I was just over 4 minutes in and I had to stop to comment. Your ability to deliver critical information regarding the process in an Accurate, Brief, and Complete manner easily digestible by even those with little to no experience with the tools about which you are speaking is flawless! This method you discussed is definitely going into my playbook!
@RichardBejtlich23 күн бұрын
Thanks so much for your kind words! I was a technical instructor for many years so I'm glad I was able to use some of that experience here. 😆 Please feel free to share the video with your Starfield friends.
@MatthewN8OHU7 күн бұрын
Nice guide. This will actually help me when I start building the ships for the big mod I'm eventually planning on releasing.
@RichardBejtlich7 күн бұрын
That's awesome! I hope you keep me updated on it! 🫡👏
@MatthewN8OHU7 күн бұрын
@@RichardBejtlich I plan to.
@elaron25374 ай бұрын
Definitely need to give this a go! I've saved exploded-view screenshots of the favourite ship I've built, so I should be able to easily recreate it this way and make it a lot easier to have available without building it fresh every time!
@RichardBejtlich4 ай бұрын
Excellent, have fun!
@mikestanmore2614Ай бұрын
Thanks Richard, this was very informative. I subscribed BTW.
@RichardBejtlichАй бұрын
Thanks, I’m glad you thought it was helpful! 🔥🔥🔥
@jupiteriansoul4 ай бұрын
Oh man, thanks for the guide. Nice explanation, just perfect, continue like this. ❤
@RichardBejtlich4 ай бұрын
Glad you liked it! 🙏
@STEELwanderer4 ай бұрын
I imagine that saves you a ton of time. I love building Spaceships and its a bit frustrating loosing some of them in NG+.
@RichardBejtlich4 ай бұрын
💯! I think I'm only going to build in CK now.
@flopznuts94012 ай бұрын
One of the best tutorials I've ever seen! I followed you step by step and it worked perfectly the first time! Would you consider doing one on how to create your own custom interiors in the CK, or how to add game decorative items like all those wall mounted computer console pads to the ship and outpost decorator lists?
@RichardBejtlich2 ай бұрын
I’m glad you enjoyed the video. I don’t know how to do those things. But, as I learn I’m happy to share here. 🙏
@flopznuts94012 ай бұрын
@@RichardBejtlich I made some fairly popular mods for Fallout New Vegas and Skyrim, so I knew my way around that version pretty well, but I'm basically lost in this version of the CK, lol.
@flopznuts94012 ай бұрын
@@RichardBejtlich Hey I just discovered that none of the empty habs show up in the starship builder. I tried adding the other BGS esm files with the same prefix as the other but no dice. Any ideas?
@RichardBejtlich2 ай бұрын
Sorry to make obvious points, but all I can think are 1) the right esm are where they need to be so CK can see them and 2) you select the esm you need when you are building. They don't have to be the active file, but they do need to be loaded.
@flopznuts94012 ай бұрын
@@RichardBejtlich Yep, I loaded all of what looked like Bethesda esm files along with the others and it worked like a charm! Thanks!
@IN-tm8mwАй бұрын
I'm definitely going to do this before i start any NG+. Me not being able to take my ship is the main reason i didn't walk into the unity.
@RichardBejtlichАй бұрын
Excellent. I hope it’s helpful. 👏
@Solidgoliath4 ай бұрын
Thank you Mate awesome video, no Bullshit straight to the Point. everything was easy to follow
@RichardBejtlich4 ай бұрын
Thanks, glad you thought it was useful!
@Solidgoliath4 ай бұрын
@@RichardBejtlich @15:25 whats the difference between Unique and always? did you know that?
@RichardBejtlich3 ай бұрын
Unique means there's only one in the game. Always means every time you visit the vendor, he has one to sell. I think that's the difference.
@caracticusthirdaisi2986Ай бұрын
Selecting certain ships at the 5:03 point, when you copy them (like the Ecliptic Claymore III) you can't edit the copied ship, so if you have that problem, choose another ship.
@RichardBejtlichАй бұрын
Good to know 👍
@reapur27064 ай бұрын
Thank you. If I use HABZ in my ship, do I need to load the habz esm in that first step at 2:30?
@RichardBejtlich4 ай бұрын
Yes, enable Habz too.
@reapur27064 ай бұрын
@@RichardBejtlich How does one remove a master as a dependency? I decided not to use habz, and I've removed those habz, but I can't seem to disable that plugin. I double click to uncheck it, and save but it comes right back as checked.
@RichardBejtlich4 ай бұрын
I'm not sure how to do that. I fear that if you use it once, it's stuck that way?
@reapur27064 ай бұрын
@@RichardBejtlich This actually seems possible. Load your esp in ck, then go to file/data and click on your esp. I unchecked the plugin on the left side and then on the top right, you can ctrl-del all the plugins you don't want. saved and it seems to have worked. so far ...
@blackfish954 ай бұрын
wow, so well done. you make it seem easy. I'd do this if i could run CK on a mac :) Though i can rebuild my fave ships in game in about the same amount of time now, ive done them so often.
@RichardBejtlich4 ай бұрын
TYVM 🙏🙏🙏
@skyriminspace4 ай бұрын
I found mine actually got better with each incarnation, as i got better at the builder.
@blackfish954 ай бұрын
@@skyriminspace Oh, absolutely. I'm always evolving and changing
@ElainCorrine2 ай бұрын
Running into an issue. Followed your step by step, but I have no options to open the ship editor. It's greyed out. I've checked over each step you took, and followed carefully, but the button for ship editor stays greyed out. Pretty much scratching my head at this point. *edit* I discovered the issue. Apparently I can't use mod parts in the build process so my ship, that uses a lot of Matilija Aerospace parts, can't use them with a generic ship.
@RichardBejtlich2 ай бұрын
Hmm, thanks for asking and answering. If I encounter any remedy, I will share. 🙏
@catbertz3 ай бұрын
Filed for future reference!
@RichardBejtlich3 ай бұрын
Let us know if you try it!
@blasphemie6151Ай бұрын
So cool! Thank you very much!! The only problem I have is that the game suddenly tells me that my pilot skill is too low. The mod ship is actually one class below the one I'm currently flying.
@RichardBejtlichАй бұрын
That is weird! I’m afraid I haven’t seen that before.
@shadowthehedgehog1823 ай бұрын
Wish they let us keep the ship as a blueprint and then we have to build it up such a better system and then let us make the ship available to the creation club
@RichardBejtlich3 ай бұрын
It would be nice to just have blueprints.
@shadowthehedgehog1823 ай бұрын
@@RichardBejtlich yup but i like to share my ships lol
@SilentDave4 ай бұрын
Going to give this a try later today so I can keep my Claymore III instead of farming it. I also assume since I use the DarkStar Astrodynamics mod, I'd select that as well (seems an obvious 'yes', but I've never actually made a mod before, lol).
@RichardBejtlich4 ай бұрын
Yes, although I've seen reports that if your mod needs SFSE, it might not work in CK. I haven't tried that yet.
@SilentDave4 ай бұрын
@@RichardBejtlich I was just thinking about that myself and opted not to use parts from that mod.
@Badclamz83GaMinG3 ай бұрын
“PLEASE HELP” So when I get to Open Spaceship Editor it says “This ship has a interior or exterior cell attached. Those cells must be edited to customize this ship.” I don't know what to do lol I choose the same ship to start with that you did in the video I tried multiple ships and I get the same message when I try to click the open spaceship editor
@RichardBejtlich3 ай бұрын
Weird. I will try to get in the ship builder on CK and check if I see that too.
@Badclamz83GaMinG3 ай бұрын
@@RichardBejtlich Ok so I was at a loss so I decided to reload the CK and this time I only opened the Starfield.esm and the shipvendorframework.esm and left out the sfbgs006.esm and now I can open the ship builder with no issues weird don't know why that happened but thanks for getting back to me
@RichardBejtlich3 ай бұрын
Oh good!! I'm glad you have it working now.
@Badclamz83GaMinG3 ай бұрын
@@GhostlySound I only Load the Starfield. esm and Shipvendorframework.esm not the update.esm file like he does in the video and everything works perfectly I've uploaded several Ships to Creation Club and use them in my game and so do a lot of other people with no issues. I am not sure why it doesn't work for me but does for him loading the update.esm its weird but doesn't seem to make a difference after uploading several ships
@aevidaudi3 ай бұрын
Hi there! Thank you for the very helpful tutorial! I have just a few questions if you don't mind 😊 If I make a ship using the ship vendor framework - will that ship mod require the framework in order to be installed? If I wanted to make a ship that replaces the Frontier and Razorleaf, but then have the originals available at a ship vendor, how would I do that? I imagine I could follow your guide to copy the original Frontier and Razorleaf and add to a vendor list, but to replace the originals I'm not sure
@RichardBejtlich3 ай бұрын
YW, yes you need to have SVF installed anywhere you want to use a ship made in this way. Replacing in game ships is outside of what I know, although you could make a mod that does that by overwriting those records I assume?
@analyst1224 күн бұрын
I don't know if you're still taking questions, but I'm really new to this: is there a way to save multiple ships to the same plugin, or is it one ship per plugin? I'm trying your tutorial today and realized that I have a few ships I'd like to use.
@RichardBejtlich24 күн бұрын
You can definitely have multiple ships per plugin. Just keep building in the same .esp. Good luck!
@cyberstar2513 ай бұрын
i recently got this creation kit but it refuses to open. i don't know why but if anyone can help me fix this i'd be grateful. or do i need the actual game itself to use this?
@RichardBejtlich3 ай бұрын
Yes, you need the game.
@DaveDollar-d6m3 ай бұрын
Hey thank you for this! Does anyone know of a way to remove the ship build limits in the creation kit?
@RichardBejtlich3 ай бұрын
I’m afraid I do not know.
@thorssensgamesNCC17014 ай бұрын
I have one question though. Are you limited to default ship parts, or can you include mods in your creation the they way that you can in Creation Kit for Skyrim?
@RichardBejtlich4 ай бұрын
You can include mods, ALTHOUGH I haven't tried any that rely on SFSE. I try to avoid that so it's compatible on Xbox too.
@benjaminbuschi2844 ай бұрын
I'm running into the problem right away that my Ship vendor framework is not showing up in the esm list when i click on data. i'm only getting the stock starfield esms. Any idea what i'm doing wrong or how ? I use mod organizer to download all my mods.
@RichardBejtlich4 ай бұрын
Does the SVF esm appear in the same directory on your system as starfield.esm, etc.?
@benjaminbuschi2844 ай бұрын
@@RichardBejtlich No, mod organizer keeps all mods in their own folder. Should i add a copy of the esms into the starfield folder?
@RichardBejtlich4 ай бұрын
I would try that. CK would see it then.
@MatthewN8OHU4 ай бұрын
If you're using MO2, you can run the Creation Kit from there and have access to all the mods you have installed.
@yaNasTyАй бұрын
how can i change the cost of my ship?
@RichardBejtlichАй бұрын
I’d have to check in the CK, stay tuned. 🙏
@yaNasTyАй бұрын
@@RichardBejtlich yeap pls do, just recreated my Venator Class Star Destroyer and wanted to upload it but its way to cheap like that and should cost way more as its a capital class ship
@RichardBejtlichАй бұрын
Ok I must have answered this elsewhere, but what I found out is that you can't change it in the CK. I talked to a modder named Sadyr about this, and what he had to do was create his own vendor who sold slates, and those slates granted the ship. Because he can set the slate price he controls the ship price effectively. Here's his mod. www.nexusmods.com/starfield/mods/12273 and ships www.nexusmods.com/starfield/mods/12274 I will talk about this in the next video.
@baitposter2 ай бұрын
How do you set a custom price for a ship in the CK? I already made the ship and added it to a vendor.
@RichardBejtlich2 ай бұрын
Good question. I haven't looked. The next time I fire up CK I will look around.
@JimLayneFH4 ай бұрын
How do make a ship in CK when you use some mods to make it? Do you need to mark them in the active plugin window?
@RichardBejtlich4 ай бұрын
Yes exactly. Just load those other mods and select them too.
@JimLayneFH4 ай бұрын
@@RichardBejtlich Question, I noticed some parts from Matiliaja ship mod are pink and not how they should look. Am I doing something wrong?
@RichardBejtlich4 ай бұрын
Pink might just be a marker or other overlay. Are they correct in game?
@Rikhammer4 ай бұрын
This awesome thank you. I have questions for sure I’m hoping to can answer some. I’m not a computer at the moment but I will be later. Hope you don’t mind if I ask you questions. I’m pretty computer illiterate. Call apologizing in advance thanks man.😊
@RichardBejtlich4 ай бұрын
I am not an expert but I can try. I also recommend JRamosWorks' videos.
@Rikhammer4 ай бұрын
@@RichardBejtlich yes thank you. I’ve seen most of his videos. I have Question like how to I get that ship to spawn as a Crimson fleet vessel. And other stuff as well. I’m sorry if my bugging you. Trying to learn all I can.
@reddragon63053 ай бұрын
Hello, first of all thank you for this small guide! And here comes the but...I followed all the steps activated my .esm but my ship is not shown. Tried it already at different locations/vendors and also both as always and unique. I'm getting no errors or crashes during the game, just the ships are not there. Are there any potential hints or culprits for this? Thanks in advance.
@RichardBejtlich3 ай бұрын
Are you sure SVF and your esm are loaded?
@reddragon63053 ай бұрын
@@RichardBejtlich Yep. Both activated and mods that are based on SVF are working.
@reddragon63053 ай бұрын
Out of curiosity I tested running it via Vortex (avoid using it for Starfield because of the past data and "my documents" troubles). This seems to fix it. Strangely enough in the "creations" tab my esm was active before using vortex but nothing shows ingame, with vortex it works now.
@RichardBejtlich3 ай бұрын
Glad you are having success!
@cyberstar2513 ай бұрын
i recently downloaded this but the program refuses to open.
@RichardBejtlich3 ай бұрын
Yes, you need the game.
@MichaelBassVideos4 ай бұрын
Now that they removed the ship building glitches I need to learn a way to save my ship as a mod... or never enter the unity and play the game over ever again.
@RichardBejtlich4 ай бұрын
I hear you... the CK route is pretty good I think.
@ChozoSR3884 ай бұрын
Okay, I agree, it'd be nice to take stuff with you, but, if I have the right of it, your character is basically being torn apart at a molecular level, dispersed into the cosmos of your current universe as a way to give back to the Unity and at the same time, a new body, but ONLY the organic material (if you notice when you start NG plus, your character is completely naked under the starborn suit, save for some skivvies for the sake of modesty), is constructed in the destination universe. Inorganic matter (Including neuroamps) is left behind. You're not supposed to keep your previous life's allotments.
@RichardBejtlich4 ай бұрын
That’s fine, but I like having a ship either certain capabilities ready to go for every character I create. I do a lot of mod testing so this approach is a huge time saver.
@erinpitt5804 ай бұрын
here lies the conflict between time invested IRL that is precious and valued, and a f$-#)_-ing video game that does not have the right to strip it away from me.
@skyriminspace4 ай бұрын
@@erinpitt580well it's giving you a choice so nothing is being stripped away at all. You're willingly surrendering it. It's a question of perception. & the best thing is, if you're attached to your ships& outposts, you can visit the unity any time for a cheeky look & just come right back! Best of both worlds. I think it's actually a brilliant bit of game design.
@pumachomper64563 ай бұрын
@RichardBejtlich Hey, thank you for the awesome guide. I have a question: What is causing the ship editor to be grayed out once I pick a ship to use as a starting point. Following your instructions works perfectly except I can't open the ship editor. Thank you
@Badclamz83GaMinG2 ай бұрын
Its not really taking it with you it's being able to purchase that ship in the next universe just like all the other ships in the game its no different than being about to buy a Vista III again in next universe
@brandinmccool43912 ай бұрын
does this work with Mod Ship parts?
@RichardBejtlich2 ай бұрын
I think it depends on the mod. I plan to try this with Habz. If you make Habz a dependency it should work.
@slownine3 ай бұрын
@RichardBejtlich3 ай бұрын
Glad you liked it 🙏
@Ed-ealmightyАй бұрын
Starfield needs a feature that allows us to show off our ships like camps in fallout 76. U know allow players to upload their ship as a free creation using the ship vendor framework talk to a ship technician and he will allow u to upload only your home ship as a free creation. See how many likes ya get 🤣 It's about time players get in on some of this action.
@RichardBejtlichАй бұрын
Great idea 👏
@daviddelobel8023Ай бұрын
It's a good thing and a good guide.. But it's not "KEEP your ship" but "REDO your ship and include it in the game".
@RichardBejtlichАй бұрын
Too many words for a thumbnail. I've learned my lesson. 😆
@reggiesmith5458Ай бұрын
I take it, its Not for Xbox (LOL)?
@RichardBejtlichАй бұрын
Right, you need a PC. And one with a lot of RAM -- 32 GB min, 48 GB recommended.
@IceBoNeZ4 ай бұрын
Nothing but a painful reminder to me about how creations mods ruined my original save, including all the ships I'd spent months building, changing, improving, & refining until they were 'just right'.. only to lose them all.. and still no known fix for recovering saves without file corruptions..😢
@RichardBejtlich4 ай бұрын
Sorry to hear that. It’s why I try to back up my saves.
@IceBoNeZ4 ай бұрын
@@RichardBejtlich Unfortunately I was playing on my Xbox 1 S via the cloud, with no other available save options..😢
@MADMAX-rj3uwАй бұрын
1st part, select ESM... wtf is this?
@RichardBejtlichАй бұрын
At 2:10? I show exactly what to select.
@MADMAX-rj3uwАй бұрын
@RichardBejtlich on a phone, you can't see much... i got home and saw it on my 4k monitor... it's a good tutorial for sure, if anything, you can add in, click, file, open, or click this, or that. instead of saying, revive this... cause how did you get there to get this?! maybe it's just cause i do allot of tutorials
@RichardBejtlichАй бұрын
Oh I understand now. Yeah, seeing CK on phone is just about impossible. 😂