұрын
Hey! No, the implementation works with Character Creator 4 + Headshot 2
@hillaryobatavwe379211 ай бұрын
Doesn't work for cc3?
@keentools11 ай бұрын
Hey! The implementation works with Character Creator 4 + Headshot 2
@FOUNDDJ99911 ай бұрын
Sir face can't detect problem
@keentools11 ай бұрын
Hey! If you encounter a "couldn't locate face" error, you can manually position the mesh over the picture by creating and dragging red dots (pins). Simply right-click with the mouse to place them.
@3dwizard3d8 ай бұрын
gooddddddddddddddddddd
@kamranrizvi4707 Жыл бұрын
WOW this is too good. I believe this is pretty expensive. I am not a professional. I wonder if somebody can help me to construct 3D image of my LATE son. I can can send a couple of photos of my son. Please let me know if you can help me with constructing the 3D image of my sons face. I can pay for this.
@Gitanjali-pq6ii6 ай бұрын
it is not expensive
@itzbeniwalbelugahindi3575 ай бұрын
Character creator 4 free ya paid
@callmebubu5 ай бұрын
proportions are pretty wierd, but overall nice
@mach39044 ай бұрын
Ridiculous .A Subscription model for a blender addon that’s not even that useful . Keen tools is Charging 18 dollars a MONTH for this precious face builder .The reason people use blender is to stay away from greedy developers like this.
@edzu27712 ай бұрын
Get a job.
@s.patterson56982 ай бұрын
Amen! Just charge me a one time fee. This greed is a turn-off. unfortunately he is not alone...lots of places have figured out this is the model to the big life. Thankfully, as of yet, DaVinci Resolve remains old school. I didn't need Resolve's pro version, but I rewarded their old school approach by just going ahead and buying the pro version.
@sanchitsinghal31117 ай бұрын
why is she looking like kasandra?
@timm380211 ай бұрын
Still to complicated for non animators.
@TPCDAZ Жыл бұрын
Not even clsoe to looking like her lol
@zenparvez Жыл бұрын
U made a good looking woman turned into a parrot !! 😒
@_CDDVD_ Жыл бұрын
what a stupid solution to have in terms of character creation just miserable unmeasured sliders, if u want to create doubler for cgi or even monster it's a way better to operate with real life measurements