KeyShot Webinar 55: Master Lighting and Interiors

  Рет қаралды 112,857

KeyShot

KeyShot

Күн бұрын

Пікірлер: 61
@ed3R77
@ed3R77 8 жыл бұрын
I have been waiting for this for a long time! thank you so much ;) I would love a webinar in mastering wood! all the textures and finishes. I think, as an industrial designer, it would be worth it, for wooden furniture.
@busyman7571
@busyman7571 Жыл бұрын
lengthy but precise, lengthy but very informative, moreover you will learn all the light concept in a single video... never miss a second ... thanks to the creator and best software i am using so for ...KEYSHOT....
@CezaryKorsieko
@CezaryKorsieko 3 жыл бұрын
I am new keyshot user and i must admin that your webinar is best what i ve seen about light
@gurcangokdemir
@gurcangokdemir 8 жыл бұрын
Finally, white dots are solved. Thanks
@filipporosticci131
@filipporosticci131 5 жыл бұрын
how to eliminate white dots?
@travisnguyen1475
@travisnguyen1475 4 жыл бұрын
Thank Richard Funnell. I get a lot of new knowledge and skill from you.
@gringosnasamericas8056
@gringosnasamericas8056 3 жыл бұрын
At 51:55 you show a rotation about the light object axis even though you're rotating a group. When I do the same it rotates the group about a common axis, how do I get it to rotate all of the lights about their own center point? Thanks!
@ALTRDMEDIA-sz6mr
@ALTRDMEDIA-sz6mr 3 жыл бұрын
Every once in a while, it sounds like Jeff Goldblum is teaching me key shot.
@keyshot
@keyshot 3 жыл бұрын
Lol lol :)
@AmitSingh786
@AmitSingh786 8 жыл бұрын
Thank you so much for such a great webnair Richard you're doing an awesome job I'm your fan!
@kerembyl
@kerembyl 7 жыл бұрын
Great tutorial sir. Very explanatory.
@creepylistpampanga8088
@creepylistpampanga8088 3 жыл бұрын
Keyshot is amazing and more user friendly
@skaterfugater
@skaterfugater 7 жыл бұрын
its funny listening to your explenation on how keyshot watts are way bright after i just used a 5000 watt point light in a model to get the scene right. it was a big geometry though.
@FeelsGoodMan
@FeelsGoodMan 5 жыл бұрын
I'm an ultra newb. How can I move the default light source? I want it lighting up the underside of the object instead of from above.
@robwoods8695
@robwoods8695 8 жыл бұрын
Great seminar, thanks - even as a 'seasoned' user I picked up some tips. One thing I'm struggling with though, and I thought you might have addressed it, is the blotchy effect you get on surfaces. Right at the end of your demo I could see the blotchy effect all over the walls, how on earth do you get rid of that? Is that where increasing the samples comes in? Really frustrating me. Thanks for great content guys.
@richardinobonito
@richardinobonito 8 жыл бұрын
Hi Rob, thanks for watching! The blotches will disappear over time, they're usually only visible for a short time while the lighting/shadows are calculated. Once the real-time view sits for a while (or the image is rendered) the results should be smooth.
@robwoods8695
@robwoods8695 8 жыл бұрын
Richard Funnell II Thanks for the reply Richard, however I wouldn't have a problem if these blotches disappeared once the scene was rendered. In my case the anomalies are still there in the final image. Is this something worth taking up with support?
@richardinobonito
@richardinobonito 8 жыл бұрын
Rob Woods Is there any chance you have caustics enabled under your lighting presets? That may take longer to resolve. Also, are you on KeyShot 6?
@robwoods8695
@robwoods8695 8 жыл бұрын
Hi Richard, yes I'm on v6 latest update. I know one of the renders I did used caustics but I'm also sure others didn't. Perhaps I'll take this up with support and send examples...
@richardinobonito
@richardinobonito 8 жыл бұрын
That may be best! Also it's worth noting that the solution may simply be more time or samples; in complex scenes exceeding 1,000 samples can be common.
@Khalfani16
@Khalfani16 6 жыл бұрын
Awesome tips. Thank you!
@harisiftik
@harisiftik 8 жыл бұрын
Amazing. very helpful. Thank you very much.
@beavertown2006
@beavertown2006 6 жыл бұрын
How do you turn the IES light in different direction if you are not running KS pro. version?
@kittenwool_you_
@kittenwool_you_ 3 жыл бұрын
This was great! thanks
@pablobuzarraramirez2311
@pablobuzarraramirez2311 7 жыл бұрын
After following all the steps, the light from the sun is not visible on mi scene, is it neccesary to activate something on the window or the plane behind to let the sunlight go inside? Thanks!
@adriancastroverde7901
@adriancastroverde7901 5 жыл бұрын
please make a video lighting for exhibition stand
@MrGlebush
@MrGlebush 8 жыл бұрын
Thank you very much !!!!
@Wongbro
@Wongbro 7 жыл бұрын
how do you create those circular planes in sketchup you used for the Auckland landscape? how do you make it with zero thickness & not have multiple faces (Richards is smooth)?
@mmilez
@mmilez 7 жыл бұрын
Shall be really easy with a surface on rhino. you can just build the curves and patch it
@danielgravina1573
@danielgravina1573 8 жыл бұрын
Perfect!!!
@phonlamai
@phonlamai 8 жыл бұрын
Q: How can the" Light from HDRI "pass through your "view"geometry in this scene?
@richardinobonito
@richardinobonito 8 жыл бұрын
phonlamai disabling "Visible in Shadows" with the Emissive or Area Light materials allows the light to pass through that geometry without casting a shadow
@phonlamai
@phonlamai 8 жыл бұрын
Thank you.
@isazaale
@isazaale 8 жыл бұрын
do you have any trainers in Colombia (South America)
@tjeerdkortlandt8499
@tjeerdkortlandt8499 8 жыл бұрын
Oh and I see the Keyshot scene is avaible, but could we also get the Sketchup file in some way for practice?
@keyshot
@keyshot 8 жыл бұрын
Hi Tjeerd. The SketchUp file is included in the .zip file.
@tjeerdkortlandt8499
@tjeerdkortlandt8499 8 жыл бұрын
Thank you, sorry for asking first before finding out myself!
@NanLiNatt
@NanLiNatt 6 жыл бұрын
Big Thanks!
@beavertown2006
@beavertown2006 6 жыл бұрын
The direction of the IES lighting is really frustrating, there are a lot of situations you need to turn the light one by one.
@mohamedmusthafa866
@mohamedmusthafa866 7 жыл бұрын
hi , can you tell me how to edit material or texture
@everythingishere2950
@everythingishere2950 7 жыл бұрын
mohamed musthafa double click on material on the geometry
@ghydra2732
@ghydra2732 5 жыл бұрын
22:43 this
@chienduong46
@chienduong46 8 жыл бұрын
can you give me a light area library file it?
@keyshot
@keyshot 8 жыл бұрын
There are many in the KeyShot library. I would start there.
@indranilguchhayat1779
@indranilguchhayat1779 5 жыл бұрын
thanks a lot
@derexy3627
@derexy3627 8 жыл бұрын
Hello, I have made an interior model in Rhino, the roof has a hole so I trimed the roof plane. After I finished the model and exproted to Keyshot, I found when I turned on interior mode, the roof surface looks brocken by several triangle surfaces, but when I turned off interior mode the surface went back smooth and flat, could you help me to solve this problem? I tried to increase the detail level of the roof surface, but triangle surfaces still be shown in the rendering image. This is the image link. drive.google.com/file/d/0B2yE4bZRsQc7eHlXRkVsUFNISnM/view?usp=sharing this wierd problem only shown on a trimed nurbs surface
@richardinobonito
@richardinobonito 7 жыл бұрын
Without actually seeing the model it's a little tough to judge, but It looks like it may be due to incorrect normals on that surface. Is it possible to re-build just that surface? I hope you were able to get it resolved. Feel free to post the issue in our forum (www.keyshot.com/forum/) if it's still an issue.
@derexy3627
@derexy3627 7 жыл бұрын
Thanks a lot. I thought it may because of different surface ogarnization between polygon software and nurbs software? I have fixed the normal derection several times, and it was still there. After a couple of days later, by an accident that I moved the light surface from outside of the window to the inside of the window, then all problems have gone. It was wired. But thank you for replying me, any way
@richardinobonito
@richardinobonito 7 жыл бұрын
Sure thing! If you have problems in the future feel free to post the scene on our forum: www.keyshot.com/forum/
@filipporosticci131
@filipporosticci131 5 жыл бұрын
how to eliminate white dots? thanks
@ciaokasia
@ciaokasia 8 жыл бұрын
can anybody show me how to create sketchup model interiors and then keyshot 6 my models are all black and i don't know how to change it:( are the problem is sketchup or keyshot
@keyshot
@keyshot 8 жыл бұрын
Hi Kasia, do you have colors or textures applied to your model? You may want to try using the KeyShot SketchUp plugin - this should transfer your model over and retain everything. You can download it here: www.keyshot.com/downloads/plugins/
@richardinobonito
@richardinobonito 8 жыл бұрын
Try enabling performance mode (Alt-P or Option-P) to disable shadows in your scene, which should allow you to see inside your model with no lights enabled.
@ciaokasia
@ciaokasia 8 жыл бұрын
Richard Funnell II thank you so much !
@tjeerdkortlandt8499
@tjeerdkortlandt8499 8 жыл бұрын
Q: At kzbin.info/www/bejne/a2HUepifgNaDiqMm43s In Sketchup; How do you switch that fast from all visible surfaces to only the light sources/surfaces?
@keyshot
@keyshot 8 жыл бұрын
You can setup shortcut keys to Hide/Unhide rest of model or similar components.
@richardinobonito
@richardinobonito 8 жыл бұрын
One website for great shortcuts is here: www.mastersketchup.com/double-speed-sketchup/
@tjeerdkortlandt8499
@tjeerdkortlandt8499 8 жыл бұрын
Thank you, I will try to find out more about this feature. I thought you perhaps made use of layers instead.
@tjeerdkortlandt8499
@tjeerdkortlandt8499 8 жыл бұрын
Will look into these aswell, thank you!
@srdjanradovanov1402
@srdjanradovanov1402 2 жыл бұрын
Such a confidence for 60 minutes and the end result is mediocre
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